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0.59.6
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Odin's Fruit

Devil Fruits, Haki, bounties, and tavern games for Valheim.

By Charlone | Version 0.59.6 | Co-op Beta

Discover rare powers, train your Haki, complete contracts, earn signature weapons, and build a tavern where your party can unwind.

Features

  • Devil Fruit abilities, mastery progression, and fruit-specific movement.
  • Stamina-powered flight for supported fruits.
  • Armament, Observation, and Conqueror's Haki.
  • Bounties, operations, tokens, signature weapons, and weapon upgrades.
  • Progression-based supplies and rotating vanilla weapon offers.
  • Slots, poker, blackjack, dice, coin toss, and archery activities.

Installation

Install with Thunderstore Mod Manager or r2modman and launch modded. BepInEx is installed automatically as a dependency.

For manual installation, install BepInExPack Valheim first, then copy this package's BepInEx folder into the game folder or active profile. Keep the Sounds folder alongside CharloneLightFruit.dll.

Every player and the host/server must use the same mod version.

Updating from Charlone's Devil Fruits

Back up your world and character. Keep your existing configuration. Ensure only one copy of CharloneLightFruit.dll is installed.

The plugin retains its original filename and configuration identity. Some in-game text and logs still use the original mod name.

Controls

Action Default key
Armament Haki Y
Observation Haki N
Conqueror's Haki P
Inventory and bounty/Haki panels Tab

Fruit bindings are shown on the ability bar. Configuration: BepInEx/config/charlone.valheim.lightfruit.cfg

Optional testing mode — DISABLED BY DEFAULT

Normal play does not enable testing shortcuts. To try fruits and signature weapons:

  1. Launch the updated mod once to generate/update its configuration, then close Valheim.
  2. Open BepInEx/config/charlone.valheim.lightfruit.cfg in your active game/profile folder.
  3. Under [09 - Testing], set:
Enabled = true
PowerHotkeysEnabled = true
  1. Save the file and restart Valheim.
Testing action Control
Clear your current Devil Fruit power F9
Open or close the fruit selector F11
Give missing signature weapons F11 → GIVE SIGNATURE WEAPONS
Close the selector Escape

Leave inventory space for the weapons. The existing dfgear console command also grants missing signature weapons when testing is enabled. Fruit selection replaces your current power. These are developer/testing tools and affect normal progression. Set Enabled = false and restart to turn testing off again. Testing remains disabled by default for new configurations. Custom key bindings are supported; the retired unbound F9/F11 defaults are restored once during the update.

Custom tavern wagers

All games now include a BET COINS field: enter 1–1,000 vanilla coins before starting or joining. The preset buttons remain. Shared tavern games retain free play with a stake of 0. Slots and solo poker require a positive stake. Multiplayer opponents must match the first player's stake. Wagers are locked while a round is active; existing payout and refund rules are retained.

Progression

Hold up to three contracts, including one active operation.

Fruit acquisition includes rare harvesting rewards, natural world chests, contracts, the prize wheel, and the random-fruit shop purchase. Bosses do not guarantee a fruit.

Signature weapons cost 1,000 tokens by default. Credited boss kills have a 2% default weapon chance; tier 3+ contracts have a 1% default chance. Signature weapons no longer generate in treasure chests.

Upgrade signature weapons at the reward booth. Exchange spare copies through EXCHANGE > TRADE DUPLICATE WEAPONS for normally 200 tokens. You must keep another copy of the same weapon in your inventory. Equipped copies cannot be exchanged; traded upgrades are lost. Existing configuration values can change prices and chances.

Observation automatically switches off when depleted and recharges only while off, including during combat. Reactivate it manually. Conqueror's Haki is a late-game unlock; bosses resist its stun.

Known limitations

  • Version 0.59.6 passed build and automated wager/integration checks; the new UI and multiplayer wagers still need in-game verification.

  • Fruit PvP damage is not working reliably. Intended for solo/co-op PvE.

  • Testing has focused on two-player hosted co-op.

  • Dedicated servers, larger groups, and other-mod compatibility need testing.

  • The duplicate exchange still needs broader in-game testing.

Report bugs at https://github.com/charlonefox/Odins-Fruit/issues with the mod version, host/client role, reproduction steps, and relevant errors from BepInEx/LogOutput.log.

Credits

Designed and playtested by Charlone, with co-op testing by his brother. Developed with AI assistance; assets include AI-generated content. Unofficial One Piece-inspired fan mod for Valheim. Not affiliated with the creators of Valheim or One Piece.

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