Changelog
1.7.0
- Added ServerSync — server now enforces anonymity settings on all connected clients
- Added
ServerConfigLocked admin toggle (default true) to control enforcement
- All 15 existing config entries are now server-synced when connected to a server
1.6.0
- Fixed AzuExtendedPlayerInventory dropdown patch not activating
- Increased normal chat range from 15m to 100m (configurable via NormalChatRange)
- Added null safety to minimap location pin lookup
1.5.0
- Fixed AzuExtendedPlayerInventory dropdown patch not activating (Init was never called)
- Added null safety to minimap location pin lookup
1.4.0
- Fixed tombstone names not hiding (patched Start instead of UpdateDespawn)
- Added AzuExtendedPlayerInventory compatibility — player dropdown only shows "Myself"
- Fixed player list sometimes visible on first login (moved to Update hook)
1.3.0
- Added HidePlayerNames — hide floating names above player heads
- Added HideCrafterName — strip crafter identity from item tooltips
1.2.0
- Cached per-frame reflection lookups (performance fix)
- Added IsDedicated guards to prevent server-side side effects
- Renamed HideMapPingOnJoin to HidePings (blocks all pings, not just join)
- Separated HideRaidEventPins from HideLocationDiscoveries
- Config fields set to internal visibility
1.1.1
- Added raid/event pin hiding on the map
1.1.0
1.0.0
- Initial release
- Hide Steam names in chat, F2 panel, ESC player list
- Hide player positions on map, force-disable position sharing
- Cap shout range to 100m with yellow text
- Suppress join/leave messages
- Block pings (map + world-space)
- Hide bed, ward, tombstone owner names (own items still visible)
- Hide trader, Hildir, bog witch map icons
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