Valheim
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Latest version
0.1.1
Last Updated
First Uploaded
Downloads
62
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0
Size
72KB
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Changelog

0.1.1

  • On-screen text now scales the way the game's own HUD does: by screen height and the game's GUI scale setting. It used to grow with the screen's width too, so on ultrawide screens it came out far too big, nearly twice the game's HUD at 5120x1440.
  • Sizes now match Odin's Long Drop: at 5120x1440 the text is about half its old size, and on a 16:9 screen about a third smaller. TextScale 1.4 gives the old 16:9 size.
  • TextScale (1, 0.5 to 2) sizes Odin's lines, live.

0.1.0

  • First release: while Valheim isn't the window in front, Odin nudges you when something needs you back. A nudge flashes Valheim's taskbar button until you click back in (FlashTaskbar, on; Windows) and plays a sound once (Sound, knock; Volume, 0.8).
  • Nudges, each with its own switch: a hit of at least MinDamage (1) (NudgeOnDamage, on); an awake enemy within EnemyRadius (20 m) of you (NudgeOnEnemy, on); a raid starting around you (NudgeOnRaid, on); your death (NudgeOnDeath, on); your name, or one of ExtraNames, in someone else's chat line (NudgeOnName, on).
  • Each kind knocks at most once every Cooldown (20 s), and keeps knocking every Cooldown while the trouble lasts: hits still landing, an awake enemy still within range, a raid still on around you.
  • Click back in and Odin says in one line what you missed (WelcomeBack, on).
  • Never while you're playing. No keys, no items, no network messages.
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