Valheim
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last month
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Bifrost Breakout

The creatures of Valheim no longer stay politely inside their biomes.

  • Hard-mode remix focused on unpredictable encounters, not stat inflation
  • Creatures roam outside their normal biomes
  • Powerful monsters can appear in warbands
  • Vanilla factions and combat AI are preserved wherever possible
  • Rival creatures can fight each other naturally
  • Early-game enemies can gain stars to stay relevant
  • Late-game intruders generally stay unstarred
  • Dvergr strongholds can appear in the Mountains
  • Coastlines and open water become more dangerous
  • Post-Bonemass threats can appear over the Ocean
  • Vanilla spawns remain intact
  • Existing worlds are supported, though Mountain strongholds work best in fresh worlds
  • Public alpha: actively playtested and still being tuned

Spawn situations; let Valheim resolve them.

There are a few surprises I'd rather not spoil.

Requirements

  • BepInExPack for Valheim
  • Spawn That

Install with a Thunderstore-compatible mod manager.

Feedback, bug reports, balance notes, and ridiculous encounter stories are welcome.

DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro