Hearthwait
Live hover timers for everything that waits: mead, metal, honey, sap, cooking, crops, bushes, fires, eggs, growing animals, taming and birth.Changelog
1.0.1
Flint, stones and branches on the ground no longer claim to be "Ready". Things that never grow back just keep their normal hover now.
Looking at a beehive or a sap collector no longer eats the honey or sap it was making. If you hovered one often, it filled slower than it should have — that's fixed.
Waits that can't move now say so instead of counting down: a beehive in the wrong biome or boxed in, a sap collector on a dry root, a furnace without a roof or with its smoke blocked, a cooking station with no fire under it, a fermenter out in the open.
Wild animals no longer all say "Tames in 30m". The taming line shows up once you've fed one, and says it's paused while the animal is hungry or spooked.
Cooking stations that can't burn food stop showing a burn timer. Young animals that can't be tamed now show when they'll grow up. Eggs say they need a fire and a roof, not just that they're cold.
1.0.0
First release.
Hover timers for everything on the homestead that takes time: mead fermenters, kilns and smelters and blast furnaces, eitr refineries, spinning wheels and windmills, cooking stations and ovens, beehives, sap collectors, crops and saplings, bushes growing back, fires burning down, eggs hatching, young animals growing up, taming, feeding and pregnancy.
The line sits under the hover text you already read, colored by state: amber while you wait, green when it is ready, rose when something is about to burn, gray-blue when the wait is paused.
Paused waits say why instead of showing a countdown that would never move — a fermenter left in the rain, a windmill with no wind, a furnace out of fuel, a crop in the wrong biome.
Timers appear on the whole structure, not only on the small ore and fuel mouths.
English and Portuguese included. Client only.
