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ComfyAddAllFuel
Ability to batch add fuel and ore to appropriate places.
CHANGELOG
Changelog
1.10.0
- Fixed for the
v0.219.14patch. - Bumped up
<LangVersion>to C# 12. - Added support for fueling ShieldGenerators.
- Can now add stacks of fuel to Fireplaces with the modifier-key and items in the HotkeyBar.
- Replaced
excludeFinewoodconfig-option withSmelter > cookableItemsToExcludeconfig-option. - Replaced all mod logic to repeat vanilla game methods, so there will be more repeated added fuel/ore messages.
- Code clean-up and refactoring.
1.9.0
- Updated for Ashlands patch
v0.218.15. - Fixed RPC names with prepended "RPC_".
1.8.1
- Fixed bug where incorrect number of items removed from inventory.
1.8.0
- Added support for cooking stations
- Ovens: fuel and food
- Cooking station: food
- Iron cooking station: food
- Remove all items from cooking station by holding modifier key (provided all slots are full)
- Updated references to valheim_data\Managed from unstripped_corlib
- Refactored
- Updated readme
1.7.2
- Removed all logging
1.7.1
- Removed unnecessary logging statements.
1.7.0
- Added compatibility for mistlands by updating GetItem(string) to GetItem(string, int, bool)
- Added compatibility for mistlands by updating Smelter.OnAddFuel and Smelter.OnAddore signatures
- Refactor patches into patch folder and respective Object.cs files
1.6.3
- Removed ability to get items from nearby chests and retains only ability to batch add fuel and ore.
1.6.2
- There was an error in the changelog for version 1.6.1, which has been corrected.
- There is no change in the program content.
- Fixed a bug that caused items to be lost in version 1.6.0.
- We believe this bug was caused by the server not being able to send the correct commands when batch-loading items.
- As a result of this fix, the effects of batch item submissions are now displayed multiple times.
- If you are using version 1.6.0, please update to version 1.6.1 or 1.6.2 .
1.6.1
- This version may have a bug that causes items to be lost.
- Rewind the effect processing when fueling, which was changed in version 1.6.0.
- This may have caused items to be lost due to a lack of coordination with the server.
1.6.0
- Changed so that the effect is only displayed once when items are inserted in bulk.
- Fixed a bug that caused an error when no storage is found nearby.
1.5.1
- Fixed a conflict with the "Craft Build Smelt Cook Fuel From Containers" mod!
- If a player's inventory and containers do not reveal a valid item when in individual item mode (default E), the other mods will continue to process the item.
- Note that in batch mode (default: Shift Left + E), other mods will not continue to process if an item is not found.
1.5.0
- Batch loading of fuel from containers is now supported.
1.4.0
1.3.0
- Added an option to exclude items used to input fuel, etc.
- Added option to throw in even excluded items when throwing in fuel, etc. one at a time.
- The ability to refill items from containers in the "Craft Build Smelt Cook Fuel From Containers" mod has been disabled, except for the input of charcoal.
1.2.1
- Fixed a bug that caused items to be duplicated when used in conjunction with the "Craft Build Smelt Cook Fuel From Containers" mod.
1.2.0
- Added an option to change the switching between feeding items one at a time or in batches.
- Change "IsReverseModifierMode" in the configuration file (rin_jugatla.AddAllFuel.cfg).
- false: Batch submit with Modifier key (left shift) + Use key (E)
- true: Use key (E) to submit all
1.1.0
- Changed to use the mod when using the facility while holding down the modifier key (default: left shift).
- Added support for NexusUpdateMOD.