Valheim
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1.0.1
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Stone Oven Alarm

Tired of burnt bread and pies? This mod plays an alarm when food finishes cooking in the Stone Oven (and, optionally, cooking stations like spits and the iron cooking station), so you can grab it before it burns.

  • Client-side only: install it just for yourself. The server and other players don't need it.
  • Works for every player near the oven, not only for the one who put the food in.
  • Choose from Valheim's own sounds (magic bells, forge, crafting, the oven itself, Hugin), a built-in chime, or your own .wav / .ogg / .mp3.
  • Configurable repeat count, interval, volume and range.
  • Optional on-screen message ("Comida pronta!" by default, or your own text).
  • Configure everything in game: press F1 (Configuration Manager, installed automatically) and use the Test alarm button to hear your settings.

Configuration

The easiest way is in game: press F1 to open the Configuration Manager and find StoneOvenAlarm. Changes apply immediately.

You can also edit BepInEx/config/batera.StoneOvenAlarm.cfg (created on first launch) with r2modman's Config editor.

Section Setting Default Description
General Enabled true Turn the alarm on/off
General StoneOvenOnly true Only alarm for the Stone Oven (ignore spits / iron cooking station)
General MaxDistance 60 Only alarm if you are within this many meters of the station
Sound SoundPreset MagicBells Chime, MagicBells, Forge, CraftDone, OvenDone, Hugin or Custom
Sound SoundFile (empty) Custom .wav, .ogg or .mp3 (pick it with Browse...), used when SoundPreset = Custom
Sound RepeatCount 1 How many times the sound plays
Sound RepeatInterval 0.4 Pause (seconds) between repetitions
Sound Volume 0.6 0.0 to 1.0
Sound TestAlarm Button in the F1 window that plays the alarm with the current settings
Message ShowMessage true Show a message in the center of the screen
Message MessageText Comida pronta! Message text. {item} = food, {station} = station

Using a custom sound

In game, press F1, click Browse... next to SoundFile and pick any .wav, .ogg or .mp3 on your computer. The preset switches to Custom automatically. Click Reset to clear it.

Editing the .cfg by hand also works: use an absolute path, or put the file in your profile's BepInEx/config folder and type just its name.

Game sound presets are loaded from the game itself, so they only work inside a world. Outside a world (e.g. testing in the main menu), the built-in chime plays instead.

Changelog

See CHANGELOG.md.

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