Valheim
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Latest version
1.1.1
Last Updated
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226
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Size
204KB
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Required mods (83)

This package requires the following packages to work.
Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.
Version:1.18.2
Tool for configuring loot tables.
Version:3.0.8
Small mod for mod authors to run file operations in bepinex folders.
Version:2.1.1
AzuAnti-ArthriticCrafting. Gives you an input field to enter the amount of items you want to craft, a search filter feature, and recipe tracking. Controller friendly, with virtual keyboard.
Version:1.6.4
Repair pieces in a specified area around the player when using the hammer to repair. Code pulled from OdinsQOL
Version:1.1.5
Simple clock for in-game time.
Version:1.0.4
AzuCraftyBoxes is a Valheim mod that allows players to access and use resources from nearby containers when crafting and building, based on a configurable range and item restrictions. Restrictions are controlled by the yaml file Azumatt.AzuCraftyBoxes.yml
Version:1.5.10
AzuEPI is Extended Player Inventory from OdinsQOL pulled out for your modular pleasure. Currently pulled out as is, but soon get a rewrite of sorts!
Version:1.4.6
A mod that allows you to change some things when you die. Keep, Destroy, or Drop your items based on the YAML and normal config.
Version:1.0.6
Mod to assist with configuration of BepInEx mods
Version:18.4.0
VikingSails is a mod that allows you to change the sails of ships. You can use URLs to set the sails, or if the server forces the URL it will use that one.
Version:1.1.4
A dedicated ward mod. Based around the idea that wards should be individually configurable. Managed with a simple GUI interface for admins and ward owners (if allowed).
Version:3.6.0
A server and client side mod to force show position on the map.
Version:1.0.10
Allows you to configure velocity, accuracy, drawspeed, exp multiplier, crit chance, crit damage, bow crosshair and crosshair color of bows and crossbow weapons. Adds a few new crossbows and bows.
Version:1.7.9
A simple skill mod that increases your stamina and stamina regen as the skill levels up.
Version:1.0.8
A simple skill mod that gives you the ability to tracked down resources, dungeons and caves as the skill levels up, it will also increase the exploration radius by a configurable value.
Version:1.0.9
A skill mod that gives you the ability to tracked down your prey (boars, deers, wolves, lox, hares, necks, chickens, birds and bears), and increase the item yield according to your hunting skill level and preys level.
Version:1.3.8
A mod that automates your Kilns, Smelters, BlastFurnaces, SpinningWheels, Windmills, Beehives, SapCollectors, Fermenters, EitrRefineries, HotTubs, CookingStations, Ovens, Fire pits and other light sources.
Version:1.1.9
Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
Version:2.1.0
Adds 8 mines/dungeons for ores (ie. copper, iron) across all biomes (except the last biome), that automatically resets (configurable reset day).
Version:1.1.3
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