Changelog
0.2.0
First public beta candidate.
Changed
- Public-safe defaults:
RepairMode = Disabled
ForceFullRepairSave = false
Verbose = false
TopChunksToLog = 0
- Kept preventive stale
sizeChanged chunk manifest fix enabled by default.
- Reduced normal log noise.
- Added stronger startup warning about backups and Valheim public-test compatibility.
Included
- Stale chunk mapping removal before
.chunks manifest write.
- Duplicate ZDO save clone scan mode.
- Exact duplicate ZDO save clone filtering.
- One-shot full-world repair save mode.
- Manifest pruning during full repair.
0.1.3
- Added full-world repair save mode.
- Added stale manifest chunk pruning after full repair output is generated.
- Confirmed cleanup of duplicated world objects in testing.
0.1.2
- Added duplicate ZDO save clone scanner.
- Added
FilterSaveExact mode for save-output dedupe.
0.1.1
- Added generated plugin metadata from project version.
- Added diagnostics around prepare/save/chunk manifest.
0.1.0
- Initial preventive fix for stale
m_sizeChanged chunk mappings.