Volume and hearing range sliders for the noise of your base: shield hum, wards, portals, smelters, forges, windmills, beehives, fires and more. Own window in the pause menu, 8 languages, a hotkey mutes it all. Client-side.
Its own settings window, opened from a "Building sounds" button in the pause menu, built from the game's own sliders and buttons
Save, Cancel and Reset buttons: changes are heard right away, Save keeps them, Cancel (or Esc) puts them back, and the window says when there are unsaved changes
Buildings are grouped, and pointing at a row explains what it does
Smooth mouse wheel scrolling anywhere over the list
New sliders: forges and tables, frost foundry and kiln, wards, cauldrons, hot tub, carts and sleds, siege engines; the eternal pyre joins fires, bird nests join beehives
8 languages: English, Russian, Chinese, German, Spanish, French, Brazilian Portuguese and Polish; building names come from the game itself in all of its languages
The mute hotkey can be changed right in the window and works even with the mod turned off
The window shrinks to fit small screens and large interface scales
If a game update breaks one part of the mod, the other parts keep working
Old unused settings are cleaned out of the cfg file
No longer needs the Configuration Manager
New icon
v1.1.0
Added a hearing range slider for each kind of building
Added sliders for portals, beehives, fermenters, sap extractors, obliterators and ships
Added one volume slider for all buildings at once
Added a hotkey that mutes every building sound (Scroll Lock by default)
Setting names in Russian when the game runs in Russian
Each building now has its own section, so settings from 1.0.0 need to be set again
Requires BepInExPack 5.4.2360
v1.0.0
First release: volume sliders for shield generator, smelters, kilns, eitr refinery, spinning wheel, windmill, fires, cooking stations and other buildings
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