
AutoWaypoints PickedFix
Ab5oluteZer0's AutoWaypoints 1.0.7 with one bug fix: picked plants and mushrooms are no longer re-pinned every 1.5 s. Replaces the original - do not install both.AutoWaypoints (picked-resource fix)
This is AutoWaypoints by Ab5oluteZer0, version 1.0.7, with one bug fix. All features, settings and icons are the original author's work. See the original page for the full description.
This package replaces the original. Uninstall Ab5oluteZer0-AutoWaypoints before you install it. It uses the same plugin GUID (com.ab5olutezer0.valheim.autowaypoints), so your settings file and per-character settings carry over unchanged. If both end up installed, BepInEx loads only the newer plugin version (this one reports 1.0.7.1).
The fix
In 1.0.7, a picked resource such as a harvested mushroom, plant or herb that hasn't regrown yet was re-pinned on every scan:
- A scan (every 1.5 s) sees the picked plant and adds a pin for it.
- The cleanup pass sees the plant is picked and removes the pin.
- The next scan adds the pin again, and the cycle repeats.
On a base with many planted mushrooms or herbs this produced thousands of Auto-pin dodany log lines per session for the same few hundred spots. For visible categories the pins flickered on the map. For hidden categories the hidden-pins file was rewritten constantly.
The fix is one check in ProcessScanHit: a picked resource whose category removes its pin when picked (RemoveOnPicked) gets no new pin. Pins that already exist are still handled as before. Measured over a ~3 min session on the same base: before the fix, 2686 pin additions for 660 unique spots, up to 39 times for one spot. After the fix, every spot is pinned once.
+ if (category.RemoveOnPicked && pickable != null && pickable.GetPicked())
+ return;
+
AddResourcePin(root, category, name, pickable);
Built from the upstream source at commit 26a56fb (release 1.0.7) and tested on Valheim 1.0.21. If the original author ships a fix, switch back to the original package.
License
MIT, same as the original. Copyright (c) 2026 Ab5oluteZer0. See LICENSE.