Decompiled source of FirstPersonMode v1.3.7

FirstPersonMode.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using FirstPersonMode.Util;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using UnityEngine.Rendering;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("FirstPersonMode")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Azumatt")]
[assembly: AssemblyProduct("FirstPersonMode")]
[assembly: AssemblyCopyright("Copyright ©  2022")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")]
[assembly: AssemblyFileVersion("1.3.7")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.3.7.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace FirstPersonMode
{
	[HarmonyPatch(typeof(InstanceRenderer), "OnEnable")]
	internal static class InstanceRendererOnEnablePatch
	{
		internal static readonly int CamCull = Shader.PropertyToID("_CamCull");

		private static void Prefix(InstanceRenderer __instance)
		{
			Transform parent = ((Component)__instance).gameObject.transform.parent;
			if (((parent != null) ? ((Object)parent).name : null) == "grassroot")
			{
				__instance.m_material.SetFloat(CamCull, 0f);
			}
		}
	}
	[HarmonyPatch(typeof(Pickable), "Awake")]
	internal static class PickableAwakePatch
	{
		private static void Postfix(Pickable __instance)
		{
			Renderer[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<Renderer>();
			for (int i = 0; i < componentsInChildren.Length; i++)
			{
				Material[] materials = componentsInChildren[i].materials;
				for (int j = 0; j < materials.Length; j++)
				{
					materials[j].SetFloat(InstanceRendererOnEnablePatch.CamCull, 0f);
				}
			}
		}
	}
	[HarmonyPatch(typeof(Character), "SetVisible")]
	public static class CharacterSetVisiblePatch
	{
		private static bool Prefix(ref Character __instance, bool visible)
		{
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			if (FirstPersonModePlugin.FirstPersonEnabled.Value != FirstPersonModePlugin.Toggle.On)
			{
				return true;
			}
			if ((Object)(object)__instance.m_lodGroup == (Object)null || __instance.m_lodVisible == visible || (__instance.IsPlayer() && !visible))
			{
				return false;
			}
			__instance.m_lodVisible = visible;
			__instance.m_lodGroup.localReferencePoint = (Vector3)(__instance.m_lodVisible ? __instance.m_originalLocalRef : new Vector3(999999f, 999999f, 999999f));
			return false;
		}
	}
	[HarmonyPatch(typeof(GameCamera), "Awake")]
	public static class GameCameraAwakePatch
	{
		private static void Postfix(ref GameCamera __instance)
		{
			if (FirstPersonModePlugin.FirstPersonEnabled.Value == FirstPersonModePlugin.Toggle.On)
			{
				FirstPersonModePlugin.CachedCameraValues.ZoomSens = __instance.m_zoomSens;
				FirstPersonModePlugin.CachedCameraValues.MinDistance = __instance.m_minDistance;
				FirstPersonModePlugin.CachedCameraValues.MaxDistance = __instance.m_maxDistance;
				FirstPersonModePlugin.CachedCameraValues.FOV = __instance.m_fov;
			}
		}
	}
	[HarmonyPatch(typeof(VisEquipment), "SetHelmetEquipped")]
	public static class UpdateVisEquipment_SetHelmetequiped2Nothing
	{
		private static bool _helmetVisRemovedPrefabrestored;

		private static bool _helmetVisRemoved;

		private static void Prefix(VisEquipment __instance, bool ___m_isPlayer, int hash, int hairHash, ref int ___m_currentHelmetItemHash, ref GameObject ___m_helmetItemInstance, ref bool ___m_helmetHideHair, ref Transform ___m_helmet)
		{
			if (FirstPersonModePlugin.NoHeadMode.Value == FirstPersonModePlugin.Toggle.On || (Object)(object)__instance == (Object)null || !Object.op_Implicit((Object)(object)((Component)__instance).gameObject.GetComponent<Player>()) || (Object)(object)((Component)__instance).gameObject.GetComponent<Player>() != (Object)(object)Player.m_localPlayer)
			{
				return;
			}
			if (___m_currentHelmetItemHash != hash)
			{
				_helmetVisRemoved = false;
			}
			if ((Object)(object)ObjectDB.instance == (Object)null)
			{
				return;
			}
			GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(hash);
			if (!Object.op_Implicit((Object)(object)itemPrefab))
			{
				return;
			}
			if (FirstPersonModePlugin.DynamicPerson.IsFirstPerson && !_helmetVisRemoved)
			{
				int childCount = itemPrefab.transform.childCount;
				for (int i = 0; i < childCount; i++)
				{
					Transform child = itemPrefab.transform.GetChild(i);
					string name = ((Object)((Component)child).gameObject).name;
					if ((name == "attach" || name == "attach_skin") ? true : false)
					{
						Renderer[] componentsInChildren = ((Component)child).gameObject.GetComponentsInChildren<Renderer>();
						for (int j = 0; j < componentsInChildren.Length; j++)
						{
							componentsInChildren[j].shadowCastingMode = (ShadowCastingMode)3;
						}
					}
				}
				___m_currentHelmetItemHash = -1;
				_helmetVisRemoved = true;
				_helmetVisRemovedPrefabrestored = false;
			}
			else if (!FirstPersonModePlugin.DynamicPerson.IsFirstPerson && _helmetVisRemoved)
			{
				_helmetVisRemoved = false;
				___m_currentHelmetItemHash = -1;
			}
		}

		private static void Postfix(VisEquipment __instance, bool ___m_isPlayer, int hash, int hairHash, ref int ___m_currentHelmetItemHash, ref GameObject ___m_helmetItemInstance, ref bool ___m_helmetHideHair, ref Transform ___m_helmet)
		{
			if (FirstPersonModePlugin.NoHeadMode.Value == FirstPersonModePlugin.Toggle.On || !Object.op_Implicit((Object)(object)((Component)__instance).gameObject.GetComponent<Player>()) || _helmetVisRemovedPrefabrestored || (Object)(object)((Component)__instance).gameObject.GetComponent<Player>() != (Object)(object)Player.m_localPlayer)
			{
				return;
			}
			GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(hash);
			if (!Object.op_Implicit((Object)(object)itemPrefab))
			{
				return;
			}
			int childCount = itemPrefab.transform.childCount;
			for (int i = 0; i < childCount; i++)
			{
				Transform child = itemPrefab.transform.GetChild(i);
				string name = ((Object)((Component)child).gameObject).name;
				if ((name == "attach" || name == "attach_skin") ? true : false)
				{
					Renderer[] componentsInChildren = ((Component)child).gameObject.GetComponentsInChildren<Renderer>();
					for (int j = 0; j < componentsInChildren.Length; j++)
					{
						componentsInChildren[j].shadowCastingMode = (ShadowCastingMode)1;
					}
				}
			}
			_helmetVisRemovedPrefabrestored = true;
		}
	}
	[HarmonyPatch(typeof(VisEquipment), "SetShoulderEquipped")]
	internal static class VisEquipmentSetShoulderEquippedPatch
	{
		private static bool _shoulderVisRemovedPrefabrestored;

		private static bool _shoulderVisRemoved;

		private static void Prefix(VisEquipment __instance, int hash, int variant, ref int ___m_currentShoulderItemHash)
		{
			if (FirstPersonModePlugin.NoHeadMode.Value == FirstPersonModePlugin.Toggle.On || (Object)(object)__instance == (Object)null || !Object.op_Implicit((Object)(object)((Component)__instance).gameObject.GetComponent<Player>()) || (Object)(object)((Component)__instance).gameObject.GetComponent<Player>() != (Object)(object)Player.m_localPlayer)
			{
				return;
			}
			if (___m_currentShoulderItemHash != hash)
			{
				_shoulderVisRemoved = false;
			}
			if ((Object)(object)ObjectDB.instance == (Object)null)
			{
				return;
			}
			GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(hash);
			if (!Object.op_Implicit((Object)(object)itemPrefab) || ((Object)itemPrefab).name != "CapeAsh")
			{
				return;
			}
			if (FirstPersonModePlugin.DynamicPerson.IsFirstPerson && !_shoulderVisRemoved)
			{
				int childCount = itemPrefab.transform.childCount;
				for (int i = 0; i < childCount; i++)
				{
					Transform child = itemPrefab.transform.GetChild(i);
					string name = ((Object)((Component)child).gameObject).name;
					if ((name == "attach" || name == "attach_skin") ? true : false)
					{
						Renderer[] componentsInChildren = ((Component)child).gameObject.GetComponentsInChildren<Renderer>();
						for (int j = 0; j < componentsInChildren.Length; j++)
						{
							componentsInChildren[j].shadowCastingMode = (ShadowCastingMode)3;
						}
					}
				}
				___m_currentShoulderItemHash = -1;
				_shoulderVisRemoved = true;
				_shoulderVisRemovedPrefabrestored = false;
			}
			else if (!FirstPersonModePlugin.DynamicPerson.IsFirstPerson && _shoulderVisRemoved)
			{
				_shoulderVisRemoved = false;
				___m_currentShoulderItemHash = -1;
			}
		}

		private static void Postfix(VisEquipment __instance, int hash, int variant, ref int ___m_currentShoulderItemHash)
		{
			if (FirstPersonModePlugin.NoHeadMode.Value == FirstPersonModePlugin.Toggle.On || !Object.op_Implicit((Object)(object)((Component)__instance).gameObject.GetComponent<Player>()) || _shoulderVisRemovedPrefabrestored || (Object)(object)((Component)__instance).gameObject.GetComponent<Player>() != (Object)(object)Player.m_localPlayer)
			{
				return;
			}
			GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(hash);
			if (!Object.op_Implicit((Object)(object)itemPrefab) || ((Object)itemPrefab).name != "CapeAsh")
			{
				return;
			}
			int childCount = itemPrefab.transform.childCount;
			for (int i = 0; i < childCount; i++)
			{
				Transform child = itemPrefab.transform.GetChild(i);
				string name = ((Object)((Component)child).gameObject).name;
				if ((name == "attach" || name == "attach_skin") ? true : false)
				{
					Renderer[] componentsInChildren = ((Component)child).gameObject.GetComponentsInChildren<Renderer>();
					for (int j = 0; j < componentsInChildren.Length; j++)
					{
						componentsInChildren[j].shadowCastingMode = (ShadowCastingMode)1;
					}
				}
			}
			_shoulderVisRemovedPrefabrestored = true;
		}
	}
	[HarmonyPatch(typeof(GameCamera), "UpdateCamera")]
	public static class GameCameraUpdatePatch
	{
		private static void Postfix(ref GameCamera __instance, float dt)
		{
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_0177: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_026f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0281: Unknown result type (might be due to invalid IL or missing references)
			if (FirstPersonModePlugin.FirstPersonEnabled.Value != FirstPersonModePlugin.Toggle.On || (FirstPersonModePlugin.CHEInBuildMode != null && FirstPersonModePlugin.CHEIsLoaded && (bool)FirstPersonModePlugin.CHEInBuildMode.Invoke(null, null)))
			{
				return;
			}
			if (__instance.m_freeFly)
			{
				__instance.UpdateFreeFly(dt);
				__instance.UpdateCameraShake(dt);
				return;
			}
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null)
			{
				return;
			}
			bool flag = FirstPersonModePlugin.DynamicPerson.IsFirstPerson;
			bool flag2 = FirstPersonModePlugin.ToggleFirstPersonHotkey.Value.IsKeyDown();
			if ((__instance.m_distance <= 1f && !flag && !flag2) || FirstPersonModePlugin.FirstPersonEnforced.Value == FirstPersonModePlugin.Toggle.On)
			{
				flag = true;
				FirstPersonModePlugin.DynamicPerson.IsFirstPerson = true;
				Functions.SetupFP(ref __instance, ref localPlayer);
			}
			else if ((double)__instance.m_minDistance > 0.0 && flag && !flag2)
			{
				flag = false;
				FirstPersonModePlugin.DynamicPerson.IsFirstPerson = false;
				__instance.m_3rdOffset = FirstPersonModePlugin.DynamicPerson.NoFp3RdOffset;
				__instance.m_fpsOffset = FirstPersonModePlugin.DynamicPerson.NoFpFPSOffset;
				__instance.m_minDistance = FirstPersonModePlugin.CachedCameraValues.MinDistance;
				__instance.m_maxDistance = FirstPersonModePlugin.CachedCameraValues.MaxDistance;
				__instance.m_zoomSens = FirstPersonModePlugin.CachedCameraValues.ZoomSens;
				__instance.m_fov = FirstPersonModePlugin.CachedCameraValues.FOV;
				((Character)localPlayer).m_head.localScale = Vector3.one;
				((Character)localPlayer).m_eye.localScale = Vector3.one;
			}
			if (flag2 && FirstPersonModePlugin.FirstPersonEnforced.Value != FirstPersonModePlugin.Toggle.On)
			{
				if (FirstPersonModePlugin.DynamicPerson.IsFirstPerson = !flag)
				{
					Functions.SetupFP(ref __instance, ref localPlayer);
				}
				else
				{
					__instance.m_distance = 1.5f;
					__instance.m_3rdOffset = FirstPersonModePlugin.DynamicPerson.NoFp3RdOffset;
					__instance.m_fpsOffset = FirstPersonModePlugin.DynamicPerson.NoFpFPSOffset;
					__instance.m_minDistance = FirstPersonModePlugin.CachedCameraValues.MinDistance;
					__instance.m_maxDistance = FirstPersonModePlugin.CachedCameraValues.MaxDistance;
					__instance.m_zoomSens = FirstPersonModePlugin.CachedCameraValues.ZoomSens;
					__instance.m_fov = 65f;
					((Character)localPlayer).m_head.localScale = Vector3.one;
					((Character)localPlayer).m_eye.localScale = Vector3.one;
				}
			}
			__instance.m_camera.fieldOfView = __instance.m_fov;
			__instance.m_skyCamera.fieldOfView = __instance.m_fov;
			if (!Functions.ShouldIgnoreAdjustments(localPlayer))
			{
				if (FirstPersonModePlugin.DynamicPerson.IsFirstPerson)
				{
					Functions.HandleFirstPersonMode(ref __instance);
				}
				else
				{
					Functions.HandleNotFirstPersonMode(ref __instance, localPlayer);
				}
			}
			if (((Character)localPlayer).IsDead() && Object.op_Implicit((Object)(object)localPlayer.GetRagdoll()))
			{
				((Component)__instance).transform.LookAt(localPlayer.GetRagdoll().GetAverageBodyPosition());
			}
			else if (((Character)localPlayer).IsAttached() && (Object)(object)localPlayer.GetAttachCameraPoint() != (Object)null)
			{
				Transform attachCameraPoint = localPlayer.GetAttachCameraPoint();
				((Component)__instance).transform.position = attachCameraPoint.position;
				((Component)__instance).transform.rotation = attachCameraPoint.rotation;
			}
			else
			{
				Functions.SetCameraTransform(ref __instance, localPlayer, dt);
			}
			__instance.UpdateCameraShake(dt);
		}
	}
	[HarmonyPatch(typeof(Humanoid), "UseMeleeCamera")]
	internal static class HumanoidUseMeleeCameraPatch
	{
		private static void Postfix(Humanoid __instance, ref bool __result)
		{
			if ((Object)(object)__instance == (Object)(object)Player.m_localPlayer && FirstPersonModePlugin.CenterBehindPlayer.Value == FirstPersonModePlugin.Toggle.On)
			{
				__result = true;
			}
		}
	}
	[HarmonyPatch(typeof(DamageText), "Awake")]
	internal static class DamageTextAwakePatch
	{
		private static void Prefix(DamageText __instance)
		{
			__instance.m_maxTextDistance = 100f;
			__instance.m_smallFontDistance = 35f;
		}
	}
	[HarmonyPatch(typeof(Hud), "UpdateShipHud")]
	internal static class UpdateHud_fixshiphud
	{
		private static void Postfix(Hud __instance, Player player)
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			if (FirstPersonModePlugin.FirstPersonEnabled.Value != FirstPersonModePlugin.Toggle.On)
			{
				return;
			}
			Camera mainCamera = Utils.GetMainCamera();
			if ((Object)(object)mainCamera == (Object)null)
			{
				return;
			}
			if (FirstPersonModePlugin.DynamicPerson.IsFirstPerson)
			{
				__instance.m_shipControlsRoot.transform.position = new Vector3((float)mainCamera.pixelWidth * 0.5f, (float)mainCamera.pixelHeight * 0.2f, 0f);
				return;
			}
			Ship controlledShip = player.GetControlledShip();
			if ((Object)(object)controlledShip != (Object)null)
			{
				__instance.m_shipControlsRoot.transform.position = mainCamera.WorldToScreenPoint(controlledShip.m_controlGuiPos.position);
			}
		}
	}
	[BepInPlugin("Azumatt.FirstPersonMode", "FirstPersonMode", "1.3.7")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class FirstPersonModePlugin : BaseUnityPlugin
	{
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		[StructLayout(LayoutKind.Sequential, Size = 1)]
		public struct DynamicPerson
		{
			public static bool IsFirstPerson = false;

			public static Vector3 NoFp3RdOffset = Vector3.zero;

			public static Vector3 NoFpFPSOffset = Vector3.zero;

			public static float MaxDeviation = 40f;

			public static Quaternion PlayerRotation = Quaternion.identity;

			public static Rigidbody PlayerRigidbody = null;

			public static Vector3 LastTargetPosition = Vector3.zero;
		}

		[StructLayout(LayoutKind.Sequential, Size = 1)]
		public struct CachedCameraValues
		{
			public static float ZoomSens = 10f;

			public static float MinDistance = 1f;

			public static float MaxDistance = 8f;

			public static float FOV = 8f;

			public static float NearClipPlaneMax = 0.02f;

			public static float NearClipPlaneMin = 0.01f;
		}

		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			public string Category;

			[UsedImplicitly]
			public Action<ConfigEntryBase> CustomDrawer;
		}

		internal const string ModName = "FirstPersonMode";

		internal const string ModVersion = "1.3.7";

		internal const string Author = "Azumatt";

		private const string ModGUID = "Azumatt.FirstPersonMode";

		private static string ConfigFileName = "Azumatt.FirstPersonMode.cfg";

		private static string ConfigFileFullPath;

		internal static string ConnectionError;

		private readonly Harmony _harmony = new Harmony("Azumatt.FirstPersonMode");

		private static readonly ConfigSync ConfigSync;

		public static bool CHEIsLoaded;

		private Assembly _cheAssembly;

		public static MethodInfo? CHEInBuildMode;

		public static readonly ManualLogSource FirstPersonModeLogger;

		private static ConfigEntry<Toggle> _serverConfigLocked;

		internal static ConfigEntry<Toggle> FirstPersonEnabled;

		internal static ConfigEntry<Toggle> FirstPersonEnforced;

		internal static ConfigEntry<Toggle> NoHeadMode;

		internal static ConfigEntry<Toggle> CenterBehindPlayer;

		internal static ConfigEntry<float> DefaultFOV;

		internal static ConfigEntry<KeyboardShortcut> ToggleFirstPersonHotkey;

		internal static ConfigEntry<KeyboardShortcut> RaiseFOVHotkey;

		internal static ConfigEntry<KeyboardShortcut> LowerFOVHotkey;

		internal static ConfigEntry<float> NearClipPlaneMinConfig;

		internal static ConfigEntry<float> NearClipPlaneMaxConfig;

		internal static ConfigEntry<Vector3> OffsetWhenAiming;

		internal static ConfigEntry<float> MaxDeviation;

		internal static ConfigEntry<float> SlerpMult;

		public void Awake()
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Expected O, but got Unknown
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Unknown result type (might be due to invalid IL or missing references)
			//IL_0256: Unknown result type (might be due to invalid IL or missing references)
			if (Chainloader.PluginInfos.ContainsKey("org.bepinex.plugins.valheim_plus"))
			{
				FirstPersonModeLogger.LogWarning((object)"Valheim Plus detected, disabling FirstPersonMode to prevent camera stuttering. Please use the First Person mode in Valheim Plus or disable it to use this mod.");
				return;
			}
			_serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, new ConfigDescription("If on, the configuration is locked and can be changed by server admins only. All Synced With Server configurations will be enforced to the clients.", (AcceptableValueBase)null, new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 8
				}
			}));
			ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
			FirstPersonEnabled = config("1 - Toggles", "Enable First Person", Toggle.On, "If on, First Person is enabled.");
			FirstPersonEnforced = config("1 - Toggles", "Enforce First Person", Toggle.Off, "If on, First Person is enforced to always be on. Respects the Enable First Person configuration and both must be on for First Person to be enforced.");
			NoHeadMode = config("1 - Toggles", "Hide Head", Toggle.Off, "If on, the camera will not use the culling mode and will instead shrink the head to hide it. This method is a bit better overall as your armor isn't see through, but looks a little weird. Headless people always do.", synchronizedSetting: false);
			CenterBehindPlayer = config("1 - Toggles", "Center Behind Player", Toggle.Off, "If on, the camera will center behind the player when not in First Person. This is useful for people who want to play in third person but want the camera to be centered behind the player and not a little offset like vanilla has it.", synchronizedSetting: false);
			DefaultFOV = config("2 - Camera", "Default FOV", 65f, "Default FOV for First Person.", synchronizedSetting: false);
			NearClipPlaneMinConfig = config("2 - Camera", "NearClipPlaneMin", 0.17f, "Adjusts the nearest distance at which objects are rendered in first person view. Increase to reduce body visibility; too high might clip nearby objects.", synchronizedSetting: false);
			NearClipPlaneMaxConfig = config("2 - Camera", "NearClipPlaneMax", 0.17f, "Adjusts the nearest distance at which objects are rendered in first person view. Increase to reduce body visibility; too high might clip nearby objects.", synchronizedSetting: false);
			OffsetWhenAiming = config<Vector3>("2 - Camera", "OffsetWhenAiming", new Vector3(0.35f, 0.15f, 0.071f), "Adjusts the x offset when aiming with a bow. Higher number = more to the right, lower is more to the left.", synchronizedSetting: false);
			MaxDeviation = config("2 - Camera", "Max Deviation", 40f, "Max deviation angle before rotating the player. This is essentially the same thing as a 'Deadzone' for the camera. Similar to how a controller has a deadzone for the joystick.", synchronizedSetting: false);
			MaxDeviation.SettingChanged += delegate
			{
				DynamicPerson.MaxDeviation = MaxDeviation.Value;
			};
			SlerpMult = config("2 - Camera", "Slerp Multiplier", 20f, "Multiplier for the slerp value. Higher values will make the camera move faster (The player's rotation will match the target rotation more quickly. This can make the rotation feel more immediate but might appear less smooth if the change is too rapid.), lower values will make the camera move slower. (The player's rotation will take longer to match the target rotation. This will make the transition appear smoother but might feel laggy if too slow.)", synchronizedSetting: false);
			ToggleFirstPersonHotkey = config<KeyboardShortcut>("3 - Keyboard Shortcuts", "Toggle First Person Shortcut", new KeyboardShortcut((KeyCode)104, (KeyCode[])(object)new KeyCode[1] { (KeyCode)304 }), "Keyboard Shortcut needed to toggle First Person. If FirstPersonMode is enforced, you cannot toggle.", synchronizedSetting: false);
			RaiseFOVHotkey = config<KeyboardShortcut>("3 - Keyboard Shortcuts", "Raise FOV Shortcut", new KeyboardShortcut((KeyCode)280, (KeyCode[])(object)new KeyCode[1] { (KeyCode)304 }), "Keyboard Shortcut needed to raise FOV.", synchronizedSetting: false);
			LowerFOVHotkey = config<KeyboardShortcut>("3 - Keyboard Shortcuts", "Lower FOV Shortcut", new KeyboardShortcut((KeyCode)281, (KeyCode[])(object)new KeyCode[1] { (KeyCode)304 }), "Keyboard Shortcut needed to lower FOV.", synchronizedSetting: false);
			CHEIsLoaded = Chainloader.PluginInfos.ContainsKey("Azumatt.BuildCameraCHE");
			if (CHEIsLoaded)
			{
				_cheAssembly = ((object)Chainloader.PluginInfos["Azumatt.BuildCameraCHE"].Instance).GetType().Assembly;
				CHEInBuildMode = _cheAssembly.GetType("Valheim_Build_Camera.Utils")?.GetMethod("InBuildMode", BindingFlags.Static | BindingFlags.Public);
			}
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
		}

		private void Start()
		{
			AutoDoc();
		}

		private void AutoDoc()
		{
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				FirstPersonModeLogger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				FirstPersonModeLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
				FirstPersonModeLogger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		private ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			ConfigSync.AddConfigEntry<T>(val2).SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		private ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		static FirstPersonModePlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ConnectionError = "";
			ConfigSync = new ConfigSync("Azumatt.FirstPersonMode")
			{
				DisplayName = "FirstPersonMode",
				CurrentVersion = "1.3.7",
				MinimumRequiredVersion = "1.3.7",
				ModRequired = false
			};
			FirstPersonModeLogger = Logger.CreateLogSource("FirstPersonMode");
			_serverConfigLocked = null;
			FirstPersonEnabled = null;
			FirstPersonEnforced = null;
			NoHeadMode = null;
			CenterBehindPlayer = null;
			DefaultFOV = null;
			ToggleFirstPersonHotkey = null;
			RaiseFOVHotkey = null;
			LowerFOVHotkey = null;
			NearClipPlaneMinConfig = null;
			NearClipPlaneMaxConfig = null;
			OffsetWhenAiming = null;
			MaxDeviation = null;
			SlerpMult = null;
		}
	}
}
namespace FirstPersonMode.Util
{
	public static class KeyboardExtensions
	{
		public static bool IsKeyDown(this KeyboardShortcut shortcut)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey))
			{
				return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
			}
			return false;
		}

		public static bool IsKeyHeld(this KeyboardShortcut shortcut)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey))
			{
				return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
			}
			return false;
		}
	}
	public static class Functions
	{
		internal static bool ShouldIgnoreAdjustments(Player localPlayer)
		{
			Chat instance = Chat.instance;
			if ((instance == null || !instance.HasFocus()) && !Console.IsVisible() && !InventoryGui.IsVisible() && !StoreGui.IsVisible() && !Menu.IsVisible() && !Minimap.IsOpen() && !((Character)localPlayer).InCutscene())
			{
				return ((Character)localPlayer).InPlaceMode();
			}
			return true;
		}

		internal static void SetupFP(ref GameCamera __instance, ref Player localPlayer)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			FirstPersonModePlugin.CachedCameraValues.MaxDistance = __instance.m_maxDistance;
			FirstPersonModePlugin.CachedCameraValues.FOV = __instance.m_fov;
			FirstPersonModePlugin.DynamicPerson.NoFp3RdOffset = __instance.m_3rdOffset;
			FirstPersonModePlugin.DynamicPerson.NoFpFPSOffset = __instance.m_fpsOffset;
			__instance.m_3rdOffset = Vector3.zero;
			__instance.m_fpsOffset = Vector3.zero;
			__instance.m_minDistance = 0f;
			__instance.m_maxDistance = 0f;
			__instance.m_zoomSens = 0f;
			__instance.m_nearClipPlaneMax = FirstPersonModePlugin.NearClipPlaneMaxConfig.Value;
			__instance.m_nearClipPlaneMin = FirstPersonModePlugin.NearClipPlaneMinConfig.Value;
			__instance.m_fov = FirstPersonModePlugin.DefaultFOV.Value;
			if (FirstPersonModePlugin.NoHeadMode.Value == FirstPersonModePlugin.Toggle.On)
			{
				((Character)localPlayer).m_head.localScale = Vector3.zero;
				((Character)localPlayer).m_eye.localScale = Vector3.zero;
				__instance.m_nearClipPlaneMax = FirstPersonModePlugin.CachedCameraValues.NearClipPlaneMax;
				__instance.m_nearClipPlaneMin = FirstPersonModePlugin.CachedCameraValues.NearClipPlaneMin;
			}
		}

		internal static void HandleFirstPersonMode(ref GameCamera __instance)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			if (FirstPersonModePlugin.RaiseFOVHotkey.Value.IsKeyDown())
			{
				GameCamera obj = __instance;
				obj.m_fov += 1f;
				((Terminal)Console.instance).AddString($"Changed fov to: {__instance.m_fov}");
			}
			else if (FirstPersonModePlugin.LowerFOVHotkey.Value.IsKeyDown())
			{
				GameCamera obj2 = __instance;
				obj2.m_fov -= 1f;
				((Terminal)Console.instance).AddString($"Changed fov to: {__instance.m_fov}");
			}
		}

		internal static void HandleNotFirstPersonMode(ref GameCamera __instance, Player localPlayer)
		{
			_ = __instance.m_minDistance;
			float num = Input.GetAxis("Mouse ScrollWheel");
			if (Player.m_debugMode)
			{
				num = ScrollReturn(__instance, num);
			}
			GameCamera obj = __instance;
			obj.m_distance -= num / 3f * __instance.m_zoomSens;
			float num2 = (((Object)(object)localPlayer.GetControlledShip() != (Object)null) ? __instance.m_maxDistanceBoat : __instance.m_maxDistance);
			__instance.m_distance = Mathf.Clamp(Mathf.Lerp(__instance.m_distance, Mathf.Clamp(__instance.m_distance, 0f, num2), 0.1f), 0f, num2);
		}

		internal static float ScrollReturn(GameCamera cam, float scroll)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			if (ZInput.GetKey((KeyCode)304, true) && ZInput.GetKey((KeyCode)99, true) && !Console.IsVisible())
			{
				Vector2 mouseDelta = ZInput.GetMouseDelta();
				EnvMan.instance.m_debugTimeOfDay = true;
				EnvMan.instance.m_debugTime = (float)(((double)EnvMan.instance.m_debugTime + (double)mouseDelta.y * 0.004999999888241291) % 1.0);
				if ((double)EnvMan.instance.m_debugTime < 0.0)
				{
					EnvMan instance = EnvMan.instance;
					instance.m_debugTime += 1f;
				}
				cam.m_fov += mouseDelta.x * 1f;
				cam.m_fov = Mathf.Clamp(cam.m_fov, 0.5f, 165f);
				cam.m_camera.fieldOfView = cam.m_fov;
				cam.m_skyCamera.fieldOfView = cam.m_fov;
				if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && ((Character)Player.m_localPlayer).IsDebugFlying())
				{
					if ((double)scroll > 0.0)
					{
						Character.m_debugFlySpeed = (int)Mathf.Clamp((float)Character.m_debugFlySpeed * 1.1f, (float)(Character.m_debugFlySpeed + 1), 300f);
					}
					else if ((double)scroll < 0.0 && Character.m_debugFlySpeed > 1)
					{
						Character.m_debugFlySpeed = (int)Mathf.Min((float)Character.m_debugFlySpeed * 0.9f, (float)(Character.m_debugFlySpeed - 1));
					}
				}
				scroll = 0f;
			}
			return scroll;
		}

		internal static void SetCameraTransform(ref GameCamera __instance, Player localPlayer, float dt)
		{
			//IL_02b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_0123: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01db: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0209: Unknown result type (might be due to invalid IL or missing references)
			//IL_020e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0212: Unknown result type (might be due to invalid IL or missing references)
			//IL_0243: Unknown result type (might be due to invalid IL or missing references)
			//IL_0248: Unknown result type (might be due to invalid IL or missing references)
			//IL_024c: Unknown result type (might be due to invalid IL or missing references)
			//IL_025a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0264: Unknown result type (might be due to invalid IL or missing references)
			//IL_0269: Unknown result type (might be due to invalid IL or missing references)
			//IL_0283: Unknown result type (might be due to invalid IL or missing references)
			//IL_0288: Unknown result type (might be due to invalid IL or missing references)
			//IL_0299: Unknown result type (might be due to invalid IL or missing references)
			if (FirstPersonModePlugin.DynamicPerson.IsFirstPerson)
			{
				Vector3 val = ((Character)localPlayer).GetHeadPoint();
				Vector3 val2 = ((Component)((Character)localPlayer).m_eye).transform.rotation * new Vector3(0f, 0.15f, 0.071f);
				if (((Character)localPlayer).IsDrawingBow())
				{
					val2 = ((Component)((Character)localPlayer).m_eye).transform.rotation * new Vector3(FirstPersonModePlugin.OffsetWhenAiming.Value.x, FirstPersonModePlugin.OffsetWhenAiming.Value.y, FirstPersonModePlugin.OffsetWhenAiming.Value.z);
				}
				if (Object.op_Implicit((Object)(object)Utils.FindChild(((Component)localPlayer).transform, "Azu_transform", (IterativeSearchType)0)))
				{
					val = Utils.FindChild(Utils.FindChild(((Component)localPlayer).transform, "Azu_transform", (IterativeSearchType)0), "Head", (IterativeSearchType)0).position;
					val2 = ((Component)((Character)localPlayer).m_eye).transform.rotation * new Vector3(0f, 0.15f, 0.142f);
					__instance.m_nearClipPlaneMax = 0.47f;
				}
				__instance.m_nearClipPlaneMax = FirstPersonModePlugin.NearClipPlaneMaxConfig.Value;
				Vector3 position = ((Component)__instance).transform.position;
				((Component)__instance).transform.position = Vector3.Lerp(position, val + val2, 1f);
				if (((Character)localPlayer).TakeInput() && Input.GetAxis("Mouse ScrollWheel") < 0f && !((Character)localPlayer).InPlaceMode())
				{
					GameCamera obj = __instance;
					obj.m_minDistance += 2f;
				}
				if (ZInput.GetButton("JoyAltKeys") && !Hud.InRadial() && __instance.m_camZoomToggle && ZInput.GetButton("JoyCamZoomOut"))
				{
					GameCamera obj2 = __instance;
					obj2.m_minDistance += 2f;
				}
				if (!((Character)localPlayer).InDodge() && !localPlayer.m_attached)
				{
					Quaternion rotation = ((Character)localPlayer).m_eye.rotation;
					float y = ((Quaternion)(ref rotation)).eulerAngles.y;
					rotation = ((Character)localPlayer).m_body.rotation;
					float value = 0f - CalculateDeviationAngle(y, ((Quaternion)(ref rotation)).eulerAngles.y);
					if (Math.Abs(value) > FirstPersonModePlugin.DynamicPerson.MaxDeviation)
					{
						rotation = ((Character)localPlayer).m_body.rotation;
						float num = ((Quaternion)(ref rotation)).eulerAngles.y * 1f;
						num += (Math.Abs(value) - FirstPersonModePlugin.DynamicPerson.MaxDeviation) * (float)Math.Sign(value);
						Quaternion rotation2 = ((Character)localPlayer).m_body.rotation;
						FirstPersonModePlugin.DynamicPerson.PlayerRotation = Quaternion.Euler(((Quaternion)(ref rotation2)).eulerAngles.x, num, ((Quaternion)(ref rotation2)).eulerAngles.z);
						FirstPersonModePlugin.DynamicPerson.PlayerRigidbody = ((Character)localPlayer).m_body;
						FirstPersonModePlugin.DynamicPerson.PlayerRigidbody.rotation = Quaternion.Slerp(FirstPersonModePlugin.DynamicPerson.PlayerRigidbody.rotation, FirstPersonModePlugin.DynamicPerson.PlayerRotation, dt * FirstPersonModePlugin.SlerpMult.Value);
					}
				}
			}
			else
			{
				Vector3 position2 = default(Vector3);
				Quaternion rotation3 = default(Quaternion);
				__instance.GetCameraPosition(dt, ref position2, ref rotation3);
				((Component)__instance).transform.position = position2;
				((Component)__instance).transform.rotation = rotation3;
			}
		}

		public static float CalculateDeviationAngle(float angle1, float angle2)
		{
			float num = (angle2 - angle1 + 540f) % 360f - 180f;
			if (!(num >= -180f))
			{
				return num + 360f;
			}
			return num;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	internal abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	internal class SyncedConfigEntry<T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (__instance.IsServer())
				{
					BufferingSocket value = new BufferingSocket(rpc.GetSocket());
					AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value);
					object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (val != null && (int)ZNet.m_onlineBackend > 0)
					{
						AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value);
					}
					if (__state == null)
					{
						__state = new Dictionary<Assembly, BufferingSocket>();
					}
					__state[Assembly.GetExecutingAssembly()] = value;
				}
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZRpc rpc2 = rpc;
				ZNet __instance2 = __instance;
				Dictionary<Assembly, BufferingSocket> __state2 = __state;
				ZNetPeer peer;
				if (__instance2.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance2).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc2.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc2.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag.GetValueOrDefault();
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
				IL_0052:
				result = 0;
				goto IL_0053;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;


		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			ConfigEntry<T> configEntry2 = configEntry;
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry2);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry2.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			CustomSyncedValueBase customValue2 = customValue;
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue2);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue2.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(ZRoutedRpc.Everybody, customValue2);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2u) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4u) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int i = 0; i < num; i++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			OwnConfigEntryBase config2 = config;
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2));
			if (configSync == null)
			{
				return true;
			}
			return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt));
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZNetPeer peer2 = peer;
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer2.m_socket.IsConnected())
					{
						ZPackage fragmentedPackage = new ZPackage();
						fragmentedPackage.Write((byte)2);
						fragmentedPackage.Write(packageIdentifier);
						fragmentedPackage.Write(fragment);
						fragmentedPackage.Write(fragments);
						fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(fragmentedPackage);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer2.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer2.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout");
						peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer2);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != ZRoutedRpc.Everybody)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			ZPackage package2 = package;
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] rawData = package2.GetArray();
			if (rawData != null && rawData.LongLength > 10000)
			{
				ZPackage compressedPackage = new ZPackage();
				compressedPackage.Write((byte)4);
				MemoryStream output = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal))
				{
					deflateStream.Write(rawData, 0, rawData.Length);
				}
				compressedPackage.Write(output.ToArray());
				package2 = compressedPackage;
			}
			List<IEnumerator<bool>> writers = (from peer in peers
				where peer.IsReady()
				select peer into p
				select distributeConfigToPeers(p, package2)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			return type.IsEnum ? Enum.GetUnderlyingType(type) : type;
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write((byte)(partial ? 1 : 0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in array)
					{
						package.Write(GetZPackageTypeString(fieldInfo.FieldType));
						AddValueToZPackage(package, fieldInfo.GetValue(value));
					}
					return;
				}
			}
			ZRpc.Serialize(new object[1] { value }, ref package);
		}

		private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
		{
			if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
			{
				FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				int num = package.ReadInt();
				if (num != fields.Length)
				{
					throw new InvalidDeserializationTypeException
					{
						received = $"(field count: {num})",
						expected = $"(field count: {fields.Length})"
					};
				}
				object uninitializedObject = FormatterServices.GetUninitializedObject(type);
				FieldInfo[] array = fields;
				foreach (FieldInfo fieldInfo in array)
				{
					string text = package.ReadString();
					if (text != GetZPackageTypeString(fieldInfo.FieldType))
					{
						throw new InvalidDeserializationTypeException
						{
							received = text,
							expected = GetZPackageTypeString(fieldInfo.FieldType),
							field = fieldInfo.Name
						};
					}
					fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
				}
				return uninitializedObject;
			}
			if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
			{
				int num2 = package.ReadInt();
				IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
				Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
				FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
				for (int j = 0; j < num2; j++)
				{
					object obj = ReadValueWithTypeFromZPackage(package, type2);
					dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
				}
				return dictionary;
			}
			if (type != typeof(List<string>) && type.IsGenericType)
			{
				Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
				if ((object)type3 != null && type3.IsAssignableFrom(type))
				{
					int num3 = package.ReadInt();
					object obj2 = Activator.CreateInstance(type);
					MethodInfo method = type3.GetMethod("Add");
					for (int k = 0; k < num3; k++)
					{
						method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
					}
					return obj2;
				}
			}
			ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
			AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
			List<object> source = new List<object>();
			ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
			return source.First();
		}
	}
	[PublicAPI]
	[HarmonyPatch]
	internal class VersionCheck
	{
		private static readonly HashSet<VersionCheck> versionChecks;

		private static readonly Dictionary<string, string> notProcessedNames;

		public string Name;

		private string? displayName;

		private string? currentVersion;

		private string? minimumRequiredVersion;

		public bool ModRequired = true;

		private string? ReceivedCurrentVersion;

		private string? ReceivedMinimumRequiredVersion;

		private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();

		private ConfigSync? ConfigSync;

		public string DisplayName
		{
			get
			{
				return displayName ?? Name;
			}
			set
			{
				displayName = value;
			}
		}

		public string CurrentVersion
		{
			get
			{
				return currentVersion ?? "0.0.0";
			}
			set
			{
				currentVersion = value;
			}
		}

		public string MinimumRequiredVersion
		{
			get
			{
				return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0");
			}
			set
			{
				minimumRequiredVersion = value;
			}
		}

		private static void PatchServerSync()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
			if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
			{
				return;
			}
			Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
			foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
				where t.IsClass
				select t)
			{
				val.PatchAll(item);
			}
		}

		static VersionCheck()
		{
			versionChecks = new HashSet<VersionCheck>();
			notProcessedNames = new Dictionary<string, string>();
			typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
			{
				new Action(PatchServerSync)
			});
		}

		public VersionCheck(string name)
		{
			Name = name;
			ModRequired = true;
			versionChecks.Add(this);
		}

		public VersionCheck(ConfigSync configSync)
		{
			ConfigSync = configSync;
			Name = ConfigSync.Name;
			versionChecks.Add(this);
		}

		public void Initialize()
		{
			ReceivedCurrentVersion = null;
			ReceivedMinimumRequiredVersion = null;
			if (ConfigSync != null)
			{
				Name = ConfigSync.Name;
				DisplayName = ConfigSync.DisplayName;
				CurrentVersion = ConfigSync.CurrentVersion;
				MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion;
				ModRequired = ConfigSync.ModRequired;
			}
		}

		private bool IsVersionOk()
		{
			if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null)
			{
				return !ModRequired;
			}
			bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion);
			bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion);
			return flag && flag2;
		}

		private string ErrorClient()
		{
			if (ReceivedMinimumRequiredVersion == null)
			{
				return DisplayName + " is not installed on the server.";
			}
			return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? (DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".") : (DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + ".");
		}

		private string ErrorServer(ZRpc rpc)
		{
			return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion;
		}

		private string Error(ZRpc? rpc = null)
		{
			return (rpc == null) ? ErrorClient() : ErrorServer(rpc);
		}

		private static VersionCheck[] GetFailedClient()
		{
			return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray();
		}

		private static VersionCheck[] GetFailedServer(ZRpc rpc)
		{
			ZRpc rpc2 = rpc;
			return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc2)).ToArray();
		}

		private static void Logout()
		{
			Game.instance.Logout(true, true);
			AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3);
		}

		private static void DisconnectClient(ZRpc rpc)
		{
			rpc.Invoke("Error", new object[1] { 3 });
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg)
		{
			CheckVersion(rpc, pkg, null);
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original)
		{
			string text = pkg.ReadString();
			string text2 = pkg.ReadString();
			string text3 = pkg.ReadString();
			bool flag = false;
			foreach (VersionCheck versionCheck in versionChecks)
			{
				if (!(text != versionCheck.Name))
				{
					Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + "."));
					versionCheck.ReceivedMinimumRequiredVersion = text2;
					versionCheck.ReceivedCurrentVersion = text3;
					if (ZNet.instance.IsServer() && versionCheck.IsVersionOk())
					{
						versionCheck.ValidatedClients.Add(rpc);
					}
					flag = true;
				}
			}
			if (flag)
			{
				return;
			}
			pkg.SetPos(0);
			if (original != null)
			{
				original(rpc, pkg);
				if (pkg.GetPos() == 0)
				{
					notProcessedNames.Add(text, text3);
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		[HarmonyPrefix]
		private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance)
		{
			VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient());
			if (array.Length == 0)
			{
				return true;
			}
			VersionCheck[] array2 = array;
			foreach (VersionCheck versionCheck in array2)
			{
				Debug.LogWarning((object)versionCheck.Error(rpc));
			}
			if (__instance.IsServer())
			{
				DisconnectClient(rpc);
			}
			else
			{
				Logout();
			}
			return false;
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		[HarmonyPrefix]
		private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance)
		{
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Expected O, but got Unknown
			notProcessedNames.Clear();
			IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc);
			if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")))
			{
				object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")];
				Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj);
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg)
				{
					CheckVersion(rpc, pkg, action);
				});
			}
			else
			{
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion);
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.Initialize();
				if (versionCheck.ModRequired || __instance.IsServer())
				{
					Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + "."));
					ZPackage val = new ZPackage();
					val.Write(versionCheck.Name);
					val.Write(versionCheck.MinimumRequiredVersion);
					val.Write(versionCheck.CurrentVersion);
					peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val });
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "Disconnect")]
		[HarmonyPrefix]
		private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance)
		{
			if (!__instance.IsServer())
			{
				return;
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.ValidatedClients.Remove(peer.m_rpc);
			}
		}

		[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
		[HarmonyPostfix]
		private static void ShowConnectionError(FejdStartup __instance)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Invalid comparison between Unknown and I4
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_018b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0199: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_020a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_021e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0229: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3)
			{
				return;
			}
			bool flag = false;
			VersionCheck[] failedClient = GetFailedClient();
			if (failedClient.Length != 0)
			{
				string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error()));
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + text;
				flag = true;
			}
			foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy<KeyValuePair<string, string>, string>((KeyValuePair<string, string> kv) => kv.Key))
			{
				if (!__instance.m_connectionFailedError.text.Contains(item.Key))
				{
					TMP_Text connectionFailedError2 = __instance.m_connectionFailedError;
					connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed.";
					flag = true;
				}
			}
			if (flag)
			{
				RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>();
				Vector2 sizeDelta = component.sizeDelta;
				sizeDelta.x = 675f;
				component.sizeDelta = sizeDelta;
				__instance.m_connectionFailedError.ForceMeshUpdate(false, false);
				float num = __instance.m_connectionFailedError.renderedHeight + 105f;
				RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>();
				component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f);
				sizeDelta = component.sizeDelta;
				sizeDelta.y = num;
				component.sizeDelta = sizeDelta;
			}
		}
	}
}