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THANATOS
Required mods (66)
This package requires the following packages to work.Allows you to plant evenly spaced crops, either one at a time or in any amount of rows and columns, with grid snapping features and invalid crop placement prevention. Harvest in bulk and optionally auto replant crops. Configurable and supports gamepad.
Version:2.0.3
Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.
Version:1.20.0
A minor anti-dickhead mod. Server files & folders dictate what mods are allowed. Admins/Moderators bypass the check for plugins.
Version:4.3.11
An admin mod to allow admins to see who built what, and some detailed object information. Install on server and all clients for best results.
Version:2.2.5
A simple requested mod, makes tames/pets fed duration configurable.
Version:1.0.5
A simple mod that makes Necks tameable and breadable, also adds one eitr food.
Version:1.1.0
A simple requested mod, makes tames/pet takes damage when they're hungry (configurable)
Version:1.0.3
Pickup and carry your tamed creatures in your arms and put them back down with no fuss!
Version:1.1.1
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Version:5.4.2333
This mod provides the tools to both improve the standard terrain generation of the game, and override aspects of it with image maps, allowing precise control over height, biomes, location placement, and forest coverage.
Version:0.7.30
Allows adding new biomes and changing most of the world generation.
Version:1.56.0
Allows putting any item on item stands and customize their transformations. The config can be synced by installing on the server.
Version:1.25.0
Allows smoke to pass through iron cage floors and other similar structures. Also allows changing the smoke size.
Version:1.9.0
Changes the game logic to allow invisible, invulnerable, non-colliding, non-interactable or untargetable objects. Also allow overriding visual wear and plant growth.
Version:1.35.0