Valheim
Install with App

Details

Latest version
1.0.9
Last Updated
First Uploaded
Downloads
3.9K
Likes
2
Size
179KB
Dependants
ADDatHost Valheim hosting
€1

Changelog

1.0.9 - 2026-09-20

  • Auto-close now applies only to player-built doors. World-generated dungeon, cave, and ruin doors are excluded, even when opened or network-owned by a player. Construction eligibility is checked before scheduling and again before closing.

1.0.8 - 2026-09-18

  • Replaced the exact game-version allowlist with startup API validation. Compatible future patches no longer require a version-only update.
  • Incompatible APIs still fail closed; World Engine retains its exact method-body audit.

1.0.7 - 2026-09-18

  • Added Valheim 1.0.15 support while retaining exact API checks and support for 1.0.7, 1.0.12, and 1.0.14.

1.0.6 - 2026-09-17

  • Added Valheim 1.0.14 support while retaining compatibility with 1.0.7 and 1.0.12.
  • Retained exact game API checks and rejection of unknown versions.
  • Updated installed-game contract verification for the 1.0.14 client.

1.0.5 - 2026-09-14

  • Auto-close now observes synchronized door state, so doors opened by other players receive the same closing delay. Already-open loaded doors are detected too.
  • Repeated state updates keep the original deadline; closing and reopening starts a new delay. Animating and obstructed doors wait safely.
  • Preserved ward access, native ownership, restricted-door exclusions, and bounded session timers. Requires AutoCloseDoors enabled on an active client with the door loaded; visitors need not have the mod.
  • Added ten executable door-runtime regressions, including remote openings and synchronous native close callbacks.

1.0.4 - 2026-09-11

  • Fixed startup being disabled after the Valheim 1.0.12 update. Retained Windows and Linux support for Valheim 1.0.7.

1.0.3 - 2026-09-10

  • Fixed Linux startup rejecting Valheim 1.0.7 because its displayed version includes a platform prefix.

1.0.2 - 2026-09-09

  • Updated ZDO sector and controller contracts to Valheim 1.0 and re-audited the installed 1.0.7 client assemblies.
  • Updated the BepInEx dependency to 5.4.2350 and aligned the package, plugin, and assembly versions.

1.0.1 - 2026-09-05

  • Reworked the Thunderstore description and README opening to lead with the player problem, the mod's core benefit, major features, in-game feel, and then safety and compatibility details.
  • Description-only package update. The plugin DLL and gameplay behavior are byte-for-byte unchanged from 1.0.0.

1.0.0 - 2026-08-29

  • Made chazman.RunicInteraction independently installable with BepInEx as its only runtime dependency and kept version 1.0.0.
  • Removed Core registration, published capability/status services, protocol coupling, Persistence door transport, account binding, remote-owner dispatch, and the obsolete authoritative ward index.
  • Replaced the shared keybinding registry with the six-entry local Interaction catalog.
  • Rebuilt door auto-close as a bounded, session-only native Valheim path for a door opened by the local player. It keeps current ward, obstruction, identity, prefab, and closeability checks and writes no world data.
  • Kept drag-sweep transfer as an explicit disabled gate; ordinary vanilla dragging is unchanged.
  • Kept hold repeat, full-stack transfer, legal equipment restore, bounded menu memory, text validation, and exact pickup filters on their installed vanilla outcome paths.
  • Converted item protection to an optional reflected Runic Inventory API. Missing Inventory no longer prevents Interaction from loading.
  • Removed persistent operations, journals, recovery, global locks, and quarantine from the feature set; a failed action releases only its own current in-memory state.
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro