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Decompiled source of Wolfs Eat Bear Meat v1.1.1
plugins/A2.WolfsEatBearMeat.dll
Decompiled 2 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using BepInEx; using HarmonyLib; using Jotunn.Utils; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("Wolfs Eat Bear Meat")] [assembly: AssemblyDescription("A mod that allows wolves to consume bear meat.")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Wolfs Eat Bear Meat")] [assembly: AssemblyCopyright("")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("907f97dd-ab52-db58-fe97-d73d3d1e1d50")] [assembly: AssemblyFileVersion("1.1.1.0")] [assembly: AssemblyVersion("1.1.1.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } internal static class PluginInfo { public const string PluginGUID = "A2.WolfsEatBearMeat"; public const string PluginName = "Wolfs Eat Bear Meat"; public const string PluginDescription = "A mod that allows wolves to consume bear meat."; public const string PluginSemanticVersion = "1.1.1"; public const string PluginFullVersion = "1.1.1.0"; } namespace A2.WolfsEatBearMeat { [BepInPlugin("A2.WolfsEatBearMeat", "Wolfs Eat Bear Meat", "1.1.1")] [BepInDependency(/*Could not decode attribute arguments.*/)] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] internal class Plugin : BaseUnityPlugin { private static readonly Harmony _harmony = new Harmony("A2.WolfsEatBearMeat"); private static bool _isPatched = false; public void Awake() { _isPatched = true; _harmony.PatchAll(); } public void OnDestroy() { if (_isPatched) { _harmony.UnpatchSelf(); } } } } namespace A2.WolfsEatBearMeat.Patches { public static class MonsterAIPatch { [HarmonyPatch(typeof(MonsterAI), "CanConsume")] public static class CanConsume { public static void Postfix(ref bool __result, MonsterAI __instance, ItemData item) { if (!__result && ((BaseAI)(__instance?)).m_character?.m_name == "$enemy_wolf" && item?.m_shared?.m_name == "$item_bjorn_meat") { __result = true; } } } } }