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Decompiled source of BiomeObserver v1.0.5
BiomeObserver.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("BiomeObserver")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Azumatt")] [assembly: AssemblyProduct("BiomeObserver")] [assembly: AssemblyCopyright("Copyright © 2022")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")] [assembly: AssemblyFileVersion("1.0.5")] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.5.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace BiomeObserver { [BepInPlugin("Azumatt.BiomeObserver", "BiomeObserver", "1.0.5")] public class BiomeObserverPlugin : BaseUnityPlugin { public enum Toggle { On = 1, Off = 0 } private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [UsedImplicitly] public string? Category; [UsedImplicitly] public Action<ConfigEntryBase>? CustomDrawer; } internal const string ModName = "BiomeObserver"; internal const string ModVersion = "1.0.5"; internal const string Author = "Azumatt"; private const string ModGUID = "Azumatt.BiomeObserver"; private static string ConfigFileName = "Azumatt.BiomeObserver.cfg"; private static string ConfigFileFullPath; internal static string ConnectionError; private readonly Harmony _harmony = new Harmony("Azumatt.BiomeObserver"); public static readonly ManualLogSource BiomeObserverLogger; internal static ConfigEntry<Toggle> modEnabled; internal static ConfigEntry<Toggle> playSound; internal static ConfigEntry<float> cooldownTime; public void Awake() { modEnabled = config("General", "Enabled", Toggle.On, "Enable this mod"); playSound = config("General", "Play Biome Found Sound", Toggle.On, "Allow playing the sound when the biome message is shown"); cooldownTime = config("General", "Cooldown Time", 5f, "Cooldown time between biome message displays in seconds"); Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); SetupWatcher(); } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } private void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.Changed += ReadConfigValues; fileSystemWatcher.Created += ReadConfigValues; fileSystemWatcher.Renamed += ReadConfigValues; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } private void ReadConfigValues(object sender, FileSystemEventArgs e) { if (!File.Exists(ConfigFileFullPath)) { return; } try { BiomeObserverLogger.LogDebug((object)"ReadConfigValues called"); ((BaseUnityPlugin)this).Config.Reload(); } catch { BiomeObserverLogger.LogError((object)("There was an issue loading your " + ConfigFileName)); BiomeObserverLogger.LogError((object)"Please check your config entries for spelling and format!"); } } private ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description) { return ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, description); } private ConfigEntry<T> config<T>(string group, string name, T value, string description) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>())); } static BiomeObserverPlugin() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; ConnectionError = ""; BiomeObserverLogger = Logger.CreateLogSource("BiomeObserver"); modEnabled = null; playSound = null; cooldownTime = null; } } [HarmonyPatch(typeof(Player), "AddKnownBiome")] internal static class PlayerAddKnownBiomePatch { private static Dictionary<string, DateTime> _lastMessageTime = new Dictionary<string, DateTime>(); private static void Postfix(Player __instance, Biome biome) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) if (BiomeObserverPlugin.modEnabled.Value == BiomeObserverPlugin.Toggle.On && (int)biome != 0) { string text = "$biome_" + ((object)(Biome)(ref biome)).ToString().ToLower(); if (!_lastMessageTime.ContainsKey(text) || (DateTime.UtcNow - _lastMessageTime[text]).TotalSeconds >= (double)BiomeObserverPlugin.cooldownTime.Value) { MessageHud.instance.ShowBiomeFoundMsg(text, BiomeObserverPlugin.playSound.Value == BiomeObserverPlugin.Toggle.On); _lastMessageTime[text] = DateTime.UtcNow; } } } } }