
You are viewing a potentially older version of this package. View Latest Version
THANATOS
Required mods (54)
This package requires the following packages to work.Small mod for mod authors to run file operations in bepinex folders.
Version:2.1.2
AzuAnti-ArthriticCrafting. Gives you an input field to enter the amount of items you want to craft, a search filter feature, and recipe tracking. Controller friendly, with virtual keyboard.
Version:1.6.6
A minor anti-dickhead mod. Server files & folders dictate what mods are allowed. Admins/Moderators bypass the check for plugins.
Version:4.3.11
Standalone mod that allows you to change the size of containers in the game. Supports custom containers.
Version:1.1.1
AzuCraftyBoxes is a Valheim mod that allows players to access and use resources from nearby containers when crafting and building, based on a configurable range and item restrictions. Restrictions are controlled by the yaml file Azumatt.AzuCraftyBoxes.yml
Version:1.8.4
AzuEPI is Extended Player Inventory from OdinsQOL pulled out for your modular pleasure. Currently pulled out as is, but soon get a rewrite of sorts!
Version:1.4.9
A simple mod that allows you to change the changelog text at the main menu, or hide it entirely.
Version:1.0.9
Buildable stacks for the craftable bars in the game. Made at request by Jiu Jitsu Jones in OdinPlus discord.
Version:1.0.8
An admin mod to allow admins to see who built what, and some detailed object information. Install on server and all clients for best results.
Version:2.2.5
A simple requested mod, makes tames/pets fed duration configurable.
Version:1.0.4
A simple requested mod, makes tames/pet takes damage when they're hungry (configurable)
Version:1.0.3
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Version:5.4.2202
This mod provides the tools to both improve the standard terrain generation of the game, and override aspects of it with image maps, allowing precise control over height, biomes, location placement, and forest coverage.
Version:0.7.28
Allows adding new biomes and changing most of the world generation.
Version:1.53.0
Changes the game logic to allow invisible, invulnerable, non-colliding, non-interactable or untargetable objects. Also allow overriding visual wear and plant growth.
Version:1.34.0