Decompiled source of SkyTree v1.6.1

SkyTree.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ComfyLib;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("SkyTree")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SkyTree")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("32aa79ea-acbc-40b2-955c-3bac3a852367")]
[assembly: AssemblyFileVersion("1.6.1")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.6.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SkyTree
{
	public class PluginConfig
	{
		public static ConfigEntry<bool> IsModEnabled { get; private set; }

		public static void BindConfig(ConfigFile config)
		{
			IsModEnabled = config.BindInOrder("_Global", "isModEnabled", defaultValue: true, "Globally enable or disable this mod.");
			IsModEnabled.OnSettingChanged<bool>(YggdrasilManager.ToggleYggdrasil);
		}
	}
	public static class YggdrasilManager
	{
		public const int SkyboxLayer = 19;

		public const int StaticSolidLayer = 15;

		public static GameObject YggdrasilRoot { get; private set; }

		public static GameObject YggdrasilBranch { get; private set; }

		public static MeshCollider YggdrasilBranchCollider { get; private set; }

		public static void Reset()
		{
			YggdrasilRoot = null;
			YggdrasilBranch = null;
			YggdrasilBranchCollider = null;
		}

		public static void SetYggdrasilLayer(int layer)
		{
			YggdrasilRoot.layer = layer;
			YggdrasilBranch.layer = layer;
		}

		public static void ToggleYggdrasil(bool toggleOn)
		{
			if (toggleOn)
			{
				SetYggdrasilSolid(EnvMan.s_instance);
			}
			else
			{
				SetYggdrasilSkybox();
			}
		}

		public static void SetYggdrasilSolid(EnvMan environmentManager)
		{
			if (Object.op_Implicit((Object)(object)environmentManager))
			{
				YggdrasilRoot = ((Component)((Component)environmentManager).transform.Find("YggdrasilBranch")).gameObject;
				YggdrasilBranch = ((Component)YggdrasilRoot.transform.Find("branch")).gameObject;
				string text = $"{15}:{LayerMask.LayerToName(15)}";
				int layer = YggdrasilRoot.layer;
				string text2 = $"{layer}:{LayerMask.LayerToName(layer)}";
				SkyTree.LogInfo("Setting YggdrasilBranch layer from " + text2 + " to " + text + ".");
				YggdrasilRoot.layer = 15;
				layer = YggdrasilBranch.layer;
				text2 = $"{layer}:{LayerMask.LayerToName(layer)}";
				SkyTree.LogInfo("Setting YggdrasilBranch/branch layer from " + text2 + " to " + text + ".");
				YggdrasilBranch.layer = 15;
				MeshFilter val = default(MeshFilter);
				MeshCollider val2 = default(MeshCollider);
				if (YggdrasilBranch.TryGetComponent<MeshFilter>(ref val) && !YggdrasilBranch.TryGetComponent<MeshCollider>(ref val2))
				{
					SkyTree.LogInfo("Adding collider to YggdrasilBranch/branch.");
					YggdrasilBranchCollider = YggdrasilBranch.gameObject.AddComponent<MeshCollider>();
					YggdrasilBranchCollider.cookingOptions = (MeshColliderCookingOptions)30;
					YggdrasilBranchCollider.sharedMesh = val.sharedMesh;
				}
			}
		}

		public static void SetYggdrasilSkybox()
		{
			if (Object.op_Implicit((Object)(object)YggdrasilBranch))
			{
				YggdrasilBranch.layer = 19;
				MeshCollider val = default(MeshCollider);
				if (YggdrasilBranch.TryGetComponent<MeshCollider>(ref val))
				{
					Object.Destroy((Object)(object)val);
				}
			}
			if (Object.op_Implicit((Object)(object)YggdrasilRoot))
			{
				YggdrasilRoot.layer = 19;
			}
		}

		public static bool IsBlockedDelegate(int blockRayMask, Vector3 point)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			point.y += 2000f;
			RaycastHit val = default(RaycastHit);
			if (!Physics.Raycast(point, Vector3.down, ref val, 10000f, blockRayMask))
			{
				return false;
			}
			if ((Object)(object)((RaycastHit)(ref val)).collider != (Object)(object)YggdrasilBranchCollider)
			{
				return true;
			}
			point.y = Mathf.Min(((RaycastHit)(ref val)).point.y - 0.1f, 1000f);
			return Physics.Raycast(point, Vector3.down, 10000f, blockRayMask);
		}
	}
	[HarmonyPatch(typeof(EnvMan))]
	internal static class EnvManPatch
	{
		[HarmonyPostfix]
		[HarmonyPatch("Awake")]
		private static void AwakePostfix(EnvMan __instance)
		{
			if (PluginConfig.IsModEnabled.Value)
			{
				YggdrasilManager.SetYggdrasilSolid(__instance);
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch("OnDestroy")]
		private static void OnDestroyPrefix()
		{
			YggdrasilManager.Reset();
		}
	}
	[HarmonyPatch(typeof(ZoneSystem))]
	internal static class ZoneSystemPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("SpawnZone")]
		private static void SpawnZonePrefix()
		{
			if (PluginConfig.IsModEnabled.Value)
			{
				YggdrasilManager.SetYggdrasilLayer(19);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch("SpawnZone")]
		private static void SpawnZonePostfix()
		{
			if (PluginConfig.IsModEnabled.Value)
			{
				YggdrasilManager.SetYggdrasilLayer(15);
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch("IsBlocked")]
		private static bool IsBlockedPrefix(ZoneSystem __instance, Vector3 p, ref bool __result)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			if (PluginConfig.IsModEnabled.Value)
			{
				__result = YggdrasilManager.IsBlockedDelegate(__instance.m_blockRayMask, p);
				return false;
			}
			return true;
		}
	}
	[BepInPlugin("redseiko.valheim.skytree", "SkyTree", "1.6.1")]
	public sealed class SkyTree : BaseUnityPlugin
	{
		public const string PluginGuid = "redseiko.valheim.skytree";

		public const string PluginName = "SkyTree";

		public const string PluginVersion = "1.6.1";

		private static ManualLogSource _logger;

		private void Awake()
		{
			PluginConfig.BindConfig(((BaseUnityPlugin)this).Config);
			_logger = ((BaseUnityPlugin)this).Logger;
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "redseiko.valheim.skytree");
		}

		public static void LogInfo(object obj)
		{
			_logger.LogInfo((object)$"[{DateTime.Now.ToString(DateTimeFormatInfo.InvariantInfo)}] {obj}");
		}

		public static void LogWarning(object obj)
		{
			_logger.LogWarning((object)$"[{DateTime.Now.ToString(DateTimeFormatInfo.InvariantInfo)}] {obj}");
		}
	}
}
namespace ComfyLib
{
	public static class ConfigFileExtensions
	{
		internal sealed class ConfigurationManagerAttributes
		{
			public Action<ConfigEntryBase> CustomDrawer;

			public bool? Browsable;

			public bool? HideDefaultButton;

			public bool? HideSettingName;

			public bool? IsAdvanced;

			public int? Order;

			public bool? ReadOnly;
		}

		private static readonly Dictionary<string, int> _sectionToSettingOrder = new Dictionary<string, int>();

		private static int GetSettingOrder(string section)
		{
			if (!_sectionToSettingOrder.TryGetValue(section, out var value))
			{
				value = 0;
			}
			_sectionToSettingOrder[section] = value - 1;
			return value;
		}

		public static ConfigEntry<T> BindInOrder<T>(this ConfigFile config, string section, string key, T defaultValue, string description, AcceptableValueBase acceptableValues, bool browsable = true, bool hideDefaultButton = false, bool hideSettingName = false, bool isAdvanced = false, bool readOnly = false)
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Expected O, but got Unknown
			return config.Bind<T>(section, key, defaultValue, new ConfigDescription(description, acceptableValues, new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Browsable = browsable,
					CustomDrawer = null,
					HideDefaultButton = hideDefaultButton,
					HideSettingName = hideSettingName,
					IsAdvanced = isAdvanced,
					Order = GetSettingOrder(section),
					ReadOnly = readOnly
				}
			}));
		}

		public static ConfigEntry<T> BindInOrder<T>(this ConfigFile config, string section, string key, T defaultValue, string description, Action<ConfigEntryBase> customDrawer = null, bool browsable = true, bool hideDefaultButton = false, bool hideSettingName = false, bool isAdvanced = false, bool readOnly = false)
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Expected O, but got Unknown
			return config.Bind<T>(section, key, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Browsable = browsable,
					CustomDrawer = customDrawer,
					HideDefaultButton = hideDefaultButton,
					HideSettingName = hideSettingName,
					IsAdvanced = isAdvanced,
					Order = GetSettingOrder(section),
					ReadOnly = readOnly
				}
			}));
		}

		public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action settingChangedHandler)
		{
			configEntry.SettingChanged += delegate
			{
				settingChangedHandler();
			};
		}

		public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action<T> settingChangedHandler)
		{
			configEntry.SettingChanged += delegate(object _, EventArgs eventArgs)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				settingChangedHandler((T)((SettingChangedEventArgs)eventArgs).ChangedSetting.BoxedValue);
			};
		}

		public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action<ConfigEntry<T>> settingChangedHandler)
		{
			configEntry.SettingChanged += delegate(object _, EventArgs eventArgs)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				settingChangedHandler((ConfigEntry<T>)(object)((SettingChangedEventArgs)eventArgs).ChangedSetting);
			};
		}
	}
	public static class ComponentExtensions
	{
		public static bool TryGetComponentInChildren<T>(this Component parentComponent, out T component) where T : Component
		{
			component = parentComponent.GetComponentInChildren<T>();
			return Object.op_Implicit((Object)(object)component);
		}

		public static bool TryGetComponentInChildren<T>(this GameObject gameObject, out T component) where T : Component
		{
			component = gameObject.GetComponentInChildren<T>();
			return Object.op_Implicit((Object)(object)component);
		}

		public static bool TryGetComponentInParent<T>(this Component childComponent, out T component) where T : Component
		{
			component = childComponent.GetComponentInParent<T>();
			return Object.op_Implicit((Object)(object)component);
		}

		public static bool TryGetComponentInParent<T>(this GameObject gameObject, out T component) where T : Component
		{
			component = gameObject.GetComponentInParent<T>();
			return Object.op_Implicit((Object)(object)component);
		}
	}
	public static class ObjectExtensions
	{
		public static T FirstByNameOrThrow<T>(this T[] unityObjects, string name) where T : Object
		{
			foreach (T val in unityObjects)
			{
				if (((Object)val).name == name)
				{
					return val;
				}
			}
			throw new InvalidOperationException($"Could not find Unity object of type {typeof(T)} with name: {name}");
		}

		public static T Ref<T>(this T unityObject) where T : Object
		{
			if (!Object.op_Implicit((Object)(object)unityObject))
			{
				return default(T);
			}
			return unityObject;
		}
	}
}