Valheim
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yesterday
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Chillout Forced PVP

Version 1.0.2 targets Valheim 1.0.20 and its Player.IsPVPEnabled() and Player.CanSwitchPVP() APIs.

Small compatibility mod for the Chillout Valheim profiles.

It keeps PVP enabled by enforcing the value when Valheim changes or reads the player PVP flag and once after spawning. It also returns false from CanSwitchPVP() and initializes Valheim's shared PVP toggle as enabled and non-interactable, which keeps SeneaL UI visually consistent with the enforced rule. It does not run an Update() loop, does not scan players every frame and does not alter death penalties, spawn protection, map visibility or any other multiplayer rule.

Jotunn requires the same patch version on the server and every client, so a client cannot silently join without the rule.

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