using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("BiomeObserver")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Azumatt")]
[assembly: AssemblyProduct("BiomeObserver")]
[assembly: AssemblyCopyright("Copyright © 2022")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")]
[assembly: AssemblyFileVersion("1.0.4")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.4.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace BiomeObserver
{
[BepInPlugin("Azumatt.BiomeObserver", "BiomeObserver", "1.0.4")]
public class BiomeObserverPlugin : BaseUnityPlugin
{
public enum Toggle
{
On = 1,
Off = 0
}
private class ConfigurationManagerAttributes
{
[UsedImplicitly]
public int? Order;
[UsedImplicitly]
public bool? Browsable;
[UsedImplicitly]
public string? Category;
[UsedImplicitly]
public Action<ConfigEntryBase>? CustomDrawer;
}
internal const string ModName = "BiomeObserver";
internal const string ModVersion = "1.0.4";
internal const string Author = "Azumatt";
private const string ModGUID = "Azumatt.BiomeObserver";
private static string ConfigFileName = "Azumatt.BiomeObserver.cfg";
private static string ConfigFileFullPath;
internal static string ConnectionError;
private readonly Harmony _harmony = new Harmony("Azumatt.BiomeObserver");
public static readonly ManualLogSource BiomeObserverLogger;
internal static ConfigEntry<Toggle> modEnabled;
internal static ConfigEntry<Toggle> playSound;
internal static ConfigEntry<float> cooldownTime;
public void Awake()
{
modEnabled = config("General", "Enabled", Toggle.On, "Enable this mod");
playSound = config("General", "Play Biome Found Sound", Toggle.On, "Allow playing the sound when the biome message is shown");
cooldownTime = config("General", "Cooldown Time", 5f, "Cooldown time between biome message displays in seconds");
Assembly executingAssembly = Assembly.GetExecutingAssembly();
_harmony.PatchAll(executingAssembly);
SetupWatcher();
}
private void OnDestroy()
{
((BaseUnityPlugin)this).Config.Save();
}
private void SetupWatcher()
{
FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
fileSystemWatcher.Changed += ReadConfigValues;
fileSystemWatcher.Created += ReadConfigValues;
fileSystemWatcher.Renamed += ReadConfigValues;
fileSystemWatcher.IncludeSubdirectories = true;
fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
fileSystemWatcher.EnableRaisingEvents = true;
}
private void ReadConfigValues(object sender, FileSystemEventArgs e)
{
if (!File.Exists(ConfigFileFullPath))
{
return;
}
try
{
BiomeObserverLogger.LogDebug((object)"ReadConfigValues called");
((BaseUnityPlugin)this).Config.Reload();
}
catch
{
BiomeObserverLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
BiomeObserverLogger.LogError((object)"Please check your config entries for spelling and format!");
}
}
private ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description)
{
return ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, description);
}
private ConfigEntry<T> config<T>(string group, string name, T value, string description)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Expected O, but got Unknown
return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
}
static BiomeObserverPlugin()
{
string configPath = Paths.ConfigPath;
char directorySeparatorChar = Path.DirectorySeparatorChar;
ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
ConnectionError = "";
BiomeObserverLogger = Logger.CreateLogSource("BiomeObserver");
modEnabled = null;
playSound = null;
cooldownTime = null;
}
}
[HarmonyPatch(typeof(Player), "AddKnownBiome")]
internal static class PlayerAddKnownBiomePatch
{
private static Dictionary<string, DateTime> _lastMessageTime = new Dictionary<string, DateTime>();
private static void Postfix(Player __instance, Biome biome)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
if (BiomeObserverPlugin.modEnabled.Value == BiomeObserverPlugin.Toggle.On && (int)biome != 0)
{
string text = "$biome_" + ((object)(Biome)(ref biome)).ToString().ToLower();
if (!_lastMessageTime.ContainsKey(text) || (DateTime.UtcNow - _lastMessageTime[text]).TotalSeconds >= (double)BiomeObserverPlugin.cooldownTime.Value)
{
MessageHud.instance.ShowBiomeFoundMsg(text, BiomeObserverPlugin.playSound.Value == BiomeObserverPlugin.Toggle.On);
_lastMessageTime[text] = DateTime.UtcNow;
}
}
}
}
}