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Decompiled source of WardIsLove v3.7.2
WardIsLove.dll
Decompiled 3 months ago
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using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Collections.Specialized; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Dynamic; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Linq.Expressions; using System.Net; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; using System.Xml.Serialization; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using Groups; using Guilds; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using PieceManager; using ServerSync; using Splatform; using TMPro; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.Networking; using UnityEngine.UI; using WardIsLove.Extensions; using WardIsLove.PatchClasses; using WardIsLove.Util; using WardIsLove.Util.Bubble; using WardIsLove.Util.DiscordMessenger; using WardIsLove.Util.RPCShit; using WardIsLove.Util.UI; using YamlDotNet.Core; using YamlDotNet.Core.Events; using YamlDotNet.Core.ObjectPool; using YamlDotNet.Core.Tokens; using YamlDotNet.Helpers; using YamlDotNet.Serialization; using YamlDotNet.Serialization.BufferedDeserialization; using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators; using YamlDotNet.Serialization.Callbacks; using YamlDotNet.Serialization.Converters; using YamlDotNet.Serialization.EventEmitters; using YamlDotNet.Serialization.NamingConventions; using YamlDotNet.Serialization.NodeDeserializers; using YamlDotNet.Serialization.NodeTypeResolvers; using YamlDotNet.Serialization.ObjectFactories; using YamlDotNet.Serialization.ObjectGraphTraversalStrategies; using YamlDotNet.Serialization.ObjectGraphVisitors; using YamlDotNet.Serialization.Schemas; using YamlDotNet.Serialization.TypeInspectors; using YamlDotNet.Serialization.TypeResolvers; using YamlDotNet.Serialization.Utilities; using YamlDotNet.Serialization.ValueDeserializers; using fastJSON; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("WardIsLove")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Azumatt")] [assembly: AssemblyProduct("WardIsLove")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("6EE17CF2-CC95-4750-A069-9CFF1DD68716")] [assembly: AssemblyFileVersion("3.7.2")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("3.7.2.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } public class ColorPicker : MonoBehaviour { public delegate void ColorEvent(Color c); private sealed class HSV { public double H; public double S = 1.0; public double V = 1.0; public byte A = byte.MaxValue; public HSV() { } public HSV(double h, double s, double v) { H = h; S = s; V = v; } public HSV(Color color) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) float num = Mathf.Max(color.r, Mathf.Max(color.g, color.b)); float num2 = Mathf.Min(color.r, Mathf.Min(color.g, color.b)); float num3 = (float)H; if (num2 != num) { num3 = ((num == color.r) ? ((color.g - color.b) / (num - num2)) : ((num != color.g) ? (4f + (color.r - color.g) / (num - num2)) : (2f + (color.b - color.r) / (num - num2)))) * 60f; if (num3 < 0f) { num3 += 360f; } } H = num3; S = ((num == 0f) ? 0.0 : (1.0 - (double)num2 / (double)num)); V = num; A = (byte)(color.a * 255f); } public Color32 ToColor() { //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) int num = Convert.ToInt32(Math.Floor(H / 60.0)) % 6; double num2 = H / 60.0 - Math.Floor(H / 60.0); double num3 = V * 255.0; byte b = (byte)Convert.ToInt32(num3); byte b2 = (byte)Convert.ToInt32(num3 * (1.0 - S)); byte b3 = (byte)Convert.ToInt32(num3 * (1.0 - num2 * S)); byte b4 = (byte)Convert.ToInt32(num3 * (1.0 - (1.0 - num2) * S)); return (Color32)(num switch { 0 => new Color32(b, b4, b2, A), 1 => new Color32(b3, b, b2, A), 2 => new Color32(b2, b, b4, A), 3 => new Color32(b2, b3, b, A), 4 => new Color32(b4, b2, b, A), 5 => new Color32(b, b2, b3, A), _ => default(Color32), }); } } private static ColorPicker instance = null; public static bool done = true; private static ColorEvent onCC = null; private static ColorEvent onCS = null; private static Color32 originalColor; private static Color32 modifiedColor; private static HSV modifiedHsv = null; private static bool useA; private bool interact; public RectTransform positionIndicator; public Slider mainComponent; public Slider rComponent; public Slider gComponent; public Slider bComponent; public Slider aComponent; public InputField hexaComponent; public RawImage colorComponent; private void Awake() { instance = this; ((Component)this).gameObject.SetActive(false); } public static bool Create(Color original, string message, ColorEvent onColorChanged, ColorEvent onColorSelected, bool useAlpha = false) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) if (instance == null) { Debug.LogError((object)"No Colorpicker prefab active on 'Start' in scene"); return false; } if (done) { done = false; originalColor = Color32.op_Implicit(original); modifiedColor = Color32.op_Implicit(original); onCC = onColorChanged; onCS = onColorSelected; useA = useAlpha; ((Component)instance).gameObject.SetActive(true); ((Component)((Component)instance).transform.GetChild(0).GetChild(0)).GetComponent<Text>().text = message; ((Component)instance.aComponent).gameObject.SetActive(useAlpha); instance.RecalculateMenu(recalculateHSV: true); ((Component)instance.hexaComponent.placeholder).GetComponent<Text>().text = "RRGGBB" + (useAlpha ? "AA" : ""); return true; } Done(); return false; } private void RecalculateMenu(bool recalculateHSV) { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_01c5: Unknown result type (might be due to invalid IL or missing references) //IL_01ca: Unknown result type (might be due to invalid IL or missing references) //IL_0208: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Unknown result type (might be due to invalid IL or missing references) //IL_024d: Unknown result type (might be due to invalid IL or missing references) //IL_0252: Unknown result type (might be due to invalid IL or missing references) //IL_0290: Unknown result type (might be due to invalid IL or missing references) //IL_0295: Unknown result type (might be due to invalid IL or missing references) //IL_02d5: Unknown result type (might be due to invalid IL or missing references) //IL_02da: Unknown result type (might be due to invalid IL or missing references) //IL_0370: Unknown result type (might be due to invalid IL or missing references) //IL_0375: Unknown result type (might be due to invalid IL or missing references) //IL_039b: Unknown result type (might be due to invalid IL or missing references) //IL_03b1: Unknown result type (might be due to invalid IL or missing references) //IL_032a: Unknown result type (might be due to invalid IL or missing references) //IL_032f: Unknown result type (might be due to invalid IL or missing references) //IL_03d9: Unknown result type (might be due to invalid IL or missing references) //IL_03de: Unknown result type (might be due to invalid IL or missing references) //IL_03c8: Unknown result type (might be due to invalid IL or missing references) //IL_03cd: Unknown result type (might be due to invalid IL or missing references) //IL_03f3: Unknown result type (might be due to invalid IL or missing references) //IL_03f8: Unknown result type (might be due to invalid IL or missing references) //IL_040d: Unknown result type (might be due to invalid IL or missing references) //IL_0412: Unknown result type (might be due to invalid IL or missing references) interact = false; if (recalculateHSV) { modifiedHsv = new HSV(Color32.op_Implicit(modifiedColor)); } else { modifiedColor = modifiedHsv.ToColor(); } rComponent.value = (int)modifiedColor.r; ((Component)((Component)rComponent).transform.GetChild(3)).GetComponent<InputField>().text = modifiedColor.r.ToString(); gComponent.value = (int)modifiedColor.g; ((Component)((Component)gComponent).transform.GetChild(3)).GetComponent<InputField>().text = modifiedColor.g.ToString(); bComponent.value = (int)modifiedColor.b; ((Component)((Component)bComponent).transform.GetChild(3)).GetComponent<InputField>().text = modifiedColor.b.ToString(); if (useA) { aComponent.value = (int)modifiedColor.a; ((Component)((Component)aComponent).transform.GetChild(3)).GetComponent<InputField>().text = modifiedColor.a.ToString(); } mainComponent.value = (float)modifiedHsv.H; ((Graphic)((Component)((Component)rComponent).transform.GetChild(0)).GetComponent<RawImage>()).color = Color32.op_Implicit(new Color32(byte.MaxValue, modifiedColor.g, modifiedColor.b, byte.MaxValue)); ((Graphic)((Component)((Component)rComponent).transform.GetChild(0).GetChild(0)).GetComponent<RawImage>()).color = Color32.op_Implicit(new Color32((byte)0, modifiedColor.g, modifiedColor.b, byte.MaxValue)); ((Graphic)((Component)((Component)gComponent).transform.GetChild(0)).GetComponent<RawImage>()).color = Color32.op_Implicit(new Color32(modifiedColor.r, byte.MaxValue, modifiedColor.b, byte.MaxValue)); ((Graphic)((Component)((Component)gComponent).transform.GetChild(0).GetChild(0)).GetComponent<RawImage>()).color = Color32.op_Implicit(new Color32(modifiedColor.r, (byte)0, modifiedColor.b, byte.MaxValue)); ((Graphic)((Component)((Component)bComponent).transform.GetChild(0)).GetComponent<RawImage>()).color = Color32.op_Implicit(new Color32(modifiedColor.r, modifiedColor.g, byte.MaxValue, byte.MaxValue)); ((Graphic)((Component)((Component)bComponent).transform.GetChild(0).GetChild(0)).GetComponent<RawImage>()).color = Color32.op_Implicit(new Color32(modifiedColor.r, modifiedColor.g, (byte)0, byte.MaxValue)); if (useA) { ((Graphic)((Component)((Component)aComponent).transform.GetChild(0).GetChild(0)).GetComponent<RawImage>()).color = Color32.op_Implicit(new Color32(modifiedColor.r, modifiedColor.g, modifiedColor.b, byte.MaxValue)); } ((Graphic)((Component)((Transform)positionIndicator).parent.GetChild(0)).GetComponent<RawImage>()).color = Color32.op_Implicit(new HSV(modifiedHsv.H, 1.0, 1.0).ToColor()); positionIndicator.anchorMin = new Vector2((float)modifiedHsv.S, (float)modifiedHsv.V); positionIndicator.anchorMax = positionIndicator.anchorMin; hexaComponent.text = (useA ? ColorUtility.ToHtmlStringRGBA(Color32.op_Implicit(modifiedColor)) : ColorUtility.ToHtmlStringRGB(Color32.op_Implicit(modifiedColor))); ((Graphic)colorComponent).color = Color32.op_Implicit(modifiedColor); onCC?.Invoke(Color32.op_Implicit(modifiedColor)); interact = true; } public void SetChooser() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) Transform parent = ((Transform)positionIndicator).parent; Vector2 val = default(Vector2); RectTransformUtility.ScreenPointToLocalPointInRectangle((RectTransform)(object)((parent is RectTransform) ? parent : null), Vector2.op_Implicit(Input.mousePosition), ((Component)this).GetComponentInParent<Canvas>().worldCamera, ref val); val = Rect.PointToNormalized(((RectTransform)((parent is RectTransform) ? parent : null)).rect, val); if (positionIndicator.anchorMin != val) { positionIndicator.anchorMin = val; positionIndicator.anchorMax = val; modifiedHsv.S = val.x; modifiedHsv.V = val.y; RecalculateMenu(recalculateHSV: false); } } public void SetMain(float value) { if (interact) { modifiedHsv.H = value; RecalculateMenu(recalculateHSV: false); } } public void SetR(float value) { if (interact) { modifiedColor.r = (byte)value; RecalculateMenu(recalculateHSV: true); } } public void SetR(string value) { if (interact) { modifiedColor.r = (byte)Mathf.Clamp(int.Parse(value), 0, 255); RecalculateMenu(recalculateHSV: true); } } public void SetG(float value) { if (interact) { modifiedColor.g = (byte)value; RecalculateMenu(recalculateHSV: true); } } public void SetG(string value) { if (interact) { modifiedColor.g = (byte)Mathf.Clamp(int.Parse(value), 0, 255); RecalculateMenu(recalculateHSV: true); } } public void SetB(float value) { if (interact) { modifiedColor.b = (byte)value; RecalculateMenu(recalculateHSV: true); } } public void SetB(string value) { if (interact) { modifiedColor.b = (byte)Mathf.Clamp(int.Parse(value), 0, 255); RecalculateMenu(recalculateHSV: true); } } public void SetA(float value) { if (interact) { modifiedHsv.A = (byte)value; RecalculateMenu(recalculateHSV: false); } } public void SetA(string value) { if (interact) { modifiedHsv.A = (byte)Mathf.Clamp(int.Parse(value), 0, 255); RecalculateMenu(recalculateHSV: false); } } public void SetHexa(string value) { //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) if (!interact) { return; } Color val = default(Color); if (ColorUtility.TryParseHtmlString("#" + value, ref val)) { if (!useA) { val.a = 1f; } modifiedColor = Color32.op_Implicit(val); RecalculateMenu(recalculateHSV: true); } else { hexaComponent.text = (useA ? ColorUtility.ToHtmlStringRGBA(Color32.op_Implicit(modifiedColor)) : ColorUtility.ToHtmlStringRGB(Color32.op_Implicit(modifiedColor))); } } public void CCancel() { Cancel(); } public static void Cancel() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) modifiedColor = originalColor; Done(); } public void CDone() { Done(); } public static void Done() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) done = true; onCC?.Invoke(Color32.op_Implicit(modifiedColor)); onCS?.Invoke(Color32.op_Implicit(modifiedColor)); ((Component)((Component)instance).transform).gameObject.SetActive(false); } } public class GradientPicker : MonoBehaviour { public delegate void GradientEvent(Gradient g); private static GradientPicker instance = null; public static bool done = true; private static GradientEvent onGC = null; private static GradientEvent onGS = null; private static Gradient originalGradient = null; private static Gradient modifiedGradient = null; private GameObject key; private static bool interact; private InputField positionComponent; private Image colorComponent; private Transform alphaComponent; private List<Slider> colorKeyObjects; private List<GradientColorKey> colorKeys; private int selectedColorKey; private List<Slider> alphaKeyObjects; private List<GradientAlphaKey> alphaKeys; private int selectedAlphaKey; private void Awake() { instance = this; key = ((Component)((Component)this).transform.GetChild(2)).gameObject; positionComponent = ((Component)((Component)this).transform.parent.GetChild(3)).GetComponent<InputField>(); colorComponent = ((Component)((Component)this).transform.parent.GetChild(4)).GetComponent<Image>(); alphaComponent = ((Component)this).transform.parent.GetChild(5); ((Component)((Component)this).transform.parent).gameObject.SetActive(false); } public static bool Create(Gradient original, string message, GradientEvent onGradientChanged, GradientEvent onGradientSelected) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Expected O, but got Unknown //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Expected O, but got Unknown if (instance == null) { Debug.LogError((object)"No Gradientpicker prefab active on 'Start' in scene"); return false; } if (done) { done = false; originalGradient = new Gradient(); originalGradient.SetKeys(original.colorKeys, original.alphaKeys); modifiedGradient = new Gradient(); modifiedGradient.SetKeys(original.colorKeys, original.alphaKeys); onGC = onGradientChanged; onGS = onGradientSelected; ((Component)((Component)instance).transform.parent).gameObject.SetActive(true); ((Component)((Component)instance).transform.parent.GetChild(0).GetChild(0)).GetComponent<Text>().text = message; instance.Setup(); return true; } Done(); return false; } private void Setup() { //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) interact = false; colorKeyObjects = new List<Slider>(); colorKeys = new List<GradientColorKey>(); alphaKeyObjects = new List<Slider>(); alphaKeys = new List<GradientAlphaKey>(); GradientColorKey[] array = originalGradient.colorKeys; foreach (GradientColorKey k in array) { CreateColorKey(k); } GradientAlphaKey[] array2 = originalGradient.alphaKeys; foreach (GradientAlphaKey k2 in array2) { CreateAlphaKey(k2); } CalculateTexture(); interact = true; } private void CreateColorKey(GradientColorKey k) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) if (colorKeys.Count < 8) { Slider component = Object.Instantiate<GameObject>(key, ((Component)this).transform.position, default(Quaternion), ((Component)this).transform).GetComponent<Slider>(); ((RectTransform)((Component)component).transform).anchoredPosition = new Vector2(0f, -29f); ((Object)component).name = "ColorKey"; ((Component)component).gameObject.SetActive(true); component.value = k.time; ((Graphic)((Component)((Component)component).transform.GetChild(0).GetChild(0).GetChild(0)).GetComponent<Image>()).color = k.color; colorKeyObjects.Add(component); colorKeys.Add(k); ChangeSelectedColorKey(colorKeys.Count - 1); } } public void CreateNewColorKey(float time) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) if (Input.GetMouseButtonDown(0)) { interact = false; CreateColorKey(new GradientColorKey(modifiedGradient.Evaluate(time), time)); interact = true; } } private void CreateAlphaKey(GradientAlphaKey k) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) if (alphaKeys.Count < 8) { Slider component = Object.Instantiate<GameObject>(key, ((Component)this).transform.position, default(Quaternion), ((Component)this).transform).GetComponent<Slider>(); ((RectTransform)((Component)component).transform).anchoredPosition = new Vector2(0f, 25f); ((Component)component).transform.GetChild(0).GetChild(0).rotation = default(Quaternion); ((Object)component).name = "AlphaKey"; ((Component)component).gameObject.SetActive(true); component.value = k.time; ((Graphic)((Component)((Component)component).transform.GetChild(0).GetChild(0).GetChild(0)).GetComponent<Image>()).color = new Color(k.alpha, k.alpha, k.alpha, 1f); alphaKeyObjects.Add(component); alphaKeys.Add(k); ChangeSelectedAlphaKey(alphaKeys.Count - 1); } } public void CreateNewAlphaKey(float time) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) if (Input.GetMouseButtonDown(0)) { interact = false; CreateAlphaKey(new GradientAlphaKey(modifiedGradient.Evaluate(time).a, time)); interact = true; } } private void CalculateTexture() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Expected O, but got Unknown Color[] array = (Color[])(object)new Color[325]; for (int i = 0; i < array.Length; i++) { array[i] = modifiedGradient.Evaluate((float)i / (float)array.Length); } Texture2D val = new Texture2D(array.Length, 1) { wrapMode = (TextureWrapMode)1, filterMode = (FilterMode)1 }; val.SetPixels(array); val.Apply(); ((Component)this).GetComponent<RawImage>().texture = (Texture)(object)val; onGC?.Invoke(modifiedGradient); } public void SetAlpha(float value) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) if (interact) { alphaKeys[selectedAlphaKey] = new GradientAlphaKey(value, alphaKeys[selectedAlphaKey].time); modifiedGradient.SetKeys(colorKeys.ToArray(), alphaKeys.ToArray()); CalculateTexture(); ((Component)alphaComponent.GetChild(4)).GetComponent<InputField>().text = Mathf.RoundToInt(value * 255f).ToString(); ((Graphic)((Component)((Component)alphaKeyObjects[selectedAlphaKey]).transform.GetChild(0).GetChild(0).GetChild(0)).GetComponent<Image>()).color = new Color(value, value, value, 1f); } } public void SetAlpha(string value) { ((Component)alphaComponent).GetComponent<Slider>().value = (float)Mathf.Clamp(int.Parse(value), 0, 255) / 255f; CalculateTexture(); } private void ChangeSelectedColorKey(int value) { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) if (colorKeyObjects.Count() > selectedColorKey) { ((Graphic)((Component)((Component)colorKeyObjects[selectedColorKey]).transform.GetChild(0).GetChild(0)).GetComponent<Image>()).color = Color.gray; } if (alphaKeyObjects.Count() > 0) { ((Graphic)((Component)((Component)alphaKeyObjects[selectedAlphaKey]).transform.GetChild(0).GetChild(0)).GetComponent<Image>()).color = Color.gray; } ((Graphic)((Component)((Component)colorKeyObjects[value]).transform.GetChild(0).GetChild(0)).GetComponent<Image>()).color = Color.green; if (selectedColorKey != value && !ColorPicker.done) { ColorPicker.Done(); } selectedColorKey = value; ((Selectable)colorKeyObjects[value]).Select(); } private void ChangeSelectedAlphaKey(int value) { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) if (alphaKeyObjects.Count > selectedAlphaKey) { ((Graphic)((Component)((Component)alphaKeyObjects[selectedAlphaKey]).transform.GetChild(0).GetChild(0)).GetComponent<Image>()).color = Color.gray; } if (colorKeyObjects.Count > 0) { ((Graphic)((Component)((Component)colorKeyObjects[selectedColorKey]).transform.GetChild(0).GetChild(0)).GetComponent<Image>()).color = Color.gray; } ((Graphic)((Component)((Component)alphaKeyObjects[value]).transform.GetChild(0).GetChild(0)).GetComponent<Image>()).color = Color.green; selectedAlphaKey = value; ((Selectable)alphaKeyObjects[value]).Select(); } public void CheckDeleteKey(Slider s) { if (!Input.GetMouseButtonDown(1)) { return; } string name = ((Object)s).name; if (!(name == "ColorKey")) { if (name == "AlphaKey" && alphaKeys.Count > 2) { int num = alphaKeyObjects.IndexOf(s); Object.Destroy((Object)(object)((Component)alphaKeyObjects[num]).gameObject); alphaKeyObjects.RemoveAt(num); alphaKeys.RemoveAt(num); if (num <= selectedAlphaKey) { ChangeSelectedAlphaKey(selectedAlphaKey - 1); } modifiedGradient.SetKeys(colorKeys.ToArray(), alphaKeys.ToArray()); CalculateTexture(); } } else { if (colorKeys.Count <= 2) { return; } if (!ColorPicker.done) { ColorPicker.Done(); return; } int num2 = colorKeyObjects.IndexOf(s); Object.Destroy((Object)(object)((Component)colorKeyObjects[num2]).gameObject); colorKeyObjects.RemoveAt(num2); colorKeys.RemoveAt(num2); if (num2 <= selectedColorKey) { ChangeSelectedColorKey(selectedColorKey - 1); } modifiedGradient.SetKeys(colorKeys.ToArray(), alphaKeys.ToArray()); CalculateTexture(); } } public void Select() { //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) Slider component = EventSystem.current.currentSelectedGameObject.GetComponent<Slider>(); ((Component)component).transform.SetAsLastSibling(); if (((Object)component).name == "ColorKey") { ChangeSelectedColorKey(colorKeyObjects.IndexOf(component)); ((Component)alphaComponent).gameObject.SetActive(false); ((Component)colorComponent).gameObject.SetActive(true); positionComponent.text = Mathf.RoundToInt(colorKeys[selectedColorKey].time * 100f).ToString(); ((Graphic)((Component)colorComponent).GetComponent<Image>()).color = colorKeys[selectedColorKey].color; } else { ChangeSelectedAlphaKey(alphaKeyObjects.IndexOf(component)); ((Component)colorComponent).gameObject.SetActive(false); ((Component)alphaComponent).gameObject.SetActive(true); positionComponent.text = Mathf.RoundToInt(alphaKeys[selectedAlphaKey].time * 100f).ToString(); ((Component)alphaComponent).GetComponent<Slider>().value = alphaKeys[selectedAlphaKey].alpha; ((Component)alphaComponent.GetChild(4)).GetComponent<InputField>().text = Mathf.RoundToInt(alphaKeys[selectedAlphaKey].alpha * 255f).ToString(); } } public void SetTime(float time) { //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) if (!interact) { return; } try { Slider component = EventSystem.current.currentSelectedGameObject.GetComponent<Slider>(); if (((Object)component).name == "ColorKey") { int index = colorKeyObjects.IndexOf(component); colorKeys[index] = new GradientColorKey(colorKeys[index].color, time); } else { int index2 = alphaKeyObjects.IndexOf(component); alphaKeys[index2] = new GradientAlphaKey(alphaKeys[index2].alpha, time); } modifiedGradient.SetKeys(colorKeys.ToArray(), alphaKeys.ToArray()); CalculateTexture(); positionComponent.text = Mathf.RoundToInt(time * 100f).ToString(); } catch { } } public void SetTime(string time) { //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) interact = false; float num = (float)Mathf.Clamp(int.Parse(time), 0, 100) * 0.01f; if (((Component)colorComponent).gameObject.activeSelf) { colorKeyObjects[selectedColorKey].value = num; colorKeys[selectedColorKey] = new GradientColorKey(colorKeys[selectedColorKey].color, num); } else { alphaKeyObjects[selectedAlphaKey].value = num; alphaKeys[selectedAlphaKey] = new GradientAlphaKey(alphaKeys[selectedAlphaKey].alpha, num); } modifiedGradient.SetKeys(colorKeys.ToArray(), alphaKeys.ToArray()); CalculateTexture(); interact = true; } public void ChooseColor() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) ColorPicker.Create(colorKeys[selectedColorKey].color, "Gradient Color Key", delegate(Color c) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) UpdateColor(selectedColorKey, c); }, null); } private void UpdateColor(int index, Color c) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) interact = false; colorKeys[index] = new GradientColorKey(c, colorKeys[index].time); ((Graphic)((Component)((Component)colorKeyObjects[index]).transform.GetChild(0).GetChild(0).GetChild(0)).GetComponent<Image>()).color = c; ((Graphic)colorComponent).color = c; modifiedGradient.SetKeys(colorKeys.ToArray(), alphaKeys.ToArray()); CalculateTexture(); interact = true; } public void CCancel() { Cancel(); } public static void Cancel() { modifiedGradient = originalGradient; Done(); } public void CDone() { Done(); } public static void Done() { if (!ColorPicker.done) { ColorPicker.Done(); } foreach (Slider colorKeyObject in instance.colorKeyObjects) { Object.Destroy((Object)(object)((Component)colorKeyObject).gameObject); } foreach (Slider alphaKeyObject in instance.alphaKeyObjects) { Object.Destroy((Object)(object)((Component)alphaKeyObject).gameObject); } instance.colorKeyObjects = null; instance.colorKeys = null; instance.alphaKeyObjects = null; instance.alphaKeys = null; done = true; onGC?.Invoke(modifiedGradient); onGS?.Invoke(modifiedGradient); ((Component)((Component)instance).transform.parent).gameObject.SetActive(false); } } [HarmonyPatch] public class ForceFieldController : MonoBehaviour { public enum FFstate { SingleSpheres, MultipleSpheres } public static float openCloseValue; public FFstate forceFieldMode = FFstate.MultipleSpheres; public int affectorCount = 20; [Range(-2f, 2f)] public float openCloseProgress = 2f; public bool openAutoAnimation = true; public float openSpeed = 0.6f; public AnimationCurve openCurve; public Material[] materialLayers; public bool procedrualGradientEnabled = true; public bool procedrualGradientUpdate = true; public Gradient procedrualGradientRamp; public Color procedrualRampColorTint = Color.white; public ParticleSystem controlParticleSystem; public GameObject getRenderersInChildren; public Renderer[] getRenderersCustom; private Particle[] controlParticles; private Vector4[] controlParticlesPositions; private float[] controlParticlesSizes; private int numberOfSpheres; private int numberOfSpheresOld; private float openCloseCurve; private MainModule psmain; private Texture2D rampTexture; private readonly List<Material> rendererMaterials = new List<Material>(); private Renderer[] renderers; private Vector4[] spherePositions; private float[] sphereSizes; private float psmainLossyScaleX; private void Start() { InitializeFields(); } private void InitializeFields() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) psmain = controlParticleSystem.main; psmainLossyScaleX = ((Component)controlParticleSystem).transform.lossyScale.x; GetRenderers(); GetNumberOfSpheres(); GetSphereArrays(); ApplyMaterials(); if (procedrualGradientEnabled) { UpdateRampTexture(); } } private void Update() { //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) GetNumberOfSpheres(); if (numberOfSpheres != numberOfSpheresOld) { GetRenderers(); ApplyMaterials(); numberOfSpheresOld = numberOfSpheres; GetSphereArrays(); } if (procedrualGradientEnabled && procedrualGradientUpdate) { UpdateRampTexture(); } if (((MainModule)(ref psmain)).maxParticles != affectorCount) { ((MainModule)(ref psmain)).maxParticles = affectorCount; controlParticles = (Particle[])(object)new Particle[affectorCount]; controlParticlesPositions = (Vector4[])(object)new Vector4[affectorCount]; controlParticlesSizes = new float[affectorCount]; } controlParticleSystem.GetParticles(controlParticles); for (int i = 0; i < affectorCount; i++) { controlParticlesPositions[i] = Vector4.op_Implicit(((Particle)(ref controlParticles[i])).position); controlParticlesSizes[i] = ((Particle)(ref controlParticles[i])).GetCurrentSize(controlParticleSystem) * psmainLossyScaleX; } UpdateHitWaves(); if (openAutoAnimation) { OpenCloseProgress(); } } private void OnEnable() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) psmain = controlParticleSystem.main; GetRenderers(); GetNumberOfSpheres(); GetSphereArrays(); controlParticles = (Particle[])(object)new Particle[affectorCount]; controlParticlesPositions = (Vector4[])(object)new Vector4[affectorCount]; controlParticlesSizes = new float[affectorCount]; ((MainModule)(ref psmain)).maxParticles = affectorCount; controlParticleSystem.GetParticles(controlParticles); for (int i = 0; i < affectorCount; i++) { controlParticlesPositions[i] = Vector4.op_Implicit(((Particle)(ref controlParticles[i])).position); controlParticlesSizes[i] = ((Particle)(ref controlParticles[i])).GetCurrentSize(controlParticleSystem) * ((Component)controlParticleSystem).transform.lossyScale.x; } OpenCloseProgress(); UpdateHitWaves(); } private void GetNumberOfSpheres() { numberOfSpheres = ((getRenderersCustom.Length != 0) ? getRenderersCustom.Length : getRenderersInChildren.transform.childCount); } private void GetSphereArrays() { //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) try { spherePositions = (Vector4[])(object)new Vector4[numberOfSpheres]; sphereSizes = new float[numberOfSpheres]; for (int i = 0; i < numberOfSpheres; i++) { spherePositions[i] = Vector4.op_Implicit(((Component)renderers[i]).gameObject.transform.position); sphereSizes[i] = ((Component)renderers[i]).gameObject.transform.lossyScale.x; } } catch { } } private void OpenCloseProgress() { if (!getRenderersInChildren.gameObject.GetComponentInParent<WardMonoscript>().GetBubbleOn()) { openCloseValue = 0f; } if (openCloseValue < 1f) { openCloseValue += Time.deltaTime * openSpeed; } else { openCloseValue = 1f; } openCloseCurve = openCurve.Evaluate(openCloseValue); openCloseProgress = openCloseCurve; } public void SetOpenCloseValue(float val) { if (openAutoAnimation) { openCloseValue = val; } } public static void SetOpenCloseValueBubbleOff(WardMonoscript ward) { openCloseValue -= Time.deltaTime * 0.2f; if (openCloseValue <= 0f) { ward.m_nview.GetZDO().Set(ZdoInternalExtensions.bubbleOn, false); } } private Texture2D GenerateTextureFromGradient(Gradient grad) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) Texture2D val = new Texture2D(256, 1); for (int i = 0; (float)i < 256f; i++) { for (int j = 0; (float)j < 1f; j++) { Color val2 = grad.Evaluate(0f + (float)i / 256f); val.SetPixel(i, j, val2); } } ((Texture)val).wrapMode = (TextureWrapMode)1; val.Apply(); return val; } public void ApplyMaterials() { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown for (int i = 0; i < materialLayers.Length; i++) { materialLayers[i] = new Material(materialLayers[i]); } Renderer[] array = renderers; foreach (Renderer val in array) { rendererMaterials.Clear(); Material[] sharedMaterials = val.sharedMaterials; foreach (Material val2 in sharedMaterials) { bool flag = false; Material[] array2 = materialLayers; for (int l = 0; l < array2.Length; l++) { if (((Object)array2[l]).name == ((Object)val2).name) { flag = true; } } if (!flag) { rendererMaterials.Add(val2); } } sharedMaterials = materialLayers; foreach (Material item in sharedMaterials) { rendererMaterials.Add(item); } val.materials = rendererMaterials.ToArray(); } } public void UpdateRampTexture() { //IL_004c: Unknown result type (might be due to invalid IL or missing references) rampTexture = GenerateTextureFromGradient(procedrualGradientRamp); GetRenderers(); Renderer[] array = renderers; for (int i = 0; i < array.Length; i++) { _ = array[i]; Material[] array2 = materialLayers; foreach (Material obj in array2) { obj.SetTexture("_Ramp", (Texture)(object)rampTexture); obj.SetColor("_RampColorTint", procedrualRampColorTint); } } } public void GetRenderers() { renderers = (Renderer[])((getRenderersCustom.Length != 0) ? ((Array)getRenderersCustom) : ((Array)getRenderersInChildren.GetComponentsInChildren<Renderer>())); } public void UpdateHitWaves() { //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) Renderer[] array = renderers; for (int i = 0; i < array.Length; i++) { _ = array[i]; switch (forceFieldMode) { case FFstate.SingleSpheres: { Material[] array2 = materialLayers; foreach (Material obj2 in array2) { obj2.SetVectorArray("_ControlParticlePosition", controlParticlesPositions); obj2.SetFloatArray("_ControlParticleSize", controlParticlesSizes); obj2.SetInt("_AffectorCount", affectorCount); obj2.SetFloat("_PSLossyScale", ((Component)controlParticleSystem).transform.lossyScale.x); obj2.SetFloat("_MaskAppearProgress", openCloseProgress); } break; } case FFstate.MultipleSpheres: { Material[] array2 = materialLayers; foreach (Material obj in array2) { obj.SetVectorArray("_ControlParticlePosition", controlParticlesPositions); obj.SetFloatArray("_ControlParticleSize", controlParticlesSizes); obj.SetInt("_AffectorCount", affectorCount); obj.SetFloat("_PSLossyScale", ((Component)controlParticleSystem).transform.lossyScale.x); obj.SetFloat("_MaskAppearProgress", openCloseProgress); obj.SetVectorArray("_FFSpherePositions", spherePositions); obj.SetFloatArray("_FFSphereSizes", sphereSizes); obj.SetFloat("_FFSphereCount", (float)numberOfSpheres); } break; } default: throw new ArgumentOutOfRangeException(); } } } } namespace PieceManager { [PublicAPI] public static class MaterialReplacer { public enum ShaderType { PieceShader, VegetationShader, RockShader, RugShader, GrassShader, CustomCreature, UseUnityShader } private static readonly Dictionary<GameObject, bool> ObjectToSwap; private static readonly Dictionary<string, Material> OriginalMaterials; private static readonly Dictionary<GameObject, ShaderType> ObjectsForShaderReplace; private static readonly HashSet<Shader> CachedShaders; private static bool hasRun; static MaterialReplacer() { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown CachedShaders = new HashSet<Shader>(); hasRun = false; OriginalMaterials = new Dictionary<string, Material>(); ObjectToSwap = new Dictionary<GameObject, bool>(); ObjectsForShaderReplace = new Dictionary<GameObject, ShaderType>(); new Harmony("org.bepinex.helpers.PieceManager").Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZoneSystem), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(MaterialReplacer), "ReplaceAllMaterialsWithOriginal", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } public static void RegisterGameObjectForShaderSwap(GameObject go, ShaderType type) { if (!ObjectsForShaderReplace.ContainsKey(go)) { ObjectsForShaderReplace.Add(go, type); } } public static void RegisterGameObjectForMatSwap(GameObject go, bool isJotunnMock = false) { if (!ObjectToSwap.ContainsKey(go)) { ObjectToSwap.Add(go, isJotunnMock); } } private static void GetAllMaterials() { Material[] array = Resources.FindObjectsOfTypeAll<Material>(); foreach (Material val in array) { OriginalMaterials[((Object)val).name] = val; } } [HarmonyPriority(700)] private static void ReplaceAllMaterialsWithOriginal() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Invalid comparison between Unknown and I4 if ((int)SystemInfo.graphicsDeviceType == 4 || hasRun) { return; } if (OriginalMaterials.Count == 0) { GetAllMaterials(); } foreach (KeyValuePair<GameObject, bool> item in ObjectToSwap) { GameObject key = item.Key; bool value = item.Value; ProcessGameObjectMaterials(key, value); } AssetBundle[] array = Resources.FindObjectsOfTypeAll<AssetBundle>(); foreach (AssetBundle val in array) { IEnumerable<Shader> enumerable3; try { IEnumerable<Shader> enumerable2; if (!val.isStreamedSceneAssetBundle || !Object.op_Implicit((Object)(object)val)) { IEnumerable<Shader> enumerable = val.LoadAllAssets<Shader>(); enumerable2 = enumerable; } else { enumerable2 = from shader in ((IEnumerable<string>)val.GetAllAssetNames()).Select((Func<string, Shader>)val.LoadAsset<Shader>) where (Object)(object)shader != (Object)null select shader; } enumerable3 = enumerable2; } catch (Exception) { continue; } if (enumerable3 == null) { continue; } foreach (Shader item2 in enumerable3) { CachedShaders.Add(item2); } } foreach (KeyValuePair<GameObject, ShaderType> item3 in ObjectsForShaderReplace) { GameObject key2 = item3.Key; ShaderType value2 = item3.Value; ProcessGameObjectShaders(key2, value2); } hasRun = true; } private static void ProcessGameObjectMaterials(GameObject go, bool isJotunnMock) { Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true); foreach (Renderer obj in componentsInChildren) { Material[] sharedMaterials = obj.sharedMaterials.Select((Material material) => ReplaceMaterial(material, isJotunnMock)).ToArray(); obj.sharedMaterials = sharedMaterials; } } private static Material ReplaceMaterial(Material originalMaterial, bool isJotunnMock) { string text = (isJotunnMock ? "JVLmock_" : "_REPLACE_"); if (!((Object)originalMaterial).name.StartsWith(text, StringComparison.Ordinal)) { return originalMaterial; } string text2 = ((Object)originalMaterial).name.Replace(" (Instance)", "").Replace(text, ""); if (OriginalMaterials.TryGetValue(text2, out Material value)) { return value; } Debug.LogWarning((object)("No suitable material found to replace: " + text2)); return originalMaterial; } private static void ProcessGameObjectShaders(GameObject go, ShaderType shaderType) { Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true); for (int i = 0; i < componentsInChildren.Length; i++) { Material[] sharedMaterials = componentsInChildren[i].sharedMaterials; foreach (Material val in sharedMaterials) { if ((Object)(object)val != (Object)null) { val.shader = GetShaderForType(val.shader, shaderType, ((Object)val.shader).name); } } } } private static Shader GetShaderForType(Shader orig, ShaderType shaderType, string originalShaderName) { return (Shader)(shaderType switch { ShaderType.PieceShader => FindShaderWithName(orig, "Custom/Piece"), ShaderType.VegetationShader => FindShaderWithName(orig, "Custom/Vegetation"), ShaderType.RockShader => FindShaderWithName(orig, "Custom/StaticRock"), ShaderType.RugShader => FindShaderWithName(orig, "Custom/Rug"), ShaderType.GrassShader => FindShaderWithName(orig, "Custom/Grass"), ShaderType.CustomCreature => FindShaderWithName(orig, "Custom/Creature"), ShaderType.UseUnityShader => FindShaderWithName(orig, ((Object)(object)FindShaderWithName(orig, originalShaderName) != (Object)null) ? originalShaderName : "ToonDeferredShading2017"), _ => FindShaderWithName(orig, "Standard"), }); } public static Shader FindShaderWithName(Shader origShader, string name) { foreach (Shader cachedShader in CachedShaders) { if (((Object)cachedShader).name == name) { return cachedShader; } } return origShader; } } [PublicAPI] public enum CraftingTable { None, [InternalName("piece_workbench")] Workbench, [InternalName("piece_cauldron")] Cauldron, [InternalName("forge")] Forge, [InternalName("piece_artisanstation")] ArtisanTable, [InternalName("piece_stonecutter")] StoneCutter, [InternalName("piece_magetable")] MageTable, [InternalName("blackforge")] BlackForge, [InternalName("piece_preptable")] FoodPreparationTable, [InternalName("piece_MeadCauldron")] MeadKetill, Custom } public class InternalName : Attribute { public readonly string internalName; public InternalName(string internalName) { this.internalName = internalName; } } [PublicAPI] public class ExtensionList { public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>(); public void Set(CraftingTable table, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = table, maxStationDistance = maxStationDistance }); } public void Set(string customTable, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = CraftingTable.Custom, custom = customTable, maxStationDistance = maxStationDistance }); } } public struct ExtensionConfig { public CraftingTable Table; public float maxStationDistance; public string? custom; } [PublicAPI] public class CraftingStationList { public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>(); public void Set(CraftingTable table) { Stations.Add(new CraftingStationConfig { Table = table }); } public void Set(string customTable) { Stations.Add(new CraftingStationConfig { Table = CraftingTable.Custom, custom = customTable }); } } public struct CraftingStationConfig { public CraftingTable Table; public int level; public string? custom; } [PublicAPI] public enum BuildPieceCategory { Misc = 0, Crafting = 1, BuildingWorkbench = 2, BuildingStonecutter = 3, Furniture = 4, All = 100, Custom = 99 } [PublicAPI] public class RequiredResourcesList { public readonly List<Requirement> Requirements = new List<Requirement>(); public void Add(string item, int amount, bool recover) { Requirements.Add(new Requirement { itemName = item, amount = amount, recover = recover }); } } public struct Requirement { public string itemName; public int amount; public bool recover; } public struct SpecialProperties { [Description("Admins should be the only ones that can build this piece.")] public bool AdminOnly; [Description("Turns off generating a config for this build piece.")] public bool NoConfig; } [PublicAPI] public class BuildingPieceCategory { public BuildPieceCategory Category; public string custom = ""; public void Set(BuildPieceCategory category) { Category = category; } public void Set(string customCategory) { Category = BuildPieceCategory.Custom; custom = customCategory; } } [PublicAPI] public class PieceTool { public readonly HashSet<string> Tools = new HashSet<string>(); public void Add(string tool) { Tools.Add(tool); } } [PublicAPI] public class BuildPiece { internal class PieceConfig { public ConfigEntry<string> craft; public ConfigEntry<BuildPieceCategory> category; public ConfigEntry<string> customCategory; public ConfigEntry<string> tools; public ConfigEntry<CraftingTable> extensionTable; public ConfigEntry<string> customExtentionTable; public ConfigEntry<float> maxStationDistance; public ConfigEntry<CraftingTable> table; public ConfigEntry<string> customTable; } private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [UsedImplicitly] public string? Category; [UsedImplicitly] public Action<ConfigEntryBase>? CustomDrawer; } private class SerializedRequirements { public readonly List<Requirement> Reqs; public SerializedRequirements(List<Requirement> reqs) { Reqs = reqs; } public SerializedRequirements(string reqs) { Reqs = reqs.Split(new char[1] { ',' }).Select(delegate(string r) { string[] array = r.Split(new char[1] { ':' }); Requirement result = default(Requirement); result.itemName = array[0]; result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2); bool result3 = default(bool); result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3; return result; }).ToList(); } public override string ToString() { return string.Join(",", Reqs.Select((Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}")); } public static ItemDrop? fetchByName(ObjectDB objectDB, string name) { GameObject itemPrefab = objectDB.GetItemPrefab(name); ItemDrop obj = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null); if ((Object)(object)obj == (Object)null) { Debug.LogWarning((object)(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist.")); } return obj; } public static Requirement[] toPieceReqs(SerializedRequirements craft) { return craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func<Requirement, string>)((Requirement r) => r.itemName), (Func<Requirement, Requirement>)delegate(Requirement r) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown ItemDrop val = ResItem(r); return (val != null) ? new Requirement { m_amount = r.amount, m_resItem = val, m_recover = r.recover } : ((Requirement)null); }).Values.Where((Requirement v) => v != null).ToArray(); static ItemDrop? ResItem(Requirement r) { return fetchByName(ObjectDB.instance, r.itemName); } } } internal static readonly List<BuildPiece> registeredPieces = new List<BuildPiece>(); private static readonly Dictionary<Piece, BuildPiece> pieceMap = new Dictionary<Piece, BuildPiece>(); internal static Dictionary<BuildPiece, PieceConfig> pieceConfigs = new Dictionary<BuildPiece, PieceConfig>(); internal List<Conversion> Conversions = new List<Conversion>(); internal List<ItemConversion> conversions = new List<ItemConversion>(); [Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")] public static bool ConfigurationEnabled = true; public readonly GameObject Prefab; [Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")] public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList(); [Description("Sets the category for the building piece.")] public readonly BuildingPieceCategory Category = new BuildingPieceCategory(); [Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")] public readonly PieceTool Tool = new PieceTool(); [Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")] public CraftingStationList Crafting = new CraftingStationList(); [Description("Makes this piece a station extension")] public ExtensionList Extension = new ExtensionList(); [Description("Change the extended/special properties of your build piece.")] public SpecialProperties SpecialProperties; [Description("Specifies a config entry which toggles whether a recipe is active.")] public ConfigEntryBase? RecipeIsActive; private LocalizeKey? _name; private LocalizeKey? _description; internal string[] activeTools; private static object? configManager; private static Localization? _english; internal static BaseUnityPlugin? _plugin = null; private static bool hasConfigSync = true; private static object? _configSync; public LocalizeKey Name { get { LocalizeKey name = _name; if (name != null) { return name; } Piece component = Prefab.GetComponent<Piece>(); if (component.m_name.StartsWith("$")) { _name = new LocalizeKey(component.m_name); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_"); _name = new LocalizeKey(text).English(component.m_name); component.m_name = text; } return _name; } } public LocalizeKey Description { get { LocalizeKey description = _description; if (description != null) { return description; } Piece component = Prefab.GetComponent<Piece>(); if (component.m_description.StartsWith("$")) { _description = new LocalizeKey(component.m_description); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description"; _description = new LocalizeKey(text).English(component.m_description); component.m_description = text; } return _description; } } private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English")); internal static BaseUnityPlugin plugin { get { //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown if (_plugin != null) { return _plugin; } IEnumerable<TypeInfo> source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First((TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); return _plugin; } } private static object? configSync { get { if (_configSync != null || !hasConfigSync) { return _configSync; } Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync"); if ((object)type != null) { _configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager"); type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString()); type.GetProperty("IsLocked").SetValue(_configSync, true); } else { hasConfigSync = false; } return _configSync; } } public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets") : this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName) { } public BuildPiece(AssetBundle bundle, string prefabName) { Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName); registeredPieces.Add(this); } internal static void Patch_FejdStartup(FejdStartup __instance) { //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Unknown result type (might be due to invalid IL or missing references) //IL_029e: Expected O, but got Unknown //IL_0337: Unknown result type (might be due to invalid IL or missing references) //IL_0341: Expected O, but got Unknown //IL_03d3: Unknown result type (might be due to invalid IL or missing references) //IL_03af: Unknown result type (might be due to invalid IL or missing references) //IL_03b4: Unknown result type (might be due to invalid IL or missing references) //IL_0428: Unknown result type (might be due to invalid IL or missing references) //IL_0432: Expected O, but got Unknown //IL_0586: Unknown result type (might be due to invalid IL or missing references) //IL_0590: Expected O, but got Unknown //IL_0849: Unknown result type (might be due to invalid IL or missing references) //IL_0853: Expected O, but got Unknown //IL_05f6: Unknown result type (might be due to invalid IL or missing references) //IL_0600: Expected O, but got Unknown //IL_0697: Unknown result type (might be due to invalid IL or missing references) //IL_06a1: Expected O, but got Unknown //IL_08b9: Unknown result type (might be due to invalid IL or missing references) //IL_08c3: Expected O, but got Unknown //IL_0ac1: Unknown result type (might be due to invalid IL or missing references) //IL_0acb: Expected O, but got Unknown //IL_0b5a: Unknown result type (might be due to invalid IL or missing references) //IL_0b64: Expected O, but got Unknown Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault((Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager"); configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType)); foreach (BuildPiece registeredPiece in registeredPieces) { registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray(); if (registeredPiece.Category.Category != BuildPieceCategory.Custom) { registeredPiece.Prefab.GetComponent<Piece>().m_category = (PieceCategory)registeredPiece.Category.Category; } else { registeredPiece.Prefab.GetComponent<Piece>().m_category = PiecePrefabManager.GetCategory(registeredPiece.Category.custom); } } if (!ConfigurationEnabled) { return; } bool saveOnConfigSet = plugin.Config.SaveOnConfigSet; plugin.Config.SaveOnConfigSet = false; foreach (BuildPiece registeredPiece2 in registeredPieces) { BuildPiece piece = registeredPiece2; if (piece.SpecialProperties.NoConfig) { continue; } PieceConfig pieceConfig2 = (pieceConfigs[piece] = new PieceConfig()); PieceConfig cfg = pieceConfig2; Piece piecePrefab2 = piece.Prefab.GetComponent<Piece>(); string pieceName = piecePrefab2.m_name; string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(pieceName), "").Trim(); string localizedName = Localization.instance.Localize(pieceName).Trim(); int order = 0; cfg.category = config(englishName, "Build Table Category", piece.Category.Category, new ConfigDescription("Build Category where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Category = localizedName } })); ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes { Order = (order -= 1), Browsable = (cfg.category.Value == BuildPieceCategory.Custom), Category = localizedName }; cfg.customCategory = config(englishName, "Custom Build Category", piece.Category.custom, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.category.SettingChanged += BuildTableConfigChanged; cfg.customCategory.SettingChanged += BuildTableConfigChanged; if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab2.m_category = (PieceCategory)cfg.category.Value; } cfg.tools = config(englishName, "Tools", string.Join(", ", piece.activeTools), new ConfigDescription("Comma separated list of tools where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { customTableAttributes })); piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); cfg.tools.SettingChanged += delegate { Inventory[] source = (from c in Player.s_players.Select((Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsOfType<Container>() select c.GetInventory()) where c != null select c).ToArray(); Dictionary<string, List<PieceTable>> dictionary = (from kv in (from i in (from p in ObjectDB.instance.m_items select p.GetComponent<ItemDrop>() into c where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent<ZNetView>()) select c).Concat(ItemDrop.s_instances) select new KeyValuePair<string, ItemData>(Utils.GetPrefabName(((Component)i).gameObject), i.m_itemData)).Concat(from i in source.SelectMany((Inventory i) => i.GetAllItems()) select new KeyValuePair<string, ItemData>(((Object)i.m_dropPrefab).name, i)) where Object.op_Implicit((Object)(object)kv.Value.m_shared.m_buildPieces) group kv by kv.Key).ToDictionary((IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Key, (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Select((KeyValuePair<string, ItemData> kv) => kv.Value.m_shared.m_buildPieces).Distinct().ToList()); string[] array5 = piece.activeTools; foreach (string key in array5) { if (dictionary.TryGetValue(key, out var value2)) { foreach (PieceTable item3 in value2) { item3.m_pieces.Remove(piece.Prefab); } } } piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); if (Object.op_Implicit((Object)(object)ObjectDB.instance)) { array5 = piece.activeTools; foreach (string key2 in array5) { if (dictionary.TryGetValue(key2, out var value3)) { foreach (PieceTable item4 in value3) { if (!item4.m_pieces.Contains(piece.Prefab)) { item4.m_pieces.Add(piece.Prefab); } } } } if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces)) { PiecePrefabManager.CategoryRefreshNeeded = true; ((Humanoid)Player.m_localPlayer).SetPlaceMode(Player.m_localPlayer.m_buildPieces); } } }; StationExtension pieceExtensionComp; List<ConfigurationManagerAttributes> hideWhenNoneAttributes2; if (piece.Extension.ExtensionStations.Count > 0) { pieceExtensionComp = piece.Prefab.GetOrAddComponent<StationExtension>(); PieceConfig pieceConfig3 = cfg; string group = englishName; CraftingTable table = piece.Extension.ExtensionStations.First().Table; string text = "Crafting station that " + localizedName + " extends."; object[] array = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes.Order = num; array[0] = configurationManagerAttributes; pieceConfig3.extensionTable = config(group, "Extends Station", table, new ConfigDescription(text, (AcceptableValueBase)null, array)); cfg.customExtentionTable = config(englishName, "Custom Extend Station", piece.Extension.ExtensionStations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); PieceConfig pieceConfig4 = cfg; string group2 = englishName; float maxStationDistance = piece.Extension.ExtensionStations.First().maxStationDistance; string text2 = "Distance from the station that " + localizedName + " can be placed."; object[] array2 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes2.Order = num; array2[0] = configurationManagerAttributes2; pieceConfig4.maxStationDistance = config(group2, "Max Station Distance", maxStationDistance, new ConfigDescription(text2, (AcceptableValueBase)null, array2)); hideWhenNoneAttributes2 = new List<ConfigurationManagerAttributes>(); cfg.extensionTable.SettingChanged += ExtensionTableConfigChanged; cfg.customExtentionTable.SettingChanged += ExtensionTableConfigChanged; cfg.maxStationDistance.SettingChanged += ExtensionTableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes3.Order = num; configurationManagerAttributes3.Browsable = cfg.extensionTable.Value != CraftingTable.None; ConfigurationManagerAttributes item = configurationManagerAttributes3; hideWhenNoneAttributes2.Add(item); } List<ConfigurationManagerAttributes> hideWhenNoneAttributes; if (piece.Crafting.Stations.Count > 0) { hideWhenNoneAttributes = new List<ConfigurationManagerAttributes>(); PieceConfig pieceConfig5 = cfg; string group3 = englishName; CraftingTable table2 = piece.Crafting.Stations.First().Table; string text3 = "Crafting station where " + localizedName + " is available."; object[] array3 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes4 = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes4.Order = num; array3[0] = configurationManagerAttributes4; pieceConfig5.table = config(group3, "Crafting Station", table2, new ConfigDescription(text3, (AcceptableValueBase)null, array3)); cfg.customTable = config(englishName, "Custom Crafting Station", piece.Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.table.SettingChanged += TableConfigChanged; cfg.customTable.SettingChanged += TableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes5 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes5.Order = num; configurationManagerAttributes5.Browsable = cfg.table.Value != CraftingTable.None; ConfigurationManagerAttributes item2 = configurationManagerAttributes5; hideWhenNoneAttributes.Add(item2); } cfg.craft = itemConfig("Crafting Costs", new SerializedRequirements(piece.RequiredItems.Requirements).ToString(), "Item costs to craft " + localizedName); cfg.craft.SettingChanged += delegate { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab2.m_resources = resources; Piece[] array4 = Object.FindObjectsOfType<Piece>(); foreach (Piece val in array4) { if (val.m_name == pieceName) { val.m_resources = resources; } } } }; for (int j = 0; j < piece.Conversions.Count; j++) { string text4 = ((piece.Conversions.Count > 1) ? $"{j + 1}. " : ""); Conversion conversion = piece.Conversions[j]; conversion.config = new Conversion.ConversionConfig(); int index = j; conversion.config.input = config(englishName, text4 + "Conversion Input Item", conversion.Input, new ConfigDescription("Conversion input item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.input.SettingChanged += delegate { if (index < piece.conversions.Count) { ObjectDB instance2 = ObjectDB.instance; if (instance2 != null) { ItemDrop from = SerializedRequirements.fetchByName(instance2, conversion.config.input.Value); piece.conversions[index].m_from = from; } } }; conversion.config.output = config(englishName, text4 + "Conversion Output Item", conversion.Output, new ConfigDescription("Conversion output item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.output.SettingChanged += delegate { if (index < piece.conversions.Count) { ObjectDB instance = ObjectDB.instance; if (instance != null) { ItemDrop to = SerializedRequirements.fetchByName(instance, conversion.config.output.Value); piece.conversions[index].m_to = to; } } }; } void BuildTableConfigChanged(object o, EventArgs e) { //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) if (registeredPieces.Count > 0) { if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab2.m_category = (PieceCategory)cfg.category.Value; } if (Object.op_Implicit((Object)(object)Hud.instance)) { PiecePrefabManager.CategoryRefreshNeeded = true; PiecePrefabManager.CreateCategoryTabs(); } } customTableAttributes.Browsable = cfg.category.Value == BuildPieceCategory.Custom; ReloadConfigDisplay(); } void ExtensionTableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { if (cfg.extensionTable.Value == CraftingTable.Custom) { StationExtension obj2 = pieceExtensionComp; GameObject prefab2 = ZNetScene.instance.GetPrefab(cfg.customExtentionTable.Value); obj2.m_craftingStation = ((prefab2 != null) ? prefab2.GetComponent<CraftingStation>() : null); } else { pieceExtensionComp.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.extensionTable.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } pieceExtensionComp.m_maxStationDistance = cfg.maxStationDistance.Value; } customTableAttributes.Browsable = cfg.extensionTable.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item5 in hideWhenNoneAttributes2) { item5.Browsable = cfg.extensionTable.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } void TableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { switch (cfg.table.Value) { case CraftingTable.None: piecePrefab2.m_craftingStation = null; break; case CraftingTable.Custom: { Piece obj = piecePrefab2; GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customTable.Value); obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent<CraftingStation>() : null); break; } default: piecePrefab2.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.table.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); break; } } customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item6 in hideWhenNoneAttributes) { item6.Browsable = cfg.table.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } ConfigEntry<string> itemConfig(string name, string value, string desc) { //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Expected O, but got Unknown ConfigurationManagerAttributes configurationManagerAttributes6 = new ConfigurationManagerAttributes { CustomDrawer = DrawConfigTable, Order = (order -= 1), Category = localizedName }; return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes6 })); } } foreach (BuildPiece registeredPiece3 in registeredPieces) { ConfigEntryBase enabledCfg = registeredPiece3.RecipeIsActive; Piece piecePrefab; if (enabledCfg != null) { piecePrefab = registeredPiece3.Prefab.GetComponent<Piece>(); ConfigChanged(null, null); ((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged)); } registeredPiece3.InitializeNewRegisteredPiece(registeredPiece3); void ConfigChanged(object? o, EventArgs? e) { piecePrefab.m_enabled = (int)enabledCfg.BoxedValue != 0; } } if (saveOnConfigSet) { plugin.Config.SaveOnConfigSet = true; plugin.Config.Save(); } void ReloadConfigDisplay() { object obj3 = configManagerType?.GetProperty("DisplayingWindow").GetValue(configManager); if (obj3 is bool && (bool)obj3) { configManagerType.GetMethod("BuildSettingList").Invoke(configManager, Array.Empty<object>()); } } } private void InitializeNewRegisteredPiece(BuildPiece piece) { ConfigEntryBase recipeIsActive = piece.RecipeIsActive; PieceConfig cfg; Piece piecePrefab; string pieceName; if (recipeIsActive != null) { pieceConfigs.TryGetValue(piece, out cfg); piecePrefab = piece.Prefab.GetComponent<Piece>(); pieceName = piecePrefab.m_name; ((object)recipeIsActive).GetType().GetEvent("SettingChanged").AddEventHandler(recipeIsActive, new EventHandler(ConfigChanged)); } void ConfigChanged(object o, EventArgs e) { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null && cfg != null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab.m_resources = resources; Piece[] array = Object.FindObjectsOfType<Piece>(); foreach (Piece val in array) { if (val.m_name == pieceName) { val.m_resources = resources; } } } } } [HarmonyPriority(700)] internal static void Patch_ObjectDBInit(ObjectDB __instance) { //IL_0441: Unknown result type (might be due to invalid IL or missing references) //IL_0446: Unknown result type (might be due to invalid IL or missing references) //IL_0479: Unknown result type (might be due to invalid IL or missing references) //IL_04b1: Expected O, but got Unknown if ((Object)(object)__instance.GetItemPrefab("YmirRemains") == (Object)null) { return; } foreach (BuildPiece registeredPiece in registeredPieces) { pieceConfigs.TryGetValue(registeredPiece, out PieceConfig value); registeredPiece.Prefab.GetComponent<Piece>().m_resources = SerializedRequirements.toPieceReqs((value == null) ? new SerializedRequirements(registeredPiece.RequiredItems.Requirements) : new SerializedRequirements(value.craft.Value)); foreach (ExtensionConfig extensionStation in registeredPiece.Extension.ExtensionStations) { switch ((value == null || registeredPiece.Extension.ExtensionStations.Count > 1) ? extensionStation.Table : value.extensionTable.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value); if (prefab != null) { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = prefab.GetComponent<CraftingStation>(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Extension.ExtensionStations.Count > 1) ? extensionStation.Table : value.extensionTable.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } break; } } foreach (CraftingStationConfig station in registeredPiece.Crafting.Stations) { switch ((value == null || registeredPiece.Crafting.Stations.Count > 1) ? station.Table : value.table.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab2 = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value); if (prefab2 != null) { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = prefab2.GetComponent<CraftingStation>(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Crafting.Stations.Count > 1) ? station.Table : value.table.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } break; } } registeredPiece.conversions = new List<ItemConversion>(); for (int i = 0; i < registeredPiece.Conversions.Count; i++) { Conversion conversion = registeredPiece.Conversions[i]; registeredPiece.conversions.Add(new ItemConversion { m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input), m_to = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.output.Value ?? conversion.Output) }); if (registeredPiece.conversions[i].m_from != null && registeredPiece.conversions[i].m_to != null) { registeredPiece.Prefab.GetComponent<Smelter>().m_conversion.Add(registeredPiece.conversions[i]); } } } } public void Snapshot(float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { SnapshotPiece(Prefab, lightIntensity, cameraRotation); } internal void SnapshotPiece(GameObject prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_01b4: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_0202: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Unknown result type (might be due to invalid IL or missing references) //IL_021e: Unknown result type (might be due to invalid IL or missing references) //IL_0223: Unknown result type (might be due to invalid IL or missing references) //IL_0224: Unknown result type (might be due to invalid IL or missing references) //IL_0226: Unknown result type (might be due to invalid IL or missing references) //IL_0230: Unknown result type (might be due to invalid IL or missing references) //IL_0235: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_0241: Unknown result type (might be due to invalid IL or missing references) //IL_0242: Unknown result type (might be due to invalid IL or missing references) //IL_0247: Unknown result type (might be due to invalid IL or missing references) //IL_029a: Unknown result type (might be due to invalid IL or missing references) //IL_02a1: Unknown result type (might be due to invalid IL or missing references) //IL_02e2: Unknown result type (might be due to invalid IL or missing references) //IL_02f3: Unknown result type (might be due to invalid IL or missing references) //IL_02f8: Unknown result type (might be due to invalid IL or missing references) //IL_032a: Unknown result type (might be due to invalid IL or missing references) //IL_0331: Expected O, but got Unknown //IL_034f: Unknown result type (might be due to invalid IL or missing references) //IL_038b: Unknown result type (might be due to invalid IL or missing references) //IL_0390: Unknown result type (might be due to invalid IL or missing references) //IL_039a: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)prefab == (Object)null) && (prefab.GetComponentsInChildren<Renderer>().Any() || prefab.GetComponentsInChildren<MeshFilter>().Any())) { Camera component = new GameObject("CameraIcon", new Type[1] { typeof(Camera) }).GetComponent<Camera>(); component.backgroundColor = Color.clear; component.clearFlags = (CameraClearFlags)2; ((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f); ((Component)component).transform.rotation = (Quaternion)(((??)cameraRotation) ?? Quaternion.Euler(0f, 180f, 0f)); component.fieldOfView = 0.5f; component.farClipPlane = 100000f; component.cullingMask = 8; Light component2 = new GameObject("LightIcon", new Type[1] { typeof(Light) }).GetComponent<Light>(); ((Component)component2).transform.position = new Vector3(10000f, 10000f, 10000f); ((Component)component2).transform.rotation = Quaternion.Euler(5f, 180f, 5f); component2.type = (LightType)1; component2.cullingMask = 8; component2.intensity = lightIntensity; GameObject val = Object.Instantiate<GameObject>(prefab); Transform[] componentsInChildren = val.GetComponentsInChildren<Transform>(); for (int i = 0; i < componentsInChildren.Length; i++) { ((Component)componentsInChildren[i]).gameObject.layer = 3; } val.transform.position = Vector3.zero; val.transform.rotation = Quaternion.Euler(23f, 51f, 25.8f); ((Object)val).name = ((Object)prefab).name; MeshRenderer[] componentsInChildren2 = val.GetComponentsInChildren<MeshRenderer>(); Vector3 val2 = componentsInChildren2.Aggregate(Vector3.positiveInfinity, delegate(Vector3 cur, MeshRenderer renderer) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) Bounds bounds2 = ((Renderer)renderer).bounds; return Vector3.Min(cur, ((Bounds)(ref bounds2)).min); }); Vector3 val3 = componentsInChildren2.Aggregate(Vector3.negativeInfinity, delegate(Vector3 cur, MeshRenderer renderer) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) Bounds bounds = ((Renderer)renderer).bounds; return Vector3.Max(cur, ((Bounds)(ref bounds)).max); }); val.transform.position = new Vector3(10000f, 10000f, 10000f) - (val2 + val3) / 2f; Vector3 val4 = val3 - val2; val.AddComponent<TimedDestruction>().Trigger(1f); Rect val5 = default(Rect); ((Rect)(ref val5))..ctor(0f, 0f, 128f, 128f); component.targetTexture = RenderTexture.GetTemporary((int)((Rect)(ref val5)).width, (int)((Rect)(ref val5)).height); component.fieldOfView = 20f; float num = (Mathf.Max(val4.x, val4.y) + 0.1f) / Mathf.Tan(component.fieldOfView * ((float)Math.PI / 180f)) * 1.1f; ((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f) + new Vector3(0f, 0f, num); component.Render(); RenderTexture active = RenderTexture.active; RenderTexture.active = component.targetTexture; Texture2D val6 = new Texture2D((int)((Rect)(ref val5)).width, (int)((Rect)(ref val5)).height, (TextureFormat)4, false); val6.ReadPixels(new Rect(0f, 0f, (float)(int)((Rect)(ref val5)).width, (float)(int)((Rect)(ref val5)).height), 0, 0); val6.Apply(); RenderTexture.active = active; prefab.GetComponent<Piece>().m_icon = Sprite.Create(val6, new Rect(0f, 0f, (float)(int)((Rect)(ref val5)).width, (float)(int)((Rect)(ref val5)).height), Vector2.one / 2f); ((Component)component2).gameObject.SetActive(false); component.targetTexture.Release(); ((Component)component).gameObject.SetActive(false); val.SetActive(false); Object.DestroyImmediate((Object)(object)val); Object.Destroy((Object)(object)component); Object.Destroy((Object)(object)component2); Object.Destroy((Object)(object)((Component)component).gameObject); Object.Destroy((Object)(object)((Component)component2).gameObject); } } private static void DrawConfigTable(ConfigEntryBase cfg) { //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Expected O, but got Unknown //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Expected O, but got Unknown //IL_01b2: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Unknown result type (might be due to invalid IL or missing references) //IL_01cc: Expected O, but got Unknown //IL_01ed: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Expected O, but got Unknown //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_024f: Unknown result type (might be due to invalid IL or missing references) //IL_0264: Expected O, but got Unknown bool valueOrDefault = cfg.Description.Tags.Select((object a) => (!(a.GetType().Name == "ConfigurationManagerAttributes")) ? null : ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a))).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault(); List<Requirement> list = new List<Requirement>(); bool flag = false; int num = (int)(configManager?.GetType().GetProperty("RightColumnWidth", BindingFlags.Instance | BindingFlags.NonPublic).GetGetMethod(nonPublic: true) .Invoke(configManager, Array.Empty<object>()) ?? ((object)130)); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); foreach (Requirement req in new SerializedRequirements((string)cfg.BoxedValue).Reqs) { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); int num2 = req