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VOIP
BreakoutMods VOIP adds experimental proximity voice chat to Valheim using the existing Valheim network session.
CHANGELOG
Changelog
0.4.1
- Raised the BreakoutNet dependency to
0.2.1. - Registered the voice-frame RPC with a high-frequency BreakoutNet rate policy so long push-to-talk sessions are not dropped by the generic RPC limiter.
- Kept VOIP's own server-side voice-aware frame limiter for abuse protection.
0.4.0
- Updated VOIP to use BreakoutNet
0.2.0app/context APIs. - Replaced VOIP's local world-left polling with BreakoutNet core hooks.
- Added local VOIP extension events for settings application and relayed voice packets.
0.3.0
- Migrated VOIP voice frame transport to BreakoutNet typed RPCs.
- Migrated server-authoritative settings sync to BreakoutNet.
- Added BreakoutNet as a runtime/package dependency.
- Updated build and deploy scripts to build and copy
BreakoutNet.dll.
0.2.0
- Added hardened voice packet validation, server-authored speaker identity/position, rate limiting, microphone lifecycle improvements, and playback UX polish.