Valheim
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Latest version
1.3.0
Last Updated
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705
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2
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442KB
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1.3.0

  • Added authenticated selected-player God, Ghost, Fly and No-cost controls and mode-status results.
  • Added duration and intensity parameters for selected-player status effects.
  • Updated character-action compatibility for RunicSentinel 1.6.0 and RunicSentinelClient 1.0.4.

1.2.0

  • Integrated Server Devcommands 1.109 command and feature baseline into Sentinel; no separate Server Devcommands plugin is required.
  • Added status-effect duration and intensity, command aliases/chains/waits, bindings, parameter autocomplete, command permissions and gameplay options.
  • Preserved Sentinel backend administrator checks and connection-bound command requests; expanded chains authorize each executable command separately.
  • Adapted Valheim 1.0 API changes; YAML configuration support is embedded in the shipped DLL.
  • Command configuration files use RunicSentinel-prefixed names. Automatic devcommands is available but defaults off.

1.1.6

  • Add selected-player actions through a bounded, exact-server/character RPC receiver: raise/reset skills, heal, clear food/status, adrenaline and registered status effects.
  • Preserve affected-player cheat confirmation, reject replays and show acknowledged completion or failure.

1.1.5

  • Repair the player roster transport with Valheim's bundled JSON serializer.
  • Add authenticated native administrator/ban file changes, exact-peer kicking, file backups and role-source visibility.
  • Add actual server/world metadata and recent enforcement findings.
  • Generate distinct readable health/network reports and authenticated chunked downloads.

1.1.3

  • Added server authorization for the F3 command dashboard, named server mod metadata, and administrator-only player reports.
  • Added Server Devcommands as an installation dependency. Provider permissions remain required.
  • Added per-mod language files using Valheim's selected language, with English fallback and no new plugin dependency.

Changelog

1.1.2 - 2026-09-14

  • Fixed administrator connection recognition with ServerSync and Conditional Config Sync buffering sockets, including nested wrappers.
  • Preserved native Steam and PlayFab identity verification without changing configuration-sync queues or permissions.
  • Added specific diagnostics for unsupported socket wrappers and mismatched connections.

1.1.1 - 2026-09-14

  • Fixed administrator setup rejecting Steam session-authenticated players when a connection certificate is unavailable.
  • Kept authentication tied to the current connection, with session revocation and disconnect cleanup.
  • Added specific connection-verification details to administrator error messages.

1.1.0 - 2026-09-12

  • Added the authenticated server handler for full RunicSentinel 1.4.0's F3 Server Cap tab and RunicWorldEngine 1.2.x.
  • Added running-cap, saved-cap, connected-player, and restart-status reporting.
  • Added backed-up, stale-edit-protected saves for the cap override and 2–64 player limit, applied on the next restart without changing admission policy.
  • Kept the server-only package free of client UI and admission-reporting code.

1.0.2 - 2026-09-10

  • Added server-verified adminlist.txt access and first-time setup from the full Sentinel F3 panel.
  • Added support for Steam raw, Steam_, and Valheim 1.0 V_ administrator ID formats.
  • Preserved existing signed roles, bans, policies, and keys; setup leaves admission mode unchanged.
  • Added an option to require signed Sentinel roles only and recheck access before cached panel responses.

1.0.1 - 2026-09-09

  • Updated Required-mode admission for Valheim 1.0.7's invite-secret server handshake and reject a changed secret on the approved native resume.
  • Moved the permanent fail-closed world gate to Valheim 1.0's common server-load boundary so both legacy and chunked saves are covered.
  • Added complete chunked-world transition backups through Runic Safety 1.0.2's verified directory sources, with a hard 1,024-file ceiling.
  • Updated the release dependency floor to BepInExPack Valheim 5.4.2350.

1.0.0 - 2026-09-09

  • Added a distinct gold-and-ember authority icon with a fortified server-network badge.

  • Added a distinct authority-only Sentinel package for dedicated servers and listen hosts.

  • Added earliest-role preparation, exact authoritative-network lifetime tracking, and permanent Required-mode world-load and native-admission gates for authority-start failures; accidental player-only installations remain inert.

  • Kept the v2 direct admission wire name compatible with Runic Sentinel Client and full Sentinel.

  • Made the server-only and full authority packages mutually incompatible.

Authority package boundary

  • Compiled out client profile reporting and administrator GUI code; the dedicated package only contains authority-side handlers.

1.2.1

  • Fixed private-field access exceptions that interrupted player login and periodic network updates.
  • Removed local-player ghost network hooks from the dedicated server and moved optional position updates out of player-list construction.

1.2.2

  • Resolve character IDs from the current peer-owned character ZDO instead of the unused legacy peer PlayerID field.
  • Restore matching player-action readiness and accurate roster IDs for administrator teleport targeting.
  • Keep exact connection, ownership, character-change and disconnect checks; existing Sentinel Client 1.0.3 and full Sentinel 1.5.1 remain compatible.
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DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro