ComfySigns
Colorful and comfy signs.
CHANGELOG
Changelog
1.9.0
- Fixed for the
v0.219.14
patch. - Bumped up
<LangVersion>
to C# 12. - Minor code clean-up and refactoring.
1.8.0
- Fixed for the
v0.217.43
PTB patch.
1.7.0
- Bumped up
<LangVersion>
to C# 10. - Moved changelog into
CHANGELOG.md
. - Migrated to new prototype
ComfyConfig
framework. - Removed
ExtendedColorConfigEntry
config drawer as functionality is now inConfigula
mod. - Added new config option:
[Sign.Text.Render] maximumRenderDistance
- Maximum distance that signs can be from player to render sign text.
1.6.0
- Updated for the
v0.217.38
patch. - Fixed sign text flickering at certain angles.
1.5.0
- Fixed for the
v0.217.24
patch.
1.4.0
- Updated for
v0.217.14
patch. - Modified handling the default
Valheim-Norse
font used for Signs to just change thefontSharedMaterial
. - Renamed the config options for
defaultTextFont
anddefaultTextColor
to force new default handling above. - Now adds multiple fallback font assets for any selected font.
1.3.0
- Added Norse SDF as global fallback font to support additional characters throughout font selections.
1.2.0
- Changed the PluginGuid from the template
comfy.valheim.modname
toredseiko.valheim.comfysigns
. (sigh) - Added SignEffectMaximumRenderDistance config option (default: 64m).
- Added SignTextIgnoreSizeTags config option (default: false);
- SignEffectEnablePartyEffect config option now defaults to false.
- Added a one-second wait after a full party effect loop.
1.1.0
- Added new Sign effect 'Party' feature.
1.0.0
- Initial release.