Decompiled source of WardIsLove v3.6.0

WardIsLove.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Dynamic;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Linq.Expressions;
using System.Net;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using System.Xml.Serialization;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using Groups;
using Guilds;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using PieceManager;
using ServerSync;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.UI;
using WardIsLove.Extensions;
using WardIsLove.PatchClasses;
using WardIsLove.Util;
using WardIsLove.Util.Bubble;
using WardIsLove.Util.DiscordMessenger;
using WardIsLove.Util.RPCShit;
using WardIsLove.Util.UI;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.BufferedDeserialization;
using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators;
using YamlDotNet.Serialization.Callbacks;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;
using fastJSON;

[assembly: ComVisible(false)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyFileVersion("3.6.0")]
[assembly: Guid("6EE17CF2-CC95-4750-A069-9CFF1DD68716")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyProduct("WardIsLove")]
[assembly: AssemblyCompany("Azumatt")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyDescription("")]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: CompilationRelaxations(8)]
[assembly: AssemblyTitle("WardIsLove")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("3.6.0.0")]
[module: UnverifiableCode]
[module: <ad0746af-a5c8-4e1b-97d5-8b9b627bc281>RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[<6e72cce8-7630-40e8-8fd8-b300f0f189ab>Embedded]
	[CompilerGenerated]
	internal sealed class <6e72cce8-7630-40e8-8fd8-b300f0f189ab>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[<6e72cce8-7630-40e8-8fd8-b300f0f189ab>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class <68c6e101-3574-49c8-812b-263104b768c2>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <68c6e101-3574-49c8-812b-263104b768c2>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <68c6e101-3574-49c8-812b-263104b768c2>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[<6e72cce8-7630-40e8-8fd8-b300f0f189ab>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class <2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	[<6e72cce8-7630-40e8-8fd8-b300f0f189ab>Embedded]
	internal sealed class <ad0746af-a5c8-4e1b-97d5-8b9b627bc281>RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public <ad0746af-a5c8-4e1b-97d5-8b9b627bc281>RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(0)]
[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(1)]
public class ColorPicker : MonoBehaviour
{
	[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)]
	public delegate void ColorEvent(Color c);

	[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)]
	private sealed class HSV
	{
		public double H;

		public double S = 1.0;

		public double V = 1.0;

		public byte A = byte.MaxValue;

		public HSV()
		{
		}

		public HSV(double h, double s, double v)
		{
			H = h;
			S = s;
			V = v;
		}

		public HSV(Color color)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			float num = Mathf.Max(color.r, Mathf.Max(color.g, color.b));
			float num2 = Mathf.Min(color.r, Mathf.Min(color.g, color.b));
			float num3 = (float)H;
			if (num2 != num)
			{
				num3 = ((num == color.r) ? ((color.g - color.b) / (num - num2)) : ((num != color.g) ? (4f + (color.r - color.g) / (num - num2)) : (2f + (color.b - color.r) / (num - num2)))) * 60f;
				if (num3 < 0f)
				{
					num3 += 360f;
				}
			}
			H = num3;
			S = ((num == 0f) ? 0.0 : (1.0 - (double)num2 / (double)num));
			V = num;
			A = (byte)(color.a * 255f);
		}

		public Color32 ToColor()
		{
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_013f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Unknown result type (might be due to invalid IL or missing references)
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0150: Unknown result type (might be due to invalid IL or missing references)
			//IL_0152: Unknown result type (might be due to invalid IL or missing references)
			int num = Convert.ToInt32(Math.Floor(H / 60.0)) % 6;
			double num2 = H / 60.0 - Math.Floor(H / 60.0);
			double num3 = V * 255.0;
			byte b = (byte)Convert.ToInt32(num3);
			byte b2 = (byte)Convert.ToInt32(num3 * (1.0 - S));
			byte b3 = (byte)Convert.ToInt32(num3 * (1.0 - num2 * S));
			byte b4 = (byte)Convert.ToInt32(num3 * (1.0 - (1.0 - num2) * S));
			return (Color32)(num switch
			{
				0 => new Color32(b, b4, b2, A), 
				1 => new Color32(b3, b, b2, A), 
				2 => new Color32(b2, b, b4, A), 
				3 => new Color32(b2, b3, b, A), 
				4 => new Color32(b4, b2, b, A), 
				5 => new Color32(b, b2, b3, A), 
				_ => default(Color32), 
			});
		}
	}

	private static ColorPicker instance = null;

	public static bool done = true;

	private static ColorEvent onCC = null;

	private static ColorEvent onCS = null;

	private static Color32 originalColor;

	private static Color32 modifiedColor;

	private static HSV modifiedHsv = null;

	private static bool useA;

	private bool interact;

	public RectTransform positionIndicator;

	public Slider mainComponent;

	public Slider rComponent;

	public Slider gComponent;

	public Slider bComponent;

	public Slider aComponent;

	public InputField hexaComponent;

	public RawImage colorComponent;

	private void Awake()
	{
		instance = this;
		((Component)this).gameObject.SetActive(false);
	}

	public static bool Create(Color original, string message, ColorEvent onColorChanged, ColorEvent onColorSelected, bool useAlpha = false)
	{
		//IL_0023: Unknown result type (might be due to invalid IL or missing references)
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_0029: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Unknown result type (might be due to invalid IL or missing references)
		//IL_002f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0034: Unknown result type (might be due to invalid IL or missing references)
		if (instance == null)
		{
			Debug.LogError((object)"No Colorpicker prefab active on 'Start' in scene");
			return false;
		}
		if (done)
		{
			done = false;
			originalColor = Color32.op_Implicit(original);
			modifiedColor = Color32.op_Implicit(original);
			onCC = onColorChanged;
			onCS = onColorSelected;
			useA = useAlpha;
			((Component)instance).gameObject.SetActive(true);
			((Component)((Component)instance).transform.GetChild(0).GetChild(0)).GetComponent<Text>().text = message;
			((Component)instance.aComponent).gameObject.SetActive(useAlpha);
			instance.RecalculateMenu(recalculateHSV: true);
			((Component)instance.hexaComponent.placeholder).GetComponent<Text>().text = "RRGGBB" + (useAlpha ? "AA" : "");
			return true;
		}
		Done();
		return false;
	}

	private void RecalculateMenu(bool recalculateHSV)
	{
		//IL_0025: Unknown result type (might be due to invalid IL or missing references)
		//IL_002a: Unknown result type (might be due to invalid IL or missing references)
		//IL_000a: Unknown result type (might be due to invalid IL or missing references)
		//IL_000f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0180: Unknown result type (might be due to invalid IL or missing references)
		//IL_0185: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
		//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
		//IL_0208: Unknown result type (might be due to invalid IL or missing references)
		//IL_020d: Unknown result type (might be due to invalid IL or missing references)
		//IL_024d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0252: Unknown result type (might be due to invalid IL or missing references)
		//IL_0290: Unknown result type (might be due to invalid IL or missing references)
		//IL_0295: Unknown result type (might be due to invalid IL or missing references)
		//IL_02d5: Unknown result type (might be due to invalid IL or missing references)
		//IL_02da: Unknown result type (might be due to invalid IL or missing references)
		//IL_0370: Unknown result type (might be due to invalid IL or missing references)
		//IL_0375: Unknown result type (might be due to invalid IL or missing references)
		//IL_039b: Unknown result type (might be due to invalid IL or missing references)
		//IL_03b1: Unknown result type (might be due to invalid IL or missing references)
		//IL_032a: Unknown result type (might be due to invalid IL or missing references)
		//IL_032f: Unknown result type (might be due to invalid IL or missing references)
		//IL_03d9: Unknown result type (might be due to invalid IL or missing references)
		//IL_03de: Unknown result type (might be due to invalid IL or missing references)
		//IL_03c8: Unknown result type (might be due to invalid IL or missing references)
		//IL_03cd: Unknown result type (might be due to invalid IL or missing references)
		//IL_03f3: Unknown result type (might be due to invalid IL or missing references)
		//IL_03f8: Unknown result type (might be due to invalid IL or missing references)
		//IL_040d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0412: Unknown result type (might be due to invalid IL or missing references)
		interact = false;
		if (recalculateHSV)
		{
			modifiedHsv = new HSV(Color32.op_Implicit(modifiedColor));
		}
		else
		{
			modifiedColor = modifiedHsv.ToColor();
		}
		rComponent.value = (int)modifiedColor.r;
		((Component)((Component)rComponent).transform.GetChild(3)).GetComponent<InputField>().text = modifiedColor.r.ToString();
		gComponent.value = (int)modifiedColor.g;
		((Component)((Component)gComponent).transform.GetChild(3)).GetComponent<InputField>().text = modifiedColor.g.ToString();
		bComponent.value = (int)modifiedColor.b;
		((Component)((Component)bComponent).transform.GetChild(3)).GetComponent<InputField>().text = modifiedColor.b.ToString();
		if (useA)
		{
			aComponent.value = (int)modifiedColor.a;
			((Component)((Component)aComponent).transform.GetChild(3)).GetComponent<InputField>().text = modifiedColor.a.ToString();
		}
		mainComponent.value = (float)modifiedHsv.H;
		((Graphic)((Component)((Component)rComponent).transform.GetChild(0)).GetComponent<RawImage>()).color = Color32.op_Implicit(new Color32(byte.MaxValue, modifiedColor.g, modifiedColor.b, byte.MaxValue));
		((Graphic)((Component)((Component)rComponent).transform.GetChild(0).GetChild(0)).GetComponent<RawImage>()).color = Color32.op_Implicit(new Color32((byte)0, modifiedColor.g, modifiedColor.b, byte.MaxValue));
		((Graphic)((Component)((Component)gComponent).transform.GetChild(0)).GetComponent<RawImage>()).color = Color32.op_Implicit(new Color32(modifiedColor.r, byte.MaxValue, modifiedColor.b, byte.MaxValue));
		((Graphic)((Component)((Component)gComponent).transform.GetChild(0).GetChild(0)).GetComponent<RawImage>()).color = Color32.op_Implicit(new Color32(modifiedColor.r, (byte)0, modifiedColor.b, byte.MaxValue));
		((Graphic)((Component)((Component)bComponent).transform.GetChild(0)).GetComponent<RawImage>()).color = Color32.op_Implicit(new Color32(modifiedColor.r, modifiedColor.g, byte.MaxValue, byte.MaxValue));
		((Graphic)((Component)((Component)bComponent).transform.GetChild(0).GetChild(0)).GetComponent<RawImage>()).color = Color32.op_Implicit(new Color32(modifiedColor.r, modifiedColor.g, (byte)0, byte.MaxValue));
		if (useA)
		{
			((Graphic)((Component)((Component)aComponent).transform.GetChild(0).GetChild(0)).GetComponent<RawImage>()).color = Color32.op_Implicit(new Color32(modifiedColor.r, modifiedColor.g, modifiedColor.b, byte.MaxValue));
		}
		((Graphic)((Component)((Transform)positionIndicator).parent.GetChild(0)).GetComponent<RawImage>()).color = Color32.op_Implicit(new HSV(modifiedHsv.H, 1.0, 1.0).ToColor());
		positionIndicator.anchorMin = new Vector2((float)modifiedHsv.S, (float)modifiedHsv.V);
		positionIndicator.anchorMax = positionIndicator.anchorMin;
		hexaComponent.text = (useA ? ColorUtility.ToHtmlStringRGBA(Color32.op_Implicit(modifiedColor)) : ColorUtility.ToHtmlStringRGB(Color32.op_Implicit(modifiedColor)));
		((Graphic)colorComponent).color = Color32.op_Implicit(modifiedColor);
		onCC?.Invoke(Color32.op_Implicit(modifiedColor));
		interact = true;
	}

	public void SetChooser()
	{
		//IL_0011: Unknown result type (might be due to invalid IL or missing references)
		//IL_0016: Unknown result type (might be due to invalid IL or missing references)
		//IL_0033: Unknown result type (might be due to invalid IL or missing references)
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0039: Unknown result type (might be due to invalid IL or missing references)
		//IL_003e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0045: Unknown result type (might be due to invalid IL or missing references)
		//IL_004a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0058: Unknown result type (might be due to invalid IL or missing references)
		//IL_0064: Unknown result type (might be due to invalid IL or missing references)
		//IL_006f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0080: Unknown result type (might be due to invalid IL or missing references)
		Transform parent = ((Transform)positionIndicator).parent;
		Vector2 val = default(Vector2);
		RectTransformUtility.ScreenPointToLocalPointInRectangle((RectTransform)(object)((parent is RectTransform) ? parent : null), Vector2.op_Implicit(Input.mousePosition), ((Component)this).GetComponentInParent<Canvas>().worldCamera, ref val);
		val = Rect.PointToNormalized(((RectTransform)((parent is RectTransform) ? parent : null)).rect, val);
		if (positionIndicator.anchorMin != val)
		{
			positionIndicator.anchorMin = val;
			positionIndicator.anchorMax = val;
			modifiedHsv.S = val.x;
			modifiedHsv.V = val.y;
			RecalculateMenu(recalculateHSV: false);
		}
	}

	public void SetMain(float value)
	{
		if (interact)
		{
			modifiedHsv.H = value;
			RecalculateMenu(recalculateHSV: false);
		}
	}

	public void SetR(float value)
	{
		if (interact)
		{
			modifiedColor.r = (byte)value;
			RecalculateMenu(recalculateHSV: true);
		}
	}

	public void SetR(string value)
	{
		if (interact)
		{
			modifiedColor.r = (byte)Mathf.Clamp(int.Parse(value), 0, 255);
			RecalculateMenu(recalculateHSV: true);
		}
	}

	public void SetG(float value)
	{
		if (interact)
		{
			modifiedColor.g = (byte)value;
			RecalculateMenu(recalculateHSV: true);
		}
	}

	public void SetG(string value)
	{
		if (interact)
		{
			modifiedColor.g = (byte)Mathf.Clamp(int.Parse(value), 0, 255);
			RecalculateMenu(recalculateHSV: true);
		}
	}

	public void SetB(float value)
	{
		if (interact)
		{
			modifiedColor.b = (byte)value;
			RecalculateMenu(recalculateHSV: true);
		}
	}

	public void SetB(string value)
	{
		if (interact)
		{
			modifiedColor.b = (byte)Mathf.Clamp(int.Parse(value), 0, 255);
			RecalculateMenu(recalculateHSV: true);
		}
	}

	public void SetA(float value)
	{
		if (interact)
		{
			modifiedHsv.A = (byte)value;
			RecalculateMenu(recalculateHSV: false);
		}
	}

	public void SetA(string value)
	{
		if (interact)
		{
			modifiedHsv.A = (byte)Mathf.Clamp(int.Parse(value), 0, 255);
			RecalculateMenu(recalculateHSV: false);
		}
	}

	public void SetHexa(string value)
	{
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_0065: Unknown result type (might be due to invalid IL or missing references)
		//IL_004f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0054: Unknown result type (might be due to invalid IL or missing references)
		//IL_002f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0030: Unknown result type (might be due to invalid IL or missing references)
		//IL_0035: Unknown result type (might be due to invalid IL or missing references)
		if (!interact)
		{
			return;
		}
		Color val = default(Color);
		if (ColorUtility.TryParseHtmlString("#" + value, ref val))
		{
			if (!useA)
			{
				val.a = 1f;
			}
			modifiedColor = Color32.op_Implicit(val);
			RecalculateMenu(recalculateHSV: true);
		}
		else
		{
			hexaComponent.text = (useA ? ColorUtility.ToHtmlStringRGBA(Color32.op_Implicit(modifiedColor)) : ColorUtility.ToHtmlStringRGB(Color32.op_Implicit(modifiedColor)));
		}
	}

	public void CCancel()
	{
		Cancel();
	}

	public static void Cancel()
	{
		//IL_0000: Unknown result type (might be due to invalid IL or missing references)
		//IL_0005: Unknown result type (might be due to invalid IL or missing references)
		modifiedColor = originalColor;
		Done();
	}

	public void CDone()
	{
		Done();
	}

	public static void Done()
	{
		//IL_0011: Unknown result type (might be due to invalid IL or missing references)
		//IL_0016: Unknown result type (might be due to invalid IL or missing references)
		//IL_002b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0030: Unknown result type (might be due to invalid IL or missing references)
		done = true;
		onCC?.Invoke(Color32.op_Implicit(modifiedColor));
		onCS?.Invoke(Color32.op_Implicit(modifiedColor));
		((Component)((Component)instance).transform).gameObject.SetActive(false);
	}
}
[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(1)]
[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(0)]
public class GradientPicker : MonoBehaviour
{
	[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)]
	public delegate void GradientEvent(Gradient g);

	private static GradientPicker instance = null;

	public static bool done = true;

	private static GradientEvent onGC = null;

	private static GradientEvent onGS = null;

	private static Gradient originalGradient = null;

	private static Gradient modifiedGradient = null;

	private GameObject key;

	private static bool interact;

	private InputField positionComponent;

	private Image colorComponent;

	private Transform alphaComponent;

	private List<Slider> colorKeyObjects;

	private List<GradientColorKey> colorKeys;

	private int selectedColorKey;

	private List<Slider> alphaKeyObjects;

	private List<GradientAlphaKey> alphaKeys;

	private int selectedAlphaKey;

	private void Awake()
	{
		instance = this;
		key = ((Component)((Component)this).transform.GetChild(2)).gameObject;
		positionComponent = ((Component)((Component)this).transform.parent.GetChild(3)).GetComponent<InputField>();
		colorComponent = ((Component)((Component)this).transform.parent.GetChild(4)).GetComponent<Image>();
		alphaComponent = ((Component)this).transform.parent.GetChild(5);
		((Component)((Component)this).transform.parent).gameObject.SetActive(false);
	}

	public static bool Create(Gradient original, string message, GradientEvent onGradientChanged, GradientEvent onGradientSelected)
	{
		//IL_0023: Unknown result type (might be due to invalid IL or missing references)
		//IL_002d: Expected O, but got Unknown
		//IL_0043: Unknown result type (might be due to invalid IL or missing references)
		//IL_004d: Expected O, but got Unknown
		if (instance == null)
		{
			Debug.LogError((object)"No Gradientpicker prefab active on 'Start' in scene");
			return false;
		}
		if (done)
		{
			done = false;
			originalGradient = new Gradient();
			originalGradient.SetKeys(original.colorKeys, original.alphaKeys);
			modifiedGradient = new Gradient();
			modifiedGradient.SetKeys(original.colorKeys, original.alphaKeys);
			onGC = onGradientChanged;
			onGS = onGradientSelected;
			((Component)((Component)instance).transform.parent).gameObject.SetActive(true);
			((Component)((Component)instance).transform.parent.GetChild(0).GetChild(0)).GetComponent<Text>().text = message;
			instance.Setup();
			return true;
		}
		Done();
		return false;
	}

	private void Setup()
	{
		//IL_0043: Unknown result type (might be due to invalid IL or missing references)
		//IL_0048: Unknown result type (might be due to invalid IL or missing references)
		//IL_004a: Unknown result type (might be due to invalid IL or missing references)
		//IL_006b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0070: Unknown result type (might be due to invalid IL or missing references)
		//IL_0073: Unknown result type (might be due to invalid IL or missing references)
		interact = false;
		colorKeyObjects = new List<Slider>();
		colorKeys = new List<GradientColorKey>();
		alphaKeyObjects = new List<Slider>();
		alphaKeys = new List<GradientAlphaKey>();
		GradientColorKey[] array = originalGradient.colorKeys;
		foreach (GradientColorKey k in array)
		{
			CreateColorKey(k);
		}
		GradientAlphaKey[] array2 = originalGradient.alphaKeys;
		foreach (GradientAlphaKey k2 in array2)
		{
			CreateAlphaKey(k2);
		}
		CalculateTexture();
		interact = true;
	}

	private void CreateColorKey(GradientColorKey k)
	{
		//IL_001d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Unknown result type (might be due to invalid IL or missing references)
		//IL_0051: Unknown result type (might be due to invalid IL or missing references)
		//IL_0073: Unknown result type (might be due to invalid IL or missing references)
		//IL_009b: Unknown result type (might be due to invalid IL or missing references)
		//IL_009c: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
		if (colorKeys.Count < 8)
		{
			Slider component = Object.Instantiate<GameObject>(key, ((Component)this).transform.position, default(Quaternion), ((Component)this).transform).GetComponent<Slider>();
			((RectTransform)((Component)component).transform).anchoredPosition = new Vector2(0f, -29f);
			((Object)component).name = "ColorKey";
			((Component)component).gameObject.SetActive(true);
			component.value = k.time;
			((Graphic)((Component)((Component)component).transform.GetChild(0).GetChild(0).GetChild(0)).GetComponent<Image>()).color = k.color;
			colorKeyObjects.Add(component);
			colorKeys.Add(k);
			ChangeSelectedColorKey(colorKeys.Count - 1);
		}
	}

	public void CreateNewColorKey(float time)
	{
		//IL_0015: Unknown result type (might be due to invalid IL or missing references)
		//IL_001b: Unknown result type (might be due to invalid IL or missing references)
		if (Input.GetMouseButtonDown(0))
		{
			interact = false;
			CreateColorKey(new GradientColorKey(modifiedGradient.Evaluate(time), time));
			interact = true;
		}
	}

	private void CreateAlphaKey(GradientAlphaKey k)
	{
		//IL_001d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Unknown result type (might be due to invalid IL or missing references)
		//IL_0051: Unknown result type (might be due to invalid IL or missing references)
		//IL_006f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0075: Unknown result type (might be due to invalid IL or missing references)
		//IL_0093: Unknown result type (might be due to invalid IL or missing references)
		//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
		//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
		//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
		if (alphaKeys.Count < 8)
		{
			Slider component = Object.Instantiate<GameObject>(key, ((Component)this).transform.position, default(Quaternion), ((Component)this).transform).GetComponent<Slider>();
			((RectTransform)((Component)component).transform).anchoredPosition = new Vector2(0f, 25f);
			((Component)component).transform.GetChild(0).GetChild(0).rotation = default(Quaternion);
			((Object)component).name = "AlphaKey";
			((Component)component).gameObject.SetActive(true);
			component.value = k.time;
			((Graphic)((Component)((Component)component).transform.GetChild(0).GetChild(0).GetChild(0)).GetComponent<Image>()).color = new Color(k.alpha, k.alpha, k.alpha, 1f);
			alphaKeyObjects.Add(component);
			alphaKeys.Add(k);
			ChangeSelectedAlphaKey(alphaKeys.Count - 1);
		}
	}

	public void CreateNewAlphaKey(float time)
	{
		//IL_0015: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Unknown result type (might be due to invalid IL or missing references)
		if (Input.GetMouseButtonDown(0))
		{
			interact = false;
			CreateAlphaKey(new GradientAlphaKey(modifiedGradient.Evaluate(time).a, time));
			interact = true;
		}
	}

	private void CalculateTexture()
	{
		//IL_001d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0022: Unknown result type (might be due to invalid IL or missing references)
		//IL_0035: Unknown result type (might be due to invalid IL or missing references)
		//IL_003a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0041: Unknown result type (might be due to invalid IL or missing references)
		//IL_0049: Expected O, but got Unknown
		Color[] array = (Color[])(object)new Color[325];
		for (int i = 0; i < array.Length; i++)
		{
			array[i] = modifiedGradient.Evaluate((float)i / (float)array.Length);
		}
		Texture2D val = new Texture2D(array.Length, 1)
		{
			wrapMode = (TextureWrapMode)1,
			filterMode = (FilterMode)1
		};
		val.SetPixels(array);
		val.Apply();
		((Component)this).GetComponent<RawImage>().texture = (Texture)(object)val;
		onGC?.Invoke(modifiedGradient);
	}

	public void SetAlpha(float value)
	{
		//IL_0023: Unknown result type (might be due to invalid IL or missing references)
		//IL_002d: Unknown result type (might be due to invalid IL or missing references)
		//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
		if (interact)
		{
			alphaKeys[selectedAlphaKey] = new GradientAlphaKey(value, alphaKeys[selectedAlphaKey].time);
			modifiedGradient.SetKeys(colorKeys.ToArray(), alphaKeys.ToArray());
			CalculateTexture();
			((Component)alphaComponent.GetChild(4)).GetComponent<InputField>().text = Mathf.RoundToInt(value * 255f).ToString();
			((Graphic)((Component)((Component)alphaKeyObjects[selectedAlphaKey]).transform.GetChild(0).GetChild(0).GetChild(0)).GetComponent<Image>()).color = new Color(value, value, value, 1f);
		}
	}

	public void SetAlpha(string value)
	{
		((Component)alphaComponent).GetComponent<Slider>().value = (float)Mathf.Clamp(int.Parse(value), 0, 255) / 255f;
		CalculateTexture();
	}

	private void ChangeSelectedColorKey(int value)
	{
		//IL_003a: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
		//IL_0079: Unknown result type (might be due to invalid IL or missing references)
		if (colorKeyObjects.Count() > selectedColorKey)
		{
			((Graphic)((Component)((Component)colorKeyObjects[selectedColorKey]).transform.GetChild(0).GetChild(0)).GetComponent<Image>()).color = Color.gray;
		}
		if (alphaKeyObjects.Count() > 0)
		{
			((Graphic)((Component)((Component)alphaKeyObjects[selectedAlphaKey]).transform.GetChild(0).GetChild(0)).GetComponent<Image>()).color = Color.gray;
		}
		((Graphic)((Component)((Component)colorKeyObjects[value]).transform.GetChild(0).GetChild(0)).GetComponent<Image>()).color = Color.green;
		if (selectedColorKey != value && !ColorPicker.done)
		{
			ColorPicker.Done();
		}
		selectedColorKey = value;
		((Selectable)colorKeyObjects[value]).Select();
	}

	private void ChangeSelectedAlphaKey(int value)
	{
		//IL_003a: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
		//IL_0079: Unknown result type (might be due to invalid IL or missing references)
		if (alphaKeyObjects.Count > selectedAlphaKey)
		{
			((Graphic)((Component)((Component)alphaKeyObjects[selectedAlphaKey]).transform.GetChild(0).GetChild(0)).GetComponent<Image>()).color = Color.gray;
		}
		if (colorKeyObjects.Count > 0)
		{
			((Graphic)((Component)((Component)colorKeyObjects[selectedColorKey]).transform.GetChild(0).GetChild(0)).GetComponent<Image>()).color = Color.gray;
		}
		((Graphic)((Component)((Component)alphaKeyObjects[value]).transform.GetChild(0).GetChild(0)).GetComponent<Image>()).color = Color.green;
		selectedAlphaKey = value;
		((Selectable)alphaKeyObjects[value]).Select();
	}

	public void CheckDeleteKey(Slider s)
	{
		if (!Input.GetMouseButtonDown(1))
		{
			return;
		}
		string name = ((Object)s).name;
		if (!(name == "ColorKey"))
		{
			if (name == "AlphaKey" && alphaKeys.Count > 2)
			{
				int num = alphaKeyObjects.IndexOf(s);
				Object.Destroy((Object)(object)((Component)alphaKeyObjects[num]).gameObject);
				alphaKeyObjects.RemoveAt(num);
				alphaKeys.RemoveAt(num);
				if (num <= selectedAlphaKey)
				{
					ChangeSelectedAlphaKey(selectedAlphaKey - 1);
				}
				modifiedGradient.SetKeys(colorKeys.ToArray(), alphaKeys.ToArray());
				CalculateTexture();
			}
		}
		else
		{
			if (colorKeys.Count <= 2)
			{
				return;
			}
			if (!ColorPicker.done)
			{
				ColorPicker.Done();
				return;
			}
			int num2 = colorKeyObjects.IndexOf(s);
			Object.Destroy((Object)(object)((Component)colorKeyObjects[num2]).gameObject);
			colorKeyObjects.RemoveAt(num2);
			colorKeys.RemoveAt(num2);
			if (num2 <= selectedColorKey)
			{
				ChangeSelectedColorKey(selectedColorKey - 1);
			}
			modifiedGradient.SetKeys(colorKeys.ToArray(), alphaKeys.ToArray());
			CalculateTexture();
		}
	}

	public void Select()
	{
		//IL_0105: Unknown result type (might be due to invalid IL or missing references)
		//IL_013e: Unknown result type (might be due to invalid IL or missing references)
		//IL_016a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0076: Unknown result type (might be due to invalid IL or missing references)
		//IL_00af: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
		Slider component = EventSystem.current.currentSelectedGameObject.GetComponent<Slider>();
		((Component)component).transform.SetAsLastSibling();
		if (((Object)component).name == "ColorKey")
		{
			ChangeSelectedColorKey(colorKeyObjects.IndexOf(component));
			((Component)alphaComponent).gameObject.SetActive(false);
			((Component)colorComponent).gameObject.SetActive(true);
			positionComponent.text = Mathf.RoundToInt(colorKeys[selectedColorKey].time * 100f).ToString();
			((Graphic)((Component)colorComponent).GetComponent<Image>()).color = colorKeys[selectedColorKey].color;
		}
		else
		{
			ChangeSelectedAlphaKey(alphaKeyObjects.IndexOf(component));
			((Component)colorComponent).gameObject.SetActive(false);
			((Component)alphaComponent).gameObject.SetActive(true);
			positionComponent.text = Mathf.RoundToInt(alphaKeys[selectedAlphaKey].time * 100f).ToString();
			((Component)alphaComponent).GetComponent<Slider>().value = alphaKeys[selectedAlphaKey].alpha;
			((Component)alphaComponent.GetChild(4)).GetComponent<InputField>().text = Mathf.RoundToInt(alphaKeys[selectedAlphaKey].alpha * 255f).ToString();
		}
	}

	public void SetTime(float time)
	{
		//IL_0079: Unknown result type (might be due to invalid IL or missing references)
		//IL_0084: Unknown result type (might be due to invalid IL or missing references)
		//IL_0047: Unknown result type (might be due to invalid IL or missing references)
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0052: Unknown result type (might be due to invalid IL or missing references)
		if (!interact)
		{
			return;
		}
		try
		{
			Slider component = EventSystem.current.currentSelectedGameObject.GetComponent<Slider>();
			if (((Object)component).name == "ColorKey")
			{
				int index = colorKeyObjects.IndexOf(component);
				colorKeys[index] = new GradientColorKey(colorKeys[index].color, time);
			}
			else
			{
				int index2 = alphaKeyObjects.IndexOf(component);
				alphaKeys[index2] = new GradientAlphaKey(alphaKeys[index2].alpha, time);
			}
			modifiedGradient.SetKeys(colorKeys.ToArray(), alphaKeys.ToArray());
			CalculateTexture();
			positionComponent.text = Mathf.RoundToInt(time * 100f).ToString();
		}
		catch
		{
		}
	}

	public void SetTime(string time)
	{
		//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
		//IL_005d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0062: Unknown result type (might be due to invalid IL or missing references)
		//IL_0068: Unknown result type (might be due to invalid IL or missing references)
		interact = false;
		float num = (float)Mathf.Clamp(int.Parse(time), 0, 100) * 0.01f;
		if (((Component)colorComponent).gameObject.activeSelf)
		{
			colorKeyObjects[selectedColorKey].value = num;
			colorKeys[selectedColorKey] = new GradientColorKey(colorKeys[selectedColorKey].color, num);
		}
		else
		{
			alphaKeyObjects[selectedAlphaKey].value = num;
			alphaKeys[selectedAlphaKey] = new GradientAlphaKey(alphaKeys[selectedAlphaKey].alpha, num);
		}
		modifiedGradient.SetKeys(colorKeys.ToArray(), alphaKeys.ToArray());
		CalculateTexture();
		interact = true;
	}

	public void ChooseColor()
	{
		//IL_000c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0011: Unknown result type (might be due to invalid IL or missing references)
		ColorPicker.Create(colorKeys[selectedColorKey].color, "Gradient Color Key", delegate(Color c)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			UpdateColor(selectedColorKey, c);
		}, null);
	}

	private void UpdateColor(int index, Color c)
	{
		//IL_000d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0015: Unknown result type (might be due to invalid IL or missing references)
		//IL_001f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0051: Unknown result type (might be due to invalid IL or missing references)
		//IL_005d: Unknown result type (might be due to invalid IL or missing references)
		interact = false;
		colorKeys[index] = new GradientColorKey(c, colorKeys[index].time);
		((Graphic)((Component)((Component)colorKeyObjects[index]).transform.GetChild(0).GetChild(0).GetChild(0)).GetComponent<Image>()).color = c;
		((Graphic)colorComponent).color = c;
		modifiedGradient.SetKeys(colorKeys.ToArray(), alphaKeys.ToArray());
		CalculateTexture();
		interact = true;
	}

	public void CCancel()
	{
		Cancel();
	}

	public static void Cancel()
	{
		modifiedGradient = originalGradient;
		Done();
	}

	public void CDone()
	{
		Done();
	}

	public static void Done()
	{
		if (!ColorPicker.done)
		{
			ColorPicker.Done();
		}
		foreach (Slider colorKeyObject in instance.colorKeyObjects)
		{
			Object.Destroy((Object)(object)((Component)colorKeyObject).gameObject);
		}
		foreach (Slider alphaKeyObject in instance.alphaKeyObjects)
		{
			Object.Destroy((Object)(object)((Component)alphaKeyObject).gameObject);
		}
		instance.colorKeyObjects = null;
		instance.colorKeys = null;
		instance.alphaKeyObjects = null;
		instance.alphaKeys = null;
		done = true;
		onGC?.Invoke(modifiedGradient);
		onGS?.Invoke(modifiedGradient);
		((Component)((Component)instance).transform.parent).gameObject.SetActive(false);
	}
}
[HarmonyPatch]
[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(1)]
[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(0)]
public class ForceFieldController : MonoBehaviour
{
	[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)]
	public enum FFstate
	{
		SingleSpheres,
		MultipleSpheres
	}

	public static float openCloseValue;

	public FFstate forceFieldMode = FFstate.MultipleSpheres;

	public int affectorCount = 20;

	[Range(-2f, 2f)]
	public float openCloseProgress = 2f;

	public bool openAutoAnimation = true;

	public float openSpeed = 0.6f;

	public AnimationCurve openCurve;

	public Material[] materialLayers;

	public bool procedrualGradientEnabled = true;

	public bool procedrualGradientUpdate = true;

	public Gradient procedrualGradientRamp;

	public Color procedrualRampColorTint = Color.white;

	public ParticleSystem controlParticleSystem;

	public GameObject getRenderersInChildren;

	public Renderer[] getRenderersCustom;

	private Particle[] controlParticles;

	private Vector4[] controlParticlesPositions;

	private float[] controlParticlesSizes;

	private int numberOfSpheres;

	private int numberOfSpheresOld;

	private float openCloseCurve;

	private MainModule psmain;

	private Texture2D rampTexture;

	private readonly List<Material> rendererMaterials = new List<Material>();

	private Renderer[] renderers;

	private Vector4[] spherePositions;

	private float[] sphereSizes;

	private float psmainLossyScaleX;

	private void Start()
	{
		InitializeFields();
	}

	private void InitializeFields()
	{
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Unknown result type (might be due to invalid IL or missing references)
		//IL_001d: Unknown result type (might be due to invalid IL or missing references)
		psmain = controlParticleSystem.main;
		psmainLossyScaleX = ((Component)controlParticleSystem).transform.lossyScale.x;
		GetRenderers();
		GetNumberOfSpheres();
		GetSphereArrays();
		ApplyMaterials();
		if (procedrualGradientEnabled)
		{
			UpdateRampTexture();
		}
	}

	private void Update()
	{
		//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
		//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
		GetNumberOfSpheres();
		if (numberOfSpheres != numberOfSpheresOld)
		{
			GetRenderers();
			ApplyMaterials();
			numberOfSpheresOld = numberOfSpheres;
			GetSphereArrays();
		}
		if (procedrualGradientEnabled && procedrualGradientUpdate)
		{
			UpdateRampTexture();
		}
		if (((MainModule)(ref psmain)).maxParticles != affectorCount)
		{
			((MainModule)(ref psmain)).maxParticles = affectorCount;
			controlParticles = (Particle[])(object)new Particle[affectorCount];
			controlParticlesPositions = (Vector4[])(object)new Vector4[affectorCount];
			controlParticlesSizes = new float[affectorCount];
		}
		controlParticleSystem.GetParticles(controlParticles);
		for (int i = 0; i < affectorCount; i++)
		{
			controlParticlesPositions[i] = Vector4.op_Implicit(((Particle)(ref controlParticles[i])).position);
			controlParticlesSizes[i] = ((Particle)(ref controlParticles[i])).GetCurrentSize(controlParticleSystem) * psmainLossyScaleX;
		}
		UpdateHitWaves();
		if (openAutoAnimation)
		{
			OpenCloseProgress();
		}
	}

	private void OnEnable()
	{
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0090: Unknown result type (might be due to invalid IL or missing references)
		//IL_0095: Unknown result type (might be due to invalid IL or missing references)
		//IL_009a: Unknown result type (might be due to invalid IL or missing references)
		//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
		psmain = controlParticleSystem.main;
		GetRenderers();
		GetNumberOfSpheres();
		GetSphereArrays();
		controlParticles = (Particle[])(object)new Particle[affectorCount];
		controlParticlesPositions = (Vector4[])(object)new Vector4[affectorCount];
		controlParticlesSizes = new float[affectorCount];
		((MainModule)(ref psmain)).maxParticles = affectorCount;
		controlParticleSystem.GetParticles(controlParticles);
		for (int i = 0; i < affectorCount; i++)
		{
			controlParticlesPositions[i] = Vector4.op_Implicit(((Particle)(ref controlParticles[i])).position);
			controlParticlesSizes[i] = ((Particle)(ref controlParticles[i])).GetCurrentSize(controlParticleSystem) * ((Component)controlParticleSystem).transform.lossyScale.x;
		}
		OpenCloseProgress();
		UpdateHitWaves();
	}

	private void GetNumberOfSpheres()
	{
		numberOfSpheres = ((getRenderersCustom.Length != 0) ? getRenderersCustom.Length : getRenderersInChildren.transform.childCount);
	}

	private void GetSphereArrays()
	{
		//IL_003f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0044: Unknown result type (might be due to invalid IL or missing references)
		//IL_0049: Unknown result type (might be due to invalid IL or missing references)
		//IL_0067: Unknown result type (might be due to invalid IL or missing references)
		try
		{
			spherePositions = (Vector4[])(object)new Vector4[numberOfSpheres];
			sphereSizes = new float[numberOfSpheres];
			for (int i = 0; i < numberOfSpheres; i++)
			{
				spherePositions[i] = Vector4.op_Implicit(((Component)renderers[i]).gameObject.transform.position);
				sphereSizes[i] = ((Component)renderers[i]).gameObject.transform.lossyScale.x;
			}
		}
		catch
		{
		}
	}

	private void OpenCloseProgress()
	{
		if (!getRenderersInChildren.gameObject.GetComponentInParent<WardMonoscript>().GetBubbleOn())
		{
			openCloseValue = 0f;
		}
		if (openCloseValue < 1f)
		{
			openCloseValue += Time.deltaTime * openSpeed;
		}
		else
		{
			openCloseValue = 1f;
		}
		openCloseCurve = openCurve.Evaluate(openCloseValue);
		openCloseProgress = openCloseCurve;
	}

	public void SetOpenCloseValue(float val)
	{
		if (openAutoAnimation)
		{
			openCloseValue = val;
		}
	}

	public static void SetOpenCloseValueBubbleOff(WardMonoscript ward)
	{
		openCloseValue -= Time.deltaTime * 0.2f;
		if (openCloseValue <= 0f)
		{
			ward.m_nview.GetZDO().Set(ZdoInternalExtensions.bubbleOn, false);
		}
	}

	private Texture2D GenerateTextureFromGradient(Gradient grad)
	{
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Expected O, but got Unknown
		//IL_0023: Unknown result type (might be due to invalid IL or missing references)
		//IL_0028: Unknown result type (might be due to invalid IL or missing references)
		//IL_002c: Unknown result type (might be due to invalid IL or missing references)
		Texture2D val = new Texture2D(256, 1);
		for (int i = 0; (float)i < 256f; i++)
		{
			for (int j = 0; (float)j < 1f; j++)
			{
				Color val2 = grad.Evaluate(0f + (float)i / 256f);
				val.SetPixel(i, j, val2);
			}
		}
		((Texture)val).wrapMode = (TextureWrapMode)1;
		val.Apply();
		return val;
	}

	public void ApplyMaterials()
	{
		//IL_0013: Unknown result type (might be due to invalid IL or missing references)
		//IL_0019: Expected O, but got Unknown
		for (int i = 0; i < materialLayers.Length; i++)
		{
			materialLayers[i] = new Material(materialLayers[i]);
		}
		Renderer[] array = renderers;
		foreach (Renderer val in array)
		{
			rendererMaterials.Clear();
			Material[] sharedMaterials = val.sharedMaterials;
			foreach (Material val2 in sharedMaterials)
			{
				bool flag = false;
				Material[] array2 = materialLayers;
				for (int l = 0; l < array2.Length; l++)
				{
					if (((Object)array2[l]).name == ((Object)val2).name)
					{
						flag = true;
					}
				}
				if (!flag)
				{
					rendererMaterials.Add(val2);
				}
			}
			sharedMaterials = materialLayers;
			foreach (Material item in sharedMaterials)
			{
				rendererMaterials.Add(item);
			}
			val.materials = rendererMaterials.ToArray();
		}
	}

	public void UpdateRampTexture()
	{
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		rampTexture = GenerateTextureFromGradient(procedrualGradientRamp);
		GetRenderers();
		Renderer[] array = renderers;
		for (int i = 0; i < array.Length; i++)
		{
			_ = array[i];
			Material[] array2 = materialLayers;
			foreach (Material obj in array2)
			{
				obj.SetTexture("_Ramp", (Texture)(object)rampTexture);
				obj.SetColor("_RampColorTint", procedrualRampColorTint);
			}
		}
	}

	public void GetRenderers()
	{
		renderers = ((getRenderersCustom.Length != 0) ? getRenderersCustom : getRenderersInChildren.GetComponentsInChildren<Renderer>());
	}

	public void UpdateHitWaves()
	{
		//IL_007c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0104: Unknown result type (might be due to invalid IL or missing references)
		Renderer[] array = renderers;
		for (int i = 0; i < array.Length; i++)
		{
			_ = array[i];
			switch (forceFieldMode)
			{
			case FFstate.SingleSpheres:
			{
				Material[] array2 = materialLayers;
				foreach (Material obj2 in array2)
				{
					obj2.SetVectorArray("_ControlParticlePosition", controlParticlesPositions);
					obj2.SetFloatArray("_ControlParticleSize", controlParticlesSizes);
					obj2.SetInt("_AffectorCount", affectorCount);
					obj2.SetFloat("_PSLossyScale", ((Component)controlParticleSystem).transform.lossyScale.x);
					obj2.SetFloat("_MaskAppearProgress", openCloseProgress);
				}
				break;
			}
			case FFstate.MultipleSpheres:
			{
				Material[] array2 = materialLayers;
				foreach (Material obj in array2)
				{
					obj.SetVectorArray("_ControlParticlePosition", controlParticlesPositions);
					obj.SetFloatArray("_ControlParticleSize", controlParticlesSizes);
					obj.SetInt("_AffectorCount", affectorCount);
					obj.SetFloat("_PSLossyScale", ((Component)controlParticleSystem).transform.lossyScale.x);
					obj.SetFloat("_MaskAppearProgress", openCloseProgress);
					obj.SetVectorArray("_FFSpherePositions", spherePositions);
					obj.SetFloatArray("_FFSphereSizes", sphereSizes);
					obj.SetFloat("_FFSphereCount", (float)numberOfSpheres);
				}
				break;
			}
			default:
				throw new ArgumentOutOfRangeException();
			}
		}
	}
}
namespace PieceManager
{
	[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(1)]
	[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(0)]
	[PublicAPI]
	public static class MaterialReplacer
	{
		[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)]
		public enum ShaderType
		{
			PieceShader,
			VegetationShader,
			RockShader,
			RugShader,
			GrassShader,
			CustomCreature,
			UseUnityShader
		}

		private static readonly Dictionary<GameObject, bool> ObjectToSwap;

		private static readonly Dictionary<string, Material> OriginalMaterials;

		private static readonly Dictionary<GameObject, ShaderType> ObjectsForShaderReplace;

		private static readonly HashSet<Shader> CachedShaders;

		private static bool hasRun;

		static MaterialReplacer()
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			CachedShaders = new HashSet<Shader>();
			hasRun = false;
			OriginalMaterials = new Dictionary<string, Material>();
			ObjectToSwap = new Dictionary<GameObject, bool>();
			ObjectsForShaderReplace = new Dictionary<GameObject, ShaderType>();
			new Harmony("org.bepinex.helpers.PieceManager").Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZoneSystem), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(MaterialReplacer), "ReplaceAllMaterialsWithOriginal", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		public static void RegisterGameObjectForShaderSwap(GameObject go, ShaderType type)
		{
			if (!ObjectsForShaderReplace.ContainsKey(go))
			{
				ObjectsForShaderReplace.Add(go, type);
			}
		}

		public static void RegisterGameObjectForMatSwap(GameObject go, bool isJotunnMock = false)
		{
			if (!ObjectToSwap.ContainsKey(go))
			{
				ObjectToSwap.Add(go, isJotunnMock);
			}
		}

		private static void GetAllMaterials()
		{
			Material[] array = Resources.FindObjectsOfTypeAll<Material>();
			foreach (Material val in array)
			{
				OriginalMaterials[((Object)val).name] = val;
			}
		}

		[HarmonyPriority(700)]
		private static void ReplaceAllMaterialsWithOriginal()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Invalid comparison between Unknown and I4
			if ((int)SystemInfo.graphicsDeviceType == 4 || hasRun)
			{
				return;
			}
			if (OriginalMaterials.Count == 0)
			{
				GetAllMaterials();
			}
			foreach (KeyValuePair<GameObject, bool> item in ObjectToSwap)
			{
				GameObject key = item.Key;
				bool value = item.Value;
				ProcessGameObjectMaterials(key, value);
			}
			AssetBundle[] array = Resources.FindObjectsOfTypeAll<AssetBundle>();
			foreach (AssetBundle val in array)
			{
				IEnumerable<Shader> enumerable3;
				try
				{
					IEnumerable<Shader> enumerable2;
					if (!val.isStreamedSceneAssetBundle || !Object.op_Implicit((Object)(object)val))
					{
						IEnumerable<Shader> enumerable = val.LoadAllAssets<Shader>();
						enumerable2 = enumerable;
					}
					else
					{
						enumerable2 = from shader in ((IEnumerable<string>)val.GetAllAssetNames()).Select((Func<string, Shader>)val.LoadAsset<Shader>)
							where (Object)(object)shader != (Object)null
							select shader;
					}
					enumerable3 = enumerable2;
				}
				catch (Exception)
				{
					continue;
				}
				if (enumerable3 == null)
				{
					continue;
				}
				foreach (Shader item2 in enumerable3)
				{
					CachedShaders.Add(item2);
				}
			}
			foreach (KeyValuePair<GameObject, ShaderType> item3 in ObjectsForShaderReplace)
			{
				GameObject key2 = item3.Key;
				ShaderType value2 = item3.Value;
				ProcessGameObjectShaders(key2, value2);
			}
			hasRun = true;
		}

		private static void ProcessGameObjectMaterials(GameObject go, bool isJotunnMock)
		{
			Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true);
			foreach (Renderer obj in componentsInChildren)
			{
				Material[] sharedMaterials = obj.sharedMaterials.Select([<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)] (Material material) => ReplaceMaterial(material, isJotunnMock)).ToArray();
				obj.sharedMaterials = sharedMaterials;
			}
		}

		private static Material ReplaceMaterial(Material originalMaterial, bool isJotunnMock)
		{
			string text = (isJotunnMock ? "JVLmock_" : "_REPLACE_");
			if (!((Object)originalMaterial).name.StartsWith(text, StringComparison.Ordinal))
			{
				return originalMaterial;
			}
			string text2 = ((Object)originalMaterial).name.Replace(" (Instance)", "").Replace(text, "");
			if (OriginalMaterials.TryGetValue(text2, out var value))
			{
				return value;
			}
			Debug.LogWarning((object)("No suitable material found to replace: " + text2));
			return originalMaterial;
		}

		private static void ProcessGameObjectShaders(GameObject go, ShaderType shaderType)
		{
			Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true);
			for (int i = 0; i < componentsInChildren.Length; i++)
			{
				Material[] sharedMaterials = componentsInChildren[i].sharedMaterials;
				foreach (Material val in sharedMaterials)
				{
					if ((Object)(object)val != (Object)null)
					{
						val.shader = GetShaderForType(val.shader, shaderType, ((Object)val.shader).name);
					}
				}
			}
		}

		private static Shader GetShaderForType(Shader orig, ShaderType shaderType, string originalShaderName)
		{
			return (Shader)(shaderType switch
			{
				ShaderType.PieceShader => FindShaderWithName(orig, "Custom/Piece"), 
				ShaderType.VegetationShader => FindShaderWithName(orig, "Custom/Vegetation"), 
				ShaderType.RockShader => FindShaderWithName(orig, "Custom/StaticRock"), 
				ShaderType.RugShader => FindShaderWithName(orig, "Custom/Rug"), 
				ShaderType.GrassShader => FindShaderWithName(orig, "Custom/Grass"), 
				ShaderType.CustomCreature => FindShaderWithName(orig, "Custom/Creature"), 
				ShaderType.UseUnityShader => FindShaderWithName(orig, ((Object)(object)FindShaderWithName(orig, originalShaderName) != (Object)null) ? originalShaderName : "ToonDeferredShading2017"), 
				_ => FindShaderWithName(orig, "Standard"), 
			});
		}

		public static Shader FindShaderWithName(Shader origShader, string name)
		{
			foreach (Shader cachedShader in CachedShaders)
			{
				if (((Object)cachedShader).name == name)
				{
					return cachedShader;
				}
			}
			return origShader;
		}
	}
	[PublicAPI]
	public enum CraftingTable
	{
		None,
		[InternalName("piece_workbench")]
		Workbench,
		[InternalName("piece_cauldron")]
		Cauldron,
		[InternalName("forge")]
		Forge,
		[InternalName("piece_artisanstation")]
		ArtisanTable,
		[InternalName("piece_stonecutter")]
		StoneCutter,
		[InternalName("piece_magetable")]
		MageTable,
		[InternalName("blackforge")]
		BlackForge,
		[InternalName("piece_preptable")]
		FoodPreparationTable,
		[InternalName("piece_MeadCauldron")]
		MeadKetill,
		Custom
	}
	[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(0)]
	[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(1)]
	public class InternalName : Attribute
	{
		public readonly string internalName;

		public InternalName(string internalName)
		{
			this.internalName = internalName;
		}
	}
	[PublicAPI]
	[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(0)]
	[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(1)]
	public class ExtensionList
	{
		public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>();

		public void Set(CraftingTable table, int maxStationDistance = 5)
		{
			ExtensionStations.Add(new ExtensionConfig
			{
				Table = table,
				maxStationDistance = maxStationDistance
			});
		}

		public void Set(string customTable, int maxStationDistance = 5)
		{
			ExtensionStations.Add(new ExtensionConfig
			{
				Table = CraftingTable.Custom,
				custom = customTable,
				maxStationDistance = maxStationDistance
			});
		}
	}
	public struct ExtensionConfig
	{
		public CraftingTable Table;

		public float maxStationDistance;

		[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(2)]
		public string custom;
	}
	[PublicAPI]
	[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(0)]
	[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(1)]
	public class CraftingStationList
	{
		public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>();

		public void Set(CraftingTable table)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = table
			});
		}

		public void Set(string customTable)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = CraftingTable.Custom,
				custom = customTable
			});
		}
	}
	public struct CraftingStationConfig
	{
		public CraftingTable Table;

		public int level;

		[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(2)]
		public string custom;
	}
	[PublicAPI]
	public enum BuildPieceCategory
	{
		Misc = 0,
		Crafting = 1,
		BuildingWorkbench = 2,
		BuildingStonecutter = 3,
		Furniture = 4,
		All = 100,
		Custom = 99
	}
	[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(0)]
	[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(1)]
	[PublicAPI]
	public class RequiredResourcesList
	{
		public readonly List<Requirement> Requirements = new List<Requirement>();

		public void Add(string item, int amount, bool recover)
		{
			Requirements.Add(new Requirement
			{
				itemName = item,
				amount = amount,
				recover = recover
			});
		}
	}
	public struct Requirement
	{
		[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(1)]
		public string itemName;

		public int amount;

		public bool recover;
	}
	public struct SpecialProperties
	{
		[Description("Admins should be the only ones that can build this piece.")]
		public bool AdminOnly;

		[Description("Turns off generating a config for this build piece.")]
		public bool NoConfig;
	}
	[PublicAPI]
	[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(0)]
	[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(1)]
	public class BuildingPieceCategory
	{
		public BuildPieceCategory Category;

		public string custom = "";

		public void Set(BuildPieceCategory category)
		{
			Category = category;
		}

		public void Set(string customCategory)
		{
			Category = BuildPieceCategory.Custom;
			custom = customCategory;
		}
	}
	[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(1)]
	[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(0)]
	[PublicAPI]
	public class PieceTool
	{
		public readonly HashSet<string> Tools = new HashSet<string>();

		public void Add(string tool)
		{
			Tools.Add(tool);
		}
	}
	[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(1)]
	[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(0)]
	[PublicAPI]
	public class BuildPiece
	{
		[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(0)]
		internal class PieceConfig
		{
			public ConfigEntry<string> craft;

			public ConfigEntry<BuildPieceCategory> category;

			public ConfigEntry<string> customCategory;

			public ConfigEntry<string> tools;

			public ConfigEntry<CraftingTable> extensionTable;

			public ConfigEntry<string> customExtentionTable;

			public ConfigEntry<float> maxStationDistance;

			public ConfigEntry<CraftingTable> table;

			public ConfigEntry<string> customTable;
		}

		[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(2)]
			public string Category;

			[UsedImplicitly]
			[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(new byte[] { 2, 1 })]
			public Action<ConfigEntryBase> CustomDrawer;
		}

		[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(0)]
		private class SerializedRequirements
		{
			public readonly List<Requirement> Reqs;

			public SerializedRequirements(List<Requirement> reqs)
			{
				Reqs = reqs;
			}

			public SerializedRequirements(string reqs)
			{
				Reqs = reqs.Split(new char[1] { ',' }).Select([<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)] (string r) =>
				{
					string[] array = r.Split(new char[1] { ':' });
					Requirement result = default(Requirement);
					result.itemName = array[0];
					result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2);
					bool result3 = default(bool);
					result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3;
					return result;
				}).ToList();
			}

			public override string ToString()
			{
				return string.Join(",", Reqs.Select([<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}"));
			}

			[return: <68c6e101-3574-49c8-812b-263104b768c2>Nullable(2)]
			public static ItemDrop fetchByName(ObjectDB objectDB, string name)
			{
				GameObject itemPrefab = objectDB.GetItemPrefab(name);
				ItemDrop obj = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null);
				if ((Object)(object)obj == (Object)null)
				{
					Debug.LogWarning((object)(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist."));
				}
				return obj;
			}

			public static Requirement[] toPieceReqs(SerializedRequirements craft)
			{
				return craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func<Requirement, string>)([<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)] (Requirement r) => r.itemName), (Func<Requirement, Requirement>)([<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)] (Requirement r) =>
				{
					//IL_000c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0011: Unknown result type (might be due to invalid IL or missing references)
					//IL_001d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0024: Unknown result type (might be due to invalid IL or missing references)
					//IL_0031: Expected O, but got Unknown
					ItemDrop val = ResItem(r);
					return (val != null) ? new Requirement
					{
						m_amount = r.amount,
						m_resItem = val,
						m_recover = r.recover
					} : ((Requirement)null);
				})).Values.Where([<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)] (Requirement v) => v != null).ToArray();
				[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(2)]
				static ItemDrop ResItem(Requirement r)
				{
					return fetchByName(ObjectDB.instance, r.itemName);
				}
			}
		}

		internal static readonly List<BuildPiece> registeredPieces = new List<BuildPiece>();

		private static readonly Dictionary<Piece, BuildPiece> pieceMap = new Dictionary<Piece, BuildPiece>();

		internal static Dictionary<BuildPiece, PieceConfig> pieceConfigs = new Dictionary<BuildPiece, PieceConfig>();

		internal List<Conversion> Conversions = new List<Conversion>();

		internal List<ItemConversion> conversions = new List<ItemConversion>();

		[Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")]
		public static bool ConfigurationEnabled = true;

		public readonly GameObject Prefab;

		[Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")]
		public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList();

		[Description("Sets the category for the building piece.")]
		public readonly BuildingPieceCategory Category = new BuildingPieceCategory();

		[Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")]
		public readonly PieceTool Tool = new PieceTool();

		[Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")]
		public CraftingStationList Crafting = new CraftingStationList();

		[Description("Makes this piece a station extension")]
		public ExtensionList Extension = new ExtensionList();

		[Description("Change the extended/special properties of your build piece.")]
		public SpecialProperties SpecialProperties;

		[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(2)]
		[Description("Specifies a config entry which toggles whether a recipe is active.")]
		public ConfigEntryBase RecipeIsActive;

		[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(2)]
		private LocalizeKey _name;

		[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(2)]
		private LocalizeKey _description;

		internal string[] activeTools;

		[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(2)]
		private static object configManager;

		[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(2)]
		private static Localization _english;

		[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(2)]
		internal static BaseUnityPlugin _plugin = null;

		private static bool hasConfigSync = true;

		[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(2)]
		private static object _configSync;

		public LocalizeKey Name
		{
			get
			{
				LocalizeKey name = _name;
				if (name != null)
				{
					return name;
				}
				Piece component = Prefab.GetComponent<Piece>();
				if (component.m_name.StartsWith("$"))
				{
					_name = new LocalizeKey(component.m_name);
				}
				else
				{
					string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_");
					_name = new LocalizeKey(text).English(component.m_name);
					component.m_name = text;
				}
				return _name;
			}
		}

		public LocalizeKey Description
		{
			get
			{
				LocalizeKey description = _description;
				if (description != null)
				{
					return description;
				}
				Piece component = Prefab.GetComponent<Piece>();
				if (component.m_description.StartsWith("$"))
				{
					_description = new LocalizeKey(component.m_description);
				}
				else
				{
					string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description";
					_description = new LocalizeKey(text).English(component.m_description);
					component.m_description = text;
				}
				return _description;
			}
		}

		private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English"));

		internal static BaseUnityPlugin plugin
		{
			get
			{
				//IL_009f: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a9: Expected O, but got Unknown
				if (_plugin != null)
				{
					return _plugin;
				}
				IEnumerable<TypeInfo> source;
				try
				{
					source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
				}
				catch (ReflectionTypeLoadException ex)
				{
					source = from t in ex.Types
						where t != null
						select t.GetTypeInfo();
				}
				_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				return _plugin;
			}
		}

		[<68c6e101-3574-49c8-812b-263104b768c2>Nullable(2)]
		private static object configSync
		{
			[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(2)]
			get
			{
				if (_configSync != null || !hasConfigSync)
				{
					return _configSync;
				}
				Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync");
				if ((object)type != null)
				{
					_configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager");
					type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString());
					type.GetProperty("IsLocked").SetValue(_configSync, true);
				}
				else
				{
					hasConfigSync = false;
				}
				return _configSync;
			}
		}

		public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets")
			: this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName)
		{
		}

		public BuildPiece(AssetBundle bundle, string prefabName)
		{
			Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName);
			registeredPieces.Add(this);
		}

		internal static void Patch_FejdStartup(FejdStartup __instance)
		{
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0294: Unknown result type (might be due to invalid IL or missing references)
			//IL_029e: Expected O, but got Unknown
			//IL_0337: Unknown result type (might be due to invalid IL or missing references)
			//IL_0341: Expected O, but got Unknown
			//IL_03d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_03af: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0428: Unknown result type (might be due to invalid IL or missing references)
			//IL_0432: Expected O, but got Unknown
			//IL_0586: Unknown result type (might be due to invalid IL or missing references)
			//IL_0590: Expected O, but got Unknown
			//IL_0849: Unknown result type (might be due to invalid IL or missing references)
			//IL_0853: Expected O, but got Unknown
			//IL_05f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0600: Expected O, but got Unknown
			//IL_0697: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a1: Expected O, but got Unknown
			//IL_08b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_08c3: Expected O, but got Unknown
			//IL_0ac1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0acb: Expected O, but got Unknown
			//IL_0b5a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b64: Expected O, but got Unknown
			Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager");
			configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType));
			foreach (BuildPiece registeredPiece in registeredPieces)
			{
				registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray();
				if (registeredPiece.Category.Category != BuildPieceCategory.Custom)
				{
					registeredPiece.Prefab.GetComponent<Piece>().m_category = (PieceCategory)registeredPiece.Category.Category;
				}
				else
				{
					registeredPiece.Prefab.GetComponent<Piece>().m_category = PiecePrefabManager.GetCategory(registeredPiece.Category.custom);
				}
			}
			if (!ConfigurationEnabled)
			{
				return;
			}
			bool saveOnConfigSet = plugin.Config.SaveOnConfigSet;
			plugin.Config.SaveOnConfigSet = false;
			foreach (BuildPiece registeredPiece2 in registeredPieces)
			{
				BuildPiece piece = registeredPiece2;
				if (piece.SpecialProperties.NoConfig)
				{
					continue;
				}
				PieceConfig pieceConfig2 = (pieceConfigs[piece] = new PieceConfig());
				PieceConfig cfg = pieceConfig2;
				Piece piecePrefab2 = piece.Prefab.GetComponent<Piece>();
				string pieceName = piecePrefab2.m_name;
				string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(pieceName), "").Trim();
				string localizedName = Localization.instance.Localize(pieceName).Trim();
				int order = 0;
				cfg.category = config(englishName, "Build Table Category", piece.Category.Category, new ConfigDescription("Build Category where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1]
				{
					new ConfigurationManagerAttributes
					{
						Order = (order -= 1),
						Category = localizedName
					}
				}));
				ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes
				{
					Order = (order -= 1),
					Browsable = (cfg.category.Value == BuildPieceCategory.Custom),
					Category = localizedName
				};
				cfg.customCategory = config(englishName, "Custom Build Category", piece.Category.custom, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
				cfg.category.SettingChanged += BuildTableConfigChanged;
				cfg.customCategory.SettingChanged += BuildTableConfigChanged;
				if (cfg.category.Value == BuildPieceCategory.Custom)
				{
					piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value);
				}
				else
				{
					piecePrefab2.m_category = (PieceCategory)cfg.category.Value;
				}
				cfg.tools = config(englishName, "Tools", string.Join(", ", piece.activeTools), new ConfigDescription("Comma separated list of tools where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
				piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' })
					select s.Trim()).ToArray();
				cfg.tools.SettingChanged += [<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)] (object _, EventArgs _) =>
				{
					Inventory[] source = (from c in Player.s_players.Select([<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)] (Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsOfType<Container>()
							select c.GetInventory())
						where c != null
						select c).ToArray();
					Dictionary<string, List<PieceTable>> dictionary = (from kv in (from i in (from p in ObjectDB.instance.m_items
								select p.GetComponent<ItemDrop>() into c
								where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent<ZNetView>())
								select c).Concat(ItemDrop.s_instances)
							select new KeyValuePair<string, ItemData>(Utils.GetPrefabName(((Component)i).gameObject), i.m_itemData)).Concat(from i in source.SelectMany([<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)] (Inventory i) => i.GetAllItems())
							select new KeyValuePair<string, ItemData>(((Object)i.m_dropPrefab).name, i))
						where Object.op_Implicit((Object)(object)kv.Value.m_shared.m_buildPieces)
						group kv by kv.Key).ToDictionary([<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Key, [<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Select([<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)] (KeyValuePair<string, ItemData> kv) => kv.Value.m_shared.m_buildPieces).Distinct().ToList());
					string[] array5 = piece.activeTools;
					foreach (string key in array5)
					{
						if (dictionary.TryGetValue(key, out var value2))
						{
							foreach (PieceTable item3 in value2)
							{
								item3.m_pieces.Remove(piece.Prefab);
							}
						}
					}
					piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' })
						select s.Trim()).ToArray();
					if (Object.op_Implicit((Object)(object)ObjectDB.instance))
					{
						array5 = piece.activeTools;
						foreach (string key2 in array5)
						{
							if (dictionary.TryGetValue(key2, out var value3))
							{
								foreach (PieceTable item4 in value3)
								{
									if (!item4.m_pieces.Contains(piece.Prefab))
									{
										item4.m_pieces.Add(piece.Prefab);
									}
								}
							}
						}
						if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces))
						{
							PiecePrefabManager.CategoryRefreshNeeded = true;
							((Humanoid)Player.m_localPlayer).SetPlaceMode(Player.m_localPlayer.m_buildPieces);
						}
					}
				};
				StationExtension pieceExtensionComp;
				List<ConfigurationManagerAttributes> hideWhenNoneAttributes2;
				if (piece.Extension.ExtensionStations.Count > 0)
				{
					pieceExtensionComp = piece.Prefab.GetOrAddComponent<StationExtension>();
					PieceConfig pieceConfig3 = cfg;
					string group = englishName;
					CraftingTable table = piece.Extension.ExtensionStations.First().Table;
					string text = "Crafting station that " + localizedName + " extends.";
					object[] array = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes();
					int num = order - 1;
					order = num;
					configurationManagerAttributes.Order = num;
					array[0] = configurationManagerAttributes;
					pieceConfig3.extensionTable = config(group, "Extends Station", table, new ConfigDescription(text, (AcceptableValueBase)null, array));
					cfg.customExtentionTable = config(englishName, "Custom Extend Station", piece.Extension.ExtensionStations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
					PieceConfig pieceConfig4 = cfg;
					string group2 = englishName;
					float maxStationDistance = piece.Extension.ExtensionStations.First().maxStationDistance;
					string text2 = "Distance from the station that " + localizedName + " can be placed.";
					object[] array2 = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes2.Order = num;
					array2[0] = configurationManagerAttributes2;
					pieceConfig4.maxStationDistance = config(group2, "Max Station Distance", maxStationDistance, new ConfigDescription(text2, (AcceptableValueBase)null, array2));
					hideWhenNoneAttributes2 = new List<ConfigurationManagerAttributes>();
					cfg.extensionTable.SettingChanged += ExtensionTableConfigChanged;
					cfg.customExtentionTable.SettingChanged += ExtensionTableConfigChanged;
					cfg.maxStationDistance.SettingChanged += ExtensionTableConfigChanged;
					ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes3.Order = num;
					configurationManagerAttributes3.Browsable = cfg.extensionTable.Value != CraftingTable.None;
					ConfigurationManagerAttributes item = configurationManagerAttributes3;
					hideWhenNoneAttributes2.Add(item);
				}
				List<ConfigurationManagerAttributes> hideWhenNoneAttributes;
				if (piece.Crafting.Stations.Count > 0)
				{
					hideWhenNoneAttributes = new List<ConfigurationManagerAttributes>();
					PieceConfig pieceConfig5 = cfg;
					string group3 = englishName;
					CraftingTable table2 = piece.Crafting.Stations.First().Table;
					string text3 = "Crafting station where " + localizedName + " is available.";
					object[] array3 = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes4 = new ConfigurationManagerAttributes();
					int num = order - 1;
					order = num;
					configurationManagerAttributes4.Order = num;
					array3[0] = configurationManagerAttributes4;
					pieceConfig5.table = config(group3, "Crafting Station", table2, new ConfigDescription(text3, (AcceptableValueBase)null, array3));
					cfg.customTable = config(englishName, "Custom Crafting Station", piece.Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
					cfg.table.SettingChanged += TableConfigChanged;
					cfg.customTable.SettingChanged += TableConfigChanged;
					ConfigurationManagerAttributes configurationManagerAttributes5 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes5.Order = num;
					configurationManagerAttributes5.Browsable = cfg.table.Value != CraftingTable.None;
					ConfigurationManagerAttributes item2 = configurationManagerAttributes5;
					hideWhenNoneAttributes.Add(item2);
				}
				cfg.craft = itemConfig("Crafting Costs", new SerializedRequirements(piece.RequiredItems.Requirements).ToString(), "Item costs to craft " + localizedName);
				cfg.craft.SettingChanged += [<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)] (object _, EventArgs _) =>
				{
					if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null)
					{
						Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value));
						piecePrefab2.m_resources = resources;
						Piece[] array4 = Object.FindObjectsOfType<Piece>();
						foreach (Piece val in array4)
						{
							if (val.m_name == pieceName)
							{
								val.m_resources = resources;
							}
						}
					}
				};
				for (int j = 0; j < piece.Conversions.Count; j++)
				{
					string text4 = ((piece.Conversions.Count > 1) ? $"{j + 1}. " : "");
					Conversion conversion = piece.Conversions[j];
					conversion.config = new Conversion.ConversionConfig();
					int index = j;
					conversion.config.input = config(englishName, text4 + "Conversion Input Item", conversion.Input, new ConfigDescription("Conversion input item within " + englishName, (AcceptableValueBase)null, new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = localizedName
						}
					}));
					conversion.config.input.SettingChanged += [<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)] (object _, EventArgs _) =>
					{
						if (index < piece.conversions.Count)
						{
							ObjectDB instance2 = ObjectDB.instance;
							if (instance2 != null)
							{
								ItemDrop from = SerializedRequirements.fetchByName(instance2, conversion.config.input.Value);
								piece.conversions[index].m_from = from;
							}
						}
					};
					conversion.config.output = config(englishName, text4 + "Conversion Output Item", conversion.Output, new ConfigDescription("Conversion output item within " + englishName, (AcceptableValueBase)null, new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = localizedName
						}
					}));
					conversion.config.output.SettingChanged += [<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)] (object _, EventArgs _) =>
					{
						if (index < piece.conversions.Count)
						{
							ObjectDB instance = ObjectDB.instance;
							if (instance != null)
							{
								ItemDrop to = SerializedRequirements.fetchByName(instance, conversion.config.output.Value);
								piece.conversions[index].m_to = to;
							}
						}
					};
				}
				void BuildTableConfigChanged(object o, EventArgs e)
				{
					//IL_0059: Unknown result type (might be due to invalid IL or missing references)
					//IL_0037: Unknown result type (might be due to invalid IL or missing references)
					//IL_003c: Unknown result type (might be due to invalid IL or missing references)
					if (registeredPieces.Count > 0)
					{
						if (cfg.category.Value == BuildPieceCategory.Custom)
						{
							piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value);
						}
						else
						{
							piecePrefab2.m_category = (PieceCategory)cfg.category.Value;
						}
						if (Object.op_Implicit((Object)(object)Hud.instance))
						{
							PiecePrefabManager.CategoryRefreshNeeded = true;
							PiecePrefabManager.CreateCategoryTabs();
						}
					}
					customTableAttributes.Browsable = cfg.category.Value == BuildPieceCategory.Custom;
					ReloadConfigDisplay();
				}
				void ExtensionTableConfigChanged(object o, EventArgs e)
				{
					if (piece.RequiredItems.Requirements.Count > 0)
					{
						if (cfg.extensionTable.Value == CraftingTable.Custom)
						{
							StationExtension obj2 = pieceExtensionComp;
							GameObject prefab2 = ZNetScene.instance.GetPrefab(cfg.customExtentionTable.Value);
							obj2.m_craftingStation = ((prefab2 != null) ? prefab2.GetComponent<CraftingStation>() : null);
						}
						else
						{
							pieceExtensionComp.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.extensionTable.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						pieceExtensionComp.m_maxStationDistance = cfg.maxStationDistance.Value;
					}
					customTableAttributes.Browsable = cfg.extensionTable.Value == CraftingTable.Custom;
					foreach (ConfigurationManagerAttributes item5 in hideWhenNoneAttributes2)
					{
						item5.Browsable = cfg.extensionTable.Value != CraftingTable.None;
					}
					ReloadConfigDisplay();
					plugin.Config.Save();
				}
				void TableConfigChanged(object o, EventArgs e)
				{
					if (piece.RequiredItems.Requirements.Count > 0)
					{
						switch (cfg.table.Value)
						{
						case CraftingTable.None:
							piecePrefab2.m_craftingStation = null;
							break;
						case CraftingTable.Custom:
						{
							Piece obj = piecePrefab2;
							GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customTable.Value);
							obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent<CraftingStation>() : null);
							break;
						}
						default:
							piecePrefab2.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.table.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
							break;
						}
					}
					customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom;
					foreach (ConfigurationManagerAttributes item6 in hideWhenNoneAttributes)
					{
						item6.Browsable = cfg.table.Value != CraftingTable.None;
					}
					ReloadConfigDisplay();
					plugin.Config.Save();
				}
				ConfigEntry<string> itemConfig(string name, string value, string desc)
				{
					//IL_0063: Unknown result type (might be due to invalid IL or missing references)
					//IL_006d: Expected O, but got Unknown
					ConfigurationManagerAttributes configurationManagerAttributes6 = new ConfigurationManagerAttributes
					{
						CustomDrawer = DrawConfigTable,
						Order = (order -= 1),
						Category = localizedName
					};
					return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes6 }));
				}
			}
			foreach (BuildPiece registeredPiece3 in registeredPieces)
			{
				ConfigEntryBase enabledCfg = registeredPiece3.RecipeIsActive;
				Piece piecePrefab;
				if (enabledCfg != null)
				{
					piecePrefab = registeredPiece3.Prefab.GetComponent<Piece>();
					ConfigChanged(null, null);
					((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged));
				}
				registeredPiece3.InitializeNewRegisteredPiece(registeredPiece3);
				[<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(2)]
				void ConfigChanged(object o, EventArgs e)
				{
					piecePrefab.m_enabled = (int)enabledCfg.BoxedValue != 0;
				}
			}
			if (saveOnConfigSet)
			{
				plugin.Config.SaveOnConfigSet = true;
				plugin.Config.Save();
			}
			void ReloadConfigDisplay()
			{
				object obj3 = configManagerType?.GetProperty("DisplayingWindow").GetValue(configManager);
				if (obj3 is bool && (bool)obj3)
				{
					configManagerType.GetMethod("BuildSettingList").Invoke(configManager, Array.Empty<object>());
				}
			}
		}

		private void InitializeNewRegisteredPiece(BuildPiece piece)
		{
			ConfigEntryBase recipeIsActive = piece.RecipeIsActive;
			PieceConfig cfg;
			Piece piecePrefab;
			string pieceName;
			if (recipeIsActive != null)
			{
				pieceConfigs.TryGetValue(piece, out cfg);
				piecePrefab = piece.Prefab.GetComponent<Piece>();
				pieceName = piecePrefab.m_name;
				((object)recipeIsActive).GetType().GetEvent("SettingChanged").AddEventHandler(recipeIsActive, new EventHandler(ConfigChanged));
			}
			void ConfigChanged(object o, EventArgs e)
			{
				if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null && cfg != null)
				{
					Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value));
					piecePrefab.m_resources = resources;
					Piece[] array = Object.FindObjectsOfType<Piece>();
					foreach (Piece val in array)
					{
						if (val.m_name == pieceName)
						{
							val.m_resources = resources;
						}
					}
				}
			}
		}

		[HarmonyPriority(700)]
		internal static void Patch_ObjectDBInit(ObjectDB __instance)
		{
			//IL_0441: Unknown result type (might be due to invalid IL or missing references)
			//IL_0446: Unknown result type (might be due to invalid IL or missing references)
			//IL_0479: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b1: Expected O, but got Unknown
			if ((Object)(object)__instance.GetItemPrefab("YmirRemains") == (Object)null)
			{
				return;
			}
			foreach (BuildPiece registeredPiece in registeredPieces)
			{
				pieceConfigs.TryGetValue(registeredPiece, out var value);
				registeredPiece.Prefab.GetComponent<Piece>().m_resources = SerializedRequirements.toPieceReqs((value == null) ? new SerializedRequirements(registeredPiece.RequiredItems.Requirements) : new SerializedRequirements(value.craft.Value));
				foreach (ExtensionConfig extensionStation in registeredPiece.Extension.ExtensionStations)
				{
					switch ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value)
					{
					case CraftingTable.None:
						registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null;
						break;
					case CraftingTable.Custom:
					{
						GameObject prefab = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value);
						if (prefab != null)
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = prefab.GetComponent<CraftingStation>();
						}
						else
						{
							Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value) + "' does not exist"));
						}
						break;
					}
					default:
						if (value != null && value.table.Value == CraftingTable.None)
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null;
						}
						else
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						break;
					}
				}
				foreach (CraftingStationConfig station in registeredPiece.Crafting.Stations)
				{
					switch ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value)
					{
					case CraftingTable.None:
						registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null;
						break;
					case CraftingTable.Custom:
					{
						GameObject prefab2 = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value);
						if (prefab2 != null)
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = prefab2.GetComponent<CraftingStation>();
						}
						else
						{
							Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value) + "' does not exist"));
						}
						break;
					}
					default:
						if (value != null && value.table.Value == CraftingTable.None)
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null;
						}
						else
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						break;
					}
				}
				registeredPiece.conversions = new List<ItemConversion>();
				for (int i = 0; i < registeredPiece.Conversions.Count; i++)
				{
					Conversion conversion = registeredPiece.Conversions[i];
					registeredPiece.conversions.Add(new ItemConversion
					{
						m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input),
						m_to = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.output.Value ?? conversion.Output)
					});
					if (registeredPiece.conversions[i].m_from != null && registeredPiece.conversions[i].m_to != null)
					{
						registeredPiece.Prefab.GetComponent<Smelter>().m_conversion.Add(registeredPiece.conversions[i]);
					}
				}
			}
		}

		public void Snapshot(float lightIntensity = 1.3f, Quaternion? cameraRotation = null)
		{
			SnapshotPiece(Prefab, lightIntensity, cameraRotation);
		}

		internal void SnapshotPiece(GameObject prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null)
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_0178: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_0202: Unknown result type (might be due to invalid IL or missing references)
			//IL_0207: Unknown result type (might be due to invalid IL or missing references)
			//IL_021e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Unknown result type (might be due to invalid IL or missing references)
			//IL_0224: Unknown result type (might be due to invalid IL or missing references)
			//IL_0226: Unknown result type (might be due to invalid IL or missing references)
			//IL_0230: Unknown result type (might be due to invalid IL or missing references)
			//IL_0235: Unknown result type (might be due to invalid IL or missing references)
			//IL_023f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0241: Unknown result type (might be due to invalid IL or missing references)
			//IL_0242: Unknown result type (might be due to invalid IL or missing references)
			//IL_0247: Unknown result type (might be due to invalid IL or missing references)
			//IL_029a: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_032a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0331: Expected O, but got Unknown
			//IL_034f: Unknown result type (might be due to invalid IL or missing references)
			//IL_038b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0390: Unknown result type (might be due to invalid IL or missing references)
			//IL_039a: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)prefab == (Object)null) && (prefab.GetComponentsInChildren<Renderer>().Any() || prefab.GetComponentsInChildren<MeshFilter>().Any()))
			{
				Camera component = new GameObject("CameraIcon", new Type[1] { typeof(Camera) }).GetComponent<Camera>();
				component.backgroundColor = Color.clear;
				component.clearFlags = (CameraClearFlags)2;
				((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f);
				((Component)component).transform.rotation = (Quaternion)(((??)cameraRotation) ?? Quaternion.Euler(0f, 180f, 0f));
				component.fieldOfView = 0.5f;
				component.farClipPlane = 100000f;
				component.cullingMask = 8;
				Light component2 = new GameObject("LightIcon", new Type[1] { typeof(Light) }).GetComponent<Light>();
				((Component)component2).transform.position = new Vector3(10000f, 10000f, 10000f);
				((Component)component2).transform.rotation = Quaternion.Euler(5f, 180f, 5f);
				component2.type = (LightType)1;
				component2.cullingMask = 8;
				component2.intensity = lightIntensity;
				GameObject val = Object.Instantiate<GameObject>(prefab);
				Transform[] componentsInChildren = val.GetComponentsInChildren<Transform>();
				for (int i = 0; i < componentsInChildren.Length; i++)
				{
					((Component)componentsInChildren[i]).gameObject.layer = 3;
				}
				val.transform.position = Vector3.zero;
				val.transform.rotation = Quaternion.Euler(23f, 51f, 25.8f);
				((Object)val).name = ((Object)prefab).name;
				MeshRenderer[] componentsInChildren2 = val.GetComponentsInChildren<MeshRenderer>();
				Vector3 val2 = componentsInChildren2.Aggregate(Vector3.positiveInfinity, [<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) =>
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0007: Unknown result type (might be due to invalid IL or missing references)
					//IL_000a: Unknown result type (might be due to invalid IL or missing references)
					//IL_000f: Unknown result type (might be due to invalid IL or missing references)
					Bounds bounds2 = ((Renderer)renderer).bounds;
					return Vector3.Min(cur, ((Bounds)(ref bounds2)).min);
				});
				Vector3 val3 = componentsInChildren2.Aggregate(Vector3.negativeInfinity, [<2c48db94-263c-49f6-ac3e-3dabd93e6130>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) =>
				{
					//IL_0000: Unknown re