WardIsLove
A dedicated ward mod. Based around the idea that wards should be individually configurable. Managed with a simple GUI interface for admins and ward owners (if allowed).
Last updated | 2 months ago |
Total downloads | 146042 |
Total rating | 47 |
Categories | Mods Tweaks Server-side Client-side Utility Mistlands Update Hildir's Request Update Ashlands Update Bog Witch Update |
Dependency string | Azumatt-WardIsLove-3.6.0 |
Dependants | 813 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Another dedicated ward mod brought to you by the Author of BetterWards. Based around the idea that wards should be individually configurable. Managed with a simple GUI interface for admins.
This mod is NOT backwards compatible with BetterWards.
This mod uses ServerSync, if installed on the server and the config is set to be forced, it will sync all configs to clients.
This mod uses a FileWatcher. If the file on the server is changed, upon saving the file, the configurations are sent to all clients.
Ward Information
Prefab Name
- Thorward
Resources Needed by default
- 10 FineWood, 10 SurtlingCore, 1 Thunderstone and a nearby Forge (recipe is fully configurable)
Features
Everything listed below is a feature in the mod. The config values dictate the GLOBAL
defaults for these values. Admins can change the individual options via the GUI per ward.
- Easy to use GUI interface for admins to configure wards (and owners, in a limited GUI interface, if server allows via config)
- Enforced Config with server (besides client custom configs)
- Built in readiness for our Guilds mod when it releases
- Server version checking, must have mod & must be same version as server
- Default wards removed, players cannot build it anymore. Any vanilla wards will be "off" by default.
- Multiple ward models (including legacy BetterWards models)
- Add players to the permitted list no matter where they are in the world. (As long as they are online)
- Ward Limiting with VIP option for those special players that you want to allow more wards for (configured on the
server and found in General section, thanks KG!)
- wardIsLoveData is where the ward limit information is stored. Found in BepInEx/config folder. Keyed to SteamIDs
- Ward "Charging" to deactivate ward after {x} days (configured on server)
- The default cost of the charge is 5 Thunderstones. All wards that expire and are not charged will turn off until charged once more. Leaving it vulnerable to attack or takeover.
- Charging uses the server's time and is converted into UTC time to maintain consistency during calculations.
- The default expiration is 30 days.
- Configurable entry and exit messages.
- Different levels of access to the ward.
- The hotkey can be adjusted by the configuration file.
- Allow permitted users on the ward to toggle the ward on and off
- PvP/PvE forced configurations
- Ward Range configuration
- Different bubble modes
- (Default) Enemy spawns will query the range to prevent spawning inside base
- (No Monsters) Enemy monsters will not target players inside the ward's radius
- Configurable bubble colors!
- Pushout Creatures/Players. BUBBLE MUST BE ON! (If they are already inside your bubble, you deal with the consequences) . This change also means that if the bubble is on, it blocks arrows and other projectiles.
- Health/Stamina Boosts for all players inside ward
- Show area marker for the ward
- Indestructible structures can be defined for further custom config (inside ward) (FULL LIST IN CONFIG)
- Auto Close Doors inside ward
- Reduce damage to player structures inside ward from other players, or increase default health of structure (applies to all inside ward)
- Notification of being inside a ward and who the owner is (configurable)
- Sync Admin list from server for additional configurations (auto permit on nearby wards, permit/unpermit/enable/disable/flash with command)
- Warded portal interact/teleport
- Ward pushout for creatures and players
- Unlimited fireplace fuel in warded area
- Configurable interaction in warded area
- No Weather Damage
- Visual Bubble
- Offline Raid protection for PvP servers
- Configurable ward recipe to craft
- No food drain inside ward ... and much more! Give the mod a try!
Client Custom Config Options
- Hotkey option for ward toggle (Default is "G") for permitted players.
- Auto Close Doors (enable/disable).
Admin Only
- Hotkeys are UpArrow for enabling a ward, DownArrow for disabling a ward (must be looking at it)
- Auto permit on enabled wards nearby (client configurable, having this option off means you play as a normal player)
- Admin only chat/console(F5) commands (permit, enable, flash, disable)
Commands for Players
- unpermit - allows you to unpermit yourself from nearby wards
Installation Instructions
You must have BepInEx installed correctly! I can not stress this enough.
Windows (Steam)
- Locate your game folder manually or start Steam client and :
- Right click the Valheim game in your steam library
- "Go to Manage" -> "Browse local files"
- Steam should open your game folder
- Extract the contents of the archive. Put the DLL into BepInEx\plugins the other files are needed for the thunderstore upload and can be ignored.
- Locate Azumatt.WardIsLove.cfg under BepInEx\config and configure the mod to your needs
Server
Must be installed on both the client and the server for syncing to work properly.
- Locate your main folder manually and :
- Extract the contents of the archive into BepInEx\plugins.
- Launch your game at least once to generate the config file needed if you haven't already done so.
- Locate Azumatt.WardIsLove.cfg under BepInEx\config on your machine and configure the mod to your needs
- Reboot your server. All clients will now sync to the server's config file even if theirs differs. Config Manager mod changes will only change the client config, not what the server is enforcing.
Feel free to reach out to me on discord if you need manual download assistance.
FAQ
What if the game updates?
Game updates are unlikely to do more than partially break WardIsLove at worst. In case you encounter any issues, please reach out to the me.
What if the wards overlap?
The hope is that the wards should behave correctly, even if overlapped.
How long are the days in Valheim for the ward?
It uses the server's time and converts it to UTC time to maintain consistency during calculations. Meaning - It's real time
Where is the configuration file?
The Config file's name is "Azumatt.WardIsLove.cfg" it needs to be placed in "BepInEx\config"
Known Mod Conflicts
- Anything that toggles PvE/PvP and forces the value will conflict if you have this mod toggle the values. Current known mods that do this and aren't known to be compatible:
World of Valheim - Zones
Marketplace's Territories
Author Information
Azumatt
DISCORD:
Azumatt#2625
STEAM:
https://steamcommunity.com/id/azumatt/
For Questions or Comments, find me in the Odin Plus Team Discord or in mine:
Ward Model Author (Models were commissioned for this mod and used with permissions)
deBARBA
Sketchfab:
https://sketchfab.com/dillonbarba