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Combo Axe

Tired of the same axe swing on repeat? Combo Axe gives one-handed axes and battleaxes nine chained moves each. Learn the inputs below, then go find out how they hit.

How to use

Primary is your attack button and Secondary is your secondary attack button. Each weapon gets nine moves: L1 L2 L3, S1 S2 S3 and H1 H2 H3.

  • L1 = Primary
  • L1 > L2 = Primary, Primary
  • L1 L2 > L3 = Primary, Primary, Primary
  • L1 > S1 = Primary, then Secondary
  • L1 L2 > S2 = Primary, Primary, then Secondary
  • L1 L2 L3 > S3 = Primary, Primary, Primary, then Secondary
  • H1 = Secondary from neutral (not right after an L move)
  • H1 > H2 = Secondary, Secondary
  • H1 H2 > H3 = Secondary, Secondary, Secondary

To chain, press the next button while the current move is still playing. Once a move finishes, the next press starts over at L1 (Primary) or H1 (Secondary).

What you get

  • One-handed axes: nine moves, with versions for a shield, a torch or an empty off hand.
  • Battleaxes: nine moves.
  • Vertical aim: moves follow your view up and down.
  • Vanilla tree chop: trees, logs and stumps, low stumps included, still chop the vanilla way.
  • Dual axes stay vanilla.
  • Smoother return to idle after one-handed axe moves.
  • Multiplayer sync: other players see your combos as you play them.

Requirements

  • BepInExPack Valheim 5.4.2351 or newer in the 5.4 series.

Installation

Install with a Thunderstore mod manager, or copy BepInEx/plugins/ComboAxe.dll into your Valheim BepInEx/plugins folder.

The animations are inside the DLL. If you used a private test build, delete its loose comboaxe.bundle and keep only one ComboAxe.dll.

To turn the mod off or on, set [General] Enabled in BepInEx/config/andythedemon.comboaxe.cfg and restart the game.

Mod family

ValheimWeaponClasses Continued is the parent mod, and each Combo mod adds animations for one weapon type. All of them work together.

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