CHANGELOG

Changelog

1.10.0

  • Fixed for the v0.219.14 patch.
  • Bumped up <LangVersion> to C# 12.
  • Added support for fueling ShieldGenerators.
  • Can now add stacks of fuel to Fireplaces with the modifier-key and items in the HotkeyBar.
  • Replaced excludeFinewood config-option with Smelter > cookableItemsToExclude config-option.
  • Replaced all mod logic to repeat vanilla game methods, so there will be more repeated added fuel/ore messages.
  • Code clean-up and refactoring.

1.9.0

  • Updated for Ashlands patch v0.218.15.
  • Fixed RPC names with prepended "RPC_".

1.8.1

  • Fixed bug where incorrect number of items removed from inventory.

1.8.0

  • Added support for cooking stations
    • Ovens: fuel and food
    • Cooking station: food
    • Iron cooking station: food
  • Remove all items from cooking station by holding modifier key (provided all slots are full)
  • Updated references to valheim_data\Managed from unstripped_corlib
  • Refactored
  • Updated readme

1.7.2

  • Removed all logging

1.7.1

  • Removed unnecessary logging statements.

1.7.0

  • Added compatibility for mistlands by updating GetItem(string) to GetItem(string, int, bool)
  • Added compatibility for mistlands by updating Smelter.OnAddFuel and Smelter.OnAddore signatures
  • Refactor patches into patch folder and respective Object.cs files

1.6.3

  • Removed ability to get items from nearby chests and retains only ability to batch add fuel and ore.

1.6.2

  • There was an error in the changelog for version 1.6.1, which has been corrected.
  • There is no change in the program content.
  • Fixed a bug that caused items to be lost in version 1.6.0.
  • We believe this bug was caused by the server not being able to send the correct commands when batch-loading items.
  • As a result of this fix, the effects of batch item submissions are now displayed multiple times.
  • If you are using version 1.6.0, please update to version 1.6.1 or 1.6.2 .

1.6.1

  • This version may have a bug that causes items to be lost.
  • Rewind the effect processing when fueling, which was changed in version 1.6.0.
  • This may have caused items to be lost due to a lack of coordination with the server.

1.6.0

  • Changed so that the effect is only displayed once when items are inserted in bulk.
  • Fixed a bug that caused an error when no storage is found nearby.

1.5.1

  • Fixed a conflict with the "Craft Build Smelt Cook Fuel From Containers" mod!
  • If a player's inventory and containers do not reveal a valid item when in individual item mode (default E), the other mods will continue to process the item.
  • Note that in batch mode (default: Shift Left + E), other mods will not continue to process if an item is not found.

1.5.0

  • Batch loading of fuel from containers is now supported.

1.4.0

1.3.0

  • Added an option to exclude items used to input fuel, etc.
  • Added option to throw in even excluded items when throwing in fuel, etc. one at a time.
  • The ability to refill items from containers in the "Craft Build Smelt Cook Fuel From Containers" mod has been disabled, except for the input of charcoal.

1.2.1

  • Fixed a bug that caused items to be duplicated when used in conjunction with the "Craft Build Smelt Cook Fuel From Containers" mod.

1.2.0

  • Added an option to change the switching between feeding items one at a time or in batches.
  • Change "IsReverseModifierMode" in the configuration file (rin_jugatla.AddAllFuel.cfg).
  • false: Batch submit with Modifier key (left shift) + Use key (E)
  • true: Use key (E) to submit all

1.1.0

  • Changed to use the mod when using the facility while holding down the modifier key (default: left shift).
  • Added support for NexusUpdateMOD.