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ChilloutForcedPVP
Keeps PVP enabled and locks its UI toggle without a per-frame polling loop.Chillout Forced PVP
Version 1.0.2 targets Valheim 1.0.20 and its Player.IsPVPEnabled() and
Player.CanSwitchPVP() APIs.
Small compatibility mod for the Chillout Valheim profiles.
It keeps PVP enabled by enforcing the value when Valheim changes or reads the
player PVP flag and once after spawning. It also returns false from
CanSwitchPVP() and initializes Valheim's shared PVP toggle as enabled and
non-interactable, which keeps SeneaL UI visually consistent with the enforced
rule. It does not run an Update() loop, does not scan players every frame and
does not alter death penalties, spawn protection, map visibility or any other
multiplayer rule.
Jotunn requires the same patch version on the server and every client, so a client cannot silently join without the rule.