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Fixes a load-order timing issue between balrond_sledgemajster and balrond_arsenal_reborn (and any other mod that registers sledge weapons via Jotunn after ZNetScene.Awake).
balrond_sledgemajster scans for sledge weapons at ZNetScene.Awake and applies its battleaxe-swing / AoE-slam attack swap. However, Arsenal Reborn registers its weapons later via Jotunn's item system. By the time Arsenal Reborn's sledges exist (SledgeStone_bal, SledgeBlackmetal_bal, SledgeSilver_bal, etc.), the scan has already finished — so they never get the swap.
This plugin waits for the world to fully initialize (8 seconds after ZNetScene is ready), then:
SledgeIron (already processed by sledgemajster) as a templateBepInEx/LogOutput.logSledgeMajsterLateFix.dll in BepInEx/plugins/