Valheim
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Latest version
1.3.4
Last Updated
First Uploaded
Downloads
557
Likes
1
Size
8.6MB
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Changelog

1.3.4

  • changes to MP3 folder

1.3.2

  • Replaced all Unity primitive and mesh-combination output with one directly authored mesh, one renderer and one triangle list.
  • Added a generated palette texture so the single mesh retains its wood, grille, brass and indicator colours without submeshes.

1.3.1

  • Rebuilt the radio mesh into simple colour-grouped parts with baked transforms.
  • Avoided the multi-submesh layout that Valheim 1.0's placement renderer displayed as stretched strips and blocks.

1.3.0

  • Replaced the prototype model with a compact tabletop radio designed for Valheim interiors.
  • Added a wooden cabinet, inset face, twin speaker grilles, brass tuning window and knobs, feet, carry handle and shorter antenna.
  • Updated the placement collider to match the redesigned model.

1.2.2

  • Baked the generated radio parts into a single mesh so Valheim 1.0's placement-preview renderer preserves their transforms.
  • Preserved the powered indicator as a separately addressable material within the baked mesh.

1.2.1

  • Deferred native piece registration until Valheim has registered all world prefabs, ensuring the build materials and hammer table are available.
  • Made missing registration prerequisites fail cleanly rather than leaving a partially created radio prefab.

1.2.0

  • Ported radio build registration to Valheim 1.0's native build tags.
  • Bypassed Jotunn 2.29.2's incompatible legacy PieceManager path, preventing corrupted build menus and placeholder UI.
  • Replaced the personal plugin identifier with com.beverlo_hills.placeableradio.

1.1.6

  • Reframed the README around the radio's true purpose: playing Technotronic's 1989 hit “Pump Up the Jam” in The Fuck Pit.
  • Clarified that users must supply their own legally obtained copy of the song.

1.1.5

  • Restricted placement to ground, floors, tables and other reasonably level surfaces so radios cannot float against walls.

1.1.4

  • Aligned the visible radio base with its ground-level placement collider so it no longer appears to float.

1.1.3

  • Removed Jötunn's generated placeholder cube renderer, which appeared as a magenta block beneath the radio.

1.1.2

  • Fixed pink generated meshes by cloning Valheim's supported wooden chest material and shader.

1.1.1

  • Fixed radio model registration on macOS and Unity builds where the legacy Standard shader is unavailable.

1.1.0

  • Added numbered playlists using Tracks/track01, track02, and subsequent files.
  • Added sequential playback that repeats from the first track after the playlist ends.
  • Synchronised automatic track changes across clients through the radio's network state.
  • Continued support for MP3, OGG and WAV files, including mixed-format playlists.

1.0.0

  • Added a buildable radio with a generated wooden radio model.
  • Added persistent, network-synchronised on/off interaction.
  • Added spatial looping MP3, OGG and WAV playback.
  • Added configurable volume, track filename and audible distance.
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DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro