Decompiled source of balrond secondchance v1.0.2

plugins/BalrondSecondChance.dll

Decompiled 6 days ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using JetBrains.Annotations;
using LitJson2;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("BalrondReviveSoul")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BalrondReviveSoul")]
[assembly: AssemblyCopyright("Copyright ©  2022")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("cde312a0-cf19-4264-8616-e1c74774beed")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace BalrondReviveSoul
{
	public class BalrondTranslator
	{
		public static Dictionary<string, Dictionary<string, string>> translations = new Dictionary<string, Dictionary<string, string>>();

		public static Dictionary<string, string> getLanguage(string language)
		{
			if (string.IsNullOrEmpty(language))
			{
				return null;
			}
			if (translations.TryGetValue(language, out var value))
			{
				return value;
			}
			return null;
		}
	}
	internal static class BRSConfig
	{
		internal static ConfigEntry<bool> LockConfiguration;

		internal static ConfigEntry<float> DownedSeconds;

		internal static ConfigEntry<bool> AutoReleaseWhenTimerEnds;

		internal static ConfigEntry<bool> AllowSelfPotionRevive;

		internal static ConfigEntry<bool> RequireItemForSelfRevive;

		internal static ConfigEntry<bool> RequirePotionForFriendRevive;

		internal static ConfigEntry<string> ResurrectionPotionPrefabName;

		internal static ConfigEntry<int> ResurrectionItemAmount;

		internal static ConfigEntry<float> ResurrectionCooldownMinutes;

		internal static ConfigEntry<float> ReviveHealthPercent;

		internal static ConfigEntry<float> ReviveDistance;

		internal static ConfigEntry<string> DownedPresentationMode;

		internal static void Init(Launch plugin)
		{
			LockConfiguration = plugin.config("0 General", "Lock Configuration", value: true, "If on, server values are enforced.");
			DownedSeconds = plugin.config("0 General", "Downed Seconds", 120f, "How long player stays downed.");
			AutoReleaseWhenTimerEnds = plugin.config("0 General", "Auto Release When Timer Ends", value: true, "Auto death after timer.");
			ResurrectionCooldownMinutes = plugin.config("0 General", "Cooldown Minutes", 10f, "Cooldown after revive.");
			ReviveHealthPercent = plugin.config("0 General", "Revive Health Percent", 0.25f, "Health after revive.");
			ReviveDistance = plugin.config("0 General", "Revive Distance", 3f, "Max revive distance.");
			DownedPresentationMode = plugin.config("0 General", "Downed Presentation Mode", "Sit", "Sit or Bed.");
			AllowSelfPotionRevive = plugin.config("1 Self Revive", "Allow Self Revive", value: true, "Allow self revive.");
			RequireItemForSelfRevive = plugin.config("1 Self Revive", "Require Item For Self Revive", value: true, "Require item for self revive.");
			RequirePotionForFriendRevive = plugin.config("2 Friend Revive", "Require Item For Friend Revive", value: true, "Require item for reviving others.");
			ResurrectionPotionPrefabName = plugin.config("3 Items", "Resurrection Item Prefab", "MeadHealthMinor", "Item prefab name.");
			ResurrectionItemAmount = plugin.config("3 Items", "Resurrection Item Amount", 1, "Amount required.");
		}
	}
	[HarmonyPatch(typeof(Player), "Awake")]
	internal static class BRSPlayerAwakePatch
	{
		private static void Postfix(Player __instance)
		{
			if (!((Object)(object)__instance == (Object)null) && (Object)(object)((Component)__instance).GetComponent<BRSDownedBehaviour>() == (Object)null)
			{
				((Component)__instance).gameObject.AddComponent<BRSDownedBehaviour>();
			}
		}
	}
	[HarmonyPatch(typeof(Player), "OnDeath")]
	internal static class BRSPlayerOnDeathPatch
	{
		private static bool Prefix(Player __instance)
		{
			if ((Object)(object)__instance == (Object)null)
			{
				return true;
			}
			if (Launch.AllowOriginalDeath)
			{
				return true;
			}
			if ((Object)(object)((Character)__instance).m_nview == (Object)null || !((Character)__instance).m_nview.IsValid())
			{
				return true;
			}
			if (!((Character)__instance).IsOwner())
			{
				return true;
			}
			if (__instance.IsDowned())
			{
				return false;
			}
			if (BRSReviveRules.IsPotionReviveOnCooldown(__instance, out var _))
			{
				return true;
			}
			float num = Mathf.Max(1f, BRSConfig.DownedSeconds.Value);
			float until = Time.time + num;
			float health = Mathf.Max(1f, ((Character)__instance).GetMaxHealth() * 0.01f);
			__instance.SetDowned(value: true, until);
			__instance.ClearReleaseRequest();
			((Character)__instance).SetHealth(health);
			BRSPlayerPresentation.SetDownedPresentation(__instance, downed: true);
			if ((Object)(object)__instance == (Object)(object)Player.m_localPlayer)
			{
				MessageHud instance = MessageHud.instance;
				if (instance != null)
				{
					instance.ShowMessage((MessageType)2, "$tag_brs_death_wait_message_bal", 0, (Sprite)null, false);
				}
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(Game), "UpdateRespawn")]
	internal static class BRSGameUpdateRespawnPatch
	{
		private static bool Prefix()
		{
			Player localPlayer = Player.m_localPlayer;
			return (Object)(object)localPlayer == (Object)null || !localPlayer.IsDowned();
		}
	}
	[HarmonyPatch(typeof(Player), "CreateTombStone")]
	internal static class BRSCreateTombStonePatch
	{
		private static bool Prefix(Player __instance)
		{
			return (Object)(object)__instance == (Object)null || !__instance.IsDowned();
		}
	}
	internal static class BRSAIIgnoreDownedPlayers
	{
		internal static bool IsDownedPlayer(Character character)
		{
			Player val = (Player)(object)((character is Player) ? character : null);
			return (Object)(object)val != (Object)null && val.IsDowned();
		}

		internal static void ClearTargetIfDowned(MonsterAI ai)
		{
			if (!((Object)(object)ai == (Object)null) && IsDownedPlayer(((BaseAI)ai).GetTargetCreature()))
			{
				ai.SetTarget((Character)null);
				((BaseAI)ai).SetAlerted(false);
			}
		}
	}
	[HarmonyPatch(typeof(MonsterAI), "SetTarget")]
	internal static class BRSMonsterAISetTargetPatch
	{
		private static bool Prefix(MonsterAI __instance, Character __0)
		{
			if (!BRSAIIgnoreDownedPlayers.IsDownedPlayer(__0))
			{
				return true;
			}
			if ((Object)(object)__instance != (Object)null)
			{
				((BaseAI)__instance).SetAlerted(false);
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(MonsterAI), "UpdateAI")]
	internal static class BRSMonsterAIUpdateAIPatch
	{
		private static void Prefix(MonsterAI __instance)
		{
			BRSAIIgnoreDownedPlayers.ClearTargetIfDowned(__instance);
		}

		private static void Postfix(MonsterAI __instance)
		{
			BRSAIIgnoreDownedPlayers.ClearTargetIfDowned(__instance);
		}
	}
	[HarmonyPatch(typeof(Character), "Damage")]
	internal static class BRSDownedPlayerDamagePatch
	{
		private static bool Prefix(Character __instance)
		{
			return !BRSAIIgnoreDownedPlayers.IsDownedPlayer(__instance);
		}
	}
	[HarmonyPatch]
	internal static class BRSBaseAIIsEnemyCharacterPatch
	{
		private static IEnumerable<MethodBase> TargetMethods()
		{
			MethodInfo method = AccessTools.Method(typeof(BaseAI), "IsEnemy", new Type[2]
			{
				typeof(Character),
				typeof(Character)
			}, (Type[])null);
			if (method != null)
			{
				yield return method;
			}
		}

		private static void Postfix(Character __0, Character __1, ref bool __result)
		{
			if (__result && (BRSAIIgnoreDownedPlayers.IsDownedPlayer(__0) || BRSAIIgnoreDownedPlayers.IsDownedPlayer(__1)))
			{
				__result = false;
			}
		}
	}
	internal sealed class BRSDownedBehaviour : MonoBehaviour, Hoverable, Interactable
	{
		private const string RpcReviveRequest = "BRS_ReviveRequest";

		private const string RpcSelfReviveRequest = "BRS_SelfReviveRequest";

		private Player _player;

		private ZNetView _nview;

		private float _nextOwnerTick;

		private bool _registered;

		private void Awake()
		{
			_player = ((Component)this).GetComponent<Player>();
			_nview = ((Component)this).GetComponent<ZNetView>();
			TryRegisterRpc();
		}

		private void OnEnable()
		{
			TryRegisterRpc();
		}

		private void Update()
		{
			if (!((Object)(object)_player == (Object)null) && !((Object)(object)_nview == (Object)null) && _nview.IsValid() && _player.IsDowned() && ((Character)_player).IsOwner() && !(Time.time < _nextOwnerTick))
			{
				_nextOwnerTick = Time.time + 0.1f;
				MaintainDownedOwnerState();
				if (_player.ReleaseRequested())
				{
					PerformRealDeath();
				}
				else if (BRSConfig.AutoReleaseWhenTimerEnds.Value && Time.time >= _player.GetDownedUntil())
				{
					PerformRealDeath();
				}
			}
		}

		public string GetHoverName()
		{
			return ((Object)(object)_player != (Object)null) ? _player.GetPlayerName() : string.Empty;
		}

		public string GetHoverText()
		{
			if ((Object)(object)_player == (Object)null || !_player.IsDowned())
			{
				return string.Empty;
			}
			Player localPlayer = Player.m_localPlayer;
			float remainingDownedSeconds = _player.GetRemainingDownedSeconds();
			string playerName = _player.GetPlayerName();
			string text = "$tag_brs_release_in_bal <color=orange>" + remainingDownedSeconds.ToString("0") + "s</color>";
			string reason;
			bool flag = BRSReviveRules.CanFriendRevive(localPlayer, _player, out reason);
			if (BRSConfig.RequirePotionForFriendRevive.Value)
			{
				string value = BRSConfig.ResurrectionPotionPrefabName.Value;
				int num = Mathf.Max(1, BRSConfig.ResurrectionItemAmount.Value);
				if (flag)
				{
					return Localization.instance.Localize(playerName + "\n$tag_brs_hover_use_revive_bal\n" + num + "x " + value + "\n" + text);
				}
				return Localization.instance.Localize(playerName + "\n" + text + "\n" + reason);
			}
			if (flag)
			{
				return Localization.instance.Localize(playerName + "\n$tag_brs_hover_use_revive_bal\n" + text);
			}
			return Localization.instance.Localize(playerName + "\n" + text + "\n" + reason);
		}

		public bool Interact(Humanoid user, bool repeat, bool alt)
		{
			if (repeat || alt)
			{
				return false;
			}
			Player val = (Player)(object)((user is Player) ? user : null);
			if ((Object)(object)val == (Object)null || (Object)(object)_player == (Object)null || !_player.IsDowned())
			{
				return false;
			}
			return TryReviveFromActor(val, null, fromUseItem: false);
		}

		public bool UseItem(Humanoid user, ItemData item)
		{
			Player val = (Player)(object)((user is Player) ? user : null);
			if ((Object)(object)val == (Object)null || item == null || (Object)(object)_player == (Object)null || !_player.IsDowned())
			{
				return false;
			}
			if (!IsResurrectionPotion(item))
			{
				return false;
			}
			return TryReviveFromActor(val, item, fromUseItem: true);
		}

		internal void TrySelfReviveLocal()
		{
			if (!((Object)(object)_player == (Object)null) && ((Character)_player).IsOwner() && _player.IsDowned() && BRSReviveRules.CanSelfRevive(_player, out var _) && (!BRSConfig.RequireItemForSelfRevive.Value || BRSItemUtils.ConsumeResurrectionPotion(_player)))
			{
				_nview.InvokeRPC("BRS_SelfReviveRequest", Array.Empty<object>());
			}
		}

		private bool TryReviveFromActor(Player reviver, ItemData directItem, bool fromUseItem)
		{
			if (!BRSReviveRules.CanFriendRevive(reviver, _player, out var reason))
			{
				((Character)reviver).Message((MessageType)2, reason, 0, (Sprite)null);
				return true;
			}
			if (BRSConfig.RequirePotionForFriendRevive.Value && !(fromUseItem ? BRSItemUtils.ConsumeSpecificItem(reviver, directItem, Mathf.Max(1, BRSConfig.ResurrectionItemAmount.Value)) : BRSItemUtils.ConsumeResurrectionPotion(reviver)))
			{
				string text = "$tag_brs_need_item_bal " + Mathf.Max(1, BRSConfig.ResurrectionItemAmount.Value) + "x " + BRSConfig.ResurrectionPotionPrefabName.Value + ".";
				((Character)reviver).Message((MessageType)2, text, 0, (Sprite)null);
				return true;
			}
			_nview.InvokeRPC("BRS_ReviveRequest", Array.Empty<object>());
			return true;
		}

		private bool IsResurrectionPotion(ItemData item)
		{
			if (item == null)
			{
				return false;
			}
			string value = BRSConfig.ResurrectionPotionPrefabName.Value;
			if ((Object)(object)item.m_dropPrefab != (Object)null && string.Equals(((Object)item.m_dropPrefab).name, value, StringComparison.OrdinalIgnoreCase))
			{
				return true;
			}
			if (item.m_shared != null && !string.IsNullOrEmpty(item.m_shared.m_name) && string.Equals(item.m_shared.m_name, value, StringComparison.OrdinalIgnoreCase))
			{
				return true;
			}
			return false;
		}

		private void TryRegisterRpc()
		{
			if (!_registered && !((Object)(object)_nview == (Object)null) && _nview.IsValid())
			{
				_registered = true;
				_nview.Register("BRS_ReviveRequest", (Action<long>)RPC_ReviveRequest);
				_nview.Register("BRS_SelfReviveRequest", (Action<long>)RPC_SelfReviveRequest);
			}
		}

		private void RPC_ReviveRequest(long sender)
		{
			if (!((Object)(object)_player == (Object)null) && ((Character)_player).IsOwner() && _player.IsDowned())
			{
				ReviveHere(usedPotion: true, selfRevive: false);
			}
		}

		private void RPC_SelfReviveRequest(long sender)
		{
			if (!((Object)(object)_player == (Object)null) && ((Character)_player).IsOwner() && _player.IsDowned())
			{
				ReviveHere(usedPotion: true, selfRevive: true);
			}
		}

		private void MaintainDownedOwnerState()
		{
			float num = Mathf.Max(1f, ((Character)_player).GetMaxHealth() * 0.01f);
			if (((Character)_player).GetHealth() > num)
			{
				((Character)_player).SetHealth(num);
			}
			BRSPlayerPresentation.SetDownedPresentation(_player, downed: true);
		}

		private void ReviveHere(bool usedPotion, bool selfRevive)
		{
			float health = Mathf.Max(1f, ((Character)_player).GetMaxHealth() * Mathf.Clamp01(BRSConfig.ReviveHealthPercent.Value));
			_player.SetDowned(value: false, 0f);
			_player.ClearReleaseRequest();
			((Character)_player).SetHealth(health);
			BRSPlayerPresentation.SetDownedPresentation(_player, downed: false);
			if (usedPotion)
			{
				BRSReviveRules.MarkPotionReviveUsed(_player);
			}
			if ((Object)(object)_player == (Object)(object)Player.m_localPlayer)
			{
				MessageHud instance = MessageHud.instance;
				if (instance != null)
				{
					instance.ShowMessage((MessageType)2, selfRevive ? "$tag_brs_self_revived_bal" : "$tag_brs_revived_by_player_bal", 0, (Sprite)null, false);
				}
			}
		}

		private void PerformRealDeath()
		{
			_player.SetDowned(value: false, 0f);
			_player.ClearReleaseRequest();
			BRSPlayerPresentation.SetDownedPresentation(_player, downed: false);
			Launch.AllowOriginalDeath = true;
			try
			{
				((Character)_player).SetHealth(0f);
				((Character)_player).OnDeath();
			}
			finally
			{
				Launch.AllowOriginalDeath = false;
			}
		}
	}
	internal sealed class BRSHudController : MonoBehaviour
	{
		private const string UnifiedPopupPath = "_GameMain/LoadingGUI/PixelFix/IngameGui/UnifiedPopup";

		private static BRSHudController _instance;

		private static string _cachedItemDisplayName;

		private GameObject _downedPopupRoot;

		private bool _isSetup;

		private bool _isBinding;

		private float _nextRefreshTime;

		private bool _suppressReleaseUntilEscapeUp;

		private bool _wantPopupCursor;

		private GameObject _popupBackground;

		private GameObject _popupPanel;

		private GameObject _popupBkg;

		private Component _headerText;

		private Component _bodyText;

		private Button _buttonYes;

		private Button _buttonOk;

		private Button _buttonNo;

		private Component _buttonYesText;

		private Component _buttonOkText;

		private Component _buttonNoText;

		internal static BRSHudController Instance => EnsureInstance();

		internal static bool HasInstance => (Object)(object)_instance != (Object)null;

		internal static BRSHudController EnsureInstance()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			if ((Object)(object)_instance != (Object)null)
			{
				return _instance;
			}
			GameObject val = new GameObject("BRS_HudController");
			Object.DontDestroyOnLoad((Object)(object)val);
			_instance = val.AddComponent<BRSHudController>();
			return _instance;
		}

		internal static void ClearCachedItemDisplayName()
		{
			_cachedItemDisplayName = null;
		}

		internal bool ShouldForceMouseActive()
		{
			return _wantPopupCursor;
		}

		internal void BindHud(Hud hud)
		{
			if (!((Object)(object)hud == (Object)null) && !_isBinding && !_isSetup)
			{
				((MonoBehaviour)this).StartCoroutine(SetupPopupWhenReady());
			}
		}

		internal void UnbindHud(Hud hud)
		{
			_isBinding = false;
			_isSetup = false;
			ReleaseInputCapture();
			if ((Object)(object)_downedPopupRoot != (Object)null)
			{
				Object.Destroy((Object)(object)_downedPopupRoot);
				_downedPopupRoot = null;
			}
			_popupBackground = null;
			_popupPanel = null;
			_popupBkg = null;
			_headerText = null;
			_bodyText = null;
			_buttonYes = null;
			_buttonOk = null;
			_buttonNo = null;
			_buttonYesText = null;
			_buttonOkText = null;
			_buttonNoText = null;
		}

		private IEnumerator SetupPopupWhenReady()
		{
			_isBinding = true;
			while (!_isSetup && !TrySetupPopup())
			{
				yield return (object)new WaitForSeconds(0.5f);
			}
			_isBinding = false;
		}

		private bool TrySetupPopup()
		{
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Expected O, but got Unknown
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			Transform val = FindUnifiedPopupTransform();
			if ((Object)(object)val == (Object)null)
			{
				return false;
			}
			Transform val2 = val.Find("PopupBlockingBackground");
			if ((Object)(object)val2 == (Object)null)
			{
				return false;
			}
			if ((Object)(object)_downedPopupRoot == (Object)null)
			{
				_downedPopupRoot = new GameObject("BRS_DownedUnifiedPopup");
				_downedPopupRoot.transform.SetParent(val, false);
				_downedPopupRoot.transform.SetAsLastSibling();
				RectTransform val3 = _downedPopupRoot.AddComponent<RectTransform>();
				val3.anchorMin = Vector2.zero;
				val3.anchorMax = Vector2.one;
				val3.offsetMin = Vector2.zero;
				val3.offsetMax = Vector2.zero;
				((Transform)val3).localScale = Vector3.one;
				GameObject val4 = Object.Instantiate<GameObject>(((Component)val2).gameObject, _downedPopupRoot.transform, false);
				((Object)val4).name = "PopupBlockingBackground";
			}
			if (!CachePopupRefs(_downedPopupRoot.transform))
			{
				return false;
			}
			PrepareCloneForDownedUsage();
			WireButtons();
			_isSetup = true;
			HidePopup();
			return true;
		}

		private Transform FindUnifiedPopupTransform()
		{
			Transform[] array = Resources.FindObjectsOfTypeAll<Transform>();
			foreach (Transform val in array)
			{
				if (!((Object)(object)val == (Object)null) && !(((Object)val).name != "UnifiedPopup"))
				{
					string hierarchyPath = GetHierarchyPath(val);
					if (hierarchyPath.Contains("_GameMain/LoadingGUI/PixelFix/IngameGui/UnifiedPopup"))
					{
						return val;
					}
				}
			}
			return null;
		}

		private static string GetHierarchyPath(Transform t)
		{
			if ((Object)(object)t == (Object)null)
			{
				return string.Empty;
			}
			string text = ((Object)t).name;
			Transform parent = t.parent;
			while ((Object)(object)parent != (Object)null)
			{
				text = ((Object)parent).name + "/" + text;
				parent = parent.parent;
			}
			return text;
		}

		private bool CachePopupRefs(Transform root)
		{
			Transform val = root.Find("PopupBlockingBackground");
			if ((Object)(object)val == (Object)null)
			{
				return false;
			}
			Transform val2 = val.Find("Popup");
			if ((Object)(object)val2 == (Object)null)
			{
				return false;
			}
			Transform val3 = val2.Find("bkg");
			Transform val4 = val2.Find("HeaderText");
			Transform val5 = val2.Find("BodyText");
			Transform val6 = val2.Find("ButtonYes");
			Transform val7 = val2.Find("ButtonOk");
			Transform val8 = val2.Find("ButtonNo");
			if ((Object)(object)val4 == (Object)null || (Object)(object)val5 == (Object)null || (Object)(object)val6 == (Object)null || (Object)(object)val7 == (Object)null || (Object)(object)val8 == (Object)null)
			{
				return false;
			}
			_popupBackground = ((Component)val).gameObject;
			_popupPanel = ((Component)val2).gameObject;
			_popupBkg = (((Object)(object)val3 != (Object)null) ? ((Component)val3).gameObject : null);
			_headerText = GetTextComponent(val4);
			_bodyText = GetTextComponent(val5);
			_buttonYes = ((Component)val6).GetComponent<Button>();
			_buttonOk = ((Component)val7).GetComponent<Button>();
			_buttonNo = ((Component)val8).GetComponent<Button>();
			_buttonYesText = GetTextComponent(val6.Find("Text"));
			_buttonOkText = GetTextComponent(val7.Find("Text"));
			_buttonNoText = GetTextComponent(val8.Find("Text"));
			return (Object)(object)_popupBackground != (Object)null && (Object)(object)_popupPanel != (Object)null && (Object)(object)_headerText != (Object)null && (Object)(object)_bodyText != (Object)null && (Object)(object)_buttonYes != (Object)null && (Object)(object)_buttonNo != (Object)null && (Object)(object)_buttonOk != (Object)null;
		}

		private static Component GetTextComponent(Transform t)
		{
			if ((Object)(object)t == (Object)null)
			{
				return null;
			}
			TMP_Text component = ((Component)t).GetComponent<TMP_Text>();
			if ((Object)(object)component != (Object)null)
			{
				return (Component)(object)component;
			}
			Text component2 = ((Component)t).GetComponent<Text>();
			if ((Object)(object)component2 != (Object)null)
			{
				return (Component)(object)component2;
			}
			return null;
		}

		private static void SetText(Component textComponent, string value)
		{
			if ((Object)(object)textComponent == (Object)null)
			{
				return;
			}
			if (Localization.instance != null)
			{
				value = Localization.instance.Localize(value);
			}
			TMP_Text val = (TMP_Text)(object)((textComponent is TMP_Text) ? textComponent : null);
			if ((Object)(object)val != (Object)null)
			{
				val.text = value;
				return;
			}
			Text val2 = (Text)(object)((textComponent is Text) ? textComponent : null);
			if ((Object)(object)val2 != (Object)null)
			{
				val2.text = value;
			}
		}

		private void PrepareCloneForDownedUsage()
		{
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)_downedPopupRoot == (Object)null))
			{
				CanvasGroup val = _popupBackground.GetComponent<CanvasGroup>();
				if ((Object)(object)val == (Object)null)
				{
					val = _popupBackground.AddComponent<CanvasGroup>();
				}
				val.alpha = 1f;
				val.blocksRaycasts = true;
				val.interactable = true;
				SetText(_headerText, "$tag_brs_popup_header_bal");
				SetText(_bodyText, "$tag_brs_popup_wait_for_revive_bal");
				SetText(_buttonYesText, "$tag_brs_button_resurrect_self_bal");
				SetText(_buttonNoText, "$tag_brs_button_release_soul_bal");
				SetText(_buttonOkText, "$tag_brs_button_release_soul_bal");
				Navigation navigation = ((Selectable)_buttonYes).navigation;
				((Navigation)(ref navigation)).mode = (Mode)0;
				((Selectable)_buttonYes).navigation = navigation;
				Navigation navigation2 = ((Selectable)_buttonNo).navigation;
				((Navigation)(ref navigation2)).mode = (Mode)0;
				((Selectable)_buttonNo).navigation = navigation2;
				Navigation navigation3 = ((Selectable)_buttonOk).navigation;
				((Navigation)(ref navigation3)).mode = (Mode)0;
				((Selectable)_buttonOk).navigation = navigation3;
				((Component)_buttonOk).gameObject.SetActive(false);
			}
		}

		private void WireButtons()
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Expected O, but got Unknown
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Expected O, but got Unknown
			if ((Object)(object)_buttonYes != (Object)null)
			{
				((UnityEventBase)_buttonYes.onClick).RemoveAllListeners();
				((UnityEvent)_buttonYes.onClick).AddListener(new UnityAction(OnSelfReviveClicked));
			}
			if ((Object)(object)_buttonNo != (Object)null)
			{
				((UnityEventBase)_buttonNo.onClick).RemoveAllListeners();
				((UnityEvent)_buttonNo.onClick).AddListener(new UnityAction(OnReleaseSoulClicked));
			}
			if ((Object)(object)_buttonOk != (Object)null)
			{
				((UnityEventBase)_buttonOk.onClick).RemoveAllListeners();
				((UnityEvent)_buttonOk.onClick).AddListener(new UnityAction(OnReleaseSoulClicked));
			}
		}

		private void Update()
		{
			if (!_isSetup || (Object)(object)_downedPopupRoot == (Object)null || Time.time < _nextRefreshTime)
			{
				return;
			}
			_nextRefreshTime = Time.time + 0.05f;
			if (_suppressReleaseUntilEscapeUp && !Input.GetKey((KeyCode)27))
			{
				_suppressReleaseUntilEscapeUp = false;
			}
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null || !localPlayer.IsDowned())
			{
				HidePopup();
			}
			else if (Menu.IsVisible())
			{
				HidePopup();
				if ((Object)(object)EventSystem.current != (Object)null)
				{
					EventSystem.current.SetSelectedGameObject((GameObject)null);
				}
			}
			else
			{
				RefreshPopup(localPlayer);
			}
		}

		private void RefreshPopup(Player player)
		{
			ShowPopup();
			int num = Mathf.Max(1, BRSConfig.ResurrectionItemAmount.Value);
			string resurrectionItemDisplayName = GetResurrectionItemDisplayName();
			bool value = BRSConfig.AllowSelfPotionRevive.Value;
			bool value2 = BRSConfig.RequireItemForSelfRevive.Value;
			ItemData foundItem;
			bool flag = BRSItemUtils.TryFindResurrectionPotion(player, out foundItem);
			bool flag2 = false;
			string reason = string.Empty;
			if (value)
			{
				flag2 = BRSReviveRules.CanSelfRevive(player, out reason);
			}
			else
			{
				reason = "$tag_brs_reason_self_revive_disabled_bal";
			}
			string text = "$tag_brs_popup_wait_for_revive_bal\n\n$tag_brs_release_in_bal " + player.GetRemainingDownedSeconds().ToString("0") + "s";
			if (value)
			{
				if (value2)
				{
					if (flag && flag2)
					{
						text = text + "\n\n$tag_brs_popup_self_revive_use_item_bal " + num + "x " + resurrectionItemDisplayName + " $tag_brs_popup_self_revive_suffix_bal";
					}
					else if (!string.IsNullOrEmpty(reason))
					{
						text = text + "\n\n" + reason;
					}
				}
				else if (flag2)
				{
					text += "\n\n$tag_brs_popup_self_revive_free_bal";
				}
				else if (!string.IsNullOrEmpty(reason))
				{
					text = text + "\n\n" + reason;
				}
			}
			SetText(_headerText, "$tag_brs_popup_header_bal");
			SetText(_bodyText, text);
			SetText(_buttonYesText, "$tag_brs_button_resurrect_self_bal");
			SetText(_buttonNoText, "$tag_brs_button_release_soul_bal");
			SetText(_buttonOkText, "$tag_brs_button_release_soul_bal");
			bool flag3 = value;
			if ((Object)(object)_buttonYes != (Object)null)
			{
				((Component)_buttonYes).gameObject.SetActive(flag3);
				((Selectable)_buttonYes).interactable = flag2;
			}
			if ((Object)(object)_buttonNo != (Object)null)
			{
				((Component)_buttonNo).gameObject.SetActive(flag3);
				((Selectable)_buttonNo).interactable = true;
			}
			if ((Object)(object)_buttonOk != (Object)null)
			{
				((Component)_buttonOk).gameObject.SetActive(!flag3);
				((Selectable)_buttonOk).interactable = true;
			}
			_downedPopupRoot.transform.SetAsLastSibling();
			if (!((Object)(object)EventSystem.current != (Object)null))
			{
				return;
			}
			GameObject currentSelectedGameObject = EventSystem.current.currentSelectedGameObject;
			if ((Object)(object)currentSelectedGameObject == (Object)null || !currentSelectedGameObject.activeInHierarchy || !currentSelectedGameObject.transform.IsChildOf(_downedPopupRoot.transform))
			{
				if (flag3)
				{
					EventSystem.current.SetSelectedGameObject((GameObject)null);
				}
				else if ((Object)(object)_buttonOk != (Object)null && ((Component)_buttonOk).gameObject.activeInHierarchy)
				{
					EventSystem.current.SetSelectedGameObject(((Component)_buttonOk).gameObject);
				}
			}
		}

		private static string GetResurrectionItemDisplayName()
		{
			if (!string.IsNullOrEmpty(_cachedItemDisplayName))
			{
				return _cachedItemDisplayName;
			}
			string value = BRSConfig.ResurrectionPotionPrefabName.Value;
			if ((Object)(object)ObjectDB.instance == (Object)null || ObjectDB.instance.m_items == null)
			{
				return value;
			}
			for (int i = 0; i < ObjectDB.instance.m_items.Count; i++)
			{
				GameObject val = ObjectDB.instance.m_items[i];
				if (!((Object)(object)val == (Object)null) && string.Equals(((Object)val).name, value, StringComparison.OrdinalIgnoreCase))
				{
					ItemDrop component = val.GetComponent<ItemDrop>();
					if ((Object)(object)component == (Object)null || component.m_itemData == null || component.m_itemData.m_shared == null)
					{
						return value;
					}
					string name = component.m_itemData.m_shared.m_name;
					if (string.IsNullOrEmpty(name))
					{
						return value;
					}
					_cachedItemDisplayName = ((Localization.instance != null) ? Localization.instance.Localize(name) : name);
					return _cachedItemDisplayName;
				}
			}
			return value;
		}

		private void ShowPopup()
		{
			CaptureInput();
			if ((Object)(object)_downedPopupRoot != (Object)null && !_downedPopupRoot.activeSelf)
			{
				_downedPopupRoot.SetActive(true);
			}
			if ((Object)(object)_popupBackground != (Object)null && !_popupBackground.activeSelf)
			{
				_popupBackground.SetActive(true);
			}
			if ((Object)(object)_popupPanel != (Object)null && !_popupPanel.activeSelf)
			{
				_popupPanel.SetActive(true);
			}
			if ((Object)(object)_popupBkg != (Object)null && !_popupBkg.activeSelf)
			{
				_popupBkg.SetActive(true);
			}
		}

		private void HidePopup()
		{
			ReleaseInputCapture();
			if ((Object)(object)_popupBackground != (Object)null)
			{
				_popupBackground.SetActive(false);
			}
			if ((Object)(object)_downedPopupRoot != (Object)null)
			{
				_downedPopupRoot.SetActive(false);
			}
		}

		private void CaptureInput()
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			_wantPopupCursor = true;
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer != (Object)null)
			{
				localPlayer.SetMouseLook(Vector2.zero);
				PlayerController component = ((Component)localPlayer).GetComponent<PlayerController>();
				if ((Object)(object)component != (Object)null && ((Behaviour)component).enabled)
				{
					((Behaviour)component).enabled = false;
				}
			}
			if ((Object)(object)GameCamera.instance != (Object)null && ((Behaviour)GameCamera.instance).enabled)
			{
				((Behaviour)GameCamera.instance).enabled = false;
			}
			Cursor.lockState = (CursorLockMode)0;
			Cursor.visible = true;
		}

		private void ReleaseInputCapture()
		{
			_wantPopupCursor = false;
			if (Menu.IsVisible())
			{
				return;
			}
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer != (Object)null)
			{
				PlayerController component = ((Component)localPlayer).GetComponent<PlayerController>();
				if ((Object)(object)component != (Object)null && !((Behaviour)component).enabled)
				{
					((Behaviour)component).enabled = true;
				}
			}
			if ((Object)(object)GameCamera.instance != (Object)null && !((Behaviour)GameCamera.instance).enabled)
			{
				((Behaviour)GameCamera.instance).enabled = true;
			}
			Cursor.lockState = (CursorLockMode)1;
			Cursor.visible = false;
		}

		private void OnSelfReviveClicked()
		{
			try
			{
				Player localPlayer = Player.m_localPlayer;
				if (!((Object)(object)localPlayer == (Object)null) && localPlayer.IsDowned())
				{
					BRSDownedBehaviour component = ((Component)localPlayer).GetComponent<BRSDownedBehaviour>();
					if (!((Object)(object)component == (Object)null))
					{
						component.TrySelfReviveLocal();
					}
				}
			}
			catch (Exception ex)
			{
				Debug.LogError((object)("[BRSHudController] Exception in OnSelfReviveClicked: " + ex));
			}
		}

		private void OnReleaseSoulClicked()
		{
			try
			{
				if (!_suppressReleaseUntilEscapeUp)
				{
					Player localPlayer = Player.m_localPlayer;
					if (!((Object)(object)localPlayer == (Object)null) && localPlayer.IsDowned())
					{
						localPlayer.SetReleaseRequested(value: true);
					}
				}
			}
			catch (Exception ex)
			{
				Debug.LogError((object)("[BRSHudController] Exception in OnReleaseSoulClicked: " + ex));
			}
		}

		private void LateUpdate()
		{
			if (_isSetup && Input.GetKeyDown((KeyCode)27))
			{
				_suppressReleaseUntilEscapeUp = true;
				if ((Object)(object)EventSystem.current != (Object)null)
				{
					EventSystem.current.SetSelectedGameObject((GameObject)null);
				}
			}
		}
	}
	[HarmonyPatch(typeof(Hud), "Awake")]
	internal static class BRSHudAwakePatch
	{
		private static void Postfix(Hud __instance)
		{
			BRSHudController.EnsureInstance();
			BRSHudController.Instance.BindHud(__instance);
		}
	}
	[HarmonyPatch(typeof(Hud), "OnDestroy")]
	internal static class BRSHudOnDestroyPatch
	{
		private static void Prefix(Hud __instance)
		{
			if (BRSHudController.HasInstance)
			{
				BRSHudController.Instance.UnbindHud(__instance);
			}
		}
	}
	[HarmonyPatch(typeof(PlayerController), "TakeInput")]
	internal static class BRSPlayerControllerTakeInputPatch
	{
		private static bool Prefix(ref bool __result)
		{
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null || !localPlayer.IsDowned())
			{
				return true;
			}
			__result = false;
			return false;
		}
	}
	[HarmonyPatch(typeof(Player), "Update")]
	internal static class BRSPlayerUpdatePatch
	{
		private static bool Prefix(Player __instance)
		{
			if ((Object)(object)__instance == (Object)null)
			{
				return true;
			}
			if (!((Character)__instance).m_nview.IsValid() || !((Character)__instance).m_nview.IsOwner())
			{
				return true;
			}
			if (!__instance.IsDowned())
			{
				return true;
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(Player), "UseHotbarItem")]
	internal static class BRSUseHotbarItemPatch
	{
		private static bool Prefix(Player __instance)
		{
			return (Object)(object)__instance == (Object)null || !__instance.IsDowned();
		}
	}
	[HarmonyPatch(typeof(Player), "HandleRadialInput")]
	internal static class BRSHandleRadialInputPatch
	{
		private static bool Prefix(Player __instance)
		{
			return (Object)(object)__instance == (Object)null || !__instance.IsDowned();
		}
	}
	[HarmonyPatch(typeof(Player), "UpdatePlacement")]
	internal static class BRSUpdatePlacementPatch
	{
		private static bool Prefix(Player __instance)
		{
			return (Object)(object)__instance == (Object)null || !__instance.IsDowned();
		}
	}
	[HarmonyPatch(typeof(ZInput), "IsMouseActive")]
	internal static class BRSZInputIsMouseActivePatch
	{
		private static void Postfix(ref bool __result)
		{
			if (BRSHudController.HasInstance && BRSHudController.Instance.ShouldForceMouseActive())
			{
				__result = true;
			}
		}
	}
	internal static class BRSItemUtils
	{
		internal static bool TryFindResurrectionPotion(Player player, out ItemData foundItem)
		{
			foundItem = null;
			if ((Object)(object)player == (Object)null)
			{
				return false;
			}
			Inventory inventory = ((Humanoid)player).GetInventory();
			if (inventory == null)
			{
				return false;
			}
			string value = BRSConfig.ResurrectionPotionPrefabName.Value;
			int num = Mathf.Max(1, BRSConfig.ResurrectionItemAmount.Value);
			foreach (ItemData allItem in inventory.GetAllItems())
			{
				if (allItem != null)
				{
					bool flag = (Object)(object)allItem.m_dropPrefab != (Object)null && string.Equals(((Object)allItem.m_dropPrefab).name, value, StringComparison.OrdinalIgnoreCase);
					bool flag2 = allItem.m_shared != null && !string.IsNullOrEmpty(allItem.m_shared.m_name) && string.Equals(allItem.m_shared.m_name, value, StringComparison.OrdinalIgnoreCase);
					if ((flag || flag2) && allItem.m_stack >= num)
					{
						foundItem = allItem;
						return true;
					}
				}
			}
			return false;
		}

		internal static bool ConsumeResurrectionPotion(Player player)
		{
			if ((Object)(object)player == (Object)null)
			{
				return false;
			}
			if (!TryFindResurrectionPotion(player, out var foundItem))
			{
				return false;
			}
			return ConsumeSpecificItem(player, foundItem, Mathf.Max(1, BRSConfig.ResurrectionItemAmount.Value));
		}

		internal static bool ConsumeSpecificItem(Player player, ItemData item, int amount)
		{
			if ((Object)(object)player == (Object)null || item == null)
			{
				return false;
			}
			Inventory inventory = ((Humanoid)player).GetInventory();
			if (inventory == null)
			{
				return false;
			}
			amount = Mathf.Max(1, amount);
			if (item.m_stack < amount)
			{
				return false;
			}
			inventory.RemoveItem(item, amount);
			player.OnInventoryChanged();
			return true;
		}
	}
	internal static class BRSKeys
	{
		public const string Downed = "brs_downed";

		public const string DownedUntil = "brs_downed_until";

		public const string ReleaseRequested = "brs_release_requested";

		public const string LastPotionReviveTime = "brs_last_potion_revive_time";
	}
	internal static class BRSPlayerExtensions
	{
		private static ZDO GetValidZdo(Player player)
		{
			if ((Object)(object)player == (Object)null || (Object)(object)((Character)player).m_nview == (Object)null || !((Character)player).m_nview.IsValid())
			{
				return null;
			}
			return ((Character)player).m_nview.GetZDO();
		}

		public static bool IsDowned(this Player player)
		{
			ZDO validZdo = GetValidZdo(player);
			return validZdo != null && validZdo.GetBool("brs_downed", false);
		}

		public static float GetDownedUntil(this Player player)
		{
			ZDO validZdo = GetValidZdo(player);
			return (validZdo != null) ? validZdo.GetFloat("brs_downed_until", 0f) : 0f;
		}

		public static void SetDowned(this Player player, bool value, float until)
		{
			ZDO validZdo = GetValidZdo(player);
			if (validZdo != null)
			{
				validZdo.Set("brs_downed", value);
				validZdo.Set("brs_downed_until", value ? until : 0f);
				validZdo.Set("brs_release_requested", false);
			}
		}

		public static bool ReleaseRequested(this Player player)
		{
			ZDO validZdo = GetValidZdo(player);
			return validZdo != null && validZdo.GetBool("brs_release_requested", false);
		}

		public static void SetReleaseRequested(this Player player, bool value)
		{
			ZDO validZdo = GetValidZdo(player);
			if (validZdo != null)
			{
				validZdo.Set("brs_release_requested", value);
			}
		}

		public static void RequestRelease(this Player player)
		{
			player.SetReleaseRequested(value: true);
		}

		public static void ClearReleaseRequest(this Player player)
		{
			player.SetReleaseRequested(value: false);
		}

		public static long GetLastPotionReviveTicks(this Player player)
		{
			ZDO validZdo = GetValidZdo(player);
			return (validZdo != null) ? validZdo.GetLong("brs_last_potion_revive_time", 0L) : 0;
		}

		public static void SetLastPotionReviveTicks(this Player player, long ticks)
		{
			ZDO validZdo = GetValidZdo(player);
			if (validZdo != null)
			{
				validZdo.Set("brs_last_potion_revive_time", ticks);
			}
		}

		public static float GetRemainingDownedSeconds(this Player player)
		{
			return Mathf.Max(0f, player.GetDownedUntil() - Time.time);
		}

		public static bool HasActivePotionReviveCooldown(this Player player)
		{
			return player.GetRemainingPotionReviveCooldownMinutes() > 0f;
		}

		public static float GetRemainingPotionReviveCooldownMinutes(this Player player)
		{
			long lastPotionReviveTicks = player.GetLastPotionReviveTicks();
			if (lastPotionReviveTicks <= 0)
			{
				return 0f;
			}
			float value = BRSConfig.ResurrectionCooldownMinutes.Value;
			if (value <= 0f)
			{
				return 0f;
			}
			DateTime dateTime;
			try
			{
				dateTime = new DateTime(lastPotionReviveTicks, DateTimeKind.Utc);
			}
			catch
			{
				return 0f;
			}
			double totalMinutes = (DateTime.UtcNow - dateTime).TotalMinutes;
			return Mathf.Max(0f, value - (float)totalMinutes);
		}
	}
	internal static class BRSPlayerPresentation
	{
		private const string AttachRootName = "BRS_DownedAttachRoot";

		private const string AttachPointName = "attachpoint";

		private const string BedAnimation = "attach_bed";

		private const string SitAnimation = "emote_sit";

		private static readonly Vector3 DetachOffset = new Vector3(0f, 0.5f, 0f);

		internal static void SetDownedPresentation(Player player, bool downed)
		{
			if (!((Object)(object)player == (Object)null))
			{
				BRSDownedVisualState orCreateState = GetOrCreateState(player);
				if (downed)
				{
					EnsureAnchorAtPlayer(player, orCreateState);
					ApplyDownedPhysics(player);
					AttachPlayer(player, orCreateState);
				}
				else
				{
					DetachPlayer(player, orCreateState);
					DestroyAnchor(orCreateState);
				}
			}
		}

		private static BRSDownedVisualState GetOrCreateState(Player player)
		{
			BRSDownedVisualState bRSDownedVisualState = ((Component)player).GetComponent<BRSDownedVisualState>();
			if ((Object)(object)bRSDownedVisualState == (Object)null)
			{
				bRSDownedVisualState = ((Component)player).gameObject.AddComponent<BRSDownedVisualState>();
			}
			return bRSDownedVisualState;
		}

		private static void EnsureAnchorAtPlayer(Player player, BRSDownedVisualState state)
		{
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Expected O, but got Unknown
			if ((Object)(object)state.AnchorRoot == (Object)null)
			{
				state.AnchorRoot = new GameObject("BRS_DownedAttachRoot");
				((Object)state.AnchorRoot).hideFlags = (HideFlags)61;
				state.AnchorRoot.layer = ((Component)player).gameObject.layer;
			}
			state.AnchorRoot.transform.position = ((Component)player).transform.position;
			state.AnchorRoot.transform.rotation = ((Component)player).transform.rotation;
			if ((Object)(object)state.AttachPoint == (Object)null)
			{
				GameObject val = new GameObject("attachpoint");
				((Object)val).hideFlags = (HideFlags)61;
				val.transform.SetParent(state.AnchorRoot.transform, false);
				state.AttachPoint = val.transform;
			}
			state.AttachPoint.localPosition = Vector3.zero;
			state.AttachPoint.localRotation = Quaternion.identity;
		}

		private static void ApplyDownedPhysics(Player player)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if ((Object)(object)((Character)player).m_body != (Object)null)
				{
					((Character)player).m_body.linearVelocity = Vector3.zero;
					((Character)player).m_body.angularVelocity = Vector3.zero;
				}
			}
			catch
			{
			}
		}

		private static void AttachPlayer(Player player, BRSDownedVisualState state)
		{
			if ((Object)(object)state.AttachPoint == (Object)null)
			{
				return;
			}
			string configuredAnimation = GetConfiguredAnimation();
			bool sitMode = configuredAnimation == "emote_sit";
			if (!state.Attached || state.AnimationName != configuredAnimation)
			{
				if (state.Attached)
				{
					DetachPlayer(player, state);
				}
				SnapPlayerToAnchor(player, state.AttachPoint, sitMode);
				bool flag = TryAttach(player, state.AttachPoint, configuredAnimation);
				if (!flag && configuredAnimation != "emote_sit")
				{
					flag = TryAttach(player, state.AttachPoint, "emote_sit");
				}
				if (flag)
				{
					SnapPlayerToAnchor(player, state.AttachPoint, sitMode);
					state.Attached = true;
					state.AnimationName = configuredAnimation;
				}
			}
			else
			{
				SnapPlayerToAnchor(player, state.AttachPoint, sitMode);
			}
		}

		private static string GetConfiguredAnimation()
		{
			string text = ((BRSConfig.DownedPresentationMode != null) ? BRSConfig.DownedPresentationMode.Value : "Sit");
			if (!string.IsNullOrEmpty(text) && text.ToLowerInvariant() == "bed")
			{
				return "attach_bed";
			}
			return "emote_sit";
		}

		private static bool TryAttach(Player player, Transform attachPoint, string animationName)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				((Character)player).AttachStart(attachPoint, (GameObject)null, false, false, false, animationName, DetachOffset, (Transform)null);
				return true;
			}
			catch
			{
				return false;
			}
		}

		private static void SnapPlayerToAnchor(Player player, Transform attachPoint, bool sitMode)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			Quaternion rotation = attachPoint.rotation;
			Vector3 position = attachPoint.position;
			if (sitMode)
			{
				rotation = attachPoint.rotation * Quaternion.Euler(0f, 0f, 0f);
			}
			try
			{
				((Component)player).transform.position = position;
				((Component)player).transform.rotation = rotation;
			}
			catch
			{
			}
			try
			{
				if ((Object)(object)((Character)player).m_body != (Object)null)
				{
					((Character)player).m_body.position = position;
					((Character)player).m_body.rotation = rotation;
					((Character)player).m_body.linearVelocity = Vector3.zero;
					((Character)player).m_body.angularVelocity = Vector3.zero;
				}
			}
			catch
			{
			}
		}

		private static void DetachPlayer(Player player, BRSDownedVisualState state)
		{
			if (state.Attached)
			{
				try
				{
					((Character)player).AttachStop();
				}
				catch
				{
				}
				state.Attached = false;
				state.AnimationName = string.Empty;
			}
		}

		private static void DestroyAnchor(BRSDownedVisualState state)
		{
			state.AttachPoint = null;
			if ((Object)(object)state.AnchorRoot != (Object)null)
			{
				Object.Destroy((Object)(object)state.AnchorRoot);
				state.AnchorRoot = null;
			}
		}
	}
	internal sealed class BRSDownedVisualState : MonoBehaviour
	{
		internal GameObject AnchorRoot;

		internal Transform AttachPoint;

		internal bool Attached;

		internal string AnimationName;

		private void OnDestroy()
		{
			if ((Object)(object)AnchorRoot != (Object)null)
			{
				Object.Destroy((Object)(object)AnchorRoot);
			}
		}
	}
	internal static class BRSReviveRules
	{
		internal static bool IsPotionReviveOnCooldown(Player target, out float remainingMinutes)
		{
			remainingMinutes = 0f;
			if ((Object)(object)target == (Object)null)
			{
				return false;
			}
			float num = Mathf.Max(0f, BRSConfig.ResurrectionCooldownMinutes.Value);
			if (num <= 0f)
			{
				return false;
			}
			long lastPotionReviveTicks = target.GetLastPotionReviveTicks();
			if (lastPotionReviveTicks <= 0)
			{
				return false;
			}
			DateTime dateTime;
			try
			{
				dateTime = new DateTime(lastPotionReviveTicks, DateTimeKind.Utc);
			}
			catch
			{
				return false;
			}
			double totalMinutes = (DateTime.UtcNow - dateTime).TotalMinutes;
			double num2 = (double)num - totalMinutes;
			if (num2 <= 0.0)
			{
				return false;
			}
			remainingMinutes = (float)num2;
			return true;
		}

		internal static bool CanFriendRevive(Player reviver, Player target, out string reason)
		{
			reason = string.Empty;
			if ((Object)(object)reviver == (Object)null)
			{
				reason = "$tag_brs_reason_no_reviver_bal";
				return false;
			}
			if ((Object)(object)target == (Object)null)
			{
				reason = "$tag_brs_reason_invalid_revive_target_bal";
				return false;
			}
			if ((Object)(object)reviver == (Object)(object)target)
			{
				reason = "$tag_brs_reason_use_self_revive_instead_bal";
				return false;
			}
			if (!target.IsDowned())
			{
				reason = "$tag_brs_reason_target_not_downed_bal";
				return false;
			}
			if (IsPotionReviveOnCooldown(target, out var remainingMinutes))
			{
				reason = BuildCooldownReason(remainingMinutes);
				return false;
			}
			if (BRSConfig.RequirePotionForFriendRevive.Value && !BRSItemUtils.TryFindResurrectionPotion(reviver, out var _))
			{
				reason = "$tag_brs_need_item_bal " + BRSConfig.ResurrectionPotionPrefabName.Value + ".";
				return false;
			}
			return true;
		}

		internal static bool CanSelfRevive(Player target, out string reason)
		{
			reason = string.Empty;
			if ((Object)(object)target == (Object)null)
			{
				reason = "$tag_brs_reason_invalid_player_bal";
				return false;
			}
			if (!target.IsDowned())
			{
				reason = "$tag_brs_reason_you_are_not_downed_bal";
				return false;
			}
			if (!BRSConfig.AllowSelfPotionRevive.Value)
			{
				reason = "$tag_brs_reason_self_revive_disabled_bal";
				return false;
			}
			if (IsPotionReviveOnCooldown(target, out var remainingMinutes))
			{
				reason = BuildCooldownReason(remainingMinutes);
				return false;
			}
			if (BRSConfig.RequireItemForSelfRevive.Value && !BRSItemUtils.TryFindResurrectionPotion(target, out var _))
			{
				reason = "$tag_brs_need_item_bal " + BRSConfig.ResurrectionPotionPrefabName.Value + " $tag_brs_in_your_inventory_bal";
				return false;
			}
			return true;
		}

		internal static void MarkPotionReviveUsed(Player target)
		{
			if (!((Object)(object)target == (Object)null))
			{
				target.SetLastPotionReviveTicks(DateTime.UtcNow.Ticks);
				BRSStatusEffectManager.ApplyCooldownVisual(target);
			}
		}

		internal static string BuildCooldownReason(float remainingMinutes)
		{
			return "$tag_brs_reason_soul_unstable_bal " + Mathf.Max(0f, remainingMinutes).ToString("0.0") + " $tag_brs_reason_cooldown_left_bal";
		}
	}
	internal static class BRSStatusEffectManager
	{
		private const string SourceEffectName = "SoftDeath";

		private const string CooldownEffectObjectName = "RessurectCooldown_bal";

		private const string CooldownDisplayName = "$tag_brs_ressurection_sickness_bal";

		private const string CooldownTooltip = "$tag_brs_ressurection_sickness_tooltip_bal";

		private static StatusEffect _cachedEffect;

		internal static StatusEffect EnsureCooldownEffect()
		{
			if ((Object)(object)_cachedEffect != (Object)null)
			{
				return _cachedEffect;
			}
			if ((Object)(object)ObjectDB.instance == (Object)null)
			{
				return null;
			}
			StatusEffect val = FindEffectByObjectName("RessurectCooldown_bal");
			if ((Object)(object)val != (Object)null)
			{
				_cachedEffect = val;
				return _cachedEffect;
			}
			StatusEffect val2 = FindEffectByObjectName("SoftDeath");
			if ((Object)(object)val2 == (Object)null)
			{
				return null;
			}
			StatusEffect val3 = Object.Instantiate<StatusEffect>(val2);
			((Object)val3).name = "RessurectCooldown_bal";
			val3.m_name = "$tag_brs_ressurection_sickness_bal";
			val3.m_tooltip = "$tag_brs_ressurection_sickness_tooltip_bal";
			val3.m_ttl = Mathf.Max(1f, BRSConfig.ResurrectionCooldownMinutes.Value * 60f);
			if (ObjectDB.instance.m_StatusEffects == null)
			{
				ObjectDB.instance.m_StatusEffects = new List<StatusEffect>();
			}
			ObjectDB.instance.m_StatusEffects.Add(val3);
			_cachedEffect = val3;
			return _cachedEffect;
		}

		internal static void ApplyCooldownVisual(Player player)
		{
			if ((Object)(object)player == (Object)null)
			{
				return;
			}
			EnsureCooldownEffect();
			SEMan sEMan = ((Character)player).GetSEMan();
			if (sEMan == null)
			{
				return;
			}
			int stableHashCode = StringExtensionMethods.GetStableHashCode("RessurectCooldown_bal");
			StatusEffect statusEffect = sEMan.GetStatusEffect(stableHashCode);
			if ((Object)(object)statusEffect != (Object)null)
			{
				sEMan.RemoveStatusEffect(stableHashCode, true);
			}
			sEMan.AddStatusEffect(stableHashCode, true, 0, 0f);
			StatusEffect statusEffect2 = sEMan.GetStatusEffect(stableHashCode);
			if ((Object)(object)statusEffect2 != (Object)null)
			{
				float num = player.GetRemainingPotionReviveCooldownMinutes();
				if (num <= 0f)
				{
					num = Mathf.Max(0f, BRSConfig.ResurrectionCooldownMinutes.Value);
				}
				statusEffect2.m_ttl = Mathf.Max(1f, num * 60f);
			}
		}

		private static StatusEffect FindEffectByObjectName(string objectName)
		{
			if ((Object)(object)ObjectDB.instance == (Object)null || ObjectDB.instance.m_StatusEffects == null)
			{
				return null;
			}
			for (int i = 0; i < ObjectDB.instance.m_StatusEffects.Count; i++)
			{
				StatusEffect val = ObjectDB.instance.m_StatusEffects[i];
				if (!((Object)(object)val == (Object)null) && ((Object)val).name == objectName)
				{
					return val;
				}
			}
			return null;
		}
	}
	[HarmonyPatch(typeof(ObjectDB), "Awake")]
	internal static class BRSObjectDBAwakeStatusEffectPatch
	{
		private static void Postfix()
		{
			BRSStatusEffectManager.EnsureCooldownEffect();
			BRSHudController.ClearCachedItemDisplayName();
		}
	}
	public class JsonLoader
	{
		public string defaultPath = string.Empty;

		public void loadJson()
		{
			LoadTranslations();
			justDefaultPath();
		}

		public void justDefaultPath()
		{
			string configPath = Paths.ConfigPath;
			string text = Path.Combine(configPath, "BalrondSecondChance-translation/");
			defaultPath = text;
		}

		public void createDefaultPath()
		{
			string configPath = Paths.ConfigPath;
			string text = Path.Combine(configPath, "BalrondSecondChance-translation/");
			if (!Directory.Exists(text))
			{
				CreateFolder(text);
			}
			else
			{
				Debug.Log((object)("BalrondSecondChance: Folder already exists: " + text));
			}
			defaultPath = text;
		}

		private string[] jsonFilePath(string folderName, string extension)
		{
			string configPath = Paths.ConfigPath;
			string text = Path.Combine(configPath, "BalrondSecondChance-translation/");
			if (!Directory.Exists(text))
			{
				CreateFolder(text);
			}
			else
			{
				Debug.Log((object)("BalrondSecondChance: Folder already exists: " + text));
			}
			string[] files = Directory.GetFiles(text, extension);
			Debug.Log((object)("BalrondSecondChance:" + folderName + " Json Files Found: " + files.Length));
			return files;
		}

		private static void CreateFolder(string path)
		{
			try
			{
				Directory.CreateDirectory(path);
				Debug.Log((object)"BalrondSecondChance: Folder created successfully.");
			}
			catch (Exception ex)
			{
				Debug.Log((object)("BalrondSecondChance: Error creating folder: " + ex.Message));
			}
		}

		private void LoadTranslations()
		{
			int num = 0;
			string[] array = jsonFilePath("Translation", "*.json");
			foreach (string text in array)
			{
				string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(text);
				string json = File.ReadAllText(text);
				JsonData jsonData = JsonMapper.ToObject(json);
				Dictionary<string, string> dictionary = new Dictionary<string, string>();
				foreach (string key in jsonData.Keys)
				{
					dictionary[key] = jsonData[key].ToString();
				}
				if (dictionary != null)
				{
					BalrondTranslator.translations.Add(fileNameWithoutExtension, dictionary);
					Debug.Log((object)("BalrondSecondChance: Json Files Language: " + fileNameWithoutExtension));
					num++;
				}
				else
				{
					Debug.LogError((object)("BalrondSecondChance: Loading FAILED file: " + text));
				}
			}
			Debug.Log((object)("BalrondSecondChance: Translation JsonFiles Loaded: " + num));
		}
	}
	[BepInPlugin("balrond.astafaraios.BalrondSecondChance", "BalrondSecondChance", "1.0.2")]
	public class Launch : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("balrond.astafaraios.BalrondSecondChance");

		public const string PluginGUID = "balrond.astafaraios.BalrondSecondChance";

		public const string PluginName = "BalrondSecondChance";

		public const string PluginVersion = "1.0.2";

		public static JsonLoader jsonLoader = new JsonLoader();

		internal static Launch Instance;

		internal static Harmony Harmony;

		internal static bool AllowOriginalDeath;

		internal static readonly ConfigSync configSync = new ConfigSync("balrond.astafaraios.BalrondSecondChance")
		{
			DisplayName = "BalrondSecondChance",
			CurrentVersion = "1.0.2",
			MinimumRequiredVersion = "1.0.2"
		};

		internal static Launch _self;

		internal ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, description);
			SyncedConfigEntry<T> syncedConfigEntry = configSync.AddConfigEntry<T>(val);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val;
		}

		internal ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		private void Awake()
		{
			Instance = this;
			_self = this;
			jsonLoader.loadJson();
			BRSConfig.Init(this);
			if (BRSConfig.LockConfiguration != null)
			{
				configSync.AddLockingConfigEntry<bool>(BRSConfig.LockConfiguration);
			}
			Harmony = harmony;
			harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"BalrondSecondChance loaded.");
		}

		private void OnDestroy()
		{
			Harmony obj = Harmony;
			if (obj != null)
			{
				obj.UnpatchSelf();
			}
		}
	}
	[HarmonyPatch]
	internal static class TranslationPatches
	{
		[HarmonyPatch(typeof(FejdStartup), "SetupGui")]
		private class FejdStartup_SetupGUI
		{
			private static void Postfix()
			{
				string selectedLanguage = Localization.instance.GetSelectedLanguage();
				Dictionary<string, string> translations = GetTranslations(selectedLanguage);
				AddTranslations(translations);
			}
		}

		[HarmonyPriority(800)]
		[HarmonyPatch(typeof(Localization), "SetupLanguage")]
		private class Translation_SetupLanguage
		{
			private static void Prefix(Localization __instance, string language)
			{
				Dictionary<string, string> translations = GetTranslations(language);
				AddTranslations(translations, __instance);
			}
		}

		[HarmonyPriority(800)]
		[HarmonyPatch(typeof(Localization), "LoadCSV")]
		private class Translation_LoadCSV
		{
			private static void Prefix(Localization __instance, string language)
			{
				Dictionary<string, string> translations = GetTranslations(language);
				AddTranslations(translations, __instance);
			}
		}

		private static Dictionary<string, string> GetTranslations(string language)
		{
			Dictionary<string, string> result = BalrondTranslator.getLanguage("English");
			if (!string.Equals(language, "English", StringComparison.OrdinalIgnoreCase))
			{
				Dictionary<string, string> language2 = BalrondTranslator.getLanguage(language);
				if (language2 != null)
				{
					result = language2;
				}
				else
				{
					Debug.Log((object)("BalrondSecondChance: Did not find translation file for '" + language + "', loading English"));
				}
			}
			return result;
		}

		private static void AddTranslations(Dictionary<string, string> translations, Localization localizationInstance = null)
		{
			if (translations == null)
			{
				Debug.LogWarning((object)"BalrondSecondChance: No translation file found!");
				return;
			}
			if (localizationInstance != null)
			{
				foreach (KeyValuePair<string, string> translation in translations)
				{
					localizationInstance.AddWord(translation.Key, translation.Value);
				}
				return;
			}
			foreach (KeyValuePair<string, string> translation2 in translations)
			{
				Localization.instance.AddWord(translation2.Key, translation2.Value);
			}
		}
	}
}
namespace LitJson2
{
	internal enum JsonType
	{
		None,
		Object,
		Array,
		String,
		Int,
		Long,
		Double,
		Boolean
	}
	internal interface IJsonWrapper : IList, IOrderedDictionary, IDictionary, ICollection, IEnumerable
	{
		bool IsArray { get; }

		bool IsBoolean { get; }

		bool IsDouble { get; }

		bool IsInt { get; }

		bool IsLong { get; }

		bool IsObject { get; }

		bool IsString { get; }

		bool GetBoolean();

		double GetDouble();

		int GetInt();

		JsonType GetJsonType();

		long GetLong();

		string GetString();

		void SetBoolean(bool val);

		void SetDouble(double val);

		void SetInt(int val);

		void SetJsonType(JsonType type);

		void SetLong(long val);

		void SetString(string val);

		string ToJson();

		void ToJson(JsonWriter writer);
	}
	internal class JsonData : IJsonWrapper, IList, IOrderedDictionary, IDictionary, ICollection, IEnumerable, IEquatable<JsonData>
	{
		private IList<JsonData> inst_array;

		private bool inst_boolean;

		private double inst_double;

		private int inst_int;

		private long inst_long;

		private IDictionary<string, JsonData> inst_object;

		private string inst_string;

		private string json;

		private JsonType type;

		private IList<KeyValuePair<string, JsonData>> object_list;

		public int Count => EnsureCollection().Count;

		public bool IsArray => type == JsonType.Array;

		public bool IsBoolean => type == JsonType.Boolean;

		public bool IsDouble => type == JsonType.Double;

		public bool IsInt => type == JsonType.Int;

		public bool IsLong => type == JsonType.Long;

		public bool IsObject => type == JsonType.Object;

		public bool IsString => type == JsonType.String;

		public ICollection<string> Keys
		{
			get
			{
				EnsureDictionary();
				return inst_object.Keys;
			}
		}

		int ICollection.Count => Count;

		bool ICollection.IsSynchronized => EnsureCollection().IsSynchronized;

		object ICollection.SyncRoot => EnsureCollection().SyncRoot;

		bool IDictionary.IsFixedSize => EnsureDictionary().IsFixedSize;

		bool IDictionary.IsReadOnly => EnsureDictionary().IsReadOnly;

		ICollection IDictionary.Keys
		{
			get
			{
				EnsureDictionary();
				IList<string> list = new List<string>();
				foreach (KeyValuePair<string, JsonData> item in object_list)
				{
					list.Add(item.Key);
				}
				return (ICollection)list;
			}
		}

		ICollection IDictionary.Values
		{
			get
			{
				EnsureDictionary();
				IList<JsonData> list = new List<JsonData>();
				foreach (KeyValuePair<string, JsonData> item in object_list)
				{
					list.Add(item.Value);
				}
				return (ICollection)list;
			}
		}

		bool IJsonWrapper.IsArray => IsArray;

		bool IJsonWrapper.IsBoolean => IsBoolean;

		bool IJsonWrapper.IsDouble => IsDouble;

		bool IJsonWrapper.IsInt => IsInt;

		bool IJsonWrapper.IsLong => IsLong;

		bool IJsonWrapper.IsObject => IsObject;

		bool IJsonWrapper.IsString => IsString;

		bool IList.IsFixedSize => EnsureList().IsFixedSize;

		bool IList.IsReadOnly => EnsureList().IsReadOnly;

		object IDictionary.this[object key]
		{
			get
			{
				return EnsureDictionary()[key];
			}
			set
			{
				if (!(key is string))
				{
					throw new ArgumentException("The key has to be a string");
				}
				JsonData value2 = ToJsonData(value);
				this[(string)key] = value2;
			}
		}

		object IOrderedDictionary.this[int idx]
		{
			get
			{
				EnsureDictionary();
				return object_list[idx].Value;
			}
			set
			{
				EnsureDictionary();
				JsonData value2 = ToJsonData(value);
				KeyValuePair<string, JsonData> keyValuePair = object_list[idx];
				inst_object[keyValuePair.Key] = value2;
				KeyValuePair<string, JsonData> value3 = new KeyValuePair<string, JsonData>(keyValuePair.Key, value2);
				object_list[idx] = value3;
			}
		}

		object IList.this[int index]
		{
			get
			{
				return EnsureList()[index];
			}
			set
			{
				EnsureList();
				JsonData value2 = ToJsonData(value);
				this[index] = value2;
			}
		}

		public JsonData this[string prop_name]
		{
			get
			{
				EnsureDictionary();
				return inst_object[prop_name];
			}
			set
			{
				EnsureDictionary();
				KeyValuePair<string, JsonData> keyValuePair = new KeyValuePair<string, JsonData>(prop_name, value);
				if (inst_object.ContainsKey(prop_name))
				{
					for (int i = 0; i < object_list.Count; i++)
					{
						if (object_list[i].Key == prop_name)
						{
							object_list[i] = keyValuePair;
							break;
						}
					}
				}
				else
				{
					object_list.Add(keyValuePair);
				}
				inst_object[prop_name] = value;
				json = null;
			}
		}

		public JsonData this[int index]
		{
			get
			{
				EnsureCollection();
				if (type == JsonType.Array)
				{
					return inst_array[index];
				}
				return object_list[index].Value;
			}
			set
			{
				EnsureCollection();
				if (type == JsonType.Array)
				{
					inst_array[index] = value;
				}
				else
				{
					KeyValuePair<string, JsonData> keyValuePair = object_list[index];
					KeyValuePair<string, JsonData> value2 = new KeyValuePair<string, JsonData>(keyValuePair.Key, value);
					object_list[index] = value2;
					inst_object[keyValuePair.Key] = value;
				}
				json = null;
			}
		}

		public JsonData()
		{
		}

		public JsonData(bool boolean)
		{
			type = JsonType.Boolean;
			inst_boolean = boolean;
		}

		public JsonData(double number)
		{
			type = JsonType.Double;
			inst_double = number;
		}

		public JsonData(int number)
		{
			type = JsonType.Int;
			inst_int = number;
		}

		public JsonData(long number)
		{
			type = JsonType.Long;
			inst_long = number;
		}

		public JsonData(object obj)
		{
			if (obj is bool)
			{
				type = JsonType.Boolean;
				inst_boolean = (bool)obj;
				return;
			}
			if (obj is double)
			{
				type = JsonType.Double;
				inst_double = (double)obj;
				return;
			}
			if (obj is int)
			{
				type = JsonType.Int;
				inst_int = (int)obj;
				return;
			}
			if (obj is long)
			{
				type = JsonType.Long;
				inst_long = (long)obj;
				return;
			}
			if (obj is string)
			{
				type = JsonType.String;
				inst_string = (string)obj;
				return;
			}
			throw new ArgumentException("Unable to wrap the given object with JsonData");
		}

		public JsonData(string str)
		{
			type = JsonType.String;
			inst_string = str;
		}

		public static implicit operator JsonData(bool data)
		{
			return new JsonData(data);
		}

		public static implicit operator JsonData(double data)
		{
			return new JsonData(data);
		}

		public static implicit operator JsonData(int data)
		{
			return new JsonData(data);
		}

		public static implicit operator JsonData(long data)
		{
			return new JsonData(data);
		}

		public static implicit operator JsonData(string data)
		{
			return new JsonData(data);
		}

		public static explicit operator bool(JsonData data)
		{
			if (data.type != JsonType.Boolean)
			{
				throw new InvalidCastException("Instance of JsonData doesn't hold a double");
			}
			return data.inst_boolean;
		}

		public static explicit operator double(JsonData data)
		{
			if (data.type != JsonType.Double)
			{
				throw new InvalidCastException("Instance of JsonData doesn't hold a double");
			}
			return data.inst_double;
		}

		public static explicit operator int(JsonData data)
		{
			if (data.type != JsonType.Int)
			{
				throw new InvalidCastException("Instance of JsonData doesn't hold an int");
			}
			return data.inst_int;
		}

		public static explicit operator long(JsonData data)
		{
			if (data.type != JsonType.Long)
			{
				throw new InvalidCastException("Instance of JsonData doesn't hold an int");
			}
			return data.inst_long;
		}

		public static explicit operator string(JsonData data)
		{
			if (data.type != JsonType.String)
			{
				throw new InvalidCastException("Instance of JsonData doesn't hold a string");
			}
			return data.inst_string;
		}

		void ICollection.CopyTo(Array array, int index)
		{
			EnsureCollection().CopyTo(array, index);
		}

		void IDictionary.Add(object key, object value)
		{
			JsonData value2 = ToJsonData(value);
			EnsureDictionary().Add(key, value2);
			KeyValuePair<string, JsonData> item = new KeyValuePair<string, JsonData>((string)key, value2);
			object_list.Add(item);
			json = null;
		}

		void IDictionary.Clear()
		{
			EnsureDictionary().Clear();
			object_list.Clear();
			json = null;
		}

		bool IDictionary.Contains(object key)
		{
			return EnsureDictionary().Contains(key);
		}

		IDictionaryEnumerator IDictionary.GetEnumerator()
		{
			return ((IOrderedDictionary)this).GetEnumerator();
		}

		void IDictionary.Remove(object key)
		{
			EnsureDictionary().Remove(key);
			for (int i = 0; i < object_list.Count; i++)
			{
				if (object_list[i].Key == (string)key)
				{
					object_list.RemoveAt(i);
					break;
				}
			}
			json = null;
		}

		IEnumerator IEnumerable.GetEnumerator()
		{
			return EnsureCollection().GetEnumerator();
		}

		bool IJsonWrapper.GetBoolean()
		{
			if (type != JsonType.Boolean)
			{
				throw new InvalidOperationException("JsonData instance doesn't hold a boolean");
			}
			return inst_boolean;
		}

		double IJsonWrapper.GetDouble()
		{
			if (type != JsonType.Double)
			{
				throw new InvalidOperationException("JsonData instance doesn't hold a double");
			}
			return inst_double;
		}

		int IJsonWrapper.GetInt()
		{
			if (type != JsonType.Int)
			{
				throw new InvalidOperationException("JsonData instance doesn't hold an int");
			}
			return inst_int;
		}

		long IJsonWrapper.GetLong()
		{
			if (type != JsonType.Long)
			{
				throw new InvalidOperationException("JsonData instance doesn't hold a long");
			}
			return inst_long;
		}

		string IJsonWrapper.GetString()
		{
			if (type != JsonType.String)
			{
				throw new InvalidOperationException("JsonData instance doesn't hold a string");
			}
			return inst_string;
		}

		void IJsonWrapper.SetBoolean(bool val)
		{
			type = JsonType.Boolean;
			inst_boolean = val;
			json = null;
		}

		void IJsonWrapper.SetDouble(double val)
		{
			type = JsonType.Double;
			inst_double = val;
			json = null;
		}

		void IJsonWrapper.SetInt(int val)
		{
			type = JsonType.Int;
			inst_int = val;
			json = null;
		}

		void IJsonWrapper.SetLong(long val)
		{
			type = JsonType.Long;
			inst_long = val;
			json = null;
		}

		void IJsonWrapper.SetString(string val)
		{
			type = JsonType.String;
			inst_string = val;
			json = null;
		}

		string IJsonWrapper.ToJson()
		{
			return ToJson();
		}

		void IJsonWrapper.ToJson(JsonWriter writer)
		{
			ToJson(writer);
		}

		int IList.Add(object value)
		{
			return Add(value);
		}

		void IList.Clear()
		{
			EnsureList().Clear();
			json = null;
		}

		bool IList.Contains(object value)
		{
			return EnsureList().Contains(value);
		}

		int IList.IndexOf(object value)
		{
			return EnsureList().IndexOf(value);
		}

		void IList.Insert(int index, object value)
		{
			EnsureList().Insert(index, value);
			json = null;
		}

		void IList.Remove(object value)
		{
			EnsureList().Remove(value);
			json = null;
		}

		void IList.RemoveAt(int index)
		{
			EnsureList().RemoveAt(index);
			json = null;
		}

		IDictionaryEnumerator IOrderedDictionary.GetEnumerator()
		{
			EnsureDictionary();
			return new OrderedDictionaryEnumerator(object_list.GetEnumerator());
		}

		void IOrderedDictionary.Insert(int idx, object key, object value)
		{
			string text = (string)key;
			JsonData value2 = (this[text] = ToJsonData(value));
			KeyValuePair<string, JsonData> item = new KeyValuePair<string, JsonData>(text, value2);
			object_list.Insert(idx, item);
		}

		void IOrderedDictionary.RemoveAt(int idx)
		{
			EnsureDictionary();
			inst_object.Remove(object_list[idx].Key);
			object_list.RemoveAt(idx);
		}

		private ICollection EnsureCollection()
		{
			if (type == JsonType.Array)
			{
				return (ICollection)inst_array;
			}
			if (type == JsonType.Object)
			{
				return (ICollection)inst_object;
			}
			throw new InvalidOperationException("The JsonData instance has to be initialized first");
		}

		private IDictionary EnsureDictionary()
		{
			if (type == JsonType.Object)
			{
				return (IDictionary)inst_object;
			}
			if (type != 0)
			{
				throw new InvalidOperationException("Instance of JsonData is not a dictionary");
			}
			type = JsonType.Object;
			inst_object = new Dictionary<string, JsonData>();
			object_list = new List<KeyValuePair<string, JsonData>>();
			return (IDictionary)inst_object;
		}

		private IList EnsureList()
		{
			if (type == JsonType.Array)
			{
				return (IList)inst_array;
			}
			if (type != 0)
			{
				throw new InvalidOperationException("Instance of JsonData is not a list");
			}
			type = JsonType.Array;
			inst_array = new List<JsonData>();
			return (IList)inst_array;
		}

		private JsonData ToJsonData(object obj)
		{
			if (obj == null)
			{
				return null;
			}
			if (obj is JsonData)
			{
				return (JsonData)obj;
			}
			return new JsonData(obj);
		}

		private static void WriteJson(IJsonWrapper obj, JsonWriter writer)
		{
			if (obj == null)
			{
				writer.Write(null);
			}
			else if (obj.IsString)
			{
				writer.Write(obj.GetString());
			}
			else if (obj.IsBoolean)
			{
				writer.Write(obj.GetBoolean());
			}
			else if (obj.IsDouble)
			{
				writer.Write(obj.GetDouble());
			}
			else if (obj.IsInt)
			{
				writer.Write(obj.GetInt());
			}
			else if (obj.IsLong)
			{
				writer.Write(obj.GetLong());
			}
			else if (obj.IsArray)
			{
				writer.WriteArrayStart();
				foreach (object item in (IEnumerable)obj)
				{
					WriteJson((JsonData)item, writer);
				}
				writer.WriteArrayEnd();
			}
			else
			{
				if (!obj.IsObject)
				{
					return;
				}
				writer.WriteObjectStart();
				foreach (DictionaryEntry item2 in (IDictionary)obj)
				{
					writer.WritePropertyName((string)item2.Key);
					WriteJson((JsonData)item2.Value, writer);
				}
				writer.WriteObjectEnd();
			}
		}

		public int Add(object value)
		{
			JsonData value2 = ToJsonData(value);
			json = null;
			return EnsureList().Add(value2);
		}

		public void Clear()
		{
			if (IsObject)
			{
				((IDictionary)this).Clear();
			}
			else if (IsArray)
			{
				((IList)this).Clear();
			}
		}

		public bool Equals(JsonData x)
		{
			if (x == null)
			{
				return false;
			}
			if (x.type != type)
			{
				return false;
			}
			return type switch
			{
				JsonType.None => true, 
				JsonType.Object => inst_object.Equals(x.inst_object), 
				JsonType.Array => inst_array.Equals(x.inst_array), 
				JsonType.String => inst_string.Equals(x.inst_string), 
				JsonType.Int => inst_int.Equals(x.inst_int), 
				JsonType.Long => inst_long.Equals(x.inst_long), 
				JsonType.Double => inst_double.Equals(x.inst_double), 
				JsonType.Boolean => inst_boolean.Equals(x.inst_boolean), 
				_ => false, 
			};
		}

		public JsonType GetJsonType()
		{
			return type;
		}

		public void SetJsonType(JsonType type)
		{
			if (this.type != type)
			{
				switch (type)
				{
				case JsonType.Object:
					inst_object = new Dictionary<string, JsonData>();
					object_list = new List<KeyValuePair<string, JsonData>>();
					break;
				case JsonType.Array:
					inst_array = new List<JsonData>();
					break;
				case JsonType.String:
					inst_string = null;
					break;
				case JsonType.Int:
					inst_int = 0;
					break;
				case JsonType.Long:
					inst_long = 0L;
					break;
				case JsonType.Double:
					inst_double = 0.0;
					break;
				case JsonType.Boolean:
					inst_boolean = false;
					break;
				}
				this.type = type;
			}
		}

		public string ToJson()
		{
			if (json != null)
			{
				return json;
			}
			StringWriter stringWriter = new StringWriter();
			JsonWriter jsonWriter = new JsonWriter(stringWriter);
			jsonWriter.Validate = false;
			WriteJson(this, jsonWriter);
			json = stringWriter.ToString();
			return json;
		}

		public void ToJson(JsonWriter writer)
		{
			bool validate = writer.Validate;
			writer.Validate = false;
			WriteJson(this, writer);
			writer.Validate = validate;
		}

		public override string ToString()
		{
			return type switch
			{
				JsonType.Array => "JsonData array", 
				JsonType.Boolean => inst_boolean.ToString(), 
				JsonType.Double => inst_double.ToString(), 
				JsonType.Int => inst_int.ToString(), 
				JsonType.Long => inst_long.ToString(), 
				JsonType.Object => "JsonData object", 
				JsonType.String => inst_string, 
				_ => "Uninitialized JsonData", 
			};
		}
	}
	internal class OrderedDictionaryEnumerator : IDictionaryEnumerator, IEnumerator
	{
		private IEnumerator<KeyValuePair<string, JsonData>> list_enumerator;

		public object Current => Entry;

		public DictionaryEntry Entry
		{
			get
			{
				KeyValuePair<string, JsonData> current = list_enumerator.Current;
				return new DictionaryEntry(current.Key, current.Value);
			}
		}

		public object Key => list_enumerator.Current.Key;

		public object Value => list_enumerator.Current.Value;

		public OrderedDictionaryEnumerator(IEnumerator<KeyValuePair<string, JsonData>> enumerator)
		{
			list_enumerator = enumerator;
		}

		public bool MoveNext()
		{
			return list_enumerator.MoveNext();
		}

		public void Reset()
		{
			list_enumerator.Reset();
		}
	}
	internal class JsonException : ApplicationException
	{
		public JsonException()
		{
		}

		internal JsonException(ParserToken token)
			: base($"Invalid token '{token}' in input string")
		{
		}

		internal JsonException(ParserToken token, Exception inner_exception)
			: base($"Invalid token '{token}' in input string", inner_exception)
		{
		}

		internal JsonException(int c)
			: base($"Invalid character '{(char)c}' in input string")
		{
		}

		internal JsonException(int c, Exception inner_exception)
			: base($"Invalid character '{(char)c}' in input string", inner_exception)
		{
		}

		public JsonException(string message)
			: base(message)
		{
		}

		public JsonException(string message, Exception inner_exception)
			: base(message, inner_exception)
		{
		}
	}
	internal struct PropertyMetadata
	{
		public MemberInfo Info;

		public bool IsField;

		public Type Type;
	}
	internal struct ArrayMetadata
	{
		private Type element_type;

		private bool is_array;

		private bool is_list;

		public Type ElementType
		{
			get
			{
				if (element_type == null)
				{
					return typeof(JsonData);
				}
				return element_type;
			}
			set
			{
				element_type = value;
			}
		}

		public bool IsArray
		{
			get
			{
				return is_array;
			}
			set
			{
				is_array = value;
			}
		}

		public bool IsList
		{
			get
			{
				return is_list;
			}
			set
			{
				is_list = value;
			}
		}
	}
	internal struct ObjectMetadata
	{
		private Type element_type;

		private bool is_dictionary;

		private IDictionary<string, PropertyMetadata> properties;

		public Type ElementType
		{
			get
			{
				if (element_type == null)
				{
					return typeof(JsonData);
				}
				return element_type;
			}
			set
			{
				element_type = value;
			}
		}

		public bool IsDictionary
		{
			get
			{
				return is_dictionary;
			}
			set
			{
				is_dictionary = value;
			}
		}

		public IDictionary<string, PropertyMetadata> Properties
		{
			get
			{
				return properties;
			}
			set
			{
				properties = value;
			}
		}
	}
	internal delegate void ExporterFunc(object obj, JsonWriter writer);
	internal delegate void ExporterFunc<T>(T obj, JsonWriter writer);
	internal delegate object ImporterFunc(object input);
	internal delegate TValue ImporterFunc<TJson, TValue>(TJson input);
	internal delegate IJsonWrapper WrapperFactory();
	internal class JsonMapper
	{
		private static int max_nesting_depth;

		private static IFormatProvider datetime_format;

		private static IDictionary<Type, ExporterFunc> base_exporters_table;

		private static IDictionary<Type, ExporterFunc> custom_exporters_table;

		private static IDictionary<Type, IDictionary<Type, ImporterFunc>> base_importers_table;

		private static IDictionary<Type, IDictionary<Type, ImporterFunc>> custom_importers_table;

		private static IDictionary<Type, ArrayMetadata> array_metadata;

		private static readonly object array_metadata_lock;

		private static IDictionary<Type, IDictionary<Type, MethodInfo>> conv_ops;

		private static readonly object conv_ops_lock;

		private static IDictionary<Type, ObjectMetadata> object_metadata;

		private static readonly object object_metadata_lock;

		private static IDictionary<Type, IList<PropertyMetadata>> type_properties;

		private static readonly object type_properties_lock;

		private static JsonWriter static_writer;

		private static readonly object static_writer_lock;

		static JsonMapper()
		{
			array_metadata_lock = new object();
			conv_ops_lock = new object();
			object_metadata_lock = new object();
			type_properties_lock = new object();
			static_writer_lock = new object();
			max_nesting_depth = 100;
			array_metadata = new Dictionary<Type, ArrayMetadata>();
			conv_ops = new Dictionary<Type, IDictionary<Type, MethodInfo>>();
			object_metadata = new Dictionary<Type, ObjectMetadata>();
			type_properties = new Dictionary<Type, IList<PropertyMetadata>>();
			static_writer = new JsonWriter();
			datetime_format = DateTimeFormatInfo.InvariantInfo;
			base_exporters_table = new Dictionary<Type, ExporterFunc>();
			custom_exporters_table = new Dictionary<Type, ExporterFunc>();
			base_importers_table = new Dictionary<Type, IDictionary<Type, ImporterFunc>>();
			custom_importers_table = new Dictionary<Type, IDictionary<Type, ImporterFunc>>();
			RegisterBaseExporters();
			RegisterBaseImporters();
		}

		private static void AddArrayMetadata(Type type)
		{
			if (array_metadata.ContainsKey(type))
			{
				return;
			}
			ArrayMetadata value = default(ArrayMetadata);
			value.IsArray = type.IsArray;
			if (type.GetInterface("System.Collections.IList") != null)
			{
				value.IsList = true;
			}
			PropertyInfo[] properties = type.GetProperties();
			foreach (PropertyInfo propertyInfo in properties)
			{
				if (!(propertyInfo.Name != "Item"))
				{
					ParameterInfo[] indexParameters = propertyInfo.GetIndexParameters();
					if (indexParameters.Length == 1 && indexParameters[0].ParameterType == typeof(int))
					{
						value.ElementType = propertyInfo.PropertyType;
					}
				}
			}
			lock (array_metadata_lock)
			{
				try
				{
					array_metadata.Add(type, value);
				}
				catch (ArgumentException)
				{
				}
			}
		}

		private static void AddObjectMetadata(Type type)
		{
			if (object_metadata.ContainsKey(type))
			{
				return;
			}
			ObjectMetadata value = default(ObjectMetadata);
			if (type.GetInterface("System.Collections.IDictionary") != null)
			{
				value.IsDictionary = true;
			}
			value.Properties = new Dictionary<string, PropertyMetadata>();
			PropertyInfo[] properties = type.GetProperties();
			foreach (PropertyInfo propertyInfo in properties)
			{
				if (propertyInfo.Name == "Item")
				{
					ParameterInfo[] indexParameters = propertyInfo.GetIndexParameters();
					if (indexParameters.Length == 1 && indexParameters[0].ParameterType == typeof(string))
					{
						value.ElementType = propertyInfo.PropertyType;
					}
				}
				else
				{
					PropertyMetadata value2 = default(PropertyMetadata);
					value2.Info = propertyInfo;
					value2.Type = propertyInfo.PropertyType;
					value.Properties.Add(propertyInfo.Name, value2);
				}
			}
			FieldInfo[] fields = type.GetFields();
			foreach (FieldInfo fieldInfo in fields)
			{
				PropertyMetadata value3 = default(PropertyMetadata);
				value3.Info = fieldInfo;
				value3.IsField = true;
				value3.Type = fieldInfo.FieldType;
				value.Properties.Add(fieldInfo.Name, value3);
			}
			lock (object_metadata_lock)
			{
				try
				{
					object_metadata.Add(type, value);
				}
				catch (ArgumentException)
				{
				}
			}
		}

		private static void AddTypeProperties(Type type)
		{
			if (type_properties.ContainsKey(type))
			{
				return;
			}
			IList<PropertyMetadata> list = new List<PropertyMetadata>();
			PropertyInfo[] properties = type.GetProperties();
			foreach (PropertyInfo propertyInfo in properties)
			{
				if (!(propertyInfo.Name == "Item"))
				{
					PropertyMetadata item = default(PropertyMetadata);
					item.Info = propertyInfo;
					item.IsField = false;
					list.Add(item);
				}
			}
			FieldInfo[] fields = type.GetFields();
			foreach (FieldInfo info in fields)
			{
				PropertyMetadata item2 = default(PropertyMetadata);
				item2.Info = info;
				item2.IsField = true;
				list.Add(item2);
			}
			lock (type_properties_lock)
			{
				try
				{
					type_properties.Add(type, list);
				}
				catch (ArgumentException)
				{
				}
			}
		}

		private static MethodInfo GetConvOp(Type t1, Type t2)
		{
			lock (conv_ops_lock)
			{
				if (!conv_ops.ContainsKey(t1))
				{
					conv_ops.Add(t1, new Dictionary<Type, MethodInfo>());
				}
			}
			if (conv_ops[t1].ContainsKey(t2))
			{
				return conv_ops[t1][t2];
			}
			MethodInfo method = t1.GetMethod("op_Implicit", new Type[1] { t2 });
			lock (conv_ops_lock)
			{
				try
				{
					conv_ops[t1].Add(t2, method);
					return method;
				}
				catch (ArgumentException)
				{
					return conv_ops[t1][t2];
				}
			}
		}

		private static object ReadValue(Type inst_type, JsonReader reader)
		{
			reader.Read();
			if (reader.Token == JsonToken.ArrayEnd)
			{
				return null;
			}
			Type underlyingType = Nullable.GetUnderlyingType(inst_type);
			Type type = underlyingType ?? inst_type;
			if (reader.Token == JsonToken.Null)
			{
				if (inst_type.IsClass || underlyingType != null)
				{
					return null;
				}
				throw new JsonException($"Can't assign null to an instance of type {inst_type}");
			}
			if (reader.Token == JsonToken.Double || reader.Token == JsonToken.Int || reader.Token == JsonToken.Long || reader.Token == JsonToken.String || reader.Token == JsonToken.Boolean)
			{
				Type type2 = reader.Value.GetType();
				if (type.IsAssignableFrom(type2))
				{
					return reader.Value;
				}
				if (custom_importers_table.ContainsKey(type2) && custom_importers_table[type2].ContainsKey(type))
				{
					ImporterFunc importerFunc = custom_importers_table[type2][type];
					return importerFunc(reader.Value);
				}
				if (base_importers_table.ContainsKey(type2) && base_importers_table[type2].ContainsKey(type))
				{
					ImporterFunc importerFunc2 = base_importers_table[type2][type];
					return importerFunc2(reader.Value);
				}
				if (type.IsEnum)
				{
					return Enum.ToObject(type, reader.Value);
				}
				MethodInfo convOp = GetConvOp(type, type2);
				if (convOp != null)
				{
					return convOp.Invoke(null, new object[1] { reader.Value });
				}
				throw new JsonException($"Can't assign value '{reader.Value}' (type {type2}) to type {inst_type}");
			}
			object obj = null;
			if (reader.Token == JsonToken.ArrayStart)
			{
				AddArrayMetadata(inst_type);
				ArrayMetadata arrayMetadata = array_metadata[inst_type];
				if (!arrayMetadata.IsArray && !arrayMetadata.IsList)
				{
					throw new JsonException($"Type {inst_type} can't act as an array");
				}
				IList list;
				Type elementType;
				if (!arrayMetadata.IsArray)
				{
					list = (IList)Activator.CreateInstance(inst_type);
					elementType = arrayMetadata.ElementType;
				}
				else
				{
					list = new ArrayList();
					elementType = inst_type.GetElementType();
				}
				while (true)
				{
					object obj2 = ReadValue(elementType, reader);
					if (obj2 == null && reader.Token == JsonToken.ArrayEnd)
					{
						break;
					}
					list.Add(obj2);
				}
				if (arrayMetadata.IsArray)
				{
					int count = list.Count;
					obj = Array.CreateInstance(elementType, count);
					for (int i = 0; i < count; i++)
					{
						((Array)obj).SetValue(list[i], i);
					}
				}
				else
				{
					obj = list;
				}
			}
			else if (reader.Token == JsonToken.ObjectStart)
			{
				AddObjectMetadata(type);
				ObjectMetadata objectMetadata = object_metadata[type];
				obj = Activator.CreateInstance(type);
				while (true)
				{
					reader.Read();
					if (reader.Token == JsonToken.ObjectEnd)
					{
						break;
					}
					string text = (string)reader.Value;
					if (objectMetadata.Properties.ContainsKey(text))
					{
						PropertyMetadata propertyMetadata = objectMetadata.Properties[text];
						if (propertyMetadata.IsField)
						{
							((FieldInfo)propertyMetadata.Info).SetValue(obj, ReadValue(propertyMetadata.Type, reader));
							continue;
						}
						PropertyInfo propertyInfo = (PropertyInfo)propertyMetadata.Info;
						if (propertyInfo.CanWrite)
						{
							propertyInfo.SetValue(obj, ReadValue(propertyMetadata.Type, reader), null);
						}
						else
						{
							ReadValue(propertyMetadata.Type, reader);
						}
					}
					else if (!objectMetadata.IsDictionary)
					{
						if (!reader.SkipNonMembers)
						{
							throw new JsonException($"The type {inst_type} doesn't have the property '{text}'");
						}
						ReadSkip(reader);
					}
					else
					{
						((IDictionary)obj).Add(text, ReadValue(objectMetadata.ElementType, reader));
					}
				}
			}
			return obj;
		}

		private static IJsonWrapper ReadValue(WrapperFactory factory, JsonReader reader)
		{
			reader.Read();
			if (reader.Token == JsonToken.ArrayEnd || reader.Token == JsonToken.Null)
			{
				return null;
			}
			IJsonWrapper jsonWrapper = factory();
			if (reader.Token == JsonToken.String)
			{
				jsonWrapper.SetString((string)reader.Value);
				return jsonWrapper;
			}
			if (reader.Token == JsonToken.Double)
			{
				jsonWrapper.SetDouble((double)reader.Value);
				return jsonWrapper;
			}
			if (reader.Token == JsonToken.Int)
			{
				jsonWrapper.SetInt((int)reader.Value);
				return jsonWrapper;
			}
			if (reader.Token == JsonToken.Long)
			{
				jsonWrapper.SetLong((long)reader.Value);
				return jsonWrapper;
			}
			if (reader.Token == JsonToken.Boolean)
			{
				jsonWrapper.SetBoolean((bool)reader.Value);
				return jsonWrapper;
			}
			if (reader.Token == JsonToken.ArrayStart)
			{
				jsonWrapper.SetJsonType(JsonType.Array);
				while (true)
				{
					IJsonWrapper jsonWrapper2 = ReadValue(factory, reader);
					if (jsonWrapper2 == null && reader.Token == JsonToken.ArrayEnd)
					{
						break;
					}
					jsonWrapper.Add(jsonWrapper2);
				}
			}
			else if (reader.Token == JsonToken.ObjectStart)
			{
				jsonWrapper.SetJsonType(JsonType.Object);
				while (true)
				{
					reader.Read();
					if (reader.Token == JsonToken.ObjectEnd)
					{
						break;
					}
					string key = (string)reader.Value;
					jsonWrapper[key] = ReadValue(factory, reader);
				}
			}
			return jsonWrapper;
		}

		private static void ReadSkip(JsonReader reader)
		{
			ToWrapper(() => new JsonMockWrapper(), reader);
		}

		private static void RegisterBaseExporters()
		{
			base_exporters_table[typeof(byte)] = delegate(object obj, JsonWriter writer)
			{
				writer.Write(Convert.ToInt32((byte)obj));
			};
			base_exporters_table[typeof(char)] = delegate(object obj, JsonWriter writer)
			{
				writer.Write(Convert.ToString((char)obj));
			};
			base_exporters_table[typeof(DateTime)] = delegate(object obj, JsonWriter writer)
			{
				writer.Write(Convert.ToString((DateTime)obj, datetime_format));
			};
			base_exporters_table[typeof(decimal)] = delegate(object obj, JsonWriter writer)
			{
				writer.Write((decimal)obj);
			};
			base_exporters_table[typeof(sbyte)] = delegate(object obj, JsonWriter writer)
			{
				writer.Write(Convert.ToInt32((sbyte)obj));
			};
			base_exporters_table[typeof(short)] = delegate(object obj, JsonWriter writer)
			{
				writer.Write(Convert.ToInt32((short)obj));
			};
			base_exporters_table[typeof(ushort)] = delegate(object obj, JsonWriter writer)
			{
				writer.Write(Convert.ToInt32((ushort)obj));
			};
			base_exporters_table[typeof(uint)] = delegate(object obj, JsonWriter writer)
			{
				writer.Write(Convert.ToUInt64((uint)obj));
			};
			base_exporters_table[typeof(ulong)] = delegate(object obj, JsonWriter writer)
			{
				writer.Write((ulong)obj);
			};
		}

		private static void RegisterBaseImporters()
		{
			ImporterFunc importer = (object input) => Convert.ToByte((int)input);
			RegisterImporter(base_importers_table, typeof(int), typeof(byte), importer);
			importer = (object input) => Convert.ToUInt64((int)input);
			RegisterImporter(base_importers_table, typeof(int), typeof(ulong), importer);
			importer = (object input) => Convert.ToSByte((int)input);
			RegisterImporter(base_importers_table, typeof(int), typeof(sbyte), importer);
			importer = (object input) => Convert.ToInt16((int)input);
			RegisterImporter(base_importers_table, typeof(int), typeof(short), importer);
			importer = (object input) => Convert.ToUInt16((int)input);
			RegisterImporter(base_importers_table, typeof(int), typeof(ushort), importer);
			importer = (object input) => Convert.ToUInt32((int)input);
			RegisterImporter(base_importers_table, typeof(int), typeof(uint), importer);
			importer = (object input) => Convert.ToSingle((int)input);
			RegisterImporter(base_importers_table, typeof(int), typeof(float), importer);
			importer = (object input) => Convert.ToDouble((int)input);
			RegisterImporter(base_importers_table, typeof(int), typeof(double), importer);
			importer = (object input) => Convert.ToDecimal((double)input);
			RegisterImporter(base_importers_table, typeof(double), typeof(decimal), importer);
			importer = (object input) => Convert.ToUInt32((long)input);
			RegisterImporter(base_importers_table, typeof(long), typeof(uint), importer);
			importer = (object input) => Convert.ToChar((string)input);
			RegisterImporter(base_importers_table, typeof(string), typeof(char), importer);
			importer = (object input) => Convert.ToDateTime((string)input, datetime_format);
			RegisterImporter(base_importers_table, typeof(string), typeof(DateTime), importer);
		}

		private static void RegisterImporter(IDictionary<Type, IDictionary<Type, ImporterFunc>> table, Type json_type, Type value_type, ImporterFunc importer)
		{
			if (!table.ContainsKey(json_type))
			{
				table.Add(json_type, new Dictionary<Type, ImporterFunc>());
			}
			table[json_type][value_type] = importer;
		}

		private static void WriteValue(object obj, JsonWriter writer, bool writer_is_private, int depth)
		{
			if (depth > max_nesting_depth)
			{
				throw new JsonException($"Max allowed object depth reached while trying to export from type {obj.GetType()}");
			}
			if (obj == null)
			{
				writer.Write(null);
				return;
			}
			if (obj is IJsonWrapper)
			{
				if (writer_is_private)
				{
					writer.TextWriter.Write(((IJsonWrapper)obj).ToJson());
				}
				else
				{
					((IJsonWrapper)obj).ToJson(writer);
				}
				return;
			}
			if (obj is string)
			{
				writer.Write((string)obj);
				return;
			}
			if (obj is double)
			{
				writer.Write((double)obj);
				return;
			}
			if (obj is int)
			{
				writer.Write((int)obj);
				return;
			}
			if (obj is bool)
			{
				writer.Write((bool)obj);
				return;
			}
			if (obj is long)
			{
				writer.Write((long)obj);
				return;
			}
			if (obj is Array)
			{
				writer.WriteArrayStart();
				foreach (object item in (Array)obj)
				{
					WriteValue(item, writer, writer_is_private, depth + 1);
				}
				writer.WriteArrayEnd();
				return;
			}
			if (obj is IList)
			{
				writer.WriteArrayStart();
				foreach (object item2 in (IList)obj)
				{
					WriteValue(item2, writer, writer_is_private, depth + 1);
				}
				writer.WriteArrayEnd();
				return;
			}
			if (obj is IDictionary)
			{
				writer.WriteObjectStart();
				foreach (DictionaryEntry item3 in (IDictionary)obj)
				{
					writer.WritePropertyName((string)item3.Key);
					WriteValue(item3.Value, writer, writer_is_private, depth + 1);
				}
				writer.WriteObjectEnd();
				return;
			}
			Type type = obj.GetType();
			if (custom_exporters_table.ContainsKey(type))
			{
				ExporterFunc exporterFunc = custom_exporters_table[type];
				exporterFunc(obj, writer);
				return;
			}
			if (base_exporters_table.ContainsKey(type))
			{
				ExporterFunc exporterFunc2 = base_exporters_table[type];
				exporterFunc2(obj, writer);
				return;
			}
			if (obj is Enum)
			{
				Type underlyingType = Enum.GetUnderlyingType(type);
				if (underlyingType == typeof(long) || underlyingType == typeof(uint) || underlyingType == typeof(ulong))
				{
					writer.Write((ulong)obj);
				}
				else
				{
					writer.Write((int)obj);
				}
				return;
			}
			AddTypeProperties(type);
			IList<PropertyMetadata> list = type_properties[type];
			writer.WriteObjectStart();
			foreach (PropertyMetadata item4 in list)
			{
				if (item4.IsField)
				{
					writer.WritePropertyName(item4.Info.Name);
					WriteValue(((FieldInfo)item4.Info).GetValue(obj), writer, writer_is_private, depth + 1);
					continue;
				}
				PropertyInfo propertyInfo = (PropertyInfo)item4.Info;
				if (propertyInfo.CanRead)
				{
					writer.WritePropertyName(item4.Info.Name);
					WriteValue(propertyInfo.GetValue(obj, null), writer, writer_is_private, depth + 1);
				}
			}
			writer.WriteObjectEnd();
		}

		public static string ToJson(object obj)
		{
			lock (static_writer_lock)
			{
				static_writer.Reset();
				WriteValue(obj, static_writer, writer_is_private: true, 0);
				return static_writer.ToString();
			}
		}

		public static void ToJson(object obj, JsonWriter writer)
		{
			WriteValue(obj, writer, writer_is_private: false, 0);
		}

		public static JsonData ToObject(JsonReader reader)
		{
			return (JsonData)ToWrapper(() => new JsonData(), reader);
		}

		public static JsonData ToObject(TextReader reader)
		{
			JsonReader reader2 = new JsonReader(reader);
			return (JsonData)ToWrapper(() => new JsonData(), reader2);
		}

		public static JsonData ToObject(string json)
		{
			return (JsonData)ToWrapper(() => new JsonData(), json);
		}

		public static T ToObject<T>(JsonReader reader)
		{
			return (T)ReadValue(typeof(T), reader);
		}

		public static T ToObject<T>(TextReader reader)
		{
			JsonReader reader2 = new JsonReader(reader);
			return (T)ReadValue(typeof(T), reader2);
		}

		public static T ToObject<T>(string json)
		{
			JsonReader reader = new JsonReader(json);
			return (T)ReadValue(typeof(T), reader);
		}

		public static IJsonWrapper ToWrapper(WrapperFactory factory, JsonReader reader)
		{
			return ReadValue(factory, reader);
		}

		public static IJsonWrapper ToWrapper(WrapperFactory factory, string json)
		{
			JsonReader reader = new JsonReader(json);
			return ReadValue(factory, reader);
		}

		public static void RegisterExporter<T>(ExporterFunc<T> exporter)
		{
			ExporterFunc value = delegate(object obj, JsonWriter writer)
			{
				exporter((T)obj, writer);
			};
			custom_exporters_table[typeof(T)] = value;
		}

		public static void RegisterImporter<TJson, TValue>(ImporterFunc<TJson, TValue> importer)
		{
			ImporterFunc importer2 = (object input) => importer((TJson)input);
			RegisterImporter(custom_importers_table, typeof(TJson), typeof(TValue), importer2);
		}

		public static void UnregisterExporters()
		{
			custom_exporters_table.Clear();
		}

		public static void UnregisterImporters()
		{
			custom_importers_table.Clear();
		}
	}
	internal class JsonMockWrapper : IJsonWrapper, IList, IOrderedDictionary, IDic