


Hardcore death penalties for the Final Sunset modpack. When you die for real, you lose everything except the armor on your back.
| Slot | Result |
|---|---|
| Equipped armor (helmet/chest/legs/cape/utility/trinket) | KEPT (via ExtraSlots) |
| Held weapon / shield | DESTROYED |
| Hotbar (slots 1-8) | DESTROYED |
| Inventory (backpack grid) | DESTROYED |
| Food / ammo / quick / misc slots | DESTROYED |
| All skill levels | RESET TO 0 |
| Tombstone | Spawns empty (death marker only) |
Items are permanently destroyed — not dropped, not recoverable. Skills are fully zeroed, not just reduced.
This plugin is fully compatible with BalrondSecondChance's downed/revive system:
The plugin detects real death vs downed state by tracking whether CreateTombStone was called inside OnDeath. If SecondChance blocks death (downed state), no tombstone is created and the plugin skips.
Runs after ExtraSlots via [HarmonyAfter]. ExtraSlots saves equipment-slot items before the tombstone is created. This plugin then destroys whatever ended up in the tombstone (everything ExtraSlots didn't keep).
Install on all clients (required — death processing is client-authoritative). Server install is optional but recommended for mod parity.
Drop FinalSunsetPermadeath.dll into BepInEx/plugins/ or install via Thunderstore Mod Manager.
Check BepInEx console on startup for:
FinalSunsetPermadeath loaded | skillData=ok level=ok acc=ok createTombStone=ok
On death, console will show:
[FinalSunsetPermadeath] Destroyed N item(s) from tombstone
[FinalSunsetPermadeath] Reset N skill(s) to level 0