


A tiny client-side camera fix for Valheim.
Balrond Wind Chasers (and some other camera/ship overhauls) relax the vanilla water-distance clamp on GameCamera, which lets the third-person camera dip below the sea surface — you end up staring through the waterline at the seabed while sailing or swimming.
NoUnderwaterCamera re-asserts the vanilla behaviour: after every camera update it pushes the camera back up so it never drops below the water surface. The result is the clean, above-water view the base game gives you.
This is purely a per-client visual fix. The dedicated server has no camera, so it does nothing server-side and is safe to run client-only.
Just install it. It works automatically — no hotkey, no setup. It runs after Wind Chasers so its clamp is the final word on camera height.
Open the in-game Configuration Manager (default F1) → Baka NoUnderwaterCamera, or edit baka.NoUnderwaterCamera.cfg in BepInEx/config:
| Setting | Default | Description |
|---|---|---|
| Enabled | true |
Keep the camera above the water surface. Disable to allow the underwater camera again. |
| Water Clearance | 0.4 |
Metres above the water surface the camera is held when it would otherwise dip below. Raise this if the waterline still creeps into view. |
Works with or without Balrond Wind Chasers installed — without it, the camera already stays above water, so this mod simply does nothing.
This is a personal quality-of-life mod. It only nudges the camera's vertical position; no game state, ships, or world data are touched.