SargamAutoStore
Smart auto-sorting. Built for performance.Changelog
1.0.0
- Show receipt highlights on up to 64 destinations at once, preserving bounded updates, expiry and native/other-mod color ownership.
- Expand the gameplay demo to ground collection and inventory deposits across dozens of chests, with separately measured local workload results.
- Add an optional NewtCraftHub recommendation for crafting and base quality-of-life features.
- Retain the per-release ZIP timestamp safeguard introduced in 0.2.9.
0.2.9
- Fix stale BepInEx loading-version metadata after upgrades. Previous packages reused the same DLL modification time, allowing the loader to report 0.2.5 while the running plugin reported 0.2.8.
- Give each release a distinct, reproducible archive timestamp so existing loader caches refresh on update. Storage behavior is unchanged.
0.2.8
- Reorganize the English page around a first transfer, routing examples, protections and practical controls.
- Add a branded banner and real gameplay captures of existing-content, sign and designated-chest routing. The animated sequence has edited timing.
- Add a public support link and a structured issue-report form.
- Keep the approved short description and existing storage behavior.
0.2.7
- Shorten the mod-manager description to: "Smart auto-sorting. Built for performance." No gameplay changes.
0.2.6
- Rewrite the Thunderstore introduction to lead with automatic sorting, existing-stack priority, sign routing, chosen destinations for new item types, destination glow, and item protection. No behavior changes from 0.2.5.
0.2.5
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Show item quantities, source and destination route in the native top-left pickup area and message history after completed transfers.
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Add concise error notifications; aggregate rapid transfers every two seconds and throttle errors to five seconds. Both HUD options default on and remain independent of detailed file logging.
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Reduce repeated inventory scans when choosing destination chests.
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Avoid unnecessary item-identity and metadata work for full stacks.
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Preserve routing priority, protections, metadata, retries and transaction checks.
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Validate in native Valheim/Mono with 24 checks, including counted 1000-drop / 200-chest loads, the previously reported FineWood/LeatherScraps/BombOoze cases, and analysis parity for all 1,519 loaded item types.
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384 automated tests and 15 installed-game API checks passed. Catalog analysis is not a transfer test of every item; multiplayer and Windows/Linux runtime validation remain pending.
0.2.4
- Initial Thunderstore package with an original icon and English documentation.
- Automatically collect nearby ground items, retrying items that cannot yet be stored.
- Route by existing contents, then matching sign text, then designated chests for new types.
- Add Alt+N chest designation, persistent item-type blocks, and inventory consumable protection.
- Show a green glow only on chests that actually receive items.
- Provide
/sas helpand range controls through normal chat. - Support item/chest radii of 1–256 m and sign radii of 0.2–8 m, with three temporary guides visible through walls.
- Bound scheduler work and adapt spatial queries to avoid scanning large empty cell volumes.
- Preview: local game validation completed for selected scenarios; multiplayer, full-catalog, and large-load performance validation remain pending.


