
You are viewing a potentially older version of this package. View Latest Version
ChilloutForcedPVP
Forces PvP on for every player, locks the PvP toggle, and requires the same version on clients and servers without per-frame polling.Forced PVP
Forces PvP on for every player and prevents players from disabling it through the user interface.
Requirements
- Valheim 1.0.20.
- BepInExPack Valheim 5.4.2351 or newer compatible release.
- Jotunn 2.30.2 or newer compatible release.
- The same package version installed on the dedicated server and every client.
Behaviour
- Enforces the PvP value whenever Valheim changes or reads it.
- Enables PvP once after the player spawns.
- Prevents the normal PvP switch from being changed.
- Initializes Valheim's shared PvP control as enabled and non-interactable, so compatible inventory UI overhauls display the enforced state correctly.
- Uses event patches only: it has no
Update,LateUpdateorFixedUpdateloop and does not scan players every frame.
Scope
The mod changes only the player's PvP state and its toggle. It does not alter death penalties, spawn protection, map visibility, damage values, teams, wards, raids or any other multiplayer rule. It has no configuration options.
Jotunn network compatibility requires the same patch version on the server and all clients, preventing a client from silently joining without the rule.