0.1.6
- New package version with the current rowing support and configurable speed, endurance and XP bonuses.
- Includes the corrected English description and selected bronze-ring ship icon. Gameplay is unchanged from 0.1.5.
0.1.5
- Applied the speed bonus to forward and reverse rowing as well as sailing.
- Added server-synchronized Maximum Speed Bonus (0–100%, default 40%) and Maximum Endurance Bonus (0–100%, default 30%).
- Kept XP multiplier, passenger XP and the existing default progression curves.
0.1.4
- Sailing speed now targets +30% at level 50 and +40% at level 100, with gradual increases between levels.
- Endurance and XP rules are unchanged.
0.1.3
- Fixed passenger XP being blocked when no one holds the helm.
- Added a physical deck check when the game's ground-contact state briefly disappears.
- Measure actual travel over the XP window instead of requiring uninterrupted velocity readings every second.
- Players on shore or on a dock receive no XP; stationary boats still give none.
0.1.2
- Passengers and helmsmen now earn the same base Sailing experience while actually travelling.
- Added server-synchronized Sailing XP Multiplier (1–10, default 1).
- Require actual deck contact, a boat seat or helm control, excluding nearby bystanders.
- Remote riders use replicated boat velocity to support boats simulated by another peer.
- Kept stationary/rocking checks and gradual per-level bonuses.
0.1.1
- Only the player actively controlling a travelling boat earns Sailing experience.
- Added net-distance checks to prevent dock rocking from awarding experience.
- Shortened the skill tooltip to "Sailing speed and endurance".
- Replaced the framed skill logo with a transparent wooden steering-oar icon.
- Speed and endurance still increase gradually with every skill level.
0.1.0
- Added the Sailing skill, saved with your character.
- Added modest sail propulsion and hull protection based on the helmsman's level.
- Added travel experience for helmsmen and passengers.