Description
- Adjust the base damage and health of creatures based on the biome in which they are spawned, e.g. 200% damage and 300% health for creatures spawned in the Mistlands. You also have the possibility of adjusting the damage and health base of individual creatures.
- This can be a very useful mod to balance out the difficulty level when using mods such as 'EpicLoot', so that you can still keep it standard in earlier biomes, but significantly increase the difficulty level in later biomes sd the stats from enhanced items become too powerful.
- Fully compatible with 'CreatureLevelAndLootControl' mod.
Join me on discord to report bugs and give me feedback:
Link: https://discord.gg/twYQ5KvQ
Release notes:
v1.1.0
- Possibility of adjusting the damage and health base of individual creatures.
v1.0.0