Decompiled source of MistrootTamer v1.0.3
MistrootTamer.dll
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using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using MistrootTamer; using PieceManager; using ServerSync; using TMPro; using UnityEngine; using UnityEngine.UI; using YamlDotNet.Core; using YamlDotNet.Core.Events; using YamlDotNet.Core.Tokens; using YamlDotNet.Helpers; using YamlDotNet.Serialization; using YamlDotNet.Serialization.BufferedDeserialization; using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators; using YamlDotNet.Serialization.Converters; using YamlDotNet.Serialization.EventEmitters; using YamlDotNet.Serialization.NamingConventions; using YamlDotNet.Serialization.NodeDeserializers; using YamlDotNet.Serialization.NodeTypeResolvers; using YamlDotNet.Serialization.ObjectFactories; using YamlDotNet.Serialization.ObjectGraphTraversalStrategies; using YamlDotNet.Serialization.ObjectGraphVisitors; using YamlDotNet.Serialization.Schemas; using YamlDotNet.Serialization.TypeInspectors; using YamlDotNet.Serialization.TypeResolvers; using YamlDotNet.Serialization.Utilities; using YamlDotNet.Serialization.ValueDeserializers; [assembly: AssemblyFileVersion("1.0.3")] [assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")] [assembly: ComVisible(false)] [assembly: AssemblyTrademark("")] [assembly: AssemblyCopyright("Copyright © 2022")] [assembly: AssemblyProduct("MistrootTamer")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyDescription("")] [assembly: AssemblyTitle("MistrootTamer")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: CompilationRelaxations(8)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("Azumatt")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.3.0")] [module: <607d03c2-e517-446e-8159-7f0c24d1838d>RefSafetyRules(11)] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<4503cb15-5a00-42cc-8e40-b00b28b84efc>Embedded] internal sealed class <4503cb15-5a00-42cc-8e40-b00b28b84efc>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [<4503cb15-5a00-42cc-8e40-b00b28b84efc>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class <f056452e-3556-4e57-aaef-1a907e49f8ad>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <f056452e-3556-4e57-aaef-1a907e49f8ad>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <f056452e-3556-4e57-aaef-1a907e49f8ad>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [<4503cb15-5a00-42cc-8e40-b00b28b84efc>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [CompilerGenerated] internal sealed class <d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContextAttribute : Attribute { public readonly byte Flag; public <d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [<4503cb15-5a00-42cc-8e40-b00b28b84efc>Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class <607d03c2-e517-446e-8159-7f0c24d1838d>RefSafetyRulesAttribute : Attribute { public readonly int Version; public <607d03c2-e517-446e-8159-7f0c24d1838d>RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MistrootTamer { [HarmonyPatch(typeof(ParticleMist), "Awake")] internal static class ParticleMistAwakePatch { [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] [UsedImplicitly] private static void Postfix(ParticleMist __instance) { try { if ((Object)(object)__instance != (Object)null && (Object)(object)__instance.m_ps != (Object)null && ((Object)((Component)((Component)__instance).gameObject.transform.root).gameObject).name.Replace("(Clone)", "") != "Mistroot") { Object.DestroyImmediate((Object)(object)((Component)__instance).gameObject); } } catch (Exception ex) { MistrootTamerPlugin.MistrootTamerLogger.LogError((object)ex); } } } [HarmonyPatch(typeof(MistEmitter), "SetEmit")] internal static class MistEmitterAwakePatch { [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] private static void Prefix(MistEmitter __instance, ref bool emit) { try { if (((Object)((Component)((Component)__instance).gameObject.transform.root).gameObject).name.Replace("(Clone)", "") != "Mistroot") { Object.DestroyImmediate((Object)(object)((Component)__instance).gameObject); } } catch (Exception ex) { MistrootTamerPlugin.MistrootTamerLogger.LogError((object)ex); } } } [HarmonyPatch(typeof(ZoneSystem), "ValidateVegetation")] internal static class ZoneSystemValidatePatch { [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] private static void Prefix(ZoneSystem __instance) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Expected O, but got Unknown GameObject prefab = ZNetScene.instance.GetPrefab("Mistroot"); ZoneVegetation item = new ZoneVegetation { m_name = ((Object)prefab).name, m_prefab = prefab, m_enable = true, m_max = 2f, m_forcePlacement = true, m_scaleMin = 1f, m_scaleMax = 1.75f, m_chanceToUseGroundTilt = 0f, m_biome = (Biome)512, m_biomeArea = (BiomeArea)3, m_blockCheck = true, m_minAltitude = 0.01f, m_maxAltitude = 1000f, m_groupSizeMin = 1, m_groupSizeMax = 1, m_groupRadius = 6f, m_inForest = false, m_forestTresholdMin = 0f, m_forestTresholdMax = 1f, m_foldout = false }; __instance.m_vegetation.Add(item); } } [HarmonyPatch(typeof(ZoneSystem), "Start")] internal static class ZoneSystemStartPatch { [UsedImplicitly] [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] private static void Prefix(ZoneSystem __instance) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Expected O, but got Unknown GameObject prefab = ZNetScene.instance.GetPrefab("Mistroot"); ZoneVegetation item = new ZoneVegetation { m_name = ((Object)prefab).name, m_prefab = prefab, m_enable = true, m_max = 2f, m_forcePlacement = true, m_scaleMin = 1f, m_scaleMax = 1.75f, m_chanceToUseGroundTilt = 0f, m_biome = (Biome)512, m_biomeArea = (BiomeArea)3, m_blockCheck = true, m_minAltitude = 0.01f, m_maxAltitude = 1000f, m_groupSizeMin = 1, m_groupSizeMax = 1, m_groupRadius = 6f, m_inForest = false, m_forestTresholdMin = 0f, m_forestTresholdMax = 1f, m_foldout = false }; __instance.m_vegetation.Add(item); } } [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)] [HarmonyPatch(typeof(ZNetScene), "Awake")] internal static class ZNetSceneAwakePatch { public static EffectList HitEffect; public static EffectList DestroyEffect; private static void Postfix(ZNetScene __instance) { GameObject prefab = __instance.GetPrefab("Mistroot"); prefab.AddComponent<HoverText>().m_text = "Mistroot"; if ((Object)(object)prefab.GetComponent<AzuMist>() == (Object)null) { MistrootTamerPlugin.UpdateAzuMistValues(prefab.AddComponent<AzuMist>()); } HitEffect = __instance.GetPrefab("Pickable_Flax_Wild").GetComponent<Destructible>().m_hitEffect; DestroyEffect = __instance.GetPrefab("Pickable_Flax_Wild").GetComponent<Destructible>().m_destroyedEffect; } } [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)] [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] public class AzuMist : MonoBehaviour, IDestructible { public float m_ttBloom = MistrootTamerPlugin.AzuMistTTB.Value; public float MaxHealth = MistrootTamerPlugin.AzuMistHealth.Value; public DamageModifiers m_damages = new DamageModifiers { m_blunt = MistrootTamerPlugin.AzuMistBluntModifier.Value, m_slash = MistrootTamerPlugin.AzuMistSlashModifier.Value, m_pierce = MistrootTamerPlugin.AzuMistPierceModifier.Value, m_chop = MistrootTamerPlugin.AzuMistChopModifier.Value, m_pickaxe = MistrootTamerPlugin.AzuMistPickaxeModifier.Value, m_fire = MistrootTamerPlugin.AzuMistFireModifier.Value, m_frost = MistrootTamerPlugin.AzuMistFrostModifier.Value, m_lightning = MistrootTamerPlugin.AzuMistLightningModifier.Value, m_poison = MistrootTamerPlugin.AzuMistPoisonModifier.Value, m_spirit = MistrootTamerPlugin.AzuMistSpiritModifier.Value }; public bool m_triggerPrivateArea = MistrootTamerPlugin.AzuMistTriggerPrivateArea.Value == MistrootTamerPlugin.Toggle.On; public GameObject m_spawnWhenDebloom; public static readonly List<ParticleMist> BloomingMists = new List<ParticleMist>(); private ZNetView _znv; private List<ParticleMist> _mists; private static readonly int StartBloom = Animator.StringToHash("Start Bloom"); private static readonly int StartDebloom = Animator.StringToHash("Start Debloom"); private bool IsBlooming { get { return _znv.m_zdo.GetBool("IsBlooming_Azu", false); } set { _znv.m_zdo.Set("IsBlooming_Azu", value); } } private float BloomTime { get { return _znv.m_zdo.GetFloat("BloomTime_Azu", 0f); } set { _znv.m_zdo.Set("BloomTime_Azu", value); } } private float Health { get { return _znv.m_zdo.GetFloat(ZDOVars.s_health, MaxHealth); } set { _znv.m_zdo.Set(ZDOVars.s_health, value); } } private void Awake() { _znv = ((Component)this).GetComponent<ZNetView>(); _mists = ((Component)this).GetComponentsInChildren<ParticleMist>(true).ToList(); if (!Object.op_Implicit((Object)(object)_znv) || _znv.GetZDO() == null || !_znv.IsValid()) { return; } foreach (ParticleMist mist in _mists) { BloomingMists.Add(mist); } DoAnimation(0L, IsBlooming); _znv.Register<bool>("DoBloomAnimation", (Action<long, bool>)DoAnimation); _znv.Register<HitData>("Damage", (Action<long, HitData>)OnDamage); } private void DoAnimation(long sender, bool isBloom) { ((Component)this).GetComponent<Animator>().SetTrigger((!isBloom) ? StartBloom : StartDebloom); } private void FixedUpdate() { if (_znv.IsValid() && _znv.IsOwner() && IsBlooming) { BloomTime += Time.fixedDeltaTime; if (!(BloomTime < m_ttBloom)) { BloomTime = 0f; IsBlooming = false; Health = MaxHealth; _znv.InvokeRPC(ZNetView.Everybody, "DoBloomAnimation", new object[1] { IsBlooming }); } } } private void OnDamage(long sender, HitData hit) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Unknown result type (might be due to invalid IL or missing references) if (!_znv.IsOwner()) { return; } ZNetSceneAwakePatch.HitEffect.Create(((Component)this).transform.position, Quaternion.identity, (Transform)null, 1f, -1); if (IsBlooming) { return; } DamageModifier val = default(DamageModifier); hit.ApplyResistance(m_damages, ref val); float totalDamage = hit.GetTotalDamage(); Health -= totalDamage; DamageText.instance.ShowText(val, hit.m_point, totalDamage, false); if (m_triggerPrivateArea) { Character attacker = hit.GetAttacker(); if (Object.op_Implicit((Object)(object)attacker)) { bool flag = (double)Health <= 0.0; PrivateArea.OnObjectDamaged(((Component)this).transform.position, attacker, flag); } } if (Health > 0f) { return; } IsBlooming = true; _znv.InvokeRPC(ZNetView.Everybody, "DoBloomAnimation", new object[1] { IsBlooming }); ZNetSceneAwakePatch.DestroyEffect.Create(((Component)this).transform.position, Quaternion.identity, (Transform)null, 1f, -1); if (Object.op_Implicit((Object)(object)m_spawnWhenDebloom)) { GameObject obj = Object.Instantiate<GameObject>(m_spawnWhenDebloom, ((Component)this).transform.position, ((Component)this).transform.rotation); obj.GetComponent<ZNetView>().SetLocalScale(((Component)this).transform.localScale); Gibber component = obj.GetComponent<Gibber>(); if (Object.op_Implicit((Object)(object)component)) { component.Setup(hit.m_point, hit.m_dir); } } } public void Damage(HitData hit) { if (_znv.IsValid() && !IsBlooming) { _znv.InvokeRPC("Damage", new object[1] { hit }); } } public DestructibleType GetDestructibleType() { return (DestructibleType)7; } private void OnDestroy() { foreach (ParticleMist mist in _mists) { BloomingMists.Remove(mist); } } } [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)] [BepInPlugin("Azumatt.MistrootTamer", "MistrootTamer", "1.0.3")] public class MistrootTamerPlugin : BaseUnityPlugin { [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] public enum Toggle { On = 1, Off = 0 } [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)] [UsedImplicitly] public string Category; [UsedImplicitly] [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(new byte[] { 2, 1 })] public Action<ConfigEntryBase> CustomDrawer; } internal const string ModName = "MistrootTamer"; internal const string ModVersion = "1.0.3"; internal const string Author = "Azumatt"; private const string ModGUID = "Azumatt.MistrootTamer"; private static string ConfigFileName = "Azumatt.MistrootTamer.cfg"; private static string ConfigFileFullPath; internal static string ConnectionError; private readonly Harmony _harmony = new Harmony("Azumatt.MistrootTamer"); public static readonly ManualLogSource MistrootTamerLogger; private static readonly ConfigSync ConfigSync; private static ConfigEntry<Toggle> _serverConfigLocked; private static ConfigEntry<Biome> Biome; private static ConfigEntry<float> LocalRange; private static ConfigEntry<int> LocalEmissionRate; private static ConfigEntry<int> LocalEmissionPerUnit; private static ConfigEntry<float> MaxMistAltitude; private static ConfigEntry<float> DistantMaxRange; private static ConfigEntry<float> DistantMinSize; private static ConfigEntry<float> DistantMaxSize; private static ConfigEntry<float> DistantEmissionMax; private static ConfigEntry<float> DistantEmissionMaxVelocity; private static ConfigEntry<float> DistantThickness; private static ConfigEntry<float> MinDistance; private static ConfigEntry<float> MaxDistance; private static ConfigEntry<float> EmissionMax; private static ConfigEntry<float> EmissionPerUnit; private static ConfigEntry<float> MinSize; private static ConfigEntry<float> MaxSize; public static ConfigEntry<float> AzuMistHealth; public static ConfigEntry<float> AzuMistTTB; public static ConfigEntry<DamageModifier> AzuMistBluntModifier; public static ConfigEntry<DamageModifier> AzuMistSlashModifier; public static ConfigEntry<DamageModifier> AzuMistPierceModifier; public static ConfigEntry<DamageModifier> AzuMistChopModifier; public static ConfigEntry<DamageModifier> AzuMistPickaxeModifier; public static ConfigEntry<DamageModifier> AzuMistFireModifier; public static ConfigEntry<DamageModifier> AzuMistFrostModifier; public static ConfigEntry<DamageModifier> AzuMistLightningModifier; public static ConfigEntry<DamageModifier> AzuMistSpiritModifier; public static ConfigEntry<DamageModifier> AzuMistPoisonModifier; public static ConfigEntry<Toggle> AzuMistTriggerPrivateArea; public static ConfigEntry<string> AzuMistSpawnWhenDestroyed; public void Awake() { bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet; ((BaseUnityPlugin)this).Config.SaveOnConfigSet = false; _serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only."); ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked); Biome = config<Biome>("1 - General", "Biome", (Biome)512, "Defines the biome where the mist effect is active."); LocalRange = config("1 - General", "Local Range", 30f, "Sets the radius around the player within which mist particles are generated."); LocalEmissionRate = config("1 - General", "Local Emission Rate", 50, "Controls the base rate of mist particle generation around the player."); LocalEmissionPerUnit = config("1 - General", "Local Emission Per Unit", 30, "Determines the number of mist particles generated per unit of movement or time."); MaxMistAltitude = config("1 - General", "Max Mist Altitude", 10f, "Specifies the maximum height above the ground at which mist can appear."); DistantMaxRange = config("2 - Misters", "Distant Max Range", 25f, "Defines the maximum distance from the player where mist can form."); DistantMinSize = config("2 - Misters", "Distant Min Size", 15f, "Sets the minimum size of distant mist particles."); DistantMaxSize = config("2 - Misters", "Distant Max Size", 20f, "Sets the maximum size of distant mist particles."); DistantEmissionMax = config("2 - Misters", "Distant Emission Max", 0.008f, "Controls the maximum emission rate for distant mist."); DistantEmissionMaxVelocity = config("2 - Misters", "Distant Emission Max Velocity", 2f, "Determines the maximum velocity at which distant mist particles move."); DistantThickness = config("2 - Misters", "Distant Thickness", 4f, "Specifies the thickness of the mist layer at a distance."); MinDistance = config("3 - Demisters", "Min Distance", 5f, "Defines the minimum distance from a source where mist begins to dissipate."); MaxDistance = config("3 - Demisters", "Max Distance", 40f, "Defines the maximum distance from a source at which mist is fully dissipated."); EmissionMax = config("3 - Demisters", "Emission Max", 0.05f, "Sets the maximum rate of mist dissipation."); EmissionPerUnit = config("3 - Demisters", "Emission Per Unit", 20f, "Determines the rate of mist dissipation per unit of movement or time."); MinSize = config("3 - Demisters", "Min Size", 5f, "Sets the minimum size of mist particles near demisters."); MaxSize = config("3 - Demisters", "Max Size", 15f, "Sets the maximum size of mist particles near demisters."); AzuMistHealth = config("4 - Mistroot", "Mistroot Health", 100f, "Sets the health of the plant."); AzuMistTTB = config("4 - Mistroot", "Mistroot Time To Bloom", 600f, "Sets the time to bloom of the plant. Default 10 minutes"); AzuMistBluntModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Blunt Modifier", (DamageModifier)0, "Sets the blunt damage modifier of the plant."); AzuMistSlashModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Slash Modifier", (DamageModifier)0, "Sets the slash damage modifier of the plant."); AzuMistPierceModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Pierce Modifier", (DamageModifier)0, "Sets the pierce damage modifier of the plant."); AzuMistChopModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Chop Modifier", (DamageModifier)0, "Sets the chop damage modifier of the plant."); AzuMistPickaxeModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Pickaxe Modifier", (DamageModifier)0, "Sets the pickaxe damage modifier of the plant."); AzuMistFireModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Fire Modifier", (DamageModifier)0, "Sets the fire damage modifier of the plant."); AzuMistFrostModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Frost Modifier", (DamageModifier)0, "Sets the frost damage modifier of the plant."); AzuMistLightningModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Lightning Modifier", (DamageModifier)0, "Sets the lightning damage modifier of the plant."); AzuMistSpiritModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Spirit Modifier", (DamageModifier)0, "Sets the spirit damage modifier of the plant."); AzuMistPoisonModifier = config<DamageModifier>("4 - Mistroot", "Mistroot Poison Modifier", (DamageModifier)0, "Sets the poison damage modifier of the plant."); AzuMistTriggerPrivateArea = config("4 - Mistroot", "Mistroot Trigger Private Area", Toggle.Off, "Sets whether the plant triggers the private area (vanilla wards) when destroyed."); AzuMistSpawnWhenDestroyed = config("4 - Mistroot", "Mistroot Spawn When Destroyed", "", "Sets the prefab to spawn when plant is de-bloomed. Limited to one prefab. Uses prefab name."); GameObject val = PiecePrefabManager.RegisterPrefab("mistroottamer", "Mistroot"); ParticleMist component = ((Component)Utils.FindChild(val.transform, "ThickMist_", (IterativeSearchType)0)).GetComponent<ParticleMist>(); MaterialReplacer.RegisterGameObjectForMatSwap(((Component)Utils.FindChild(val.transform, "FollowPlayer", (IterativeSearchType)0)).gameObject); MaterialReplacer.RegisterGameObjectForMatSwap(((Component)Utils.FindChild(val.transform, "ThickMist_", (IterativeSearchType)0)).gameObject); MaterialReplacer.RegisterGameObjectForMatSwap(((Component)Utils.FindChild(val.transform, "LocalMist", (IterativeSearchType)0)).gameObject); AzuMist component2 = val.GetComponent<AzuMist>(); UpdateMistValues(component); if ((Object)(object)component2 != (Object)null) { UpdateAzuMistValues(component2); } else { component2 = val.AddComponent<AzuMist>(); UpdateAzuMistValues(component2); } Biome.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; LocalRange.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; LocalEmissionRate.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; LocalEmissionPerUnit.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; MaxMistAltitude.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; DistantMaxRange.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; DistantMinSize.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; DistantMaxSize.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; DistantEmissionMax.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; DistantEmissionMaxVelocity.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; DistantThickness.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; MinDistance.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; MaxDistance.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; EmissionMax.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; EmissionPerUnit.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; MinSize.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; MaxSize.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; AzuMistHealth.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; AzuMistTTB.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; AzuMistBluntModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; AzuMistSlashModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; AzuMistPierceModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; AzuMistChopModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; AzuMistPickaxeModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; AzuMistFireModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; AzuMistFrostModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; AzuMistLightningModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; AzuMistSpiritModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; AzuMistPoisonModifier.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; AzuMistTriggerPrivateArea.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; AzuMistSpawnWhenDestroyed.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object sender, EventArgs args) => { UpdateMistrootComponents(); }; Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); SetupWatcher(); if (saveOnConfigSet) { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet; ((BaseUnityPlugin)this).Config.Save(); } } private void UpdateMistrootComponents() { foreach (ParticleMist bloomingMist in AzuMist.BloomingMists) { UpdateMistValues(bloomingMist); } if (!((Object)(object)ZNetScene.instance == (Object)null)) { GameObject prefab = ZNetScene.instance.GetPrefab("Mistroot"); if (!((Object)(object)prefab == (Object)null)) { AzuMist component = prefab.GetComponent<AzuMist>(); ParticleMist component2 = ((Component)Utils.FindChild(prefab.transform, "ThickMist_", (IterativeSearchType)0)).GetComponent<ParticleMist>(); UpdateMistValues(component2); UpdateAzuMistValues(component); } } } private void UpdateMistValues(ParticleMist mist) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) mist.m_biome = Biome.Value; mist.m_localRange = LocalRange.Value; mist.m_localEmission = LocalEmissionRate.Value; mist.m_localEmissionPerUnit = LocalEmissionPerUnit.Value; mist.m_maxMistAltitude = MaxMistAltitude.Value; mist.m_distantMaxRange = DistantMaxRange.Value; mist.m_distantMinSize = DistantMinSize.Value; mist.m_distantMaxSize = DistantMaxSize.Value; mist.m_distantEmissionMax = DistantEmissionMax.Value; mist.m_distantEmissionMaxVel = DistantEmissionMaxVelocity.Value; mist.m_distantThickness = DistantThickness.Value; mist.m_minDistance = MinDistance.Value; mist.m_maxDistance = MaxDistance.Value; mist.m_emissionMax = EmissionMax.Value; mist.m_emissionPerUnit = EmissionPerUnit.Value; mist.m_minSize = MinSize.Value; mist.m_maxSize = MaxSize.Value; } internal static void UpdateAzuMistValues(AzuMist d) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) d.MaxHealth = AzuMistHealth.Value; d.m_ttBloom = AzuMistTTB.Value; d.m_damages.m_blunt = AzuMistBluntModifier.Value; d.m_damages.m_slash = AzuMistSlashModifier.Value; d.m_damages.m_pierce = AzuMistPierceModifier.Value; d.m_damages.m_chop = AzuMistChopModifier.Value; d.m_damages.m_pickaxe = AzuMistPickaxeModifier.Value; d.m_damages.m_fire = AzuMistFireModifier.Value; d.m_damages.m_frost = AzuMistFrostModifier.Value; d.m_damages.m_lightning = AzuMistLightningModifier.Value; d.m_damages.m_spirit = AzuMistSpiritModifier.Value; d.m_damages.m_poison = AzuMistPoisonModifier.Value; d.m_triggerPrivateArea = AzuMistTriggerPrivateArea.Value == Toggle.Off; if ((Object)(object)ZNetScene.instance != (Object)null && !string.IsNullOrWhiteSpace(AzuMistSpawnWhenDestroyed.Value)) { GameObject prefab = ZNetScene.instance.GetPrefab(AzuMistSpawnWhenDestroyed.Value); if ((Object)(object)prefab != (Object)null) { d.m_spawnWhenDebloom = prefab; } else { MistrootTamerLogger.LogWarning((object)("Prefab " + AzuMistSpawnWhenDestroyed.Value + " not found in ZNetScene.")); } } } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } private void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.Changed += ReadConfigValues; fileSystemWatcher.Created += ReadConfigValues; fileSystemWatcher.Renamed += ReadConfigValues; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } private void ReadConfigValues(object sender, FileSystemEventArgs e) { if (!File.Exists(ConfigFileFullPath)) { return; } try { MistrootTamerLogger.LogDebug((object)"ReadConfigValues called"); ((BaseUnityPlugin)this).Config.Reload(); } catch { MistrootTamerLogger.LogError((object)("There was an issue loading your " + ConfigFileName)); MistrootTamerLogger.LogError((object)"Please check your config entries for spelling and format!"); } } private ConfigEntry<T> config<[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val); ConfigSync.AddConfigEntry<T>(val2).SynchronizedConfig = synchronizedSetting; return val2; } private ConfigEntry<T> config<[<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } static MistrootTamerPlugin() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; ConnectionError = ""; MistrootTamerLogger = Logger.CreateLogSource("MistrootTamer"); ConfigSync = new ConfigSync("Azumatt.MistrootTamer") { DisplayName = "MistrootTamer", CurrentVersion = "1.0.3", MinimumRequiredVersion = "1.0.3" }; _serverConfigLocked = null; Biome = null; LocalRange = null; LocalEmissionRate = null; LocalEmissionPerUnit = null; MaxMistAltitude = null; DistantMaxRange = null; DistantMinSize = null; DistantMaxSize = null; DistantEmissionMax = null; DistantEmissionMaxVelocity = null; DistantThickness = null; MinDistance = null; MaxDistance = null; EmissionMax = null; EmissionPerUnit = null; MinSize = null; MaxSize = null; AzuMistHealth = null; AzuMistTTB = null; AzuMistBluntModifier = null; AzuMistSlashModifier = null; AzuMistPierceModifier = null; AzuMistChopModifier = null; AzuMistPickaxeModifier = null; AzuMistFireModifier = null; AzuMistFrostModifier = null; AzuMistLightningModifier = null; AzuMistSpiritModifier = null; AzuMistPoisonModifier = null; AzuMistTriggerPrivateArea = null; AzuMistSpawnWhenDestroyed = null; } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] public static class RegisterAndCheckVersion { [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] private static void Prefix(ZNetPeer peer, ref ZNet __instance) { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Expected O, but got Unknown MistrootTamerPlugin.MistrootTamerLogger.LogDebug((object)"Registering version RPC handler"); peer.m_rpc.Register<ZPackage>("MistrootTamer_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_MistrootTamer_Version); MistrootTamerPlugin.MistrootTamerLogger.LogDebug((object)"Invoking version check"); ZPackage val = new ZPackage(); val.Write("1.0.3"); peer.m_rpc.Invoke("MistrootTamer_VersionCheck", new object[1] { val }); } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)] [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] public static class VerifyClient { private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance) { if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc)) { return true; } MistrootTamerPlugin.MistrootTamerLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting")); rpc.Invoke("Error", new object[1] { 3 }); return false; } private static void Postfix(ZNet __instance) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "MistrootTamerRequestAdminSync", new object[1] { (object)new ZPackage() }); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] public class ShowConnectionError { [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] private static void Postfix(FejdStartup __instance) { if (__instance.m_connectionFailedPanel.activeSelf) { __instance.m_connectionFailedError.fontSizeMax = 25f; __instance.m_connectionFailedError.fontSizeMin = 15f; TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + MistrootTamerPlugin.ConnectionError; } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] public static class RemoveDisconnectedPeerFromVerified { [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] private static void Prefix(ZNetPeer peer, ref ZNet __instance) { if (__instance.IsServer()) { MistrootTamerPlugin.MistrootTamerLogger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list")); RpcHandlers.ValidatedPeers.Remove(peer.m_rpc); } } } [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)] [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] public static class RpcHandlers { public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>(); public static void RPC_MistrootTamer_Version(ZRpc rpc, ZPackage pkg) { string text = pkg.ReadString(); MistrootTamerPlugin.MistrootTamerLogger.LogInfo((object)("Version check, local: 1.0.3, remote: " + text)); if (text != "1.0.3") { MistrootTamerPlugin.ConnectionError = "MistrootTamer Installed: 1.0.3\n Needed: " + text; if (ZNet.instance.IsServer()) { MistrootTamerPlugin.MistrootTamerLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting...")); rpc.Invoke("Error", new object[1] { 3 }); } } else if (!ZNet.instance.IsServer()) { MistrootTamerPlugin.MistrootTamerLogger.LogInfo((object)"Received same version from server!"); } else { MistrootTamerPlugin.MistrootTamerLogger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list")); ValidatedPeers.Add(rpc); } } } } namespace PieceManager { [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)] [PublicAPI] public static class MaterialReplacer { [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] public enum ShaderType { PieceShader, VegetationShader, RockShader, RugShader, GrassShader, CustomCreature, UseUnityShader } private static readonly Dictionary<GameObject, bool> ObjectToSwap; private static readonly Dictionary<string, Material> OriginalMaterials; private static readonly Dictionary<GameObject, ShaderType> ObjectsForShaderReplace; private static bool hasRun; static MaterialReplacer() { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Expected O, but got Unknown ObjectToSwap = new Dictionary<GameObject, bool>(); OriginalMaterials = new Dictionary<string, Material>(); ObjectsForShaderReplace = new Dictionary<GameObject, ShaderType>(); hasRun = false; new Harmony("org.bepinex.helpers.PieceManager").Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZoneSystem), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(MaterialReplacer), "ReplaceAllMaterialsWithOriginal", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } public static void RegisterGameObjectForShaderSwap(GameObject go, ShaderType type) { if ((Object)(object)go == (Object)null) { Debug.LogWarning((object)"Attempted to register a null GameObject for shader swap."); } else if (!ObjectsForShaderReplace.ContainsKey(go)) { ObjectsForShaderReplace.Add(go, type); } } public static void RegisterGameObjectForMatSwap(GameObject go, bool isJotunnMock = false) { if ((Object)(object)go == (Object)null) { Debug.LogWarning((object)"Attempted to register a null GameObject for material swap."); } else if (!ObjectToSwap.ContainsKey(go)) { ObjectToSwap.Add(go, isJotunnMock); } } private static void GetAllMaterials() { Material[] array = Resources.FindObjectsOfTypeAll<Material>(); foreach (Material val in array) { if (!OriginalMaterials.ContainsKey(((Object)val).name)) { Shader shader = val.shader; if (((shader != null) ? ((Object)shader).name : null) != "Hidden/InternalErrorShader") { OriginalMaterials[((Object)val).name] = val; } } } } [HarmonyPriority(700)] private static void ReplaceAllMaterialsWithOriginal() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Invalid comparison between Unknown and I4 if ((int)SystemInfo.graphicsDeviceType == 4 || hasRun) { return; } if (OriginalMaterials.Count == 0) { GetAllMaterials(); } foreach (KeyValuePair<GameObject, bool> item in ObjectToSwap) { GameObject key = item.Key; bool value = item.Value; ProcessGameObjectMaterials(key, value); } foreach (KeyValuePair<GameObject, ShaderType> item2 in ObjectsForShaderReplace) { GameObject key2 = item2.Key; ShaderType value2 = item2.Value; ProcessGameObjectShaders(key2, value2); } hasRun = true; } private static void ProcessGameObjectMaterials(GameObject go, bool isJotunnMock) { if ((Object)(object)go == (Object)null) { return; } Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true); foreach (Renderer obj in componentsInChildren) { Material[] sharedMaterials = obj.sharedMaterials.Select([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Material material) => ReplaceMaterial(material, isJotunnMock)).ToArray(); obj.sharedMaterials = sharedMaterials; } } private static Material ReplaceMaterial(Material originalMaterial, bool isJotunnMock) { if ((Object)(object)originalMaterial == (Object)null) { return null; } string text = ((Object)originalMaterial).name.Replace(" (Instance)", ""); if (OriginalMaterials.TryGetValue(text, out var value)) { MistrootTamerPlugin.MistrootTamerLogger.LogDebug((object)$"Found {((Object)value).name}. Replacing {text} with {((Object)value).name}, shader is: {value.shader}"); return value; } Debug.LogWarning((object)("No suitable material found to replace: " + text)); return originalMaterial; } private static void ProcessGameObjectShaders(GameObject go, ShaderType shaderType) { if ((Object)(object)go == (Object)null) { return; } Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true); for (int i = 0; i < componentsInChildren.Length; i++) { Material[] sharedMaterials = componentsInChildren[i].sharedMaterials; foreach (Material val in sharedMaterials) { if ((Object)(object)val != (Object)null) { val.shader = GetShaderForType(val.shader, shaderType, ((Object)val.shader).name); } } } } private static Shader GetShaderForType(Shader orig, ShaderType shaderType, string originalShaderName) { string shaderNameByType = GetShaderNameByType(shaderType, originalShaderName); Shader val = FindShaderWithName(orig, shaderNameByType); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)("Shader not found: " + shaderNameByType + ". Using original shader.")); return orig; } return val; } public static Shader FindShaderWithName(Shader origShader, string name) { Shader[] array = Resources.FindObjectsOfTypeAll<Shader>(); foreach (Shader val in array) { if (((Object)val).name == name) { return val; } } return origShader; } private static string GetShaderNameByType(ShaderType type, string defaultName) { return type switch { ShaderType.PieceShader => "Custom/Piece", ShaderType.VegetationShader => "Custom/Vegetation", ShaderType.RockShader => "Custom/StaticRock", ShaderType.RugShader => "Custom/Rug", ShaderType.GrassShader => "Custom/Grass", ShaderType.CustomCreature => "Custom/Creature", ShaderType.UseUnityShader => defaultName, _ => "Standard", }; } } [PublicAPI] public enum CraftingTable { None, [InternalName("piece_workbench")] Workbench, [InternalName("piece_cauldron")] Cauldron, [InternalName("forge")] Forge, [InternalName("piece_artisanstation")] ArtisanTable, [InternalName("piece_stonecutter")] StoneCutter, [InternalName("piece_magetable")] MageTable, [InternalName("blackforge")] BlackForge, [InternalName("piece_preptable")] FoodPreparationTable, [InternalName("piece_MeadCauldron")] MeadKetill, Custom } [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)] [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] public class InternalName : Attribute { public readonly string internalName; public InternalName(string internalName) { this.internalName = internalName; } } [PublicAPI] [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)] [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] public class ExtensionList { public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>(); public void Set(CraftingTable table, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = table, maxStationDistance = maxStationDistance }); } public void Set(string customTable, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = CraftingTable.Custom, custom = customTable, maxStationDistance = maxStationDistance }); } } public struct ExtensionConfig { public CraftingTable Table; public float maxStationDistance; [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)] public string custom; } [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)] [PublicAPI] public class CraftingStationList { public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>(); public void Set(CraftingTable table) { Stations.Add(new CraftingStationConfig { Table = table }); } public void Set(string customTable) { Stations.Add(new CraftingStationConfig { Table = CraftingTable.Custom, custom = customTable }); } } public struct CraftingStationConfig { public CraftingTable Table; public int level; [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)] public string custom; } [PublicAPI] public enum BuildPieceCategory { Misc = 0, Crafting = 1, BuildingWorkbench = 2, BuildingStonecutter = 3, Furniture = 4, All = 100, Custom = 99 } [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)] [PublicAPI] public class RequiredResourcesList { public readonly List<Requirement> Requirements = new List<Requirement>(); public void Add(string item, int amount, bool recover) { Requirements.Add(new Requirement { itemName = item, amount = amount, recover = recover }); } } public struct Requirement { [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(1)] public string itemName; public int amount; public bool recover; } public struct SpecialProperties { [Description("Admins should be the only ones that can build this piece.")] public bool AdminOnly; [Description("Turns off generating a config for this build piece.")] public bool NoConfig; } [PublicAPI] [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)] [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] public class BuildingPieceCategory { public BuildPieceCategory Category; public string custom = ""; public void Set(BuildPieceCategory category) { Category = category; } public void Set(string customCategory) { Category = BuildPieceCategory.Custom; custom = customCategory; } } [PublicAPI] [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)] [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] public class PieceTool { public readonly HashSet<string> Tools = new HashSet<string>(); public void Add(string tool) { Tools.Add(tool); } } [PublicAPI] [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)] [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(1)] public class BuildPiece { [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)] internal class PieceConfig { public ConfigEntry<string> craft; public ConfigEntry<BuildPieceCategory> category; public ConfigEntry<string> customCategory; public ConfigEntry<string> tools; public ConfigEntry<CraftingTable> extensionTable; public ConfigEntry<string> customExtentionTable; public ConfigEntry<float> maxStationDistance; public ConfigEntry<CraftingTable> table; public ConfigEntry<string> customTable; } [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [UsedImplicitly] [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)] public string Category; [UsedImplicitly] [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(new byte[] { 2, 1 })] public Action<ConfigEntryBase> CustomDrawer; } [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(0)] private class SerializedRequirements { public readonly List<Requirement> Reqs; public SerializedRequirements(List<Requirement> reqs) { Reqs = reqs; } public SerializedRequirements(string reqs) { Reqs = reqs.Split(new char[1] { ',' }).Select([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (string r) => { string[] array = r.Split(new char[1] { ':' }); Requirement result = default(Requirement); result.itemName = array[0]; result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2); bool result3 = default(bool); result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3; return result; }).ToList(); } public override string ToString() { return string.Join(",", Reqs.Select([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}")); } [return: <f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)] public static ItemDrop fetchByName(ObjectDB objectDB, string name) { GameObject itemPrefab = objectDB.GetItemPrefab(name); ItemDrop obj = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null); if ((Object)(object)obj == (Object)null) { Debug.LogWarning((object)(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist.")); } return obj; } public static Requirement[] toPieceReqs(SerializedRequirements craft) { return craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func<Requirement, string>)([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Requirement r) => r.itemName), (Func<Requirement, Requirement>)([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Requirement r) => { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown ItemDrop val = ResItem(r); return (val != null) ? new Requirement { m_amount = r.amount, m_resItem = val, m_recover = r.recover } : ((Requirement)null); })).Values.Where([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Requirement v) => v != null).ToArray(); [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(2)] static ItemDrop ResItem(Requirement r) { return fetchByName(ObjectDB.instance, r.itemName); } } } internal static readonly List<BuildPiece> registeredPieces = new List<BuildPiece>(); private static readonly Dictionary<Piece, BuildPiece> pieceMap = new Dictionary<Piece, BuildPiece>(); internal static Dictionary<BuildPiece, PieceConfig> pieceConfigs = new Dictionary<BuildPiece, PieceConfig>(); internal List<Conversion> Conversions = new List<Conversion>(); internal List<ItemConversion> conversions = new List<ItemConversion>(); [Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")] public static bool ConfigurationEnabled = true; public readonly GameObject Prefab; [Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")] public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList(); [Description("Sets the category for the building piece.")] public readonly BuildingPieceCategory Category = new BuildingPieceCategory(); [Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")] public readonly PieceTool Tool = new PieceTool(); [Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")] public CraftingStationList Crafting = new CraftingStationList(); [Description("Makes this piece a station extension")] public ExtensionList Extension = new ExtensionList(); [Description("Change the extended/special properties of your build piece.")] public SpecialProperties SpecialProperties; [Description("Specifies a config entry which toggles whether a recipe is active.")] [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)] public ConfigEntryBase RecipeIsActive; [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)] private LocalizeKey _name; [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)] private LocalizeKey _description; internal string[] activeTools; [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)] private static object configManager; [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)] private static Localization _english; [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)] internal static BaseUnityPlugin _plugin = null; private static bool hasConfigSync = true; [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)] private static object _configSync; public LocalizeKey Name { get { LocalizeKey name = _name; if (name != null) { return name; } Piece component = Prefab.GetComponent<Piece>(); if (component.m_name.StartsWith("$")) { _name = new LocalizeKey(component.m_name); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_"); _name = new LocalizeKey(text).English(component.m_name); component.m_name = text; } return _name; } } public LocalizeKey Description { get { LocalizeKey description = _description; if (description != null) { return description; } Piece component = Prefab.GetComponent<Piece>(); if (component.m_description.StartsWith("$")) { _description = new LocalizeKey(component.m_description); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description"; _description = new LocalizeKey(text).English(component.m_description); component.m_description = text; } return _description; } } private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English")); internal static BaseUnityPlugin plugin { get { //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown if (_plugin != null) { return _plugin; } IEnumerable<TypeInfo> source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); return _plugin; } } [<f056452e-3556-4e57-aaef-1a907e49f8ad>Nullable(2)] private static object configSync { [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(2)] get { if (_configSync != null || !hasConfigSync) { return _configSync; } Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync"); if ((object)type != null) { _configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager"); type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString()); type.GetProperty("IsLocked").SetValue(_configSync, true); } else { hasConfigSync = false; } return _configSync; } } public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets") : this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName) { } public BuildPiece(AssetBundle bundle, string prefabName) { Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName); registeredPieces.Add(this); } internal static void Patch_FejdStartup(FejdStartup __instance) { //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Unknown result type (might be due to invalid IL or missing references) //IL_029e: Expected O, but got Unknown //IL_0337: Unknown result type (might be due to invalid IL or missing references) //IL_0341: Expected O, but got Unknown //IL_03d3: Unknown result type (might be due to invalid IL or missing references) //IL_03af: Unknown result type (might be due to invalid IL or missing references) //IL_03b4: Unknown result type (might be due to invalid IL or missing references) //IL_0428: Unknown result type (might be due to invalid IL or missing references) //IL_0432: Expected O, but got Unknown //IL_0586: Unknown result type (might be due to invalid IL or missing references) //IL_0590: Expected O, but got Unknown //IL_0849: Unknown result type (might be due to invalid IL or missing references) //IL_0853: Expected O, but got Unknown //IL_05f6: Unknown result type (might be due to invalid IL or missing references) //IL_0600: Expected O, but got Unknown //IL_0697: Unknown result type (might be due to invalid IL or missing references) //IL_06a1: Expected O, but got Unknown //IL_08b9: Unknown result type (might be due to invalid IL or missing references) //IL_08c3: Expected O, but got Unknown //IL_0ac1: Unknown result type (might be due to invalid IL or missing references) //IL_0acb: Expected O, but got Unknown //IL_0b5a: Unknown result type (might be due to invalid IL or missing references) //IL_0b64: Expected O, but got Unknown Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager"); configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType)); foreach (BuildPiece registeredPiece in registeredPieces) { registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray(); if (registeredPiece.Category.Category != BuildPieceCategory.Custom) { registeredPiece.Prefab.GetComponent<Piece>().m_category = (PieceCategory)registeredPiece.Category.Category; } else { registeredPiece.Prefab.GetComponent<Piece>().m_category = PiecePrefabManager.GetCategory(registeredPiece.Category.custom); } } if (!ConfigurationEnabled) { return; } bool saveOnConfigSet = plugin.Config.SaveOnConfigSet; plugin.Config.SaveOnConfigSet = false; foreach (BuildPiece registeredPiece2 in registeredPieces) { BuildPiece piece = registeredPiece2; if (piece.SpecialProperties.NoConfig) { continue; } PieceConfig pieceConfig2 = (pieceConfigs[piece] = new PieceConfig()); PieceConfig cfg = pieceConfig2; Piece piecePrefab2 = piece.Prefab.GetComponent<Piece>(); string pieceName = piecePrefab2.m_name; string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(pieceName), "").Trim(); string localizedName = Localization.instance.Localize(pieceName).Trim(); int order = 0; cfg.category = config(englishName, "Build Table Category", piece.Category.Category, new ConfigDescription("Build Category where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Category = localizedName } })); ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes { Order = (order -= 1), Browsable = (cfg.category.Value == BuildPieceCategory.Custom), Category = localizedName }; cfg.customCategory = config(englishName, "Custom Build Category", piece.Category.custom, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.category.SettingChanged += BuildTableConfigChanged; cfg.customCategory.SettingChanged += BuildTableConfigChanged; if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab2.m_category = (PieceCategory)cfg.category.Value; } cfg.tools = config(englishName, "Tools", string.Join(", ", piece.activeTools), new ConfigDescription("Comma separated list of tools where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { customTableAttributes })); piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); cfg.tools.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object _, EventArgs _) => { Inventory[] source = (from c in Player.s_players.Select([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsOfType<Container>() select c.GetInventory()) where c != null select c).ToArray(); Dictionary<string, List<PieceTable>> dictionary = (from kv in (from i in (from p in ObjectDB.instance.m_items select p.GetComponent<ItemDrop>() into c where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent<ZNetView>()) select c).Concat(ItemDrop.s_instances) select new KeyValuePair<string, ItemData>(Utils.GetPrefabName(((Component)i).gameObject), i.m_itemData)).Concat(from i in source.SelectMany([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Inventory i) => i.GetAllItems()) select new KeyValuePair<string, ItemData>(((Object)i.m_dropPrefab).name, i)) where Object.op_Implicit((Object)(object)kv.Value.m_shared.m_buildPieces) group kv by kv.Key).ToDictionary([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Key, [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Select([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (KeyValuePair<string, ItemData> kv) => kv.Value.m_shared.m_buildPieces).Distinct().ToList()); string[] array5 = piece.activeTools; foreach (string key in array5) { if (dictionary.TryGetValue(key, out var value2)) { foreach (PieceTable item3 in value2) { item3.m_pieces.Remove(piece.Prefab); } } } piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); if (Object.op_Implicit((Object)(object)ObjectDB.instance)) { array5 = piece.activeTools; foreach (string key2 in array5) { if (dictionary.TryGetValue(key2, out var value3)) { foreach (PieceTable item4 in value3) { if (!item4.m_pieces.Contains(piece.Prefab)) { item4.m_pieces.Add(piece.Prefab); } } } } if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces)) { PiecePrefabManager.CategoryRefreshNeeded = true; ((Humanoid)Player.m_localPlayer).SetPlaceMode(Player.m_localPlayer.m_buildPieces); } } }; StationExtension pieceExtensionComp; List<ConfigurationManagerAttributes> hideWhenNoneAttributes2; if (piece.Extension.ExtensionStations.Count > 0) { pieceExtensionComp = piece.Prefab.GetOrAddComponent<StationExtension>(); PieceConfig pieceConfig3 = cfg; string group = englishName; CraftingTable table = piece.Extension.ExtensionStations.First().Table; string text = "Crafting station that " + localizedName + " extends."; object[] array = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes.Order = num; array[0] = configurationManagerAttributes; pieceConfig3.extensionTable = config(group, "Extends Station", table, new ConfigDescription(text, (AcceptableValueBase)null, array)); cfg.customExtentionTable = config(englishName, "Custom Extend Station", piece.Extension.ExtensionStations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); PieceConfig pieceConfig4 = cfg; string group2 = englishName; float maxStationDistance = piece.Extension.ExtensionStations.First().maxStationDistance; string text2 = "Distance from the station that " + localizedName + " can be placed."; object[] array2 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes2.Order = num; array2[0] = configurationManagerAttributes2; pieceConfig4.maxStationDistance = config(group2, "Max Station Distance", maxStationDistance, new ConfigDescription(text2, (AcceptableValueBase)null, array2)); hideWhenNoneAttributes2 = new List<ConfigurationManagerAttributes>(); cfg.extensionTable.SettingChanged += ExtensionTableConfigChanged; cfg.customExtentionTable.SettingChanged += ExtensionTableConfigChanged; cfg.maxStationDistance.SettingChanged += ExtensionTableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes3.Order = num; configurationManagerAttributes3.Browsable = cfg.extensionTable.Value != CraftingTable.None; ConfigurationManagerAttributes item = configurationManagerAttributes3; hideWhenNoneAttributes2.Add(item); } List<ConfigurationManagerAttributes> hideWhenNoneAttributes; if (piece.Crafting.Stations.Count > 0) { hideWhenNoneAttributes = new List<ConfigurationManagerAttributes>(); PieceConfig pieceConfig5 = cfg; string group3 = englishName; CraftingTable table2 = piece.Crafting.Stations.First().Table; string text3 = "Crafting station where " + localizedName + " is available."; object[] array3 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes4 = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes4.Order = num; array3[0] = configurationManagerAttributes4; pieceConfig5.table = config(group3, "Crafting Station", table2, new ConfigDescription(text3, (AcceptableValueBase)null, array3)); cfg.customTable = config(englishName, "Custom Crafting Station", piece.Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.table.SettingChanged += TableConfigChanged; cfg.customTable.SettingChanged += TableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes5 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes5.Order = num; configurationManagerAttributes5.Browsable = cfg.table.Value != CraftingTable.None; ConfigurationManagerAttributes item2 = configurationManagerAttributes5; hideWhenNoneAttributes.Add(item2); } cfg.craft = itemConfig("Crafting Costs", new SerializedRequirements(piece.RequiredItems.Requirements).ToString(), "Item costs to craft " + localizedName); cfg.craft.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object _, EventArgs _) => { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab2.m_resources = resources; Piece[] array4 = Object.FindObjectsOfType<Piece>(); foreach (Piece val in array4) { if (val.m_name == pieceName) { val.m_resources = resources; } } } }; for (int j = 0; j < piece.Conversions.Count; j++) { string text4 = ((piece.Conversions.Count > 1) ? $"{j + 1}. " : ""); Conversion conversion = piece.Conversions[j]; conversion.config = new Conversion.ConversionConfig(); int index = j; conversion.config.input = config(englishName, text4 + "Conversion Input Item", conversion.Input, new ConfigDescription("Conversion input item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.input.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object _, EventArgs _) => { if (index < piece.conversions.Count) { ObjectDB instance2 = ObjectDB.instance; if (instance2 != null) { ItemDrop from = SerializedRequirements.fetchByName(instance2, conversion.config.input.Value); piece.conversions[index].m_from = from; } } }; conversion.config.output = config(englishName, text4 + "Conversion Output Item", conversion.Output, new ConfigDescription("Conversion output item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.output.SettingChanged += [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object _, EventArgs _) => { if (index < piece.conversions.Count) { ObjectDB instance = ObjectDB.instance; if (instance != null) { ItemDrop to = SerializedRequirements.fetchByName(instance, conversion.config.output.Value); piece.conversions[index].m_to = to; } } }; } void BuildTableConfigChanged(object o, EventArgs e) { //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) if (registeredPieces.Count > 0) { if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab2.m_category = (PieceCategory)cfg.category.Value; } if (Object.op_Implicit((Object)(object)Hud.instance)) { PiecePrefabManager.CategoryRefreshNeeded = true; PiecePrefabManager.CreateCategoryTabs(); } } customTableAttributes.Browsable = cfg.category.Value == BuildPieceCategory.Custom; ReloadConfigDisplay(); } void ExtensionTableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { if (cfg.extensionTable.Value == CraftingTable.Custom) { StationExtension obj2 = pieceExtensionComp; GameObject prefab2 = ZNetScene.instance.GetPrefab(cfg.customExtentionTable.Value); obj2.m_craftingStation = ((prefab2 != null) ? prefab2.GetComponent<CraftingStation>() : null); } else { pieceExtensionComp.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.extensionTable.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } pieceExtensionComp.m_maxStationDistance = cfg.maxStationDistance.Value; } customTableAttributes.Browsable = cfg.extensionTable.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item5 in hideWhenNoneAttributes2) { item5.Browsable = cfg.extensionTable.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } void TableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { switch (cfg.table.Value) { case CraftingTable.None: piecePrefab2.m_craftingStation = null; break; case CraftingTable.Custom: { Piece obj = piecePrefab2; GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customTable.Value); obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent<CraftingStation>() : null); break; } default: piecePrefab2.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.table.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); break; } } customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item6 in hideWhenNoneAttributes) { item6.Browsable = cfg.table.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } ConfigEntry<string> itemConfig(string name, string value, string desc) { //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Expected O, but got Unknown ConfigurationManagerAttributes configurationManagerAttributes6 = new ConfigurationManagerAttributes { CustomDrawer = DrawConfigTable, Order = (order -= 1), Category = localizedName }; return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes6 })); } } foreach (BuildPiece registeredPiece3 in registeredPieces) { ConfigEntryBase enabledCfg = registeredPiece3.RecipeIsActive; Piece piecePrefab; if (enabledCfg != null) { piecePrefab = registeredPiece3.Prefab.GetComponent<Piece>(); ConfigChanged(null, null); ((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged)); } registeredPiece3.InitializeNewRegisteredPiece(registeredPiece3); [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(2)] void ConfigChanged(object o, EventArgs e) { piecePrefab.m_enabled = (int)enabledCfg.BoxedValue != 0; } } if (saveOnConfigSet) { plugin.Config.SaveOnConfigSet = true; plugin.Config.Save(); } void ReloadConfigDisplay() { object obj3 = configManagerType?.GetProperty("DisplayingWindow").GetValue(configManager); if (obj3 is bool && (bool)obj3) { configManagerType.GetMethod("BuildSettingList").Invoke(configManager, Array.Empty<object>()); } } } private void InitializeNewRegisteredPiece(BuildPiece piece) { ConfigEntryBase recipeIsActive = piece.RecipeIsActive; PieceConfig cfg; Piece piecePrefab; string pieceName; if (recipeIsActive != null) { pieceConfigs.TryGetValue(piece, out cfg); piecePrefab = piece.Prefab.GetComponent<Piece>(); pieceName = piecePrefab.m_name; ((object)recipeIsActive).GetType().GetEvent("SettingChanged").AddEventHandler(recipeIsActive, new EventHandler(ConfigChanged)); } void ConfigChanged(object o, EventArgs e) { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null && cfg != null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab.m_resources = resources; Piece[] array = Object.FindObjectsOfType<Piece>(); foreach (Piece val in array) { if (val.m_name == pieceName) { val.m_resources = resources; } } } } } [HarmonyPriority(700)] internal static void Patch_ObjectDBInit(ObjectDB __instance) { //IL_0441: Unknown result type (might be due to invalid IL or missing references) //IL_0446: Unknown result type (might be due to invalid IL or missing references) //IL_0479: Unknown result type (might be due to invalid IL or missing references) //IL_04b1: Expected O, but got Unknown if ((Object)(object)__instance.GetItemPrefab("YmirRemains") == (Object)null) { return; } foreach (BuildPiece registeredPiece in registeredPieces) { pieceConfigs.TryGetValue(registeredPiece, out var value); registeredPiece.Prefab.GetComponent<Piece>().m_resources = SerializedRequirements.toPieceReqs((value == null) ? new SerializedRequirements(registeredPiece.RequiredItems.Requirements) : new SerializedRequirements(value.craft.Value)); foreach (ExtensionConfig extensionStation in registeredPiece.Extension.ExtensionStations) { switch ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value); if (prefab != null) { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = prefab.GetComponent<CraftingStation>(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } break; } } foreach (CraftingStationConfig station in registeredPiece.Crafting.Stations) { switch ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab2 = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value); if (prefab2 != null) { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = prefab2.GetComponent<CraftingStation>(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } break; } } registeredPiece.conversions = new List<ItemConversion>(); for (int i = 0; i < registeredPiece.Conversions.Count; i++) { Conversion conversion = registeredPiece.Conversions[i]; registeredPiece.conversions.Add(new ItemConversion { m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input), m_to = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.output.Value ?? conversion.Output) }); if (registeredPiece.conversions[i].m_from != null && registeredPiece.conversions[i].m_to != null) { registeredPiece.Prefab.GetComponent<Smelter>().m_conversion.Add(registeredPiece.conversions[i]); } } } } public void Snapshot(float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { SnapshotPiece(Prefab, lightIntensity, cameraRotation); } internal void SnapshotPiece(GameObject prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_01b4: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_0202: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Unknown result type (might be due to invalid IL or missing references) //IL_021e: Unknown result type (might be due to invalid IL or missing references) //IL_0223: Unknown result type (might be due to invalid IL or missing references) //IL_0224: Unknown result type (might be due to invalid IL or missing references) //IL_0226: Unknown result type (might be due to invalid IL or missing references) //IL_0230: Unknown result type (might be due to invalid IL or missing references) //IL_0235: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_0241: Unknown result type (might be due to invalid IL or missing references) //IL_0242: Unknown result type (might be due to invalid IL or missing references) //IL_0247: Unknown result type (might be due to invalid IL or missing references) //IL_029a: Unknown result type (might be due to invalid IL or missing references) //IL_02a1: Unknown result type (might be due to invalid IL or missing references) //IL_02e2: Unknown result type (might be due to invalid IL or missing references) //IL_02f3: Unknown result type (might be due to invalid IL or missing references) //IL_02f8: Unknown result type (might be due to invalid IL or missing references) //IL_032a: Unknown result type (might be due to invalid IL or missing references) //IL_0331: Expected O, but got Unknown //IL_034f: Unknown result type (might be due to invalid IL or missing references) //IL_038b: Unknown result type (might be due to invalid IL or missing references) //IL_0390: Unknown result type (might be due to invalid IL or missing references) //IL_039a: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)prefab == (Object)null) && (prefab.GetComponentsInChildren<Renderer>().Any() || prefab.GetComponentsInChildren<MeshFilter>().Any())) { Camera component = new GameObject("CameraIcon", new Type[1] { typeof(Camera) }).GetComponent<Camera>(); component.backgroundColor = Color.clear; component.clearFlags = (CameraClearFlags)2; ((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f); ((Component)component).transform.rotation = (Quaternion)(((??)cameraRotation) ?? Quaternion.Euler(0f, 180f, 0f)); component.fieldOfView = 0.5f; component.farClipPlane = 100000f; component.cullingMask = 8; Light component2 = new GameObject("LightIcon", new Type[1] { typeof(Light) }).GetComponent<Light>(); ((Component)component2).transform.position = new Vector3(10000f, 10000f, 10000f); ((Component)component2).transform.rotation = Quaternion.Euler(5f, 180f, 5f); component2.type = (LightType)1; component2.cullingMask = 8; component2.intensity = lightIntensity; GameObject val = Object.Instantiate<GameObject>(prefab); Transform[] componentsInChildren = val.GetComponentsInChildren<Transform>(); for (int i = 0; i < componentsInChildren.Length; i++) { ((Component)componentsInChildren[i]).gameObject.layer = 3; } val.transform.position = Vector3.zero; val.transform.rotation = Quaternion.Euler(23f, 51f, 25.8f); ((Object)val).name = ((Object)prefab).name; MeshRenderer[] componentsInChildren2 = val.GetComponentsInChildren<MeshRenderer>(); Vector3 val2 = componentsInChildren2.Aggregate(Vector3.positiveInfinity, [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) => { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) Bounds bounds2 = ((Renderer)renderer).bounds; return Vector3.Min(cur, ((Bounds)(ref bounds2)).min); }); Vector3 val3 = componentsInChildren2.Aggregate(Vector3.negativeInfinity, [<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) => { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) Bounds bounds = ((Renderer)renderer).bounds; return Vector3.Max(cur, ((Bounds)(ref bounds)).max); }); val.transform.position = new Vector3(10000f, 10000f, 10000f) - (val2 + val3) / 2f; Vector3 val4 = val3 - val2; val.AddComponent<TimedDestruction>().Trigger(1f); Rect val5 = default(Rect); ((Rect)(ref val5))..ctor(0f, 0f, 128f, 128f); component.targetTexture = RenderTexture.GetTemporary((int)((Rect)(ref val5)).width, (int)((Rect)(ref val5)).height); component.fieldOfView = 20f; float num = (Mathf.Max(val4.x, val4.y) + 0.1f) / Mathf.Tan(component.fieldOfView * ((float)Math.PI / 180f)) * 1.1f; ((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f) + new Vector3(0f, 0f, num); component.Render(); RenderTexture active = RenderTexture.active; RenderTexture.active = component.targetTexture; Texture2D val6 = new Texture2D((int)((Rect)(ref val5)).width, (int)((Rect)(ref val5)).height, (TextureFormat)4, false); val6.ReadPixels(new Rect(0f, 0f, (float)(int)((Rect)(ref val5)).width, (float)(int)((Rect)(ref val5)).height), 0, 0); val6.Apply(); RenderTexture.active = active; prefab.GetComponent<Piece>().m_icon = Sprite.Create(val6, new Rect(0f, 0f, (float)(int)((Rect)(ref val5)).width, (float)(int)((Rect)(ref val5)).height), Vector2.one / 2f); ((Component)component2).gameObject.SetActive(false); component.targetTexture.Release(); ((Component)component).gameObject.SetActive(false); val.SetActive(false); Object.DestroyImmediate((Object)(object)val); Object.Destroy((Object)(object)component); Object.Destroy((Object)(object)component2); Object.Destroy((Object)(object)((Component)component).gameObject); Object.Destroy((Object)(object)((Component)component2).gameObject); } } private static void DrawConfigTable(ConfigEntryBase cfg) { //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Expected O, but got Unknown //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Expected O, but got Unknown //IL_01b2: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Unknown result type (might be due to invalid IL or missing references) //IL_01cc: Expected O, but got Unknown //IL_01ed: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Expected O, but got Unknown //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_024f: Unknown result type (might be due to invalid IL or missing references) //IL_0264: Expected O, but got Unknown bool valueOrDefault = cfg.Description.Tags.Select([<d4c019d4-7729-4ebf-bc0b-d0ef458386df>NullableContext(0)] (object a) => (!(a.GetType().Name == "ConfigurationManagerAttributes")) ? null : ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a))).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault(); List<Requirement> list = new List<Requirement>(); bool flag = false; int num = (int)(configManager?.GetType().GetProperty("RightColumnWidth", BindingFlags.Instance | BindingFlags.NonPublic).GetGetMethod(nonPublic: true) .Invoke(configManager, Array.Empty<object>()) ?? ((object)130)); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); foreach (Requirement req in new SerializedRequirements((string)cfg.BoxedValue).Reqs) { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); int num2 = req.amount; if (int.TryParse(GUILayout.TextField(num2.ToString(), new GUIStyle(GUI.skin.textField) { fixedWidth = 40f }, Array.Empty<GUILayoutOption>()), out var result) && result != num2 && !valueOrDefault) { num2 = result; flag = true; } string text = GUILayout.TextField(req.itemName, new GUIStyle(GUI.skin.textField) { fixedWidth = num - 40 - 67 - 21 - 21 - 12 }, Array.Empty<GUILayoutOption>()); string text2 = (valueOrDefault ? req.itemName : text); flag = flag || text2 != req.itemName; bool flag2 = req.recover; if (GUILayout.Toggle(req.recover, "Recover", new GUIStyle(GUI.skin.toggle) { fixedWidth = 67f }, Array.Empty<GUILayoutOption>()) != req.recover) { flag2 = !flag2; flag = true; } if (GUILayout.Button("x", new GUIStyle(GUI.skin.button) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault) { flag = true; } else { list.Add(new Requirement { amount = num2, itemName = text2, recover = flag2 }); } if (GUILayout.Button("+", new GUIStyle(GUI.skin.button) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault) { flag = true; list.Add(new Requirement { amount = 1, itemName = "", recover = false }); } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); if (flag) { cfg.BoxedValue = new SerializedRequirements(list).ToString(); } } private static ConfigEntry<T> config<[<f056452e-3556-4e57-aaef-1a907e49f8ad>Null