Valheim
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Details

Latest version
1.2.2
Last Updated
First Uploaded
Downloads
3K
Likes
1
Size
187KB
Dependants
ADDatHost Valheim hosting
€1

Changelog

1.2.2 - 2026-09-18

  • Replaced the exact game-version allowlist with startup API validation. Compatible future patches no longer require a version-only update.
  • Incompatible APIs still fail closed; World Engine retains its exact method-body audit.

1.2.1 - 2026-09-17

  • Fixed the optional player-cap override rejecting Valheim 1.0.14 and blocking hosting or new admissions.
  • Retained Valheim 1.0.12 support and all method-body, loaded-IL, conflict, and admission-integrity checks. Unknown builds remain rejected.

1.2.0 - 2026-09-12

  • Added an optional, configurable 2–64 player cap with coordinated Steam, PlayFab, and admission limits, including the dedicated host's transport slot.
  • Added startup validation and admission integrity checks for the audited Valheim 1.0.12 hosting-limit patches.
  • Added runicworld_status, peer counts, Steam/PlayFab RTT and traffic rates, queue diagnostics, ownership-transfer counters, and possible synchronization-starvation indicators.
  • Added configurable, sustained server-health warnings with recovery messages and rate limiting.
  • Preserved existing save smoothing and read-only world diagnostics.

1.1.2 - 2026-09-09

  • Migrated save timing to Valheim 1.0.7's exact ZDOMan.SaveChunks and LoadChunks contracts while retaining a separate legacy-world load observation seam.
  • Added the required assembly_utils reference for the new file-source parameter and verified all observatory targets against both installed client and dedicated-server assemblies.
  • Updated the release dependency floor to BepInExPack Valheim 5.4.2350.

1.1.1 - 2026-09-05

  • Reworked the Thunderstore description and README opening to lead with the player problem, the mod's core benefit, major features, in-game feel, and then safety and compatibility details.
  • Description-only package update. The plugin DLL and gameplay behavior are byte-for-byte unchanged from 1.1.0.

1.1.0 - 2026-08-31

  • Added bounded main-thread save preparation smoothing for asynchronous periodic saves.
  • Coalesces overlapping requests, never defers synchronous shutdown saves, and never accesses Unity objects from a background worker.

1.0.0

  • Kept constant-time aggregate ZDO observability and interval event counters.
  • Kept installed-Valheim-verified save/load timing hooks with exception-preserving finalizers.
  • Made Enabled = false startup-inert and deferred Harmony construction until after the setting gate.
  • Verified exact installed field shapes and kept load completion within the one-second sample ceiling.
  • Removed the Core registry, capability, protocol, service, and world-data ownership declaration architecture; BepInExPack Valheim is the only runtime dependency.
  • Preserved all unknown data and retained no deletion, compaction, or sync-scheduling path.
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro