RadialHub
Adds a new radial menu, accessible by default using the F key, allowing you to assign any keyboard shortcuts to its entries. The mod includes an editor that makes it easy to assign keyboard shortcuts and custom icons to selected slots.Changelog
1.0.3
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Added one of the major planned features: Multiple Radial Wheels. This feature allows you to create additional customized radial menus that operate independently of the main wheel. Each wheel can be opened using its own dedicated hotkey, allowing you to organize a large collection of hotkeys across multiple radial menus.
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Added two new tabs above the "Entries" list:
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[Entries] – works as before, containing the list of entries used to edit the radial menu tiles.
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[Wheels] – a new tab containing a list of radial wheels, with a button below it for adding new wheels.
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Added the ability to drag and drop presets directly onto items in the [Wheels] list.
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Added support for selecting multiple items in the Presets and Entries lists using [Ctrl] and [Shift], allowing you to move or delete multiple items at once.
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Added the ability to replace the gear icon on the tile that opens the editor with a different icon shared across all radial wheels. To do this, place an icon named
main.pngin theBepInEx\config\RadialHub\iconsfolder. You can also assign a separate icon to each radial wheel in the editor. Icons assigned in the editor take priority over the sharedmain.pngicon. -
Added a new radial menu closing mode: "HoldOpen". In this mode, the radial menu stays open after selecting a tile, allowing you to quickly activate multiple hotkeys without having to repeatedly close and reopen the menu. Holding down a selected tile has the same effect as pressing and holding a key on the keyboard. For the main radial menu, this mode can only be enabled through the
.cfgfile. -
Added a dedicated message area to the editor.
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The editor now takes priority over the in-game menus. When the mouse cursor is over an editor window (main editor, icon selection, or link selection), clicks will no longer interact with the game menu buttons behind it. When the cursor is outside the editor, the game menus work normally.
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Added new presets and icons (7 in total) for the following mods:
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Updated the README.md file.
1.0.2
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Added a new hotkey linking feature.
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The new feature reads the plugins loaded by BepInEx, retrieves their configurations, and identifies settings of type
KeyboardShortcutandKeyCode. For each mod, it stores the section, name, description (the first line is displayed as an "action" in parentheses), and the current key.Nonesettings are displayed as "not set", while mouse buttons are displayed as "mouse button: not supported yet" (disabled). -
The small overlay listing mods, previously used to link mods to presets, has been replaced with a new "Mods and Shortcuts" window. The new window features a search field and two tabs: Mods and Shortcuts. It allows users to link mods to presets and those mods' hotkeys to individual entries.
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Optimization:
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When a radial menu entry is activated, the mod checks the configuration for the current value if the link is functional and sends that key. If the link is unavailable, it silently falls back to
keys(the manually configured hotkey). This applies when the mod is missing, the setting has been changed or removed, the value is set toNone, or a mouse button is assigned. Nothing runs in the background, and configurations are not polled during gameplay. -
Current fallback
keysvalues are refreshed only before saving entries and presets in the editor.
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Added new presets and icons (31 in total) for the following mods:
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Updated the README.md file.
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Updated the GUID and mod version to the correct values.
Important
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The configuration file has been renamed to
akarian.radialhub.cfg. The oldyourname.radialhub.cfgfile will no longer work! -
A new
.cfgfile with the updated name will be generated automatically. The old file can be safely deleted. -
No new settings have been added to the
.cfgfile. -
If you've changed many settings in the old
.cfgfile and want to transfer them to the new one quickly, simply copy the contents of the old file into the new one, leaving out the first two lines.
1.0.1
- Updated the README.md file – Antivirus software flagged links to images hosted on files.fm as potential threats, so all images have been moved to github.com.
- No changes to the mod itself.
1.0.0
- Initial release.
