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1.0.5
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Chillout Path Rules 1.0.5

Client-side policy and compatibility layer for Path of Valheiman 5.3.2.

  • Leaves oil creation, discovery, requirements and nearby-chest progression entirely to Path of Valheiman. No oil recipe or player knowledge is changed.
  • Hides Path's automatic setup wizard without disabling its settings or trees.
  • Repairs resource-cell progression: a category's profession capacity talent unlocks the matching Path resource cell because the published 5.3.2 trees no longer contain the legacy Cells* unlock nodes.
  • Leaves stack calculation, item categories and visual markers owned by Path.
  • Adds no polling or per-frame loop and writes no custom character data.

When SeneaL UI is used with PovChests = false and PovProgression = true, Path allows oils to consume materials from nearby chests only after the matching "Nearby Chests (supplies)" mastery has been taken. Without that mastery, keep the ingredients in the character inventory. SeneaL 1.2.6 can label this case Not unlocked even though the recipe is already known; that label is not a recipe-progression failure.

This package replaces ChilloutOilProgression and the never-deployed ChilloutResourceCellsFix prototype. It belongs only in playing client profiles: the dedicated server has no local-player inventory, recipe book or setup window for these patches to operate on.

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