Valheim
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Latest version
0.3.4
Last Updated
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829
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Size
2MB
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0.3.4 - Clearer package description

  • Shortened the English package description and README.
  • Requires only BepInEx and Jotunn; Smoothbrain Mining is not installed as a dependency.
  • Mining behavior and approved leather HUD unchanged.

0.3.3 - Approved leather design

  • Before publication: removed Smoothbrain Mining from package dependencies. Only BepInEx and Jotunn are required; existing optional compatibility code remains.

  • Embedded the approved stitched leather background with bronze corner studs.

  • Live title, percentage and golden progress fill over the artwork.

  • Footer reduced to multiplier and active miner count, such as 3× · 3 miners; removed Co-op, Ore and Auto labels.

  • Mining behavior, cooperative curve and default factor 3 unchanged.

0.3.2 - Compact native HUD

  • Default ore factor reduced to 3; adjustable range remains 1–10.
  • Replaced rotated IMGUI decoration with a compact Canvas panel using native Valheim fonts and panel sprites.
  • Ore multiplier is always visible; cooperative multiplier appears for multiple miners.
  • No changes to resource drops or the cooperative curve.

0.3.1 - Nordic mining HUD

  • Carved timber, iron straps, interlaced bronze trim and a pickaxe/ore emblem.
  • Simplified activity: 1 miner alone; 2 miners · 2× or 3 miners · 2.5× together.
  • Removed the redundant solo team multiplier, player-name list and ore-speed setting from the HUD.
  • Mining balance and server logic unchanged.

0.3.0 - Multiplayer ore mining

  • One visible Ore Mining Multiplayer setting for all supported deposits: default 5, range 1–10; server authoritative.
  • Fixed cooperative curve: 1 / 2 / 2.5 / 3 times solo for 1 / 2 / 3 / 4 active miners, then +0.5 per extra miner.
  • Bronze-framed HUD with active miner names, team speed and ore speed.
  • Original generated pickaxe-and-veined-rock download icon.
  • Legacy input, prefab and distance settings hidden; saved progress format preserved.

0.2.2 - Default copper speed

  • New configurations default CopperWorkMultiplier to 5. Existing saved settings are retained.
  • No changes to loot, input handling or per-hit durability.

0.2.1 - Copper speed and double-tap

  • Copper ore deposits receive 1.5 times shared work per hit by default. The server can adjust CopperWorkMultiplier; 1 disables it.
  • Loot and per-hit durability remain native. Fewer hits also means less total durability loss and fewer per-hit skill awards.
  • Double-tap Alt within 0.35 seconds to keep mining automatically; press Alt again to stop. Holding and releasing still works.
  • Added checks for copper-only scaling and exactly one native loot roll per surviving fragment across ordinary mining and shared completion.

0.2.0 - Vein Mining

  • Renamed the displayed mod and package to Vein Mining. Existing saved progress and configuration identity are preserved.
  • Ordinary pickaxe hits can damage active or paused deposits and release resources normally.
  • Native damage and destroyed parts reduce remaining shared work, without crediting the same damage twice.
  • Intact-shell transitions migrate saved work to the fragmented deposit.
  • Hold Left Alt and English text remain unchanged.

0.1.1

  • Hold Left Alt to mine; release it to pause with progress retained.
  • Press and hold again to resume. G is no longer used.
  • Losing window focus stops automatic mining.
  • Added HoldKey, replacing ToggleKey.
  • All plugin messages, progress-bar text and documentation are in English.

0.1.0 - first experimental build

  • Automatic native pickaxe swings, originally toggled with G.
  • Server-held progress per deposit, stored in ZDOs.
  • Buried parts and intact shells that transition into MineRock5 fragments.
  • Native durability and stamina use; pause, repair and resume.
  • Smoothbrain damage, XP and resource bonuses without Explosive Mining during shared jobs.
  • Resource release through native destruction at completion.
  • Runtime prefab audit, Jotunn version checks and automated tests.

Acceptance testing with a dedicated server and separate clients remains outstanding.

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