
Forsaken Ascension
Refight seven bosses through five star tiers, earn upgraded trophies and combine permanent blessings. Includes cumulative boss moves, tier appearances and progression scaling.Forsaken Ascension
Repeated boss victories. Stronger permanent blessings.
Return to Valheim's bosses for harder challenges, earn upgraded trophies and offer them at the sacrificial stones to strengthen your blessings. All earned blessings can remain active together.
Covers Eikthyr, the Elder, Bonemass, Moder, Yagluth, the Queen and Fader. The final Deep North boss is excluded.
This mod is still being developed, so expect bugs and balance issues. Bug reports and feedback are welcome and help improve future updates.
Features
- Normal fights plus five starred challenge tiers for each boss.
- 42 trophies to earn and upgrade your blessings.
- Five cumulative move unlocks per boss, with distinct tier appearances.
- Health and damage scaling that follows your world's boss progression.
- Refight any previously beaten tier.
- Press F8 to view your progress and blessings.
- Configurable difficulty, offering costs, rewards and passive benefits.
How to progress
- Defeat a normal boss and offer its trophy at the sacrificial stones.
- Return to its summoning altar and choose an unlocked challenge.
- Defeat the challenge and offer its upgraded trophy to strengthen your blessing.
- Continue through five stars, or refight an earlier tier.
Altar upgrades and challenge unlocks are shared across the world. Personal blessings require eligible participation; lower-tier trophies never downgrade an earned blessing.
Blessings
Default benefits range from the normal tier to five stars. The host can adjust them.
| Boss | Benefits |
|---|---|
| Eikthyr | 15–40% less running, jumping and swimming stamina use. |
| Elder | 20–70% more chopping/mining damage and 5–20% more health regeneration. |
| Bonemass | 8–25% physical damage reduction and 10–35% less blocking stamina use. |
| Moder | Favorable sailing wind, +25–100 carry capacity and 5–20% sailing speed bonus. |
| Yagluth | 8–25% fire/frost/lightning reduction and 2–8% outgoing damage bonus. |
| Queen | 15–65% eitr regeneration bonus and 15–40% less sneaking stamina use. |
| Fader | 10–40% adrenaline generation bonus and 5–20% stamina regeneration bonus. |
Boss moves
Each star unlocks another move. Higher tiers retain earlier moves; normal fights keep their native attacks.
| Boss | 1 star | 2 stars | 3 stars | 4 stars | 5 stars |
|---|---|---|---|---|---|
| Eikthyr | Antler Sweep | Forked Lightning | Echo Stomp | Storm Marks | Call of the Forest |
| Elder | Rootbreaker | Splinter Fan | Bramble Maze | Heartwood Ward | Forest Guard |
| Bonemass | Double Backhand | Rot Trail | Bone Volley | Carrion Call | Putrid Detonation |
| Moder | Claw Combo | Raking Breath | Frozen Crown | Mountain Gust | Shattering Winter |
| Yagluth | Cinder Ring | Sweeping Doom | Meteor March | Scorched Brand | Ember Ritual |
| Queen | Rending Follow-up | Acid Fan | Predator's Rush | Burrow Ambush | Royal Guard |
| Fader | Scorching Cleave | Forked Fissures | Ember Breath | Cinder Gate | Ashen Judgment |
Break Elder's ward roots to remove protection, Moder's crystals before they burst, and Yagluth's emberstones to weaken his ritual. Summoned special guards are temporary and give no loot.
Compatibility and settings
Requires BepInEx and Jotunn. Epic Loot and Creature Level & Loot Control are optional. Disable Passive Powers when using this mod.
Every player and the host/server need the same mod build. All earned blessings stack by default; an optional single-blessing mode is available.
Edit BepInEx/config/thema.forsakenascension.cfg to adjust gameplay. Automatic world progression is enabled by default. Restart after changing gameplay settings; already accepted fights retain their saved difficulty and moves.
