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Decompiled source of Crasssam World End v1.0.0
ValheimWorldEnd.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("ValheimWorldEnd")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ValheimWorldEnd")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("950e3e63-652d-4e48-8a60-5f81eb2c0bf5")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace ValheimWorldEnd; [BepInPlugin("Crasssam.ValheimWorldEnd", "ValheimWorldEnd", "1.0.0")] [BepInProcess("valheim.exe")] public class ValheimWorldEnd : BaseUnityPlugin { [HarmonyPatch(typeof(Player), "EdgeOfWorldKill")] private class EdgeOfWorldKill_Patch { private static bool Prefix() { return false; } } private readonly Harmony harmony = new Harmony("Crasssam.ValheimWorldEnd"); private void Awake() { harmony.PatchAll(); } }