Azumatt-FirstPersonMode icon

FirstPersonMode

Simple mod that allows First Person. It moves the camera into the player's head. It hides what is needed either through culling the character model or hiding the head by shrinking it (configuration value)

Last updated a week ago
Total downloads 96214
Total rating 34 
Categories Mods Tweaks Misc Server-side Client-side Mistlands Update Hildir's Request Update Ashlands Update
Dependency string Azumatt-FirstPersonMode-1.3.5
Dependants 267 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202

README

Description

Simple mod that allows First Person. It moves the camera into the player's head. It "hides" what is needed either through culling the character model or hiding the head by shrinking it (configuration value).

This mod uses a file watcher. If the configuration file is not changed with BepInEx Configuration manager, but changed in the file directly, upon file save, it will update the settings.


Configuration Options

1 - General

Lock Configuration [Synced with Server]

  • If on, the configuration is locked and can be changed by server admins only. All Synced With Server configurations will be enforced to the clients.
    • Default Value: On

1 - Toggles

Enable First Person [Synced with Server]

  • If on, First Person is enabled.
    • Default Value: On

Enforce First Person [Synced with Server]

  • If on, First Person is enforced to always be on. Respects the Enable First Person configuration and both must be on for First Person to be enforced.
    • Default Value: Off

Hide Head [Not Synced with Server]

  • If on, the camera will not use the culling mode and will instead shrink the head to hide it. This method is a bit better overall as your armor isn't see through, but looks a little weird. Headless people always do.
    • Default Value: Off

2 - Camera

Default FOV [Not Synced with Server]

  • Default FOV for First Person.
    • Default Value: 65

NearClipPlaneMin [Not Synced with Server]

  • Adjusts the nearest distance at which objects are rendered in first person view. Increase to reduce body visibility; too high might clip nearby objects.
    • Default Value: 0.17

NearClipPlaneMax [Not Synced with Server]

  • Adjusts the nearest distance at which objects are rendered in first person view. Increase to reduce body visibility; too high might clip nearby objects.
    • Default Value: 0.17

OffsetWhenAiming [Not Synced with Server]

  • Adjusts the x offset when aiming with a bow. Higher number = more to the right, lower is more to the left.
    • Default Value: {"x":0.3499999940395355,"y":0.15000000596046449,"z":0.07100000232458115}

Max Deviation [Not Synced with Server]

  • Max deviation angle before rotating the player. This is essentially the same thing as a 'Deadzone' for the camera. Similar to how a controller has a deadzone for the joystick.
    • Default Value: 40

Slerp Multiplier [Not Synced with Server]

  • Multiplier for the slerp value. Higher values will make the camera move faster (The player's rotation will match the target rotation more quickly. This can make the rotation feel more immediate but might appear less smooth if the change is too rapid.), lower values will make the camera move slower. (The player's rotation will take longer to match the target rotation. This will make the transition appear smoother but might feel laggy if too slow.)
    • Default Value: 20

3 - Keyboard Shortcuts

Toggle First Person Shortcut [Not Synced with Server]

  • Keyboard Shortcut needed to toggle First Person. If FirstPersonMode is enforced, you cannot toggle.
    • Default Value: H + LeftShift

Raise FOV Shortcut [Not Synced with Server]

  • Keyboard Shortcut needed to raise FOV.
    • Default Value: PageUp + LeftShift

Lower FOV Shortcut [Not Synced with Server]

  • Keyboard Shortcut needed to lower FOV.
    • Default Value: PageDown + LeftShift
Installation Instructions

You must have BepInEx installed correctly! I can not stress this enough.

Manual Installation

Note: (Manual installation is likely how you have to do this on a server, make sure BepInEx is installed on the server correctly)

  1. Download the latest release of BepInEx.
  2. Extract the contents of the zip file to your game's root folder.
  3. Download the latest release of FirstPersonMode from Thunderstore.io.
  4. Extract the contents of the zip file to the BepInEx/plugins folder.
  5. Launch the game.

Installation through r2modman or Thunderstore Mod Manager

  1. Install r2modman or Thunderstore Mod Manager.

    For r2modman, you can also install it through the Thunderstore site.

    For Thunderstore Mod Manager, you can also install it through the Overwolf app store

  2. Open the Mod Manager and search for "FirstPersonMode" under the Online tab. Note: You can also search for "Azumatt" to find all my mods.

    The image below shows VikingShip as an example, but it was easier to reuse the image.

  3. Click the Download button to install the mod.

  4. Launch the game.



Feel free to reach out to me on discord if you need manual download assistance.

Author Information

Azumatt

DISCORD: Azumatt#2625

STEAM: https://steamcommunity.com/id/azumatt/

For Questions or Comments, find me in the Odin Plus Team Discord or in mine:

https://i.imgur.com/XXP6HCU.png

V+ Developer Credits (For some of the code used in this mod)

ValheimPlus Official Development Team ValheimPlus Icon

Credits