Log out and Odin asks what you were doing. Log back in and he reads it back, with your biome, distance to bed, heaviest loot and time away. Press ' to retie it. Client-side. From the makers of Odin's Saga.
On-screen text now scales the way the game's own HUD does: by screen height and the
game's GUI scale setting. It used to grow with the screen's width too, so on ultrawide
screens it came out far too big, nearly twice the game's HUD at 5120x1440.
The scroll and its text now match Odin's Long Drop: at 5120x1440 about half their old
size, and on a 16:9 screen about a third smaller. TextScale1.4 gives the old 16:9 size.
TextScale (1, 0.5 to 2) sizes the login scroll, live.
0.1.2
Listing now links Odin's Second Hand, the newest mod from Odin's tavern.
Tavern icons in the listing now show each mod's current version.
No gameplay changes.
0.1.1
Listing now links Odin's Tavern for bug reports and ideas.
No gameplay changes.
0.1.0
First release: when you log out or quit from the menu, Odin asks what you were doing
(the game's own text box; Esc skips it and keeps your previous knot). When you log in,
a scroll reads your knot back with your biome, the distance to your bed, the three
heaviest stacks in your bag and how long you've been away.
Press ' (KnotKey) at any time to read your knot or change it. Every character keeps
its own knot, saved with the character.
The scroll gets out of your way: moving, jumping or taking damage closes it at once.
With an enemy within SafeRadius (30 m, 0 to 100) at login, it waits until none has
been near for a few seconds, for up to ten minutes.
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