Decompiled source of MistrootTamer v1.0.3

MistrootTamer.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using MistrootTamer;
using PieceManager;
using ServerSync;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.BufferedDeserialization;
using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;

[assembly: AssemblyFileVersion("1.0.3")]
[assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")]
[assembly: ComVisible(false)]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCopyright("Copyright ©  2022")]
[assembly: AssemblyProduct("MistrootTamer")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyTitle("MistrootTamer")]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: CompilationRelaxations(8)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("Azumatt")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.3.0")]
[module: <607d03c2-e517-446e-8159-7f0c24d1838d>RefSafetyRules(11)]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<4503cb15-5a00-42cc-8e40-b00b28b84efc>Embedded]
	internal sealed class <4503cb15-5a00-42cc-8e40-b00b28b84efc>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[<4503cb15-5a00-42cc-8e40-b00b28b84efc>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class <f056452e-3556-4e57-aaef-1a907e49f8ad>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <f056452e-3556-4e57-aaef-1a907e49f8ad>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <f056452e-3556-4e57-aaef-1a907e49f8ad>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[<4503cb15-5a00-42cc-8e40-b00b28b84efc>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	[CompilerGenerated]
	internal sealed class <d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[<4503cb15-5a00-42cc-8e40-b00b28b84efc>Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class <607d03c2-e517-446e-8159-7f0c24d1838d>RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public <607d03c2-e517-446e-8159-7f0c24d1838d>RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MistrootTamer
{
	[HarmonyPatch(typeof(ParticleMist), "Awake")]
	internal static class ParticleMistAwakePatch
	{
		[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
		[UsedImplicitly]
		private static void Postfix(ParticleMist __instance)
		{
			try
			{
				if ((Object)(object)__instance != (Object)null && (Object)(object)__instance.m_ps != (Object)null && ((Object)((Component)((Component)__instance).gameObject.transform.root).gameObject).name.Replace("(Clone)", "") != "Mistroot")
				{
					Object.DestroyImmediate((Object)(object)((Component)__instance).gameObject);
				}
			}
			catch (Exception ex)
			{
				MistrootTamerPlugin.MistrootTamerLogger.LogError((object)ex);
			}
		}
	}
	[HarmonyPatch(typeof(MistEmitter), "SetEmit")]
	internal static class MistEmitterAwakePatch
	{
		[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
		private static void Prefix(MistEmitter __instance, ref bool emit)
		{
			try
			{
				if (((Object)((Component)((Component)__instance).gameObject.transform.root).gameObject).name.Replace("(Clone)", "") != "Mistroot")
				{
					Object.DestroyImmediate((Object)(object)((Component)__instance).gameObject);
				}
			}
			catch (Exception ex)
			{
				MistrootTamerPlugin.MistrootTamerLogger.LogError((object)ex);
			}
		}
	}
	[HarmonyPatch(typeof(ZoneSystem), "ValidateVegetation")]
	internal static class ZoneSystemValidatePatch
	{
		[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
		private static void Prefix(ZoneSystem __instance)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Expected O, but got Unknown
			GameObject prefab = ZNetScene.instance.GetPrefab("Mistroot");
			ZoneVegetation item = new ZoneVegetation
			{
				m_name = ((Object)prefab).name,
				m_prefab = prefab,
				m_enable = true,
				m_max = 2f,
				m_forcePlacement = true,
				m_scaleMin = 1f,
				m_scaleMax = 1.75f,
				m_chanceToUseGroundTilt = 0f,
				m_biome = (Biome)512,
				m_biomeArea = (BiomeArea)3,
				m_blockCheck = true,
				m_minAltitude = 0.01f,
				m_maxAltitude = 1000f,
				m_groupSizeMin = 1,
				m_groupSizeMax = 1,
				m_groupRadius = 6f,
				m_inForest = false,
				m_forestTresholdMin = 0f,
				m_forestTresholdMax = 1f,
				m_foldout = false
			};
			__instance.m_vegetation.Add(item);
		}
	}
	[HarmonyPatch(typeof(ZoneSystem), "Start")]
	internal static class ZoneSystemStartPatch
	{
		[UsedImplicitly]
		[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
		private static void Prefix(ZoneSystem __instance)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Expected O, but got Unknown
			GameObject prefab = ZNetScene.instance.GetPrefab("Mistroot");
			ZoneVegetation item = new ZoneVegetation
			{
				m_name = ((Object)prefab).name,
				m_prefab = prefab,
				m_enable = true,
				m_max = 2f,
				m_forcePlacement = true,
				m_scaleMin = 1f,
				m_scaleMax = 1.75f,
				m_chanceToUseGroundTilt = 0f,
				m_biome = (Biome)512,
				m_biomeArea = (BiomeArea)3,
				m_blockCheck = true,
				m_minAltitude = 0.01f,
				m_maxAltitude = 1000f,
				m_groupSizeMin = 1,
				m_groupSizeMax = 1,
				m_groupRadius = 6f,
				m_inForest = false,
				m_forestTresholdMin = 0f,
				m_forestTresholdMax = 1f,
				m_foldout = false
			};
			__instance.m_vegetation.Add(item);
		}
	}
	[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
	[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)]
	[HarmonyPatch(typeof(ZNetScene), "Awake")]
	internal static class ZNetSceneAwakePatch
	{
		public static EffectList HitEffect;

		public static EffectList DestroyEffect;

		private static void Postfix(ZNetScene __instance)
		{
			GameObject prefab = __instance.GetPrefab("Mistroot");
			prefab.AddComponent<HoverText>().m_text = "Mistroot";
			if ((Object)(object)prefab.GetComponent<AzuMist>() == (Object)null)
			{
				MistrootTamerPlugin.UpdateAzuMistValues(prefab.AddComponent<AzuMist>());
			}
			HitEffect = __instance.GetPrefab("Pickable_Flax_Wild").GetComponent<Destructible>().m_hitEffect;
			DestroyEffect = __instance.GetPrefab("Pickable_Flax_Wild").GetComponent<Destructible>().m_destroyedEffect;
		}
	}
	[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)]
	[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
	public class AzuMist : MonoBehaviour, IDestructible
	{
		public float m_ttBloom = MistrootTamerPlugin.AzuMistTTB.Value;

		public float MaxHealth = MistrootTamerPlugin.AzuMistHealth.Value;

		public DamageModifiers m_damages = new DamageModifiers
		{
			m_blunt = MistrootTamerPlugin.AzuMistBluntModifier.Value,
			m_slash = MistrootTamerPlugin.AzuMistSlashModifier.Value,
			m_pierce = MistrootTamerPlugin.AzuMistPierceModifier.Value,
			m_chop = MistrootTamerPlugin.AzuMistChopModifier.Value,
			m_pickaxe = MistrootTamerPlugin.AzuMistPickaxeModifier.Value,
			m_fire = MistrootTamerPlugin.AzuMistFireModifier.Value,
			m_frost = MistrootTamerPlugin.AzuMistFrostModifier.Value,
			m_lightning = MistrootTamerPlugin.AzuMistLightningModifier.Value,
			m_poison = MistrootTamerPlugin.AzuMistPoisonModifier.Value,
			m_spirit = MistrootTamerPlugin.AzuMistSpiritModifier.Value
		};

		public bool m_triggerPrivateArea = MistrootTamerPlugin.AzuMistTriggerPrivateArea.Value == MistrootTamerPlugin.Toggle.On;

		public GameObject m_spawnWhenDebloom;

		public static readonly List<ParticleMist> BloomingMists = new List<ParticleMist>();

		private ZNetView _znv;

		private List<ParticleMist> _mists;

		private static readonly int StartBloom = Animator.StringToHash("Start Bloom");

		private static readonly int StartDebloom = Animator.StringToHash("Start Debloom");

		private bool IsBlooming
		{
			get
			{
				return _znv.m_zdo.GetBool("IsBlooming_Azu", false);
			}
			set
			{
				_znv.m_zdo.Set("IsBlooming_Azu", value);
			}
		}

		private float BloomTime
		{
			get
			{
				return _znv.m_zdo.GetFloat("BloomTime_Azu", 0f);
			}
			set
			{
				_znv.m_zdo.Set("BloomTime_Azu", value);
			}
		}

		private float Health
		{
			get
			{
				return _znv.m_zdo.GetFloat(ZDOVars.s_health, MaxHealth);
			}
			set
			{
				_znv.m_zdo.Set(ZDOVars.s_health, value);
			}
		}

		private void Awake()
		{
			_znv = ((Component)this).GetComponent<ZNetView>();
			_mists = ((Component)this).GetComponentsInChildren<ParticleMist>(true).ToList();
			if (!Object.op_Implicit((Object)(object)_znv) || _znv.GetZDO() == null || !_znv.IsValid())
			{
				return;
			}
			foreach (ParticleMist mist in _mists)
			{
				BloomingMists.Add(mist);
			}
			DoAnimation(0L, IsBlooming);
			_znv.Register<bool>("DoBloomAnimation", (Action<long, bool>)DoAnimation);
			_znv.Register<HitData>("Damage", (Action<long, HitData>)OnDamage);
		}

		private void DoAnimation(long sender, bool isBloom)
		{
			((Component)this).GetComponent<Animator>().SetTrigger((!isBloom) ? StartBloom : StartDebloom);
		}

		private void FixedUpdate()
		{
			if (_znv.IsValid() && _znv.IsOwner() && IsBlooming)
			{
				BloomTime += Time.fixedDeltaTime;
				if (!(BloomTime < m_ttBloom))
				{
					BloomTime = 0f;
					IsBlooming = false;
					Health = MaxHealth;
					_znv.InvokeRPC(ZNetView.Everybody, "DoBloomAnimation", new object[1] { IsBlooming });
				}
			}
		}

		private void OnDamage(long sender, HitData hit)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Unknown result type (might be due to invalid IL or missing references)
			//IL_0166: Unknown result type (might be due to invalid IL or missing references)
			//IL_016c: Unknown result type (might be due to invalid IL or missing references)
			if (!_znv.IsOwner())
			{
				return;
			}
			ZNetSceneAwakePatch.HitEffect.Create(((Component)this).transform.position, Quaternion.identity, (Transform)null, 1f, -1);
			if (IsBlooming)
			{
				return;
			}
			DamageModifier val = default(DamageModifier);
			hit.ApplyResistance(m_damages, ref val);
			float totalDamage = hit.GetTotalDamage();
			Health -= totalDamage;
			DamageText.instance.ShowText(val, hit.m_point, totalDamage, false);
			if (m_triggerPrivateArea)
			{
				Character attacker = hit.GetAttacker();
				if (Object.op_Implicit((Object)(object)attacker))
				{
					bool flag = (double)Health <= 0.0;
					PrivateArea.OnObjectDamaged(((Component)this).transform.position, attacker, flag);
				}
			}
			if (Health > 0f)
			{
				return;
			}
			IsBlooming = true;
			_znv.InvokeRPC(ZNetView.Everybody, "DoBloomAnimation", new object[1] { IsBlooming });
			ZNetSceneAwakePatch.DestroyEffect.Create(((Component)this).transform.position, Quaternion.identity, (Transform)null, 1f, -1);
			if (Object.op_Implicit((Object)(object)m_spawnWhenDebloom))
			{
				GameObject obj = Object.Instantiate<GameObject>(m_spawnWhenDebloom, ((Component)this).transform.position, ((Component)this).transform.rotation);
				obj.GetComponent<ZNetView>().SetLocalScale(((Component)this).transform.localScale);
				Gibber component = obj.GetComponent<Gibber>();
				if (Object.op_Implicit((Object)(object)component))
				{
					component.Setup(hit.m_point, hit.m_dir);
				}
			}
		}

		public void Damage(HitData hit)
		{
			if (_znv.IsValid() && !IsBlooming)
			{
				_znv.InvokeRPC("Damage", new object[1] { hit });
			}
		}

		public DestructibleType GetDestructibleType()
		{
			return (DestructibleType)7;
		}

		private void OnDestroy()
		{
			foreach (ParticleMist mist in _mists)
			{
				BloomingMists.Remove(mist);
			}
		}
	}
	[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
	[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)]
	[BepInPlugin("Azumatt.MistrootTamer", "MistrootTamer", "1.0.3")]
	public class MistrootTamerPlugin : BaseUnityPlugin
	{
		[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)]
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)]
			[UsedImplicitly]
			public string Category;

			[UsedImplicitly]
			[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(new byte[] { 2, 1 })]
			public Action<ConfigEntryBase> CustomDrawer;
		}

		internal const string ModName = "MistrootTamer";

		internal const string ModVersion = "1.0.3";

		internal const string Author = "Azumatt";

		private const string ModGUID = "Azumatt.MistrootTamer";

		private static string ConfigFileName = "Azumatt.MistrootTamer.cfg";

		private static string ConfigFileFullPath;

		internal static string ConnectionError;

		private readonly Harmony _harmony = new Harmony("Azumatt.MistrootTamer");

		public static readonly ManualLogSource MistrootTamerLogger;

		private static readonly ConfigSync ConfigSync;

		private static ConfigEntry<Toggle> _serverConfigLocked;

		private static ConfigEntry<Biome> Biome;

		private static ConfigEntry<float> LocalRange;

		private static ConfigEntry<int> LocalEmissionRate;

		private static ConfigEntry<int> LocalEmissionPerUnit;

		private static ConfigEntry<float> MaxMistAltitude;

		private static ConfigEntry<float> DistantMaxRange;

		private static ConfigEntry<float> DistantMinSize;

		private static ConfigEntry<float> DistantMaxSize;

		private static ConfigEntry<float> DistantEmissionMax;

		private static ConfigEntry<float> DistantEmissionMaxVelocity;

		private static ConfigEntry<float> DistantThickness;

		private static ConfigEntry<float> MinDistance;

		private static ConfigEntry<float> MaxDistance;

		private static ConfigEntry<float> EmissionMax;

		private static ConfigEntry<float> EmissionPerUnit;

		private static ConfigEntry<float> MinSize;

		private static ConfigEntry<float> MaxSize;

		public static ConfigEntry<float> AzuMistHealth;

		public static ConfigEntry<float> AzuMistTTB;

		public static ConfigEntry<DamageModifier> AzuMistBluntModifier;

		public static ConfigEntry<DamageModifier> AzuMistSlashModifier;

		public static ConfigEntry<DamageModifier> AzuMistPierceModifier;

		public static ConfigEntry<DamageModifier> AzuMistChopModifier;

		public static ConfigEntry<DamageModifier> AzuMistPickaxeModifier;

		public static ConfigEntry<DamageModifier> AzuMistFireModifier;

		public static ConfigEntry<DamageModifier> AzuMistFrostModifier;

		public static ConfigEntry<DamageModifier> AzuMistLightningModifier;

		public static ConfigEntry<DamageModifier> AzuMistSpiritModifier;

		public static ConfigEntry<DamageModifier> AzuMistPoisonModifier;

		public static ConfigEntry<Toggle> AzuMistTriggerPrivateArea;

		public static ConfigEntry<string> AzuMistSpawnWhenDestroyed;

		public void Awake()
		{
			bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet;
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			_serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only.");
			ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
			Biome = config<Biome>("1 - General", "Biome", (Biome)512, "Defines the biome where the mist effect is active.");
			LocalRange = config("1 - General", "Local Range", 30f, "Sets the radius around the player within which mist particles are generated.");
			LocalEmissionRate = config("1 - General", "Local Emission Rate", 50, "Controls the base rate of mist particle generation around the player.");
			LocalEmissionPerUnit = config("1 - General", "Local Emission Per Unit", 30, "Determines the number of mist particles generated per unit of movement or time.");
			MaxMistAltitude = config("1 - General", "Max Mist Altitude", 10f, "Specifies the maximum height above the ground at which mist can appear.");
			DistantMaxRange = config("2 - Misters", "Distant Max Range", 25f, "Defines the maximum distance from the player where mist can form.");
			DistantMinSize = config("2 - Misters", "Distant Min Size", 15f, "Sets the minimum size of distant mist particles.");
			DistantMaxSize = config("2 - Misters", "Distant Max Size", 20f, "Sets the maximum size of distant mist particles.");
			DistantEmissionMax = config("2 - Misters", "Distant Emission Max", 0.008f, "Controls the maximum emission rate for distant mist.");
			DistantEmissionMaxVelocity = config("2 - Misters", "Distant Emission Max Velocity", 2f, "Determines the maximum velocity at which distant mist particles move.");
			DistantThickness = config("2 - Misters", "Distant Thickness", 4f, "Specifies the thickness of the mist layer at a distance.");
			MinDistance = config("3 - Demisters", "Min Distance", 5f, "Defines the minimum distance from a source where mist begins to dissipate.");
			MaxDistance = config("3 - Demisters", "Max Distance", 40f, "Defines the maximum distance from a source at which mist is fully dissipated.");
			EmissionMax = config("3 - Demisters", "Emission Max", 0.05f, "Sets the maximum rate of mist dissipation.");
			EmissionPerUnit = config("3 - Demisters", "Emission Per Unit", 20f, "Determines the rate of mist dissipation per unit of movement or time.");
			MinSize = config("3 - Demisters", "Min Size", 5f, "Sets the minimum size of mist particles near demisters.");
			MaxSize = config("3 - Demisters", "Max Size", 15f, "Sets the maximum size of mist particles near demisters.");
			AzuMistHealth = config("4 - Mistroot", "Mistroot Health", 100f, "Sets the health of the plant.");
			AzuMistTTB = config("4 - Mistroot", "Mistroot Time To Bloom", 600f, "Sets the time to bloom of the plant. Default 10 minutes");
			AzuMistBluntModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Blunt Modifier", (DamageModifier)0, "Sets the blunt damage modifier of the plant.");
			AzuMistSlashModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Slash Modifier", (DamageModifier)0, "Sets the slash damage modifier of the plant.");
			AzuMistPierceModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Pierce Modifier", (DamageModifier)0, "Sets the pierce damage modifier of the plant.");
			AzuMistChopModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Chop Modifier", (DamageModifier)0, "Sets the chop damage modifier of the plant.");
			AzuMistPickaxeModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Pickaxe Modifier", (DamageModifier)0, "Sets the pickaxe damage modifier of the plant.");
			AzuMistFireModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Fire Modifier", (DamageModifier)0, "Sets the fire damage modifier of the plant.");
			AzuMistFrostModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Frost Modifier", (DamageModifier)0, "Sets the frost damage modifier of the plant.");
			AzuMistLightningModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Lightning Modifier", (DamageModifier)0, "Sets the lightning damage modifier of the plant.");
			AzuMistSpiritModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Spirit Modifier", (DamageModifier)0, "Sets the spirit damage modifier of the plant.");
			AzuMistPoisonModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Poison Modifier", (DamageModifier)0, "Sets the poison damage modifier of the plant.");
			AzuMistTriggerPrivateArea = config("4 - Mistroot", "Mistroot Trigger Private Area", Toggle.Off, "Sets whether the plant triggers the private area (vanilla wards) when destroyed.");
			AzuMistSpawnWhenDestroyed = config("4 - Mistroot", "Mistroot Spawn When Destroyed", "", "Sets the prefab to spawn when plant is de-bloomed. Limited to one prefab. Uses prefab name.");
			GameObject val = PiecePrefabManager.RegisterPrefab("mistroottamer", "Mistroot");
			ParticleMist component = ((Component)Utils.FindChild(val.transform, "ThickMist_", (IterativeSearchType)0)).GetComponent<ParticleMist>();
			MaterialReplacer.RegisterGameObjectForMatSwap(((Component)Utils.FindChild(val.transform, "FollowPlayer", (IterativeSearchType)0)).gameObject);
			MaterialReplacer.RegisterGameObjectForMatSwap(((Component)Utils.FindChild(val.transform, "ThickMist_", (IterativeSearchType)0)).gameObject);
			MaterialReplacer.RegisterGameObjectForMatSwap(((Component)Utils.FindChild(val.transform, "LocalMist", (IterativeSearchType)0)).gameObject);
			AzuMist component2 = val.GetComponent<AzuMist>();
			UpdateMistValues(component);
			if ((Object)(object)component2 != (Object)null)
			{
				UpdateAzuMistValues(component2);
			}
			else
			{
				component2 = val.AddComponent<AzuMist>();
				UpdateAzuMistValues(component2);
			}
			Biome.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			LocalRange.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			LocalEmissionRate.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			LocalEmissionPerUnit.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			MaxMistAltitude.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			DistantMaxRange.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			DistantMinSize.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			DistantMaxSize.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			DistantEmissionMax.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			DistantEmissionMaxVelocity.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			DistantThickness.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			MinDistance.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			MaxDistance.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			EmissionMax.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			EmissionPerUnit.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			MinSize.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			MaxSize.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			AzuMistHealth.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			AzuMistTTB.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			AzuMistBluntModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			AzuMistSlashModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			AzuMistPierceModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			AzuMistChopModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			AzuMistPickaxeModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			AzuMistFireModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			AzuMistFrostModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			AzuMistLightningModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			AzuMistSpiritModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			AzuMistPoisonModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			AzuMistTriggerPrivateArea.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			AzuMistSpawnWhenDestroyed.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) =>
			{
				UpdateMistrootComponents();
			};
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
			if (saveOnConfigSet)
			{
				((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet;
				((BaseUnityPlugin)this).Config.Save();
			}
		}

		private void UpdateMistrootComponents()
		{
			foreach (ParticleMist bloomingMist in AzuMist.BloomingMists)
			{
				UpdateMistValues(bloomingMist);
			}
			if (!((Object)(object)ZNetScene.instance == (Object)null))
			{
				GameObject prefab = ZNetScene.instance.GetPrefab("Mistroot");
				if (!((Object)(object)prefab == (Object)null))
				{
					AzuMist component = prefab.GetComponent<AzuMist>();
					ParticleMist component2 = ((Component)Utils.FindChild(prefab.transform, "ThickMist_", (IterativeSearchType)0)).GetComponent<ParticleMist>();
					UpdateMistValues(component2);
					UpdateAzuMistValues(component);
				}
			}
		}

		private void UpdateMistValues(ParticleMist mist)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			mist.m_biome = Biome.Value;
			mist.m_localRange = LocalRange.Value;
			mist.m_localEmission = LocalEmissionRate.Value;
			mist.m_localEmissionPerUnit = LocalEmissionPerUnit.Value;
			mist.m_maxMistAltitude = MaxMistAltitude.Value;
			mist.m_distantMaxRange = DistantMaxRange.Value;
			mist.m_distantMinSize = DistantMinSize.Value;
			mist.m_distantMaxSize = DistantMaxSize.Value;
			mist.m_distantEmissionMax = DistantEmissionMax.Value;
			mist.m_distantEmissionMaxVel = DistantEmissionMaxVelocity.Value;
			mist.m_distantThickness = DistantThickness.Value;
			mist.m_minDistance = MinDistance.Value;
			mist.m_maxDistance = MaxDistance.Value;
			mist.m_emissionMax = EmissionMax.Value;
			mist.m_emissionPerUnit = EmissionPerUnit.Value;
			mist.m_minSize = MinSize.Value;
			mist.m_maxSize = MaxSize.Value;
		}

		internal static void UpdateAzuMistValues(AzuMist d)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			d.MaxHealth = AzuMistHealth.Value;
			d.m_ttBloom = AzuMistTTB.Value;
			d.m_damages.m_blunt = AzuMistBluntModifier.Value;
			d.m_damages.m_slash = AzuMistSlashModifier.Value;
			d.m_damages.m_pierce = AzuMistPierceModifier.Value;
			d.m_damages.m_chop = AzuMistChopModifier.Value;
			d.m_damages.m_pickaxe = AzuMistPickaxeModifier.Value;
			d.m_damages.m_fire = AzuMistFireModifier.Value;
			d.m_damages.m_frost = AzuMistFrostModifier.Value;
			d.m_damages.m_lightning = AzuMistLightningModifier.Value;
			d.m_damages.m_spirit = AzuMistSpiritModifier.Value;
			d.m_damages.m_poison = AzuMistPoisonModifier.Value;
			d.m_triggerPrivateArea = AzuMistTriggerPrivateArea.Value == Toggle.Off;
			if ((Object)(object)ZNetScene.instance != (Object)null && !string.IsNullOrWhiteSpace(AzuMistSpawnWhenDestroyed.Value))
			{
				GameObject prefab = ZNetScene.instance.GetPrefab(AzuMistSpawnWhenDestroyed.Value);
				if ((Object)(object)prefab != (Object)null)
				{
					d.m_spawnWhenDebloom = prefab;
				}
				else
				{
					MistrootTamerLogger.LogWarning((object)("Prefab " + AzuMistSpawnWhenDestroyed.Value + " not found in ZNetScene."));
				}
			}
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				MistrootTamerLogger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				MistrootTamerLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
				MistrootTamerLogger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		private ConfigEntry<T> config<[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			ConfigSync.AddConfigEntry<T>(val2).SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		private ConfigEntry<T> config<[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		static MistrootTamerPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ConnectionError = "";
			MistrootTamerLogger = Logger.CreateLogSource("MistrootTamer");
			ConfigSync = new ConfigSync("Azumatt.MistrootTamer")
			{
				DisplayName = "MistrootTamer",
				CurrentVersion = "1.0.3",
				MinimumRequiredVersion = "1.0.3"
			};
			_serverConfigLocked = null;
			Biome = null;
			LocalRange = null;
			LocalEmissionRate = null;
			LocalEmissionPerUnit = null;
			MaxMistAltitude = null;
			DistantMaxRange = null;
			DistantMinSize = null;
			DistantMaxSize = null;
			DistantEmissionMax = null;
			DistantEmissionMaxVelocity = null;
			DistantThickness = null;
			MinDistance = null;
			MaxDistance = null;
			EmissionMax = null;
			EmissionPerUnit = null;
			MinSize = null;
			MaxSize = null;
			AzuMistHealth = null;
			AzuMistTTB = null;
			AzuMistBluntModifier = null;
			AzuMistSlashModifier = null;
			AzuMistPierceModifier = null;
			AzuMistChopModifier = null;
			AzuMistPickaxeModifier = null;
			AzuMistFireModifier = null;
			AzuMistFrostModifier = null;
			AzuMistLightningModifier = null;
			AzuMistSpiritModifier = null;
			AzuMistPoisonModifier = null;
			AzuMistTriggerPrivateArea = null;
			AzuMistSpawnWhenDestroyed = null;
		}
	}
	[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
	public static class RegisterAndCheckVersion
	{
		[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Expected O, but got Unknown
			MistrootTamerPlugin.MistrootTamerLogger.LogDebug((object)"Registering version RPC handler");
			peer.m_rpc.Register<ZPackage>("MistrootTamer_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_MistrootTamer_Version);
			MistrootTamerPlugin.MistrootTamerLogger.LogDebug((object)"Invoking version check");
			ZPackage val = new ZPackage();
			val.Write("1.0.3");
			peer.m_rpc.Invoke("MistrootTamer_VersionCheck", new object[1] { val });
		}
	}
	[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
	[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)]
	[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
	public static class VerifyClient
	{
		private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance)
		{
			if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc))
			{
				return true;
			}
			MistrootTamerPlugin.MistrootTamerLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting"));
			rpc.Invoke("Error", new object[1] { 3 });
			return false;
		}

		private static void Postfix(ZNet __instance)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "MistrootTamerRequestAdminSync", new object[1] { (object)new ZPackage() });
		}
	}
	[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
	public class ShowConnectionError
	{
		[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
		private static void Postfix(FejdStartup __instance)
		{
			if (__instance.m_connectionFailedPanel.activeSelf)
			{
				__instance.m_connectionFailedError.fontSizeMax = 25f;
				__instance.m_connectionFailedError.fontSizeMin = 15f;
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + MistrootTamerPlugin.ConnectionError;
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "Disconnect")]
	public static class RemoveDisconnectedPeerFromVerified
	{
		[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			if (__instance.IsServer())
			{
				MistrootTamerPlugin.MistrootTamerLogger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list"));
				RpcHandlers.ValidatedPeers.Remove(peer.m_rpc);
			}
		}
	}
	[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)]
	[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
	public static class RpcHandlers
	{
		public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>();

		public static void RPC_MistrootTamer_Version(ZRpc rpc, ZPackage pkg)
		{
			string text = pkg.ReadString();
			MistrootTamerPlugin.MistrootTamerLogger.LogInfo((object)("Version check, local: 1.0.3,  remote: " + text));
			if (text != "1.0.3")
			{
				MistrootTamerPlugin.ConnectionError = "MistrootTamer Installed: 1.0.3\n Needed: " + text;
				if (ZNet.instance.IsServer())
				{
					MistrootTamerPlugin.MistrootTamerLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting..."));
					rpc.Invoke("Error", new object[1] { 3 });
				}
			}
			else if (!ZNet.instance.IsServer())
			{
				MistrootTamerPlugin.MistrootTamerLogger.LogInfo((object)"Received same version from server!");
			}
			else
			{
				MistrootTamerPlugin.MistrootTamerLogger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list"));
				ValidatedPeers.Add(rpc);
			}
		}
	}
}
namespace PieceManager
{
	[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
	[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)]
	[PublicAPI]
	public static class MaterialReplacer
	{
		[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)]
		public enum ShaderType
		{
			PieceShader,
			VegetationShader,
			RockShader,
			RugShader,
			GrassShader,
			CustomCreature,
			UseUnityShader
		}

		private static readonly Dictionary<GameObject, bool> ObjectToSwap;

		private static readonly Dictionary<string, Material> OriginalMaterials;

		private static readonly Dictionary<GameObject, ShaderType> ObjectsForShaderReplace;

		private static bool hasRun;

		static MaterialReplacer()
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Expected O, but got Unknown
			ObjectToSwap = new Dictionary<GameObject, bool>();
			OriginalMaterials = new Dictionary<string, Material>();
			ObjectsForShaderReplace = new Dictionary<GameObject, ShaderType>();
			hasRun = false;
			new Harmony("org.bepinex.helpers.PieceManager").Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZoneSystem), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(MaterialReplacer), "ReplaceAllMaterialsWithOriginal", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		public static void RegisterGameObjectForShaderSwap(GameObject go, ShaderType type)
		{
			if ((Object)(object)go == (Object)null)
			{
				Debug.LogWarning((object)"Attempted to register a null GameObject for shader swap.");
			}
			else if (!ObjectsForShaderReplace.ContainsKey(go))
			{
				ObjectsForShaderReplace.Add(go, type);
			}
		}

		public static void RegisterGameObjectForMatSwap(GameObject go, bool isJotunnMock = false)
		{
			if ((Object)(object)go == (Object)null)
			{
				Debug.LogWarning((object)"Attempted to register a null GameObject for material swap.");
			}
			else if (!ObjectToSwap.ContainsKey(go))
			{
				ObjectToSwap.Add(go, isJotunnMock);
			}
		}

		private static void GetAllMaterials()
		{
			Material[] array = Resources.FindObjectsOfTypeAll<Material>();
			foreach (Material val in array)
			{
				if (!OriginalMaterials.ContainsKey(((Object)val).name))
				{
					Shader shader = val.shader;
					if (((shader != null) ? ((Object)shader).name : null) != "Hidden/InternalErrorShader")
					{
						OriginalMaterials[((Object)val).name] = val;
					}
				}
			}
		}

		[HarmonyPriority(700)]
		private static void ReplaceAllMaterialsWithOriginal()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Invalid comparison between Unknown and I4
			if ((int)SystemInfo.graphicsDeviceType == 4 || hasRun)
			{
				return;
			}
			if (OriginalMaterials.Count == 0)
			{
				GetAllMaterials();
			}
			foreach (KeyValuePair<GameObject, bool> item in ObjectToSwap)
			{
				GameObject key = item.Key;
				bool value = item.Value;
				ProcessGameObjectMaterials(key, value);
			}
			foreach (KeyValuePair<GameObject, ShaderType> item2 in ObjectsForShaderReplace)
			{
				GameObject key2 = item2.Key;
				ShaderType value2 = item2.Value;
				ProcessGameObjectShaders(key2, value2);
			}
			hasRun = true;
		}

		private static void ProcessGameObjectMaterials(GameObject go, bool isJotunnMock)
		{
			if ((Object)(object)go == (Object)null)
			{
				return;
			}
			Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true);
			foreach (Renderer obj in componentsInChildren)
			{
				Material[] sharedMaterials = obj.sharedMaterials.Select([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Material material) => ReplaceMaterial(material, isJotunnMock)).ToArray();
				obj.sharedMaterials = sharedMaterials;
			}
		}

		private static Material ReplaceMaterial(Material originalMaterial, bool isJotunnMock)
		{
			if ((Object)(object)originalMaterial == (Object)null)
			{
				return null;
			}
			string text = ((Object)originalMaterial).name.Replace(" (Instance)", "");
			if (OriginalMaterials.TryGetValue(text, out var value))
			{
				MistrootTamerPlugin.MistrootTamerLogger.LogDebug((object)$"Found {((Object)value).name}. Replacing {text} with {((Object)value).name}, shader is: {value.shader}");
				return value;
			}
			Debug.LogWarning((object)("No suitable material found to replace: " + text));
			return originalMaterial;
		}

		private static void ProcessGameObjectShaders(GameObject go, ShaderType shaderType)
		{
			if ((Object)(object)go == (Object)null)
			{
				return;
			}
			Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true);
			for (int i = 0; i < componentsInChildren.Length; i++)
			{
				Material[] sharedMaterials = componentsInChildren[i].sharedMaterials;
				foreach (Material val in sharedMaterials)
				{
					if ((Object)(object)val != (Object)null)
					{
						val.shader = GetShaderForType(val.shader, shaderType, ((Object)val.shader).name);
					}
				}
			}
		}

		private static Shader GetShaderForType(Shader orig, ShaderType shaderType, string originalShaderName)
		{
			string shaderNameByType = GetShaderNameByType(shaderType, originalShaderName);
			Shader val = FindShaderWithName(orig, shaderNameByType);
			if ((Object)(object)val == (Object)null)
			{
				Debug.LogWarning((object)("Shader not found: " + shaderNameByType + ". Using original shader."));
				return orig;
			}
			return val;
		}

		public static Shader FindShaderWithName(Shader origShader, string name)
		{
			Shader[] array = Resources.FindObjectsOfTypeAll<Shader>();
			foreach (Shader val in array)
			{
				if (((Object)val).name == name)
				{
					return val;
				}
			}
			return origShader;
		}

		private static string GetShaderNameByType(ShaderType type, string defaultName)
		{
			return type switch
			{
				ShaderType.PieceShader => "Custom/Piece", 
				ShaderType.VegetationShader => "Custom/Vegetation", 
				ShaderType.RockShader => "Custom/StaticRock", 
				ShaderType.RugShader => "Custom/Rug", 
				ShaderType.GrassShader => "Custom/Grass", 
				ShaderType.CustomCreature => "Custom/Creature", 
				ShaderType.UseUnityShader => defaultName, 
				_ => "Standard", 
			};
		}
	}
	[PublicAPI]
	public enum CraftingTable
	{
		None,
		[InternalName("piece_workbench")]
		Workbench,
		[InternalName("piece_cauldron")]
		Cauldron,
		[InternalName("forge")]
		Forge,
		[InternalName("piece_artisanstation")]
		ArtisanTable,
		[InternalName("piece_stonecutter")]
		StoneCutter,
		[InternalName("piece_magetable")]
		MageTable,
		[InternalName("blackforge")]
		BlackForge,
		[InternalName("piece_preptable")]
		FoodPreparationTable,
		[InternalName("piece_MeadCauldron")]
		MeadKetill,
		Custom
	}
	[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)]
	[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
	public class InternalName : Attribute
	{
		public readonly string internalName;

		public InternalName(string internalName)
		{
			this.internalName = internalName;
		}
	}
	[PublicAPI]
	[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)]
	[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
	public class ExtensionList
	{
		public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>();

		public void Set(CraftingTable table, int maxStationDistance = 5)
		{
			ExtensionStations.Add(new ExtensionConfig
			{
				Table = table,
				maxStationDistance = maxStationDistance
			});
		}

		public void Set(string customTable, int maxStationDistance = 5)
		{
			ExtensionStations.Add(new ExtensionConfig
			{
				Table = CraftingTable.Custom,
				custom = customTable,
				maxStationDistance = maxStationDistance
			});
		}
	}
	public struct ExtensionConfig
	{
		public CraftingTable Table;

		public float maxStationDistance;

		[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)]
		public string custom;
	}
	[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
	[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)]
	[PublicAPI]
	public class CraftingStationList
	{
		public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>();

		public void Set(CraftingTable table)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = table
			});
		}

		public void Set(string customTable)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = CraftingTable.Custom,
				custom = customTable
			});
		}
	}
	public struct CraftingStationConfig
	{
		public CraftingTable Table;

		public int level;

		[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)]
		public string custom;
	}
	[PublicAPI]
	public enum BuildPieceCategory
	{
		Misc = 0,
		Crafting = 1,
		BuildingWorkbench = 2,
		BuildingStonecutter = 3,
		Furniture = 4,
		All = 100,
		Custom = 99
	}
	[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
	[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)]
	[PublicAPI]
	public class RequiredResourcesList
	{
		public readonly List<Requirement> Requirements = new List<Requirement>();

		public void Add(string item, int amount, bool recover)
		{
			Requirements.Add(new Requirement
			{
				itemName = item,
				amount = amount,
				recover = recover
			});
		}
	}
	public struct Requirement
	{
		[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(1)]
		public string itemName;

		public int amount;

		public bool recover;
	}
	public struct SpecialProperties
	{
		[Description("Admins should be the only ones that can build this piece.")]
		public bool AdminOnly;

		[Description("Turns off generating a config for this build piece.")]
		public bool NoConfig;
	}
	[PublicAPI]
	[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)]
	[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
	public class BuildingPieceCategory
	{
		public BuildPieceCategory Category;

		public string custom = "";

		public void Set(BuildPieceCategory category)
		{
			Category = category;
		}

		public void Set(string customCategory)
		{
			Category = BuildPieceCategory.Custom;
			custom = customCategory;
		}
	}
	[PublicAPI]
	[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)]
	[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
	public class PieceTool
	{
		public readonly HashSet<string> Tools = new HashSet<string>();

		public void Add(string tool)
		{
			Tools.Add(tool);
		}
	}
	[PublicAPI]
	[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)]
	[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)]
	public class BuildPiece
	{
		[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)]
		internal class PieceConfig
		{
			public ConfigEntry<string> craft;

			public ConfigEntry<BuildPieceCategory> category;

			public ConfigEntry<string> customCategory;

			public ConfigEntry<string> tools;

			public ConfigEntry<CraftingTable> extensionTable;

			public ConfigEntry<string> customExtentionTable;

			public ConfigEntry<float> maxStationDistance;

			public ConfigEntry<CraftingTable> table;

			public ConfigEntry<string> customTable;
		}

		[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)]
			public string Category;

			[UsedImplicitly]
			[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(new byte[] { 2, 1 })]
			public Action<ConfigEntryBase> CustomDrawer;
		}

		[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)]
		private class SerializedRequirements
		{
			public readonly List<Requirement> Reqs;

			public SerializedRequirements(List<Requirement> reqs)
			{
				Reqs = reqs;
			}

			public SerializedRequirements(string reqs)
			{
				Reqs = reqs.Split(new char[1] { ',' }).Select([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (string r) =>
				{
					string[] array = r.Split(new char[1] { ':' });
					Requirement result = default(Requirement);
					result.itemName = array[0];
					result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2);
					bool result3 = default(bool);
					result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3;
					return result;
				}).ToList();
			}

			public override string ToString()
			{
				return string.Join(",", Reqs.Select([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}"));
			}

			[return: <f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)]
			public static ItemDrop fetchByName(ObjectDB objectDB, string name)
			{
				GameObject itemPrefab = objectDB.GetItemPrefab(name);
				ItemDrop obj = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null);
				if ((Object)(object)obj == (Object)null)
				{
					Debug.LogWarning((object)(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist."));
				}
				return obj;
			}

			public static Requirement[] toPieceReqs(SerializedRequirements craft)
			{
				return craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func<Requirement, string>)([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Requirement r) => r.itemName), (Func<Requirement, Requirement>)([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Requirement r) =>
				{
					//IL_000c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0011: Unknown result type (might be due to invalid IL or missing references)
					//IL_001d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0024: Unknown result type (might be due to invalid IL or missing references)
					//IL_0031: Expected O, but got Unknown
					ItemDrop val = ResItem(r);
					return (val != null) ? new Requirement
					{
						m_amount = r.amount,
						m_resItem = val,
						m_recover = r.recover
					} : ((Requirement)null);
				})).Values.Where([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Requirement v) => v != null).ToArray();
				[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(2)]
				static ItemDrop ResItem(Requirement r)
				{
					return fetchByName(ObjectDB.instance, r.itemName);
				}
			}
		}

		internal static readonly List<BuildPiece> registeredPieces = new List<BuildPiece>();

		private static readonly Dictionary<Piece, BuildPiece> pieceMap = new Dictionary<Piece, BuildPiece>();

		internal static Dictionary<BuildPiece, PieceConfig> pieceConfigs = new Dictionary<BuildPiece, PieceConfig>();

		internal List<Conversion> Conversions = new List<Conversion>();

		internal List<ItemConversion> conversions = new List<ItemConversion>();

		[Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")]
		public static bool ConfigurationEnabled = true;

		public readonly GameObject Prefab;

		[Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")]
		public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList();

		[Description("Sets the category for the building piece.")]
		public readonly BuildingPieceCategory Category = new BuildingPieceCategory();

		[Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")]
		public readonly PieceTool Tool = new PieceTool();

		[Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")]
		public CraftingStationList Crafting = new CraftingStationList();

		[Description("Makes this piece a station extension")]
		public ExtensionList Extension = new ExtensionList();

		[Description("Change the extended/special properties of your build piece.")]
		public SpecialProperties SpecialProperties;

		[Description("Specifies a config entry which toggles whether a recipe is active.")]
		[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)]
		public ConfigEntryBase RecipeIsActive;

		[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)]
		private LocalizeKey _name;

		[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)]
		private LocalizeKey _description;

		internal string[] activeTools;

		[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)]
		private static object configManager;

		[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)]
		private static Localization _english;

		[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)]
		internal static BaseUnityPlugin _plugin = null;

		private static bool hasConfigSync = true;

		[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)]
		private static object _configSync;

		public LocalizeKey Name
		{
			get
			{
				LocalizeKey name = _name;
				if (name != null)
				{
					return name;
				}
				Piece component = Prefab.GetComponent<Piece>();
				if (component.m_name.StartsWith("$"))
				{
					_name = new LocalizeKey(component.m_name);
				}
				else
				{
					string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_");
					_name = new LocalizeKey(text).English(component.m_name);
					component.m_name = text;
				}
				return _name;
			}
		}

		public LocalizeKey Description
		{
			get
			{
				LocalizeKey description = _description;
				if (description != null)
				{
					return description;
				}
				Piece component = Prefab.GetComponent<Piece>();
				if (component.m_description.StartsWith("$"))
				{
					_description = new LocalizeKey(component.m_description);
				}
				else
				{
					string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description";
					_description = new LocalizeKey(text).English(component.m_description);
					component.m_description = text;
				}
				return _description;
			}
		}

		private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English"));

		internal static BaseUnityPlugin plugin
		{
			get
			{
				//IL_009f: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a9: Expected O, but got Unknown
				if (_plugin != null)
				{
					return _plugin;
				}
				IEnumerable<TypeInfo> source;
				try
				{
					source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
				}
				catch (ReflectionTypeLoadException ex)
				{
					source = from t in ex.Types
						where t != null
						select t.GetTypeInfo();
				}
				_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				return _plugin;
			}
		}

		[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)]
		private static object configSync
		{
			[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(2)]
			get
			{
				if (_configSync != null || !hasConfigSync)
				{
					return _configSync;
				}
				Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync");
				if ((object)type != null)
				{
					_configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager");
					type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString());
					type.GetProperty("IsLocked").SetValue(_configSync, true);
				}
				else
				{
					hasConfigSync = false;
				}
				return _configSync;
			}
		}

		public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets")
			: this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName)
		{
		}

		public BuildPiece(AssetBundle bundle, string prefabName)
		{
			Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName);
			registeredPieces.Add(this);
		}

		internal static void Patch_FejdStartup(FejdStartup __instance)
		{
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0294: Unknown result type (might be due to invalid IL or missing references)
			//IL_029e: Expected O, but got Unknown
			//IL_0337: Unknown result type (might be due to invalid IL or missing references)
			//IL_0341: Expected O, but got Unknown
			//IL_03d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_03af: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0428: Unknown result type (might be due to invalid IL or missing references)
			//IL_0432: Expected O, but got Unknown
			//IL_0586: Unknown result type (might be due to invalid IL or missing references)
			//IL_0590: Expected O, but got Unknown
			//IL_0849: Unknown result type (might be due to invalid IL or missing references)
			//IL_0853: Expected O, but got Unknown
			//IL_05f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0600: Expected O, but got Unknown
			//IL_0697: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a1: Expected O, but got Unknown
			//IL_08b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_08c3: Expected O, but got Unknown
			//IL_0ac1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0acb: Expected O, but got Unknown
			//IL_0b5a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b64: Expected O, but got Unknown
			Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager");
			configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType));
			foreach (BuildPiece registeredPiece in registeredPieces)
			{
				registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray();
				if (registeredPiece.Category.Category != BuildPieceCategory.Custom)
				{
					registeredPiece.Prefab.GetComponent<Piece>().m_category = (PieceCategory)registeredPiece.Category.Category;
				}
				else
				{
					registeredPiece.Prefab.GetComponent<Piece>().m_category = PiecePrefabManager.GetCategory(registeredPiece.Category.custom);
				}
			}
			if (!ConfigurationEnabled)
			{
				return;
			}
			bool saveOnConfigSet = plugin.Config.SaveOnConfigSet;
			plugin.Config.SaveOnConfigSet = false;
			foreach (BuildPiece registeredPiece2 in registeredPieces)
			{
				BuildPiece piece = registeredPiece2;
				if (piece.SpecialProperties.NoConfig)
				{
					continue;
				}
				PieceConfig pieceConfig2 = (pieceConfigs[piece] = new PieceConfig());
				PieceConfig cfg = pieceConfig2;
				Piece piecePrefab2 = piece.Prefab.GetComponent<Piece>();
				string pieceName = piecePrefab2.m_name;
				string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(pieceName), "").Trim();
				string localizedName = Localization.instance.Localize(pieceName).Trim();
				int order = 0;
				cfg.category = config(englishName, "Build Table Category", piece.Category.Category, new ConfigDescription("Build Category where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1]
				{
					new ConfigurationManagerAttributes
					{
						Order = (order -= 1),
						Category = localizedName
					}
				}));
				ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes
				{
					Order = (order -= 1),
					Browsable = (cfg.category.Value == BuildPieceCategory.Custom),
					Category = localizedName
				};
				cfg.customCategory = config(englishName, "Custom Build Category", piece.Category.custom, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
				cfg.category.SettingChanged += BuildTableConfigChanged;
				cfg.customCategory.SettingChanged += BuildTableConfigChanged;
				if (cfg.category.Value == BuildPieceCategory.Custom)
				{
					piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value);
				}
				else
				{
					piecePrefab2.m_category = (PieceCategory)cfg.category.Value;
				}
				cfg.tools = config(englishName, "Tools", string.Join(", ", piece.activeTools), new ConfigDescription("Comma separated list of tools where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
				piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' })
					select s.Trim()).ToArray();
				cfg.tools.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object _, EventArgs _) =>
				{
					Inventory[] source = (from c in Player.s_players.Select([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsOfType<Container>()
							select c.GetInventory())
						where c != null
						select c).ToArray();
					Dictionary<string, List<PieceTable>> dictionary = (from kv in (from i in (from p in ObjectDB.instance.m_items
								select p.GetComponent<ItemDrop>() into c
								where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent<ZNetView>())
								select c).Concat(ItemDrop.s_instances)
							select new KeyValuePair<string, ItemData>(Utils.GetPrefabName(((Component)i).gameObject), i.m_itemData)).Concat(from i in source.SelectMany([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Inventory i) => i.GetAllItems())
							select new KeyValuePair<string, ItemData>(((Object)i.m_dropPrefab).name, i))
						where Object.op_Implicit((Object)(object)kv.Value.m_shared.m_buildPieces)
						group kv by kv.Key).ToDictionary([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Key, [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Select([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (KeyValuePair<string, ItemData> kv) => kv.Value.m_shared.m_buildPieces).Distinct().ToList());
					string[] array5 = piece.activeTools;
					foreach (string key in array5)
					{
						if (dictionary.TryGetValue(key, out var value2))
						{
							foreach (PieceTable item3 in value2)
							{
								item3.m_pieces.Remove(piece.Prefab);
							}
						}
					}
					piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' })
						select s.Trim()).ToArray();
					if (Object.op_Implicit((Object)(object)ObjectDB.instance))
					{
						array5 = piece.activeTools;
						foreach (string key2 in array5)
						{
							if (dictionary.TryGetValue(key2, out var value3))
							{
								foreach (PieceTable item4 in value3)
								{
									if (!item4.m_pieces.Contains(piece.Prefab))
									{
										item4.m_pieces.Add(piece.Prefab);
									}
								}
							}
						}
						if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces))
						{
							PiecePrefabManager.CategoryRefreshNeeded = true;
							((Humanoid)Player.m_localPlayer).SetPlaceMode(Player.m_localPlayer.m_buildPieces);
						}
					}
				};
				StationExtension pieceExtensionComp;
				List<ConfigurationManagerAttributes> hideWhenNoneAttributes2;
				if (piece.Extension.ExtensionStations.Count > 0)
				{
					pieceExtensionComp = piece.Prefab.GetOrAddComponent<StationExtension>();
					PieceConfig pieceConfig3 = cfg;
					string group = englishName;
					CraftingTable table = piece.Extension.ExtensionStations.First().Table;
					string text = "Crafting station that " + localizedName + " extends.";
					object[] array = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes();
					int num = order - 1;
					order = num;
					configurationManagerAttributes.Order = num;
					array[0] = configurationManagerAttributes;
					pieceConfig3.extensionTable = config(group, "Extends Station", table, new ConfigDescription(text, (AcceptableValueBase)null, array));
					cfg.customExtentionTable = config(englishName, "Custom Extend Station", piece.Extension.ExtensionStations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
					PieceConfig pieceConfig4 = cfg;
					string group2 = englishName;
					float maxStationDistance = piece.Extension.ExtensionStations.First().maxStationDistance;
					string text2 = "Distance from the station that " + localizedName + " can be placed.";
					object[] array2 = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes2.Order = num;
					array2[0] = configurationManagerAttributes2;
					pieceConfig4.maxStationDistance = config(group2, "Max Station Distance", maxStationDistance, new ConfigDescription(text2, (AcceptableValueBase)null, array2));
					hideWhenNoneAttributes2 = new List<ConfigurationManagerAttributes>();
					cfg.extensionTable.SettingChanged += ExtensionTableConfigChanged;
					cfg.customExtentionTable.SettingChanged += ExtensionTableConfigChanged;
					cfg.maxStationDistance.SettingChanged += ExtensionTableConfigChanged;
					ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes3.Order = num;
					configurationManagerAttributes3.Browsable = cfg.extensionTable.Value != CraftingTable.None;
					ConfigurationManagerAttributes item = configurationManagerAttributes3;
					hideWhenNoneAttributes2.Add(item);
				}
				List<ConfigurationManagerAttributes> hideWhenNoneAttributes;
				if (piece.Crafting.Stations.Count > 0)
				{
					hideWhenNoneAttributes = new List<ConfigurationManagerAttributes>();
					PieceConfig pieceConfig5 = cfg;
					string group3 = englishName;
					CraftingTable table2 = piece.Crafting.Stations.First().Table;
					string text3 = "Crafting station where " + localizedName + " is available.";
					object[] array3 = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes4 = new ConfigurationManagerAttributes();
					int num = order - 1;
					order = num;
					configurationManagerAttributes4.Order = num;
					array3[0] = configurationManagerAttributes4;
					pieceConfig5.table = config(group3, "Crafting Station", table2, new ConfigDescription(text3, (AcceptableValueBase)null, array3));
					cfg.customTable = config(englishName, "Custom Crafting Station", piece.Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
					cfg.table.SettingChanged += TableConfigChanged;
					cfg.customTable.SettingChanged += TableConfigChanged;
					ConfigurationManagerAttributes configurationManagerAttributes5 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes5.Order = num;
					configurationManagerAttributes5.Browsable = cfg.table.Value != CraftingTable.None;
					ConfigurationManagerAttributes item2 = configurationManagerAttributes5;
					hideWhenNoneAttributes.Add(item2);
				}
				cfg.craft = itemConfig("Crafting Costs", new SerializedRequirements(piece.RequiredItems.Requirements).ToString(), "Item costs to craft " + localizedName);
				cfg.craft.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object _, EventArgs _) =>
				{
					if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null)
					{
						Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value));
						piecePrefab2.m_resources = resources;
						Piece[] array4 = Object.FindObjectsOfType<Piece>();
						foreach (Piece val in array4)
						{
							if (val.m_name == pieceName)
							{
								val.m_resources = resources;
							}
						}
					}
				};
				for (int j = 0; j < piece.Conversions.Count; j++)
				{
					string text4 = ((piece.Conversions.Count > 1) ? $"{j + 1}. " : "");
					Conversion conversion = piece.Conversions[j];
					conversion.config = new Conversion.ConversionConfig();
					int index = j;
					conversion.config.input = config(englishName, text4 + "Conversion Input Item", conversion.Input, new ConfigDescription("Conversion input item within " + englishName, (AcceptableValueBase)null, new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = localizedName
						}
					}));
					conversion.config.input.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object _, EventArgs _) =>
					{
						if (index < piece.conversions.Count)
						{
							ObjectDB instance2 = ObjectDB.instance;
							if (instance2 != null)
							{
								ItemDrop from = SerializedRequirements.fetchByName(instance2, conversion.config.input.Value);
								piece.conversions[index].m_from = from;
							}
						}
					};
					conversion.config.output = config(englishName, text4 + "Conversion Output Item", conversion.Output, new ConfigDescription("Conversion output item within " + englishName, (AcceptableValueBase)null, new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = localizedName
						}
					}));
					conversion.config.output.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object _, EventArgs _) =>
					{
						if (index < piece.conversions.Count)
						{
							ObjectDB instance = ObjectDB.instance;
							if (instance != null)
							{
								ItemDrop to = SerializedRequirements.fetchByName(instance, conversion.config.output.Value);
								piece.conversions[index].m_to = to;
							}
						}
					};
				}
				void BuildTableConfigChanged(object o, EventArgs e)
				{
					//IL_0059: Unknown result type (might be due to invalid IL or missing references)
					//IL_0037: Unknown result type (might be due to invalid IL or missing references)
					//IL_003c: Unknown result type (might be due to invalid IL or missing references)
					if (registeredPieces.Count > 0)
					{
						if (cfg.category.Value == BuildPieceCategory.Custom)
						{
							piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value);
						}
						else
						{
							piecePrefab2.m_category = (PieceCategory)cfg.category.Value;
						}
						if (Object.op_Implicit((Object)(object)Hud.instance))
						{
							PiecePrefabManager.CategoryRefreshNeeded = true;
							PiecePrefabManager.CreateCategoryTabs();
						}
					}
					customTableAttributes.Browsable = cfg.category.Value == BuildPieceCategory.Custom;
					ReloadConfigDisplay();
				}
				void ExtensionTableConfigChanged(object o, EventArgs e)
				{
					if (piece.RequiredItems.Requirements.Count > 0)
					{
						if (cfg.extensionTable.Value == CraftingTable.Custom)
						{
							StationExtension obj2 = pieceExtensionComp;
							GameObject prefab2 = ZNetScene.instance.GetPrefab(cfg.customExtentionTable.Value);
							obj2.m_craftingStation = ((prefab2 != null) ? prefab2.GetComponent<CraftingStation>() : null);
						}
						else
						{
							pieceExtensionComp.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.extensionTable.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						pieceExtensionComp.m_maxStationDistance = cfg.maxStationDistance.Value;
					}
					customTableAttributes.Browsable = cfg.extensionTable.Value == CraftingTable.Custom;
					foreach (ConfigurationManagerAttributes item5 in hideWhenNoneAttributes2)
					{
						item5.Browsable = cfg.extensionTable.Value != CraftingTable.None;
					}
					ReloadConfigDisplay();
					plugin.Config.Save();
				}
				void TableConfigChanged(object o, EventArgs e)
				{
					if (piece.RequiredItems.Requirements.Count > 0)
					{
						switch (cfg.table.Value)
						{
						case CraftingTable.None:
							piecePrefab2.m_craftingStation = null;
							break;
						case CraftingTable.Custom:
						{
							Piece obj = piecePrefab2;
							GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customTable.Value);
							obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent<CraftingStation>() : null);
							break;
						}
						default:
							piecePrefab2.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.table.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
							break;
						}
					}
					customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom;
					foreach (ConfigurationManagerAttributes item6 in hideWhenNoneAttributes)
					{
						item6.Browsable = cfg.table.Value != CraftingTable.None;
					}
					ReloadConfigDisplay();
					plugin.Config.Save();
				}
				ConfigEntry<string> itemConfig(string name, string value, string desc)
				{
					//IL_0063: Unknown result type (might be due to invalid IL or missing references)
					//IL_006d: Expected O, but got Unknown
					ConfigurationManagerAttributes configurationManagerAttributes6 = new ConfigurationManagerAttributes
					{
						CustomDrawer = DrawConfigTable,
						Order = (order -= 1),
						Category = localizedName
					};
					return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes6 }));
				}
			}
			foreach (BuildPiece registeredPiece3 in registeredPieces)
			{
				ConfigEntryBase enabledCfg = registeredPiece3.RecipeIsActive;
				Piece piecePrefab;
				if (enabledCfg != null)
				{
					piecePrefab = registeredPiece3.Prefab.GetComponent<Piece>();
					ConfigChanged(null, null);
					((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged));
				}
				registeredPiece3.InitializeNewRegisteredPiece(registeredPiece3);
				[<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(2)]
				void ConfigChanged(object o, EventArgs e)
				{
					piecePrefab.m_enabled = (int)enabledCfg.BoxedValue != 0;
				}
			}
			if (saveOnConfigSet)
			{
				plugin.Config.SaveOnConfigSet = true;
				plugin.Config.Save();
			}
			void ReloadConfigDisplay()
			{
				object obj3 = configManagerType?.GetProperty("DisplayingWindow").GetValue(configManager);
				if (obj3 is bool && (bool)obj3)
				{
					configManagerType.GetMethod("BuildSettingList").Invoke(configManager, Array.Empty<object>());
				}
			}
		}

		private void InitializeNewRegisteredPiece(BuildPiece piece)
		{
			ConfigEntryBase recipeIsActive = piece.RecipeIsActive;
			PieceConfig cfg;
			Piece piecePrefab;
			string pieceName;
			if (recipeIsActive != null)
			{
				pieceConfigs.TryGetValue(piece, out cfg);
				piecePrefab = piece.Prefab.GetComponent<Piece>();
				pieceName = piecePrefab.m_name;
				((object)recipeIsActive).GetType().GetEvent("SettingChanged").AddEventHandler(recipeIsActive, new EventHandler(ConfigChanged));
			}
			void ConfigChanged(object o, EventArgs e)
			{
				if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null && cfg != null)
				{
					Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value));
					piecePrefab.m_resources = resources;
					Piece[] array = Object.FindObjectsOfType<Piece>();
					foreach (Piece val in array)
					{
						if (val.m_name == pieceName)
						{
							val.m_resources = resources;
						}
					}
				}
			}
		}

		[HarmonyPriority(700)]
		internal static void Patch_ObjectDBInit(ObjectDB __instance)
		{
			//IL_0441: Unknown result type (might be due to invalid IL or missing references)
			//IL_0446: Unknown result type (might be due to invalid IL or missing references)
			//IL_0479: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b1: Expected O, but got Unknown
			if ((Object)(object)__instance.GetItemPrefab("YmirRemains") == (Object)null)
			{
				return;
			}
			foreach (BuildPiece registeredPiece in registeredPieces)
			{
				pieceConfigs.TryGetValue(registeredPiece, out var value);
				registeredPiece.Prefab.GetComponent<Piece>().m_resources = SerializedRequirements.toPieceReqs((value == null) ? new SerializedRequirements(registeredPiece.RequiredItems.Requirements) : new SerializedRequirements(value.craft.Value));
				foreach (ExtensionConfig extensionStation in registeredPiece.Extension.ExtensionStations)
				{
					switch ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value)
					{
					case CraftingTable.None:
						registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null;
						break;
					case CraftingTable.Custom:
					{
						GameObject prefab = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value);
						if (prefab != null)
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = prefab.GetComponent<CraftingStation>();
						}
						else
						{
							Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value) + "' does not exist"));
						}
						break;
					}
					default:
						if (value != null && value.table.Value == CraftingTable.None)
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null;
						}
						else
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						break;
					}
				}
				foreach (CraftingStationConfig station in registeredPiece.Crafting.Stations)
				{
					switch ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value)
					{
					case CraftingTable.None:
						registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null;
						break;
					case CraftingTable.Custom:
					{
						GameObject prefab2 = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value);
						if (prefab2 != null)
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = prefab2.GetComponent<CraftingStation>();
						}
						else
						{
							Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value) + "' does not exist"));
						}
						break;
					}
					default:
						if (value != null && value.table.Value == CraftingTable.None)
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null;
						}
						else
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						break;
					}
				}
				registeredPiece.conversions = new List<ItemConversion>();
				for (int i = 0; i < registeredPiece.Conversions.Count; i++)
				{
					Conversion conversion = registeredPiece.Conversions[i];
					registeredPiece.conversions.Add(new ItemConversion
					{
						m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input),
						m_to = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.output.Value ?? conversion.Output)
					});
					if (registeredPiece.conversions[i].m_from != null && registeredPiece.conversions[i].m_to != null)
					{
						registeredPiece.Prefab.GetComponent<Smelter>().m_conversion.Add(registeredPiece.conversions[i]);
					}
				}
			}
		}

		public void Snapshot(float lightIntensity = 1.3f, Quaternion? cameraRotation = null)
		{
			SnapshotPiece(Prefab, lightIntensity, cameraRotation);
		}

		internal void SnapshotPiece(GameObject prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null)
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_0178: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_0202: Unknown result type (might be due to invalid IL or missing references)
			//IL_0207: Unknown result type (might be due to invalid IL or missing references)
			//IL_021e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Unknown result type (might be due to invalid IL or missing references)
			//IL_0224: Unknown result type (might be due to invalid IL or missing references)
			//IL_0226: Unknown result type (might be due to invalid IL or missing references)
			//IL_0230: Unknown result type (might be due to invalid IL or missing references)
			//IL_0235: Unknown result type (might be due to invalid IL or missing references)
			//IL_023f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0241: Unknown result type (might be due to invalid IL or missing references)
			//IL_0242: Unknown result type (might be due to invalid IL or missing references)
			//IL_0247: Unknown result type (might be due to invalid IL or missing references)
			//IL_029a: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_032a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0331: Expected O, but got Unknown
			//IL_034f: Unknown result type (might be due to invalid IL or missing references)
			//IL_038b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0390: Unknown result type (might be due to invalid IL or missing references)
			//IL_039a: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)prefab == (Object)null) && (prefab.GetComponentsInChildren<Renderer>().Any() || prefab.GetComponentsInChildren<MeshFilter>().Any()))
			{
				Camera component = new GameObject("CameraIcon", new Type[1] { typeof(Camera) }).GetComponent<Camera>();
				component.backgroundColor = Color.clear;
				component.clearFlags = (CameraClearFlags)2;
				((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f);
				((Component)component).transform.rotation = (Quaternion)(((??)cameraRotation) ?? Quaternion.Euler(0f, 180f, 0f));
				component.fieldOfView = 0.5f;
				component.farClipPlane = 100000f;
				component.cullingMask = 8;
				Light component2 = new GameObject("LightIcon", new Type[1] { typeof(Light) }).GetComponent<Light>();
				((Component)component2).transform.position = new Vector3(10000f, 10000f, 10000f);
				((Component)component2).transform.rotation = Quaternion.Euler(5f, 180f, 5f);
				component2.type = (LightType)1;
				component2.cullingMask = 8;
				component2.intensity = lightIntensity;
				GameObject val = Object.Instantiate<GameObject>(prefab);
				Transform[] componentsInChildren = val.GetComponentsInChildren<Transform>();
				for (int i = 0; i < componentsInChildren.Length; i++)
				{
					((Component)componentsInChildren[i]).gameObject.layer = 3;
				}
				val.transform.position = Vector3.zero;
				val.transform.rotation = Quaternion.Euler(23f, 51f, 25.8f);
				((Object)val).name = ((Object)prefab).name;
				MeshRenderer[] componentsInChildren2 = val.GetComponentsInChildren<MeshRenderer>();
				Vector3 val2 = componentsInChildren2.Aggregate(Vector3.positiveInfinity, [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) =>
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0007: Unknown result type (might be due to invalid IL or missing references)
					//IL_000a: Unknown result type (might be due to invalid IL or missing references)
					//IL_000f: Unknown result type (might be due to invalid IL or missing references)
					Bounds bounds2 = ((Renderer)renderer).bounds;
					return Vector3.Min(cur, ((Bounds)(ref bounds2)).min);
				});
				Vector3 val3 = componentsInChildren2.Aggregate(Vector3.negativeInfinity, [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) =>
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0007: Unknown result type (might be due to invalid IL or missing references)
					//IL_000a: Unknown result type (might be due to invalid IL or missing references)
					//IL_000f: Unknown result type (might be due to invalid IL or missing references)
					Bounds bounds = ((Renderer)renderer).bounds;
					return Vector3.Max(cur, ((Bounds)(ref bounds)).max);
				});
				val.transform.position = new Vector3(10000f, 10000f, 10000f) - (val2 + val3) / 2f;
				Vector3 val4 = val3 - val2;
				val.AddComponent<TimedDestruction>().Trigger(1f);
				Rect val5 = default(Rect);
				((Rect)(ref val5))..ctor(0f, 0f, 128f, 128f);
				component.targetTexture = RenderTexture.GetTemporary((int)((Rect)(ref val5)).width, (int)((Rect)(ref val5)).height);
				component.fieldOfView = 20f;
				float num = (Mathf.Max(val4.x, val4.y) + 0.1f) / Mathf.Tan(component.fieldOfView * ((float)Math.PI / 180f)) * 1.1f;
				((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f) + new Vector3(0f, 0f, num);
				component.Render();
				RenderTexture active = RenderTexture.active;
				RenderTexture.active = component.targetTexture;
				Texture2D val6 = new Texture2D((int)((Rect)(ref val5)).width, (int)((Rect)(ref val5)).height, (TextureFormat)4, false);
				val6.ReadPixels(new Rect(0f, 0f, (float)(int)((Rect)(ref val5)).width, (float)(int)((Rect)(ref val5)).height), 0, 0);
				val6.Apply();
				RenderTexture.active = active;
				prefab.GetComponent<Piece>().m_icon = Sprite.Create(val6, new Rect(0f, 0f, (float)(int)((Rect)(ref val5)).width, (float)(int)((Rect)(ref val5)).height), Vector2.one / 2f);
				((Component)component2).gameObject.SetActive(false);
				component.targetTexture.Release();
				((Component)component).gameObject.SetActive(false);
				val.SetActive(false);
				Object.DestroyImmediate((Object)(object)val);
				Object.Destroy((Object)(object)component);
				Object.Destroy((Object)(object)component2);
				Object.Destroy((Object)(object)((Component)component).gameObject);
				Object.Destroy((Object)(object)((Component)component2).gameObject);
			}
		}

		private static void DrawConfigTable(ConfigEntryBase cfg)
		{
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Expected O, but got Unknown
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			//IL_016c: Expected O, but got Unknown
			//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cc: Expected O, but got Unknown
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0207: Expected O, but got Unknown
			//IL_024a: Unknown result type (might be due to invalid IL or missing references)
			//IL_024f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0264: Expected O, but got Unknown
			bool valueOrDefault = cfg.Description.Tags.Select([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object a) => (!(a.GetType().Name == "ConfigurationManagerAttributes")) ? null : ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a))).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault();
			List<Requirement> list = new List<Requirement>();
			bool flag = false;
			int num = (int)(configManager?.GetType().GetProperty("RightColumnWidth", BindingFlags.Instance | BindingFlags.NonPublic).GetGetMethod(nonPublic: true)
				.Invoke(configManager, Array.Empty<object>()) ?? ((object)130));
			GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
			foreach (Requirement req in new SerializedRequirements((string)cfg.BoxedValue).Reqs)
			{
				GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
				int num2 = req.amount;
				if (int.TryParse(GUILayout.TextField(num2.ToString(), new GUIStyle(GUI.skin.textField)
				{
					fixedWidth = 40f
				}, Array.Empty<GUILayoutOption>()), out var result) && result != num2 && !valueOrDefault)
				{
					num2 = result;
					flag = true;
				}
				string text = GUILayout.TextField(req.itemName, new GUIStyle(GUI.skin.textField)
				{
					fixedWidth = num - 40 - 67 - 21 - 21 - 12
				}, Array.Empty<GUILayoutOption>());
				string text2 = (valueOrDefault ? req.itemName : text);
				flag = flag || text2 != req.itemName;
				bool flag2 = req.recover;
				if (GUILayout.Toggle(req.recover, "Recover", new GUIStyle(GUI.skin.toggle)
				{
					fixedWidth = 67f
				}, Array.Empty<GUILayoutOption>()) != req.recover)
				{
					flag2 = !flag2;
					flag = true;
				}
				if (GUILayout.Button("x", new GUIStyle(GUI.skin.button)
				{
					fixedWidth = 21f
				}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
				{
					flag = true;
				}
				else
				{
					list.Add(new Requirement
					{
						amount = num2,
						itemName = text2,
						recover = flag2
					});
				}
				if (GUILayout.Button("+", new GUIStyle(GUI.skin.button)
				{
					fixedWidth = 21f
				}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
				{
					flag = true;
					list.Add(new Requirement
					{
						amount = 1,
						itemName = "",
						recover = false
					});
				}
				GUILayout.EndHorizontal();
			}
			GUILayout.EndVertical();
			if (flag)
			{
				cfg.BoxedValue = new SerializedRequirements(list).ToString();
			}
		}

		private static ConfigEntry<T> config<[<f056452e-3556-4e57-aaef-1a907e49f8ad>Null