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Crazy Consumables
New potions for each weapon type, new foods utilizing previously unpopular drops or materials, also special recipes when using other food mods.
CHANGELOG
2.0.2
- I had a typo in the yml that made the mod not work, its fixed now.
2.0.1
- Translated new food items to chinese, french, german, polish, portuguese, russian, spanish, and turkish.
2.0.0
- Enemies no longer drop foods, with the exception of raw troll meat and dr pibble.
- Existing foods have been rebalanced and moved around.
- Raw troll meat is smeltable into cooked troll meat now.
- Elixir of Fate has a much more obvious visual effect when used, mainly did this for pvp purposes.
- added a ton of new foods.
- added new drops.
- tons of new status effects.
- honestly just see the main page, I covered most everything on there.
- despite all these changes the mod is still only 6 megabytes, not sure how I managed that.
1.2.0
- removed all crafting items, they are apart of wildweapons, this mod is now standalone with just the potions and foods, on that note, more foods to come eventually...
1.1.1
- updated unity version
- Added a new special potion
- removed brokenblade
- added murderblade item
1.1.0
- Minor Changes to Stats
- Massive thunderstore page update.
1.0.2
- Fixed some elixirs having the wrong buff icon
1.0.1
- Added translations for Chinese, French, German, Polish, Portugese_Brazil, Russian, Spanish, and Turkish. :)
- Cut mod size down by over half be reducing texture size.
1.0.0
- First Release, let me know if you find any issues.