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Decompiled source of HideJoinCode v1.0.1
HideJoinCode.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; using UnityEngine.Device; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("HideJoinCode")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Azumatt")] [assembly: AssemblyProduct("HideJoinCode")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")] [assembly: AssemblyFileVersion("1.0.1")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace HideJoinCode { [HarmonyPatch(typeof(JoinCode), "Update")] internal static class JoinCodeUpdatePatch { private static void Prefix(JoinCode __instance) { if (__instance.m_inMenu || !((double)__instance.m_isVisible <= 0.0)) { ((Component)__instance.m_btn).gameObject.GetComponentInChildren<TMP_Text>().text = ""; JoinCode.Hide(); } } private static void Postfix(JoinCode __instance) { if (__instance.m_inMenu || !((double)__instance.m_isVisible <= 0.0)) { ((Component)__instance.m_btn).gameObject.GetComponentInChildren<TMP_Text>().text = ""; JoinCode.Hide(); } } } [BepInPlugin("Azumatt.HideJoinCode", "HideJoinCode", "1.0.1")] public class HideJoinCodePlugin : BaseUnityPlugin { internal const string ModName = "HideJoinCode"; internal const string ModVersion = "1.0.1"; internal const string Author = "Azumatt"; private const string ModGUID = "Azumatt.HideJoinCode"; public static readonly ManualLogSource HideJoinCodeLogger = Logger.CreateLogSource("HideJoinCode"); private readonly Harmony _harmony = new Harmony("Azumatt.HideJoinCode"); public void Awake() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Invalid comparison between Unknown and I4 if ((int)SystemInfo.graphicsDeviceType == 4) { HideJoinCodeLogger.LogWarning((object)"HideJoinCode does not work in headless mode as it's a client only mod. HideJoinCode will not be loaded."); return; } Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); } } }