CHANGELOG

Changelog

1.9.0

  • Fixed for the v0.219.14 patch.
  • Bumped up <LangVersion> to C# 12.
  • Minor code clean-up and refactoring.

1.8.0

  • Fixed for the v0.217.43 PTB patch.

1.7.0

  • Bumped up <LangVersion> to C# 10.
  • Moved changelog into CHANGELOG.md.
  • Migrated to new prototype ComfyConfig framework.
  • Removed ExtendedColorConfigEntry config drawer as functionality is now in Configula mod.
  • Added new config option:
    • [Sign.Text.Render] maximumRenderDistance - Maximum distance that signs can be from player to render sign text.

1.6.0

  • Updated for the v0.217.38 patch.
  • Fixed sign text flickering at certain angles.

1.5.0

  • Fixed for the v0.217.24 patch.

1.4.0

  • Updated for v0.217.14 patch.
  • Modified handling the default Valheim-Norse font used for Signs to just change the fontSharedMaterial.
  • Renamed the config options for defaultTextFont and defaultTextColor to force new default handling above.
  • Now adds multiple fallback font assets for any selected font.

1.3.0

  • Added Norse SDF as global fallback font to support additional characters throughout font selections.

1.2.0

  • Changed the PluginGuid from the template comfy.valheim.modname to redseiko.valheim.comfysigns. (sigh)
  • Added SignEffectMaximumRenderDistance config option (default: 64m).
  • Added SignTextIgnoreSizeTags config option (default: false);
  • SignEffectEnablePartyEffect config option now defaults to false.
  • Added a one-second wait after a full party effect loop.

1.1.0

  • Added new Sign effect 'Party' feature.

1.0.0

  • Initial release.