Valheim
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Modpack created for the Court of the Lost Discord Community and Dedicated Valheim Server. Come play with us: discord.gg/CourtoftheLost

[0.7.2] Removals:

  • None

Additions:

  • OdinPlus-HedgeWalls - (adds various hedge pieces for decoration and hedge mazes)
  • OdinPlus-OdinsFoodBarrels (create barrels of food for deep storage)
  • Azumatt-AzuMiscPatches (Misc tweaks - including removing space requirement on certain station upgrades)
  • OdinPlus-TeleportEverything (Allows you to use a Portal and take any actively "Following" tames with you
  • ComfyMods-SearsCatalog (Adds resizable build menu with scrollbars)
  • MaxPlayerCount (Set to 20)
  • Azumatt-AzuWorkbenchTweaks (Reintroduces various tweaks, including repair-on-interact)

Tweaks:

  • MaxDungeons: Minimum room is now 30, with a random roll up to 60. Spelunking should be it's own adventure.
  • HammerTime: Thanks to scrollbars, re-combined pages for builds
Previous Changelogs

[0.7.1]

  • Emergency Valheims Legends class balance tweak - Stamina cost was mistakenly doubled instead of halved.

[0.7.0]

  • Made some minor syntax issues that the validator missed.

[0.6.9] [Tweaks+Fixes Only] Removals:

  • None

Additions:

  • None

Tweaks:

  • Updated existing mod dependencies
  • Wards now reduce incoming by damage by 15%
  • Buffed wards - 5% elemental damage per tick - Vanilla Ward = No Damage, BetterWard=Poison, Red=Fire, Teal=Frost, Purple=Lightning. Doesn't damage tames.
  • Added EpicLoot enchanting materials to automatic SmartContainer grouping/stacking/sorting
  • Adjusted large notifications to disappear thrice as fast
  • Trying to see if Blacklisting "Reloading Images...Please wait" in Notification Tweaks can hide this. It occurs everytime SOMEONE goes through a portal.
  • Temporarily adjusting magic drops to roll 3 times to attempt to drop. Longterm fix is rebalancing drops.

[0.6.8] Removals:

  • None

Additions:

  • Added ShowContents - lets you see contents of chests you hover over. Toggle it on and off with [Shift+]. Backquote() is the key next to number 1, above tab.
  • Added Change of Scenery
  • Added Dual Wield functionality for two weapons of the same type (Two Axes, Two Daggers, etc)

Tweaks:

  • Tweaked Valheim Legends class changes
  • Made QuickConnect menu Bigger
  • Fixed EL colorscheme conflicts
  • Fixed default keybinds due to conflict
  • Enabled slight elemental damage to colored wards - 1% elemental damage per tick - Vanilla Ward = No Damage, Red=Fire, Teal=Frost, Purple=Lightning. Doesn't damage tames.

[0.6.7] [COMPAT FIX]

Removals: -Knarr the Trader (something is wrong and preventing joins. Deal with this later. Removing it for now.)

[0.6.6] [MAJOR]

Removals:

  • Azumatt's Workbench Autorepair (Deprecated)
  • No HUD Messages (Worked too well)

Additions:

  • Added Compass (Skyrim-style top-of-screen compass HUD UI)
  • Added Notification Tweaks (for smaller HUD messages, not invisible)
  • Hammertime (condenses custom items into the vanilla hammer)
  • Knarr (Random Meadow Spawn trader with customizable inventory)

Tweaks:

  • Loot-table fixes
  • SmarterContainer and CraftyContainer ranges extended to 25
  • AutoFeed adjusted to require the chest have exclusively food. Leave a non/food in it to disable livestock from feeding from it.
  • AutoMapPins now automatically pins dungeons you've discovered
  • Southsil Armor and Adventure Backpacks worked into EpicLoot through patches
  • BetterChat now defaults Shouts, no more /s everything
  • DeathPentalty is still 0 skill reduction, but CorpseRun set to 75 seconds instead of 3 minutes
  • BetterArrows - Window to attempt to reclaim shot arrows has been extended to 2 minutes instead of 1. Chance to reclaim is still the same and still scales based on arrow quality.

[0.6.5] [BUGFIXES] EpicLoot messing up again. As usual.

[0.6.4] [BUGFIXES] SYNTAX errors out of nowhere. Fixed.

[0.6.3] [BUGFIXES] New Mods:

  • No_HUD-Messages (to fix HUD spam)

Tweaks:

  • Loot-table fixes - "a satchel just popped out of a raspberry bush"
  • Spawning infusion fixes on CLC
  • Structure sensor range increased on minimap to highlight buildings
  • ThisGoesHere.yml updated

[0.6.2] [MAJOR CONTENT]

Removed Mods: (uninstall these, or start with a fresh profile)

  • REMOVE/UNINSTALL Need_For_Speed by VentureValheim
  • REMOVE/UNINSTALL Backpacks by Smoothbrain

New Mods:

  • Added AdventureBackpacks
  • Added SpeedyPaths (default values)
  • Added SmarterContainers (Range increased from 10 to 20)
  • Added LetMeSleep (default 50% of players online in server in bed to day skip)
  • Added Southsil Armor (default values)

Tweaks:

  • Adjusted range of OdinsCraftyContainers to 20
  • Spawn and difficulty rebalance through EpicLoot/CLC
  • Don't drop equipment on death enabled from Equipment Quick Slots

[0.6.1] [Bugfixes]

  • Removed Skillinject/Hoe skills
  • Removed Server-specific plugins from this pack
  • Removed InstantMonsterDrop

[0.6.0] [MAJOR]

  • Added Instant Loot Drop to monsters
  • Added AutoFeed - fuel will be taken from nearby chests
  • Better Minimap Details - colorized for player buildings and boat tracking
  • Workbench automatically repairs everything on visit - no more spamming the repair button
  • All Logins now default to being visible to others - we are a non PVP server, this is more helpful
  • DeathPentalty - reduced Skill loss to 0% - increased Corpse Run timer from 50 seconds to 3 minutes
  • Better Trader - More sales items, integrates with EpicLoot
  • Dungeons have higher chance of being larger
  • Bronze output is now 3x
  • Can craft from containers now
  • Additional portal types that cost more but can transport previously blacklisted items
  • Equipment/Quickslot Hotkey 1 changed from Z to F, to fix conflict with Valheim Legends spell slot
  • Valheims Legends spellslot physically moved up so the UI no longer conflicts
  • CreatureLevelAndLoot Creature re-imported from previous PRe-Mistlands CotL Server Configurations
  • Smoothsave re-enabled
  • Tons of additional weapons added from Therzie's Warfare mod
  • Need For Speed replaces SpeedyPaths - paths now give speed buffs.
  • Dungeons now reset after 30 in-game days, assuming there hasn't been player activity outside. Making a base outside a dungeon will cause it to never reset.

[0.5.450]

  • Changed location of Asset file for This_Goes_Here, updated YML file.

[0.5.400]

  • Severe stability issues on server. Removed ~20 mods. Re-install modpack from scratch.

[0.5.300]

  • Further tweaks.

[0.5.200]

  • Removed Crossplay from Server.
  • Added BetterNetworking. Updated YML to remove old version of Networking.

[0.5.101]

  • Forgot the YML file. DOY.

[0.5.1]

  • Added ASharpPen's This_Goes_Here for some minor file re-arrangement to workaround Logo Changer issue.
  • Re-located where the Logo Assets go - will put future assets (more graphics, sounds) in this folder.

[0.5.0]

  • Mistlands Update! Re-doing entire modpack as many have become deprecate
  • Bigger team this time. Hope for better quality moving forward.
  • Imported EpicLoot settings from [0.4.9]
Pre-Mistlands Changelogs [0.4.9] - Less chaos - SmartChests still functionally work but the UI button doesnt. Disabled to remove errors for now. - Backpack inventories don't work but as equipment buffs they still do. Leaving this on for now. - Removed WearableTrophies - Removed FogDisabler - Removed BetterNetworking - Removed PerformanceOptimizations - Still testing other mods

[0.4.8]

  • Absolute chaos
  • Removed BetterChat, Compass, Teleport Wolves
  • Still testing other mods
  • Jesus Christ Everything's Broken

[0.4.7]

  • Added RunicPack
  • Added CraftyCarts Remake
  • Added Secret Bookcases

[0.4.6]

  • Added SmartContainers
  • Replaced Cjay's Deathtweaks with Original DeathTweaks
  • Adjusted Item Pooling from 700 max to 1000 max to try to alleviate town lag.

[0.4.4 - 0.4.5]

  • Removed RegenerativeNature
  • Replaced BetterWards with WardisLove
  • Removed Better Archery
  • Added the following additional skills: Mining, Farming, Blacksmithing, Ranching, Sailing
  • Replaced CropReplant with Newer CropReplant
  • Adjusted the Enemy Affix Percent Chances
  • Lowered Multiplayer Damage Multiplier
  • Magic Overhaul Class Balance Tweaks
  • V+ kiln/smelter/furnace Tweaks actually work now
  • Increased Range of Enchant Upgrade for Forge
  • Adjusted YML file to seek and delete old mods (CropReplantFixed, ReviveAllies, ServerSyncDeathTweaks, Gravekeeper, BetterArchery, BetterArchery)

[0.4.3]

  • Adjusted Deathsquito Season event from a nightmarish 1 Hour to a more reasonable 2 Minutes
  • ThisGoesHere's YML file has been updated to delete plugins we no longer support so you don't have to do it manually anymore
  • Window-Move keys have been changed to Left+Right mouse simultaneously. Left+Right click any window and drag to reposition it.
  • Standard Wards now apply a 10% damage boost to enemies while you are both inside it. Previously 0% bonus damage.
  • Standard Wards now temporarily pause food drain while within the ward.
  • Material cost of DoT Wards have been reset to default values: 15 Silver vs 25 silver previously.
  • DeathTweaks tweaked to Keep the following on Death: Equipped Items, Quickslot Items, Backpack.
  • Enabled First Person View (F10 key) for precision building. PageUp/PageDown to adjust FoV.
  • Increased Craft-From-Chest Scan Interval from every 5 seconds to 7 seconds. Should be minor lag improvement.
  • Smelter & Furnace now have larger max Ore and Coal capacities.
  • Night Brightness reduced to 20% from 30% Brighter than Default.
  • Removed Mystical Force Build Restrictions
  • Replaced CropReplant with CropReplantFixed by ValheimMod
  • Adjusted Physics updates from 10 per second to 5 per second - to try to alleviate town lag.
  • Adjusted Item Pooling from 500 max to 700 max to try to alleviate town lag.
  • Adjusted BetterNetworking to be friendlier with lower internet speeds to try to alleviate sync issues in general.
  • Added PlanBuild for Blueprinting support.
  • Added Lumberjacking Skill
  • Added ShutUp

[0.4.2]

  • Adjusted Backup interval

[0.4.1]

  • Heavily reduced fall damage
  • Added more passive wildlife
  • Restored Magic Overhaul and V+ config settings to earlier values
  • Adjusted EpicLoot tables on high level enemies to also drop real loot, instead of just mats.
  • Added Movable Inventory Windows
  • Adjusted Mob Drops to be instant
  • Reintroduced "I HAVE ARRIVED" message
  • Editted backups to occur on a static 15-min interval, containing up to 20 backups.
  • Added FasterTeleportation

[0.3.83]

  • Adjusted Death Tweak settings

[0.3.82]

  • Fixed some dependency issues

[0.3.81]

  • Added Player Backups
  • Replaced ServerSync DeathTweaks with CJay's backpack fix
  • Updated Dependencies

[0.3.80]

  • Updated Dependencies
  • Removed ReviveAlly due to severe conflicts/issues with Gravestone inventories
  • Updated EpicLoot Tables

[0.3.72]

  • Part 2

[0.3.71]

  • Config Error Hotfix

[0.3.7]

  • Vitality and Cooking Skill buffs

[0.3.6]

  • Added Transmog
  • Updated MO

[0.3.5]

  • Fixed dependency issues.
  • Fixed Alt Hotkey Issue

[0.3.4]

  • SpeedyPath tweaked because it was too fast
  • Adjusted ore processing from 10/20 to 30/60, cut down from 30 seconds to 12 seconds.

[0.3.3]

  • MO update

[0.3.2]

  • Adjusted AdvancedSign font to original font for aesthetics and immersion.
  • Adjusted Sign recipe to require greydwarf eyes instead of coal, since they glow now.
  • Officially added FogDisabler since everyone grabs it anyway.

[0.3.1]

  • ServerInventory not playing nice with backpacks. Removing.

[0.3.0]

  • Updated dependency strings
  • Added SimpleRecycling
  • Advanced Signs with Richtext editting has been added
  • Adjusted AutoFeed so that tames can find chests easier
  • Added ServerInventory by wernermayer to backup inventory data
  • Tweaked Wards to prevent non-permissible users from editing structures within a ward as long as it is enabled. Privacy for real this time. No more bypassing privacy by "unlocking" locked doors by deleting them with a hammer.
  • Replaced DeathTweak with OdinPlus's version that has server syncing

[0.2.9]

  • Replaced Gravekeeper with DeathTweaks

[0.2.8]

  • Adjusted Gravekeeper to respawn with currently equipped items
  • Adjusted AutoFeed so that a chest must contain 100% edible contents for an animal to feed from it.
  • Added TeleportWolves so tamed animals can go through portals
  • Adjusted SpeedyPaths to show the buff being active in the HUD to make it more intuitive that it's working

[0.2.7]

  • Config conflict fix.

[0.2.6]

  • Immediate bugfix.

[0.2.5]

  • Critical YML patch syntax error. Fixed.

[0.2.4]

  • Removing Dual-wield due to conflict with Magic Overhaul
  • Adjusted Better Archery for balance and bugfixing
  • Updated YML package to repeatedly restore the Magic Overhaul config file to workaround config 0KB bug. Edit the cfg file in Assets/MO_Backup_Config to have your personal settings always re-apply.
  • Added Gravekeeper to fix lost-loot issue due to Equipment Slots creating a larger inventory than the grave inventory can hold, resulting in loss armor/tools/consumables.
  • Wards adjusted

[0.2.3]

  • Added Spec-Tackle-Lure Fishing
  • Updated Dependency Strings

[0.2.2]

  • Tweaked Ward values
  • Added OdinPlus's TripleBronze
  • Added OdinPlus's Training Place

[0.2.1]

  • Added BuildIt
  • Added OdinArchitect

[0.2.0]

  • Adjusted MagicOverhaul class change cost material from Magic Essence to Magic Runestone.
  • Adjusted Creature/Loot
  • Atmos Arrows Localization Translation ACTUALLY Fixed via ASharpPen's ThisGoesHere.

[0.1.9]

  • Adjusted MagicOverhaul Weapon Costs Further

[0.1.8]

  • Adjusted BetterWards Range + AutoClose Doors
  • Adjusted MagicOverhaul Weapon Costs

[0.1.7]

  • Added BetterChat + Pre-Configured.

[0.1.6]

  • Better Networking Added
  • Fixed Dependency for MagicOverhaul

[0.1.5]

  • Atmos Arrows Localization Translation Fixed
  • Smokeless Firepits Removed
  • Default Visibility set to Always Enabled
  • Added ReviveAllies
  • Added QuickConnect
  • Updated Custom Loading Screen and Server-specific Tool-Tips

[0.1.4]

  • Removed Smokeless Firepits. Added custom loading screen.

[0.1.3]

  • Bug Fixes/Config Error Correction

[0.1.2]

  • Bug Fixes/Config Error Correction

[0.1.1]

  • Initial
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DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro