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OdinSaves
Saves your player profile more often.
| Date uploaded | 2 years ago |
| Version | 1.4.0 |
| Download link | ComfyMods-OdinSaves-1.4.0.zip |
| Downloads | 10505 |
| Dependency string | ComfyMods-OdinSaves-1.4.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
OdinSaves
Saves your player profile more often.
Features
PlayerProfile Saving
- Your game will now save your character more often!
- This means less annoyances if you crash or bug out!
- Defaults to saving every 300s, configurable! (Game default and maximum is every 1200s).
- Saves your current position as your logout point (defaults to true).
- Shows a message when saving (also configurable).
MapData Compression
- Compress the map data (using vanilla compression) of other worlds you have visited.
- Enable this feature with the
enableMapDataCompressionconfig option (restart required). - Note: this is a non-reversible process.
Changelog
1.4.0
- Fixed for the
v0.217.24patch.
1.3.0
- Extracted patch and config code into separate classes.
- Removed async-saving of player profile to play nice with Unity threading.
- Modified mod save logic to only save player profile (and not the world file) during a mod save.
- Moved the
compress map datafeature to be behind a toggle in config.
1.2.0
- Added
manifest.json,icon.pngandREADME.md. - Modified the project file to automatically create a versioned Thunderstore package.
1.1.1
- Minor fixes to the UI.
1.1.0
- Moved to compression-only of map data to utilized newly added compression in H&H update.
1.0.0
- Added compression/decompression of map data for player profiles.
CHANGELOG
Changelog
1.5.0
- Fixed for the
v0.220.3patch. - Moved changelog into
CHANGELOG.md. - Bumped up
<LangVersion>to C# 12. - Code clean-up and refactoring.
1.4.0
- Fixed for the
v0.217.24patch.
1.3.0
- Extracted patch and config code into separate classes.
- Removed async-saving of player profile to play nice with Unity threading.
- Modified mod save logic to only save player profile (and not the world file) during a mod save.
- Moved the
compress map datafeature to be behind a toggle in config.
1.2.0
- Added
manifest.json,icon.pngandREADME.md. - Modified the project file to automatically create a versioned Thunderstore package.
1.1.1
- Minor fixes to the UI.
1.1.0
- Moved to compression-only of map data to utilized newly added compression in H&H update.
1.0.0
- Added compression/decompression of map data for player profiles.